#ifndef EDITOR_H #define EDITOR_H #include #include #include #include #include #include #include "project.h" #include "ui_mainwindow.h" class DraggablePixmapItem; class MapPixmapItem; class CollisionPixmapItem; class ConnectionPixmapItem; class MetatilesPixmapItem; class BorderMetatilesPixmapItem; class CollisionMetatilesPixmapItem; class ElevationMetatilesPixmapItem; class Editor : public QObject { Q_OBJECT public: Editor(Ui::MainWindow* ui); public: Ui::MainWindow* ui; QObject *parent = NULL; Project *project = NULL; Map *map = NULL; void saveProject(); void save(); void undo(); void redo(); void setMap(QString map_name); void displayMap(); void displayMetatiles(); void displayBorderMetatiles(); void displayCollisionMetatiles(); void displayElevationMetatiles(); void displayMapEvents(); void displayMapConnections(); void displayMapBorder(); void displayMapGrid(); void setEditingMap(); void setEditingCollision(); void setEditingObjects(); void setEditingConnections(); void setCurrentConnectionDirection(QString curDirection); void updateCurrentConnectionDirection(QString curDirection); void setConnectionsVisibility(bool visible); void updateConnectionOffset(int offset); void setConnectionMap(QString mapName); void addNewConnection(); void removeCurrentConnection(); void updateDiveMap(QString mapName); void updateEmergeMap(QString mapName); void setSelectedConnectionFromMap(QString mapName); void updatePrimaryTileset(QString tilesetLabel); void updateSecondaryTileset(QString tilesetLabel); DraggablePixmapItem *addMapEvent(Event *event); void selectMapEvent(DraggablePixmapItem *object); void selectMapEvent(DraggablePixmapItem *object, bool toggle); DraggablePixmapItem *addNewEvent(QString event_type); Event* createNewEvent(QString event_type); void deleteEvent(Event *); void updateSelectedEvents(); void redrawObject(DraggablePixmapItem *item); QList *getObjects(); QGraphicsScene *scene = NULL; QGraphicsPixmapItem *current_view = NULL; MapPixmapItem *map_item = NULL; ConnectionPixmapItem* selected_connection_item = NULL; QList connection_items; QList connection_edit_items; CollisionPixmapItem *collision_item = NULL; QGraphicsItemGroup *events_group = NULL; QList borderItems; QList gridLines; QGraphicsScene *scene_metatiles = NULL; QGraphicsScene *scene_selected_border_metatiles = NULL; QGraphicsScene *scene_collision_metatiles = NULL; QGraphicsScene *scene_elevation_metatiles = NULL; MetatilesPixmapItem *metatiles_item = NULL; BorderMetatilesPixmapItem *selected_border_metatiles_item = NULL; CollisionMetatilesPixmapItem *collision_metatiles_item = NULL; ElevationMetatilesPixmapItem *elevation_metatiles_item = NULL; QList *events = NULL; QList *selected_events = NULL; QString map_edit_mode; void objectsView_onMousePress(QMouseEvent *event); void objectsView_onMouseMove(QMouseEvent *event); void objectsView_onMouseRelease(QMouseEvent *event); private: void setConnectionItemsVisible(bool); void setBorderItemsVisible(bool, qreal = 1); void setConnectionEditControlValues(Connection*); void setConnectionEditControlsEnabled(bool); void createConnectionItem(Connection* connection, bool hide); void populateConnectionMapPickers(); void setDiveEmergeControls(); void updateDiveEmergeMap(QString mapName, QString direction); void onConnectionOffsetChanged(int newOffset); void removeMirroredConnection(Connection*); void updateMirroredConnectionOffset(Connection*); void updateMirroredConnectionDirection(Connection*, QString); void updateMirroredConnectionMap(Connection*, QString); void updateMirroredConnection(Connection*, QString, QString, bool isDelete = false); Event* createNewObjectEvent(); Event* createNewWarpEvent(); Event* createNewCoordScriptEvent(); Event* createNewCoordWeatherEvent(); Event* createNewSignEvent(); Event* createNewHiddenItemEvent(); Event* createNewSecretBaseEvent(); private slots: void mouseEvent_map(QGraphicsSceneMouseEvent *event, MapPixmapItem *item); void mouseEvent_collision(QGraphicsSceneMouseEvent *event, CollisionPixmapItem *item); void onConnectionMoved(Connection*); void onConnectionItemSelected(ConnectionPixmapItem* connectionItem); void onConnectionItemDoubleClicked(ConnectionPixmapItem* connectionItem); void onConnectionDirectionChanged(QString newDirection); void onBorderMetatilesChanged(); signals: void objectsChanged(); void selectedObjectsChanged(); void loadMapRequested(QString, QString); void tilesetChanged(QString); void warpEventDoubleClicked(QString mapName, QString warpNum); }; class DraggablePixmapItem : public QObject, public QGraphicsPixmapItem { Q_OBJECT public: DraggablePixmapItem(QPixmap pixmap): QGraphicsPixmapItem(pixmap) { } Editor *editor = NULL; Event *event = NULL; QGraphicsItemAnimation *pos_anim = NULL; DraggablePixmapItem(Event *event_, Editor *editor_) : QGraphicsPixmapItem(event_->pixmap) { event = event_; editor = editor_; updatePosition(); } bool active; int last_x; int last_y; void updatePosition() { int x = event->x() * 16; int y = event->y() * 16; x -= pixmap().width() / 32 * 16; y -= pixmap().height() - 16; setX(x); setY(y); setZValue(event->y()); } void move(int x, int y); void emitPositionChanged() { emit xChanged(event->x()); emit yChanged(event->y()); emit elevationChanged(event->elevation()); } void updatePixmap() { QList objects; objects.append(event); event->pixmap = QPixmap(); editor->project->loadEventPixmaps(objects); editor->redrawObject(this); emit spriteChanged(event->pixmap); } void bind(QComboBox *combo, QString key) { connect(combo, static_cast(&QComboBox::currentTextChanged), this, [this, key](QString value){ this->event->put(key, value); }); connect(this, &DraggablePixmapItem::onPropertyChanged, this, [combo, key](QString key2, QString value){ if (key2 == key) { combo->addItem(value); combo->setCurrentText(value); } }); } signals: void positionChanged(Event *event); void xChanged(int); void yChanged(int); void elevationChanged(int); void spriteChanged(QPixmap pixmap); void onPropertyChanged(QString key, QString value); public slots: void set_x(const QString &text) { event->put("x", text); updatePosition(); } void set_y(const QString &text) { event->put("y", text); updatePosition(); } void set_elevation(const QString &text) { event->put("elevation", text); updatePosition(); } void set_sprite(const QString &text) { event->put("sprite", text); updatePixmap(); } void set_script(const QString &text) { event->put("script_label", text); } protected: void mousePressEvent(QGraphicsSceneMouseEvent*); void mouseMoveEvent(QGraphicsSceneMouseEvent*); void mouseReleaseEvent(QGraphicsSceneMouseEvent*); void mouseDoubleClickEvent(QGraphicsSceneMouseEvent*); }; class EventGroup : public QGraphicsItemGroup { }; class MapPixmapItem : public QObject, public QGraphicsPixmapItem { Q_OBJECT public: MapPixmapItem(QPixmap pixmap): QGraphicsPixmapItem(pixmap) { } Map *map = NULL; MapPixmapItem(Map *map_) { map = map_; setAcceptHoverEvents(true); } bool active; bool right_click; QPoint selection_origin; QList selection; virtual void paint(QGraphicsSceneMouseEvent*); virtual void floodFill(QGraphicsSceneMouseEvent*); void _floodFill(int x, int y); void _floodFillSmartPath(int initialX, int initialY); virtual void pick(QGraphicsSceneMouseEvent*); virtual void select(QGraphicsSceneMouseEvent*); virtual void draw(bool ignoreCache = false); private: void updateCurHoveredTile(QPointF pos); void paintNormal(int x, int y); void paintSmartPath(int x, int y); static QList smartPathTable; signals: void mouseEvent(QGraphicsSceneMouseEvent *, MapPixmapItem *); protected: void hoverMoveEvent(QGraphicsSceneHoverEvent*); void hoverLeaveEvent(QGraphicsSceneHoverEvent*); void mousePressEvent(QGraphicsSceneMouseEvent*); void mouseMoveEvent(QGraphicsSceneMouseEvent*); void mouseReleaseEvent(QGraphicsSceneMouseEvent*); }; class CollisionPixmapItem : public MapPixmapItem { Q_OBJECT public: CollisionPixmapItem(QPixmap pixmap): MapPixmapItem(pixmap) { } CollisionPixmapItem(Map *map_): MapPixmapItem(map_) { } virtual void paint(QGraphicsSceneMouseEvent*); virtual void floodFill(QGraphicsSceneMouseEvent*); virtual void pick(QGraphicsSceneMouseEvent*); virtual void draw(bool ignoreCache = false); signals: void mouseEvent(QGraphicsSceneMouseEvent *, CollisionPixmapItem *); protected: void mousePressEvent(QGraphicsSceneMouseEvent*); void mouseMoveEvent(QGraphicsSceneMouseEvent*); void mouseReleaseEvent(QGraphicsSceneMouseEvent*); }; class ConnectionPixmapItem : public QObject, public QGraphicsPixmapItem { Q_OBJECT public: ConnectionPixmapItem(QPixmap pixmap, Connection* connection, int x, int y, int baseMapWidth, int baseMapHeight): QGraphicsPixmapItem(pixmap) { this->basePixmap = pixmap; this->connection = connection; setFlag(ItemIsMovable); setFlag(ItemSendsGeometryChanges); this->initialX = x; this->initialY = y; this->initialOffset = connection->offset.toInt(); this->baseMapWidth = baseMapWidth; this->baseMapHeight = baseMapHeight; } void render(qreal opacity = 1) { QPixmap newPixmap = basePixmap.copy(0, 0, basePixmap.width(), basePixmap.height()); if (opacity < 1) { QPainter painter(&newPixmap); int alpha = (int)(255 * (1 - opacity)); painter.fillRect(0, 0, newPixmap.width(), newPixmap.height(), QColor(0, 0, 0, alpha)); painter.end(); } this->setPixmap(newPixmap); } int getMinOffset(); int getMaxOffset(); QPixmap basePixmap; Connection* connection; int initialX; int initialY; int initialOffset; int baseMapWidth; int baseMapHeight; protected: QVariant itemChange(GraphicsItemChange change, const QVariant &value); void mousePressEvent(QGraphicsSceneMouseEvent*); void mouseDoubleClickEvent(QGraphicsSceneMouseEvent*); signals: void connectionItemSelected(ConnectionPixmapItem* connectionItem); void connectionItemDoubleClicked(ConnectionPixmapItem* connectionItem); void connectionMoved(Connection*); }; class MetatilesPixmapItem : public QObject, public QGraphicsPixmapItem { Q_OBJECT public: MetatilesPixmapItem(Map *map_) { map = map_; setAcceptHoverEvents(true); connect(map, SIGNAL(paintTileChanged(Map*)), this, SLOT(paintTileChanged(Map *))); } Map* map = NULL; virtual void draw(); private: void updateSelection(QPointF pos, Qt::MouseButton button); protected: virtual void updateCurHoveredMetatile(QPointF pos); private slots: void paintTileChanged(Map *map); protected: void hoverMoveEvent(QGraphicsSceneHoverEvent*); void hoverLeaveEvent(QGraphicsSceneHoverEvent*); void mousePressEvent(QGraphicsSceneMouseEvent*); void mouseMoveEvent(QGraphicsSceneMouseEvent*); void mouseReleaseEvent(QGraphicsSceneMouseEvent*); }; class BorderMetatilesPixmapItem : public QObject, public QGraphicsPixmapItem { Q_OBJECT public: BorderMetatilesPixmapItem(Map *map_) { map = map_; setAcceptHoverEvents(true); } Map* map = NULL; virtual void draw(); signals: void borderMetatilesChanged(); protected: void mousePressEvent(QGraphicsSceneMouseEvent*); }; class MovementPermissionsPixmapItem : public MetatilesPixmapItem { Q_OBJECT public: MovementPermissionsPixmapItem(Map *map_): MetatilesPixmapItem(map_) {} virtual void pick(uint collision) { map->paint_collision = collision; draw(); } protected: void mousePressEvent(QGraphicsSceneMouseEvent*); void mouseMoveEvent(QGraphicsSceneMouseEvent*); void mouseReleaseEvent(QGraphicsSceneMouseEvent*); }; class CollisionMetatilesPixmapItem : public MovementPermissionsPixmapItem { Q_OBJECT public: CollisionMetatilesPixmapItem(Map *map_): MovementPermissionsPixmapItem(map_) { connect(map, SIGNAL(paintCollisionChanged(Map*)), this, SLOT(paintCollisionChanged(Map *))); } virtual void pick(uint collision) { map->paint_collision = collision; draw(); } virtual void draw() { setPixmap(map->renderCollisionMetatiles()); } protected: virtual void updateCurHoveredMetatile(QPointF pos); private slots: void paintCollisionChanged(Map *map) { draw(); } }; class ElevationMetatilesPixmapItem : public MovementPermissionsPixmapItem { Q_OBJECT public: ElevationMetatilesPixmapItem(Map *map_): MovementPermissionsPixmapItem(map_) { connect(map, SIGNAL(paintCollisionChanged(Map*)), this, SLOT(paintCollisionChanged(Map *))); } virtual void pick(uint elevation) { map->paint_elevation = elevation; draw(); } virtual void draw() { setPixmap(map->renderElevationMetatiles()); } protected: virtual void updateCurHoveredMetatile(QPointF pos); private slots: void paintCollisionChanged(Map *map) { draw(); } }; #endif // EDITOR_H