#include "mainwindow.h" #include "ui_mainwindow.h" #include "project.h" #include "editor.h" #include "objectpropertiesframe.h" #include "ui_objectpropertiesframe.h" #include #include #include #include #include #include #include #include #include #include #include #include MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent), ui(new Ui::MainWindow) { QCoreApplication::setOrganizationName("pret"); QCoreApplication::setApplicationName("pretmap"); ui->setupUi(this); ui->newEventToolButton->initButton(); connect(ui->newEventToolButton, SIGNAL(newEventAdded(QString)), this, SLOT(addNewEvent(QString))); new QShortcut(QKeySequence(Qt::CTRL + Qt::SHIFT + Qt::Key_Z), this, SLOT(redo())); editor = new Editor(ui); connect(editor, SIGNAL(objectsChanged()), this, SLOT(updateSelectedObjects())); connect(editor, SIGNAL(selectedObjectsChanged()), this, SLOT(updateSelectedObjects())); connect(editor, SIGNAL(loadMapRequested(QString, QString)), this, SLOT(onLoadMapRequested(QString, QString))); connect(editor, SIGNAL(tilesetChanged(QString)), this, SLOT(onTilesetChanged(QString))); connect(editor, SIGNAL(warpEventDoubleClicked(QString,QString)), this, SLOT(openWarpMap(QString,QString))); on_toolButton_Paint_clicked(); QSettings settings; QString key = "recent_projects"; if (settings.contains(key)) { QString default_dir = settings.value(key).toStringList().last(); if (!default_dir.isNull()) { qDebug() << QString("default_dir: '%1'").arg(default_dir); openProject(default_dir); } } } MainWindow::~MainWindow() { delete ui; } void MainWindow::setStatusBarMessage(QString message, int timeout/* = 0*/) { statusBar()->showMessage(message, timeout); } void MainWindow::openProject(QString dir) { if (dir.isNull()) { return; } setStatusBarMessage(QString("Opening project %1").arg(dir)); bool already_open = ( (editor != NULL && editor != nullptr) && (editor->project != NULL && editor->project != nullptr) && (editor->project->root == dir) ); if (!already_open) { editor->project = new Project; editor->project->root = dir; setWindowTitle(editor->project->getProjectTitle() + " - pretmap"); loadDataStructures(); populateMapList(); setMap(getDefaultMap()); } else { setWindowTitle(editor->project->getProjectTitle() + " - pretmap"); loadDataStructures(); populateMapList(); } setStatusBarMessage(QString("Opened project %1").arg(dir)); } QString MainWindow::getDefaultMap() { if (editor && editor->project) { QList names = editor->project->groupedMapNames; if (!names.isEmpty()) { QSettings settings; QString key = "project:" + editor->project->root; if (settings.contains(key)) { QMap qmap = settings.value(key).toMap(); if (qmap.contains("recent_map")) { QString map_name = qmap.value("recent_map").toString(); for (int i = 0; i < names.length(); i++) { if (names.value(i).contains(map_name)) { return map_name; } } } } // Failing that, just get the first map in the list. for (int i = 0; i < names.length(); i++) { QStringList list = names.value(i); if (list.length()) { return list.value(0); } } } } return QString(); } QString MainWindow::getExistingDirectory(QString dir) { return QFileDialog::getExistingDirectory(this, "Open Directory", dir, QFileDialog::ShowDirsOnly | QFileDialog::DontResolveSymlinks); } void MainWindow::on_action_Open_Project_triggered() { QSettings settings; QString key = "recent_projects"; QString recent = "."; if (settings.contains(key)) { recent = settings.value(key).toStringList().last(); } QString dir = getExistingDirectory(recent); if (!dir.isEmpty()) { QStringList recents; if (settings.contains(key)) { recents = settings.value(key).toStringList(); } recents.removeAll(dir); recents.append(dir); settings.setValue(key, recents); openProject(dir); } } void MainWindow::setMap(QString map_name) { qDebug() << QString("setMap(%1)").arg(map_name); if (map_name.isNull()) { return; } editor->setMap(map_name); redrawMapScene(); displayMapProperties(); setWindowTitle(map_name + " - " + editor->project->getProjectTitle() + " - pretmap"); connect(editor->map, SIGNAL(mapChanged(Map*)), this, SLOT(onMapChanged(Map *))); connect(editor->map, SIGNAL(mapNeedsRedrawing(Map*)), this, SLOT(onMapNeedsRedrawing(Map *))); connect(editor->map, SIGNAL(statusBarMessage(QString)), this, SLOT(setStatusBarMessage(QString))); setRecentMap(map_name); updateMapList(); } void MainWindow::redrawMapScene() { editor->displayMap(); on_tabWidget_currentChanged(ui->tabWidget->currentIndex()); ui->graphicsView_Map->setScene(editor->scene); ui->graphicsView_Map->setSceneRect(editor->scene->sceneRect()); ui->graphicsView_Map->setFixedSize(editor->scene->width() + 2, editor->scene->height() + 2); ui->graphicsView_Objects_Map->setScene(editor->scene); ui->graphicsView_Objects_Map->setSceneRect(editor->scene->sceneRect()); ui->graphicsView_Objects_Map->setFixedSize(editor->scene->width() + 2, editor->scene->height() + 2); ui->graphicsView_Objects_Map->editor = editor; ui->graphicsView_Connections->setScene(editor->scene); ui->graphicsView_Connections->setSceneRect(editor->scene->sceneRect()); ui->graphicsView_Connections->setFixedSize(editor->scene->width() + 2, editor->scene->height() + 2); ui->graphicsView_Metatiles->setScene(editor->scene_metatiles); //ui->graphicsView_Metatiles->setSceneRect(editor->scene_metatiles->sceneRect()); ui->graphicsView_Metatiles->setFixedSize(editor->metatiles_item->pixmap().width() + 2, editor->metatiles_item->pixmap().height() + 2); ui->graphicsView_BorderMetatile->setScene(editor->scene_selected_border_metatiles); ui->graphicsView_BorderMetatile->setFixedSize(editor->selected_border_metatiles_item->pixmap().width() + 2, editor->selected_border_metatiles_item->pixmap().height() + 2); ui->graphicsView_Collision->setScene(editor->scene_collision_metatiles); //ui->graphicsView_Collision->setSceneRect(editor->scene_collision_metatiles->sceneRect()); ui->graphicsView_Collision->setFixedSize(editor->collision_metatiles_item->pixmap().width() + 2, editor->collision_metatiles_item->pixmap().height() + 2); ui->graphicsView_Elevation->setScene(editor->scene_elevation_metatiles); //ui->graphicsView_Elevation->setSceneRect(editor->scene_elevation_metatiles->sceneRect()); ui->graphicsView_Elevation->setFixedSize(editor->elevation_metatiles_item->pixmap().width() + 2, editor->elevation_metatiles_item->pixmap().height() + 2); } void MainWindow::openWarpMap(QString map_name, QString warp_num) { // Ensure valid destination map name. if (!editor->project->mapNames->contains(map_name)) { qDebug() << QString("Invalid warp destination map name '%1'").arg(map_name); return; } // Ensure valid destination warp number. bool ok; int warpNum = warp_num.toInt(&ok, 0); if (!ok) { qDebug() << QString("Invalid warp number '%1' for destination map '%2'").arg(warp_num).arg(map_name); return; } // Open the destination map, and select the target warp event. setMap(map_name); QList warp_events = editor->map->events["warp_event_group"]; if (warp_events.length() > warpNum) { Event *warp_event = warp_events.at(warpNum); QList *all_events = editor->getObjects(); for (DraggablePixmapItem *item : *all_events) { if (item->event == warp_event) { editor->selected_events->clear(); editor->selected_events->append(item); editor->updateSelectedEvents(); } } delete all_events; } } void MainWindow::setRecentMap(QString map_name) { QSettings settings; QString key = "project:" + editor->project->root; QMap qmap; if (settings.contains(key)) { qmap = settings.value(key).toMap(); } qmap.insert("recent_map", map_name); settings.setValue(key, qmap); } void MainWindow::displayMapProperties() { ui->comboBox_Song->clear(); ui->comboBox_Location->clear(); ui->checkBox_Visibility->setChecked(false); ui->comboBox_Weather->clear(); ui->comboBox_Type->clear(); ui->comboBox_BattleScene->clear(); ui->comboBox_PrimaryTileset->clear(); ui->comboBox_SecondaryTileset->clear(); ui->checkBox_ShowLocation->setChecked(false); if (!editor || !editor->map || !editor->project) { ui->frame_3->setEnabled(false); return; } ui->frame_3->setEnabled(true); Map *map = editor->map; Project *project = editor->project; QStringList songs = project->getSongNames(); ui->comboBox_Song->addItems(songs); ui->comboBox_Song->setCurrentText(map->song); ui->comboBox_Location->addItems(*project->regionMapSections); ui->comboBox_Location->setCurrentText(map->location); QMap tilesets = project->getTilesets(); ui->comboBox_PrimaryTileset->addItems(tilesets.value("primary")); ui->comboBox_PrimaryTileset->setCurrentText(map->layout->tileset_primary_label); ui->comboBox_SecondaryTileset->addItems(tilesets.value("secondary")); ui->comboBox_SecondaryTileset->setCurrentText(map->layout->tileset_secondary_label); ui->checkBox_Visibility->setChecked(map->requiresFlash.toInt() > 0 || map->requiresFlash == "TRUE"); ui->comboBox_Weather->addItems(*project->weatherNames); ui->comboBox_Weather->setCurrentText(map->weather); ui->comboBox_Type->addItems(*project->mapTypes); ui->comboBox_Type->setCurrentText(map->type); ui->comboBox_BattleScene->addItems(*project->mapBattleScenes); ui->comboBox_BattleScene->setCurrentText(map->battle_scene); ui->checkBox_ShowLocation->setChecked(map->show_location.toInt() > 0 || map->show_location == "TRUE"); } void MainWindow::on_comboBox_Song_activated(const QString &song) { if (editor && editor->map) { editor->map->song = song; } } void MainWindow::on_comboBox_Location_activated(const QString &location) { if (editor && editor->map) { editor->map->location = location; } } void MainWindow::on_comboBox_Visibility_activated(const QString &requiresFlash) { if (editor && editor->map) { editor->map->requiresFlash = requiresFlash; } } void MainWindow::on_comboBox_Weather_activated(const QString &weather) { if (editor && editor->map) { editor->map->weather = weather; } } void MainWindow::on_comboBox_Type_activated(const QString &type) { if (editor && editor->map) { editor->map->type = type; } } void MainWindow::on_comboBox_BattleScene_activated(const QString &battle_scene) { if (editor && editor->map) { editor->map->battle_scene = battle_scene; } } void MainWindow::on_checkBox_Visibility_clicked(bool checked) { if (editor && editor->map) { if (checked) { editor->map->requiresFlash = "TRUE"; } else { editor->map->requiresFlash = "FALSE"; } } } void MainWindow::on_checkBox_ShowLocation_clicked(bool checked) { if (editor && editor->map) { if (checked) { editor->map->show_location = "TRUE"; } else { editor->map->show_location = "FALSE"; } } } void MainWindow::loadDataStructures() { Project *project = editor->project; project->readMapLayoutsTable(); project->readAllMapLayouts(); project->readRegionMapSections(); project->readItemNames(); project->readFlagNames(); project->readVarNames(); project->readMovementTypes(); project->readMapTypes(); project->readMapBattleScenes(); project->readWeatherNames(); project->readCoordEventWeatherNames(); project->readSecretBaseIds(); project->readBgEventFacingDirections(); project->readMapsWithConnections(); } void MainWindow::populateMapList() { Project *project = editor->project; QIcon mapFolderIcon; mapFolderIcon.addFile(QStringLiteral(":/icons/folder_closed_map.ico"), QSize(), QIcon::Normal, QIcon::Off); mapFolderIcon.addFile(QStringLiteral(":/icons/folder_map.ico"), QSize(), QIcon::Normal, QIcon::On); QIcon folderIcon; folderIcon.addFile(QStringLiteral(":/icons/folder_closed.ico"), QSize(), QIcon::Normal, QIcon::Off); mapIcon = new QIcon; mapIcon->addFile(QStringLiteral(":/icons/map.ico"), QSize(), QIcon::Normal, QIcon::Off); mapIcon->addFile(QStringLiteral(":/icons/image.ico"), QSize(), QIcon::Normal, QIcon::On); mapListModel = new QStandardItemModel; mapGroupsModel = new QList; QStandardItem *entry = new QStandardItem; entry->setText(project->getProjectTitle()); entry->setIcon(folderIcon); entry->setEditable(false); mapListModel->appendRow(entry); QStandardItem *maps = new QStandardItem; maps->setText("maps"); maps->setIcon(folderIcon); maps->setEditable(false); entry->appendRow(maps); project->readMapGroups(); for (int i = 0; i < project->groupNames->length(); i++) { QString group_name = project->groupNames->value(i); QStandardItem *group = new QStandardItem; group->setText(group_name); group->setIcon(mapFolderIcon); group->setEditable(false); group->setData(group_name, Qt::UserRole); group->setData("map_group", MapListUserRoles::TypeRole); group->setData(i, MapListUserRoles::GroupRole); maps->appendRow(group); mapGroupsModel->append(group); QStringList names = project->groupedMapNames.value(i); for (int j = 0; j < names.length(); j++) { QString map_name = names.value(j); QStandardItem *map = createMapItem(map_name, i, j); group->appendRow(map); } } // Right-clicking on items in the map list tree view brings up a context menu. ui->mapList->setContextMenuPolicy(Qt::CustomContextMenu); connect(ui->mapList, SIGNAL(customContextMenuRequested(const QPoint &)), this, SLOT(onOpenMapListContextMenu(const QPoint &))); ui->mapList->setModel(mapListModel); ui->mapList->setUpdatesEnabled(true); ui->mapList->expandToDepth(2); ui->mapList->repaint(); } QStandardItem* MainWindow::createMapItem(QString mapName, int groupNum, int inGroupNum) { QStandardItem *map = new QStandardItem; map->setText(QString("[%1.%2] ").arg(groupNum).arg(inGroupNum, 2, 10, QLatin1Char('0')) + mapName); map->setIcon(*mapIcon); map->setEditable(false); map->setData(mapName, Qt::UserRole); map->setData("map_name", MapListUserRoles::TypeRole); return map; } void MainWindow::onOpenMapListContextMenu(const QPoint &point) { QModelIndex index = ui->mapList->indexAt(point); if (!index.isValid()) { return; } QStandardItem *selectedItem = mapListModel->itemFromIndex(index); QVariant itemType = selectedItem->data(MapListUserRoles::TypeRole); if (!itemType.isValid()) { return; } // Build custom context menu depending on which type of item was selected (map group, map name, etc.) if (itemType == "map_group") { QString groupName = selectedItem->data(Qt::UserRole).toString(); int groupNum = selectedItem->data(MapListUserRoles::GroupRole).toInt(); QMenu* menu = new QMenu(); QActionGroup* actions = new QActionGroup(menu); actions->addAction(menu->addAction("Add New Map to Group"))->setData(groupNum); connect(actions, SIGNAL(triggered(QAction*)), this, SLOT(onAddNewMapToGroupClick(QAction*))); menu->exec(QCursor::pos()); } } void MainWindow::onAddNewMapToGroupClick(QAction* triggeredAction) { int groupNum = triggeredAction->data().toInt(); QStandardItem* groupItem = mapGroupsModel->at(groupNum); QString newMapName = editor->project->getNewMapName(); Map* newMap = editor->project->addNewMapToGroup(newMapName, groupNum); editor->project->saveMap(newMap); editor->project->saveAllDataStructures(); int numMapsInGroup = groupItem->rowCount(); QStandardItem *newMapItem = createMapItem(newMapName, groupNum, numMapsInGroup); groupItem->appendRow(newMapItem); setMap(newMapName); } void MainWindow::onTilesetChanged(QString mapName) { setMap(mapName); } void MainWindow::on_mapList_activated(const QModelIndex &index) { QVariant data = index.data(Qt::UserRole); if (!data.isNull()) { setMap(data.toString()); } //updateMapList(); } void MainWindow::markAllEdited(QAbstractItemModel *model) { QList list; list.append(QModelIndex()); while (list.length()) { QModelIndex parent = list.takeFirst(); for (int i = 0; i < model->rowCount(parent); i++) { QModelIndex index = model->index(i, 0, parent); if (model->hasChildren(index)) { list.append(index); } markEdited(index); } } } void MainWindow::markEdited(QModelIndex index) { QVariant data = index.data(Qt::UserRole); if (!data.isNull()) { QString map_name = data.toString(); if (editor->project) { if (editor->project->map_cache->contains(map_name)) { // Just mark anything that's been opened for now. // TODO if (project->getMap()->saved) //ui->mapList->setExpanded(index, true); ui->mapList->setExpanded(index, editor->project->map_cache->value(map_name)->hasUnsavedChanges()); } } } } void MainWindow::updateMapList() { QAbstractItemModel *model = ui->mapList->model(); markAllEdited(model); } void MainWindow::on_action_Save_Project_triggered() { editor->saveProject(); updateMapList(); } void MainWindow::undo() { editor->undo(); } void MainWindow::redo() { editor->redo(); } void MainWindow::on_action_Save_triggered() { editor->save(); updateMapList(); } void MainWindow::on_tabWidget_2_currentChanged(int index) { if (index == 0) { editor->setEditingMap(); } else if (index == 1) { editor->setEditingCollision(); } } void MainWindow::on_action_Exit_triggered() { QApplication::quit(); } void MainWindow::on_tabWidget_currentChanged(int index) { if (index == 0) { on_tabWidget_2_currentChanged(ui->tabWidget_2->currentIndex()); } else if (index == 1) { editor->setEditingObjects(); } else if (index == 3) { editor->setEditingConnections(); } } void MainWindow::on_actionUndo_triggered() { undo(); } void MainWindow::on_actionRedo_triggered() { redo(); } void MainWindow::addNewEvent(QString event_type) { if (editor) { DraggablePixmapItem *object = editor->addNewEvent(event_type); if (object) { editor->selectMapEvent(object, false); } updateSelectedObjects(); } } // Should probably just pass layout and let the editor work it out void MainWindow::updateSelectedObjects() { QList *all_events = editor->getObjects(); QList *events = NULL; if (editor->selected_events && editor->selected_events->length()) { events = editor->selected_events; } else { events = new QList; if (all_events && all_events->length()) { DraggablePixmapItem *selectedEvent = all_events->first(); editor->selected_events->append(selectedEvent); editor->redrawObject(selectedEvent); events->append(selectedEvent); } } QMap event_obj_gfx_constants = editor->project->getEventObjGfxConstants(); QList frames; for (DraggablePixmapItem *item : *events) { ObjectPropertiesFrame *frame = new ObjectPropertiesFrame; // frame->setSizePolicy(QSizePolicy::Preferred, QSizePolicy::Preferred); QSpinBox *x = frame->ui->spinBox_x; QSpinBox *y = frame->ui->spinBox_y; QSpinBox *z = frame->ui->spinBox_z; x->setValue(item->event->x()); connect(x, SIGNAL(valueChanged(QString)), item, SLOT(set_x(QString))); connect(item, SIGNAL(xChanged(int)), x, SLOT(setValue(int))); y->setValue(item->event->y()); connect(y, SIGNAL(valueChanged(QString)), item, SLOT(set_y(QString))); connect(item, SIGNAL(yChanged(int)), y, SLOT(setValue(int))); z->setValue(item->event->elevation()); connect(z, SIGNAL(valueChanged(QString)), item, SLOT(set_elevation(QString))); connect(item, SIGNAL(elevationChanged(int)), z, SLOT(setValue(int))); QFont font; font.setCapitalization(QFont::Capitalize); frame->ui->label_name->setFont(font); QString event_type = item->event->get("event_type"); QString event_group_type = item->event->get("event_group_type"); QString map_name = item->event->get("map_name"); frame->ui->label_name->setText( QString("%1: %2 %3") .arg(editor->project->getMap(map_name)->events.value(event_group_type).indexOf(item->event) + 1) .arg(map_name) .arg(event_type) ); frame->ui->label_spritePixmap->setPixmap(item->event->pixmap); connect(item, SIGNAL(spriteChanged(QPixmap)), frame->ui->label_spritePixmap, SLOT(setPixmap(QPixmap))); frame->ui->sprite->setVisible(false); QMap field_labels; field_labels["script_label"] = "Script"; field_labels["event_flag"] = "Event Flag"; field_labels["movement_type"] = "Movement"; field_labels["radius_x"] = "Movement Radius X"; field_labels["radius_y"] = "Movement Radius Y"; field_labels["is_trainer"] = "Trainer"; field_labels["sight_radius_tree_id"] = "Sight Radius / Berry Tree ID"; field_labels["destination_warp"] = "Destination Warp"; field_labels["destination_map_name"] = "Destination Map"; field_labels["script_var"] = "Var"; field_labels["script_var_value"] = "Var Value"; field_labels["player_facing_direction"] = "Player Facing Direction"; field_labels["item"] = "Item"; field_labels["item_unknown5"] = "Unknown 5"; field_labels["item_unknown6"] = "Unknown 6"; field_labels["weather"] = "Weather"; field_labels["flag"] = "Flag"; field_labels["secret_base_id"] = "Secret Base Id"; QStringList fields; if (event_type == EventType::Object) { frame->ui->sprite->setVisible(true); frame->ui->comboBox_sprite->addItems(event_obj_gfx_constants.keys()); frame->ui->comboBox_sprite->setCurrentText(item->event->get("sprite")); connect(frame->ui->comboBox_sprite, SIGNAL(activated(QString)), item, SLOT(set_sprite(QString))); /* frame->ui->script->setVisible(true); frame->ui->comboBox_script->addItem(item->event->get("script_label")); frame->ui->comboBox_script->setCurrentText(item->event->get("script_label")); //item->bind(frame->ui->comboBox_script, "script_label"); connect(frame->ui->comboBox_script, SIGNAL(activated(QString)), item, SLOT(set_script(QString))); //connect(frame->ui->comboBox_script, static_cast(&QComboBox::activated), item, [item](QString script_label){ item->event->put("script_label", script_label); }); //connect(item, SIGNAL(scriptChanged(QString)), frame->ui->comboBox_script, SLOT(setValue(QString))); */ fields << "movement_type"; fields << "radius_x"; fields << "radius_y"; fields << "script_label"; fields << "event_flag"; fields << "is_trainer"; fields << "sight_radius_tree_id"; } else if (event_type == EventType::Warp) { fields << "destination_warp"; fields << "destination_map_name"; } else if (event_type == EventType::CoordScript) { fields << "script_label"; fields << "script_var"; fields << "script_var_value"; } else if (event_type == EventType::CoordWeather) { fields << "weather"; } else if (event_type == EventType::Sign) { fields << "player_facing_direction"; fields << "script_label"; } else if (event_type == EventType::HiddenItem) { fields << "item"; fields << "flag"; } else if (event_type == EventType::SecretBase) { fields << "secret_base_id"; } for (QString key : fields) { QString value = item->event->get(key); QWidget *widget = new QWidget(frame); QFormLayout *fl = new QFormLayout(widget); fl->setContentsMargins(9, 0, 9, 0); // is_trainer is the only non-combobox item. if (key == "is_trainer") { QCheckBox *checkbox = new QCheckBox(widget); checkbox->setEnabled(true); checkbox->setChecked(value.toInt() != 0 && value != "FALSE"); checkbox->setToolTip("Whether or not this object is trainer."); fl->addRow(new QLabel(field_labels[key], widget), checkbox); widget->setLayout(fl); frame->layout()->addWidget(widget); connect(checkbox, &QCheckBox::stateChanged, [=](int state) { QString isTrainer = state == Qt::Checked ? "TRUE" : "FALSE"; item->event->put("is_trainer", isTrainer); }); continue; } NoScrollComboBox *combo = new NoScrollComboBox(widget); combo->setEditable(true); if (key == "destination_map_name") { if (!editor->project->mapNames->contains(value)) { combo->addItem(value); } combo->addItems(*editor->project->mapNames); combo->setToolTip("The destination map name of the warp."); } else if (key == "destination_warp") { combo->setToolTip("The warp id on the destination map."); } else if (key == "item") { if (!editor->project->itemNames->contains(value)) { combo->addItem(value); } combo->addItems(*editor->project->itemNames); } else if (key == "flag" || key == "event_flag") { if (!editor->project->flagNames->contains(value)) { combo->addItem(value); } combo->addItems(*editor->project->flagNames); if (key == "flag") combo->setToolTip("The flag which is set when the hidden item is picked up."); else if (key == "event_flag") combo->setToolTip("The flag which hides the object when set."); } else if (key == "script_var") { if (!editor->project->varNames->contains(value)) { combo->addItem(value); } combo->addItems(*editor->project->varNames); combo->setToolTip("The variable by which the script is triggered. The script is triggered when this variable's value matches 'Var Value'."); } else if (key == "script_var_value") { combo->setToolTip("The variable's value which triggers the script."); } else if (key == "movement_type") { if (!editor->project->movementTypes->contains(value)) { combo->addItem(value); } combo->addItems(*editor->project->movementTypes); combo->setToolTip("The object's natural movement behavior when the player is not interacting with it."); } else if (key == "weather") { if (!editor->project->coordEventWeatherNames->contains(value)) { combo->addItem(value); } combo->addItems(*editor->project->coordEventWeatherNames); combo->setToolTip("The weather that starts when the player steps on this spot."); } else if (key == "secret_base_id") { if (!editor->project->secretBaseIds->contains(value)) { combo->addItem(value); } combo->addItems(*editor->project->secretBaseIds); combo->setToolTip("The secret base id which is inside this secret base entrance. Secret base ids are meant to be unique to each and every secret base entrance."); } else if (key == "player_facing_direction") { if (!editor->project->bgEventFacingDirections->contains(value)) { combo->addItem(value); } combo->addItems(*editor->project->bgEventFacingDirections); combo->setToolTip("The direction which the player must be facing to be able to interact with this event."); } else if (key == "radius_x") { combo->setToolTip("The maximum number of metatiles this object is allowed to move left or right during its normal movement behavior actions."); } else if (key == "radius_y") { combo->setToolTip("The maximum number of metatiles this object is allowed to move up or down during its normal movement behavior actions."); } else if (key == "script_label") { combo->setToolTip("The script which is executed with this event."); } else if (key == "sight_radius_tree_id") { combo->setToolTip("The maximum sight range of a trainer, OR the unique id of the berry tree."); } else { combo->addItem(value); } combo->setCurrentText(value); fl->addRow(new QLabel(field_labels[key], widget), combo); widget->setLayout(fl); frame->layout()->addWidget(widget); item->bind(combo, key); } frames.append(frame); } //int scroll = ui->scrollArea_4->verticalScrollBar()->value(); QWidget *target = ui->scrollAreaWidgetContents; if (target->children().length()) { qDeleteAll(target->children()); } QVBoxLayout *layout = new QVBoxLayout(target); target->setLayout(layout); ui->scrollArea_4->setWidgetResizable(true); ui->scrollArea_4->setWidget(target); for (ObjectPropertiesFrame *frame : frames) { layout->addWidget(frame); } layout->addStretch(1); // doesn't work //QApplication::processEvents(QEventLoop::ExcludeUserInputEvents); //ui->scrollArea_4->ensureVisible(0, scroll); } void MainWindow::on_toolButton_deleteObject_clicked() { if (editor && editor->selected_events) { if (editor->selected_events->length()) { for (DraggablePixmapItem *item : *editor->selected_events) { editor->deleteEvent(item->event); if (editor->scene->items().contains(item)) { editor->scene->removeItem(item); } editor->selected_events->removeOne(item); } updateSelectedObjects(); } } } void MainWindow::on_toolButton_Paint_clicked() { editor->map_edit_mode = "paint"; checkToolButtons(); } void MainWindow::on_toolButton_Select_clicked() { editor->map_edit_mode = "select"; checkToolButtons(); } void MainWindow::on_toolButton_Fill_clicked() { editor->map_edit_mode = "fill"; checkToolButtons(); } void MainWindow::on_toolButton_Dropper_clicked() { editor->map_edit_mode = "pick"; checkToolButtons(); } void MainWindow::checkToolButtons() { ui->toolButton_Paint->setChecked(editor->map_edit_mode == "paint"); ui->toolButton_Select->setChecked(editor->map_edit_mode == "select"); ui->toolButton_Fill->setChecked(editor->map_edit_mode == "fill"); ui->toolButton_Dropper->setChecked(editor->map_edit_mode == "pick"); } void MainWindow::onLoadMapRequested(QString mapName, QString fromMapName) { setMap(mapName); editor->setSelectedConnectionFromMap(fromMapName); } void MainWindow::onMapChanged(Map *map) { map->layout->has_unsaved_changes = true; updateMapList(); } void MainWindow::onMapNeedsRedrawing(Map *map) { redrawMapScene(); } void MainWindow::on_action_Export_Map_Image_triggered() { QString defaultFilepath = QString("%1/%2.png").arg(editor->project->root).arg(editor->map->name); QString filepath = QFileDialog::getSaveFileName(this, "Export Map Image", defaultFilepath, "Image Files (*.png *.jpg *.bmp)"); if (!filepath.isEmpty()) { editor->map_item->pixmap().save(filepath); } } void MainWindow::on_comboBox_ConnectionDirection_currentIndexChanged(const QString &direction) { editor->updateCurrentConnectionDirection(direction); } void MainWindow::on_spinBox_ConnectionOffset_valueChanged(int offset) { editor->updateConnectionOffset(offset); } void MainWindow::on_comboBox_ConnectedMap_currentTextChanged(const QString &mapName) { editor->setConnectionMap(mapName); } void MainWindow::on_pushButton_AddConnection_clicked() { editor->addNewConnection(); } void MainWindow::on_pushButton_RemoveConnection_clicked() { editor->removeCurrentConnection(); } void MainWindow::on_comboBox_DiveMap_currentTextChanged(const QString &mapName) { editor->updateDiveMap(mapName); } void MainWindow::on_comboBox_EmergeMap_currentTextChanged(const QString &mapName) { editor->updateEmergeMap(mapName); } void MainWindow::on_comboBox_PrimaryTileset_activated(const QString &tilesetLabel) { editor->updatePrimaryTileset(tilesetLabel); } void MainWindow::on_comboBox_SecondaryTileset_activated(const QString &tilesetLabel) { editor->updateSecondaryTileset(tilesetLabel); } void MainWindow::on_pushButton_clicked() { QDialog dialog(this, Qt::WindowTitleHint | Qt::WindowCloseButtonHint); dialog.setWindowTitle("Change Map Dimensions"); dialog.setWindowModality(Qt::NonModal); QFormLayout form(&dialog); QSpinBox *widthSpinBox = new QSpinBox(); QSpinBox *heightSpinBox = new QSpinBox(); widthSpinBox->setMinimum(1); heightSpinBox->setMinimum(1); // See below for explanation of maximum map dimensions widthSpinBox->setMaximum(0x1E7); heightSpinBox->setMaximum(0x1D1); widthSpinBox->setValue(editor->map->getWidth()); heightSpinBox->setValue(editor->map->getHeight()); form.addRow(new QLabel("Width"), widthSpinBox); form.addRow(new QLabel("Height"), heightSpinBox); QLabel *errorLabel = new QLabel(); QPalette errorPalette; errorPalette.setColor(QPalette::WindowText, Qt::red); errorLabel->setPalette(errorPalette); errorLabel->setVisible(false); QDialogButtonBox buttonBox(QDialogButtonBox::Ok | QDialogButtonBox::Cancel, Qt::Horizontal, &dialog); form.addRow(&buttonBox); connect(&buttonBox, &QDialogButtonBox::accepted, [&dialog, &widthSpinBox, &heightSpinBox, &errorLabel](){ // Ensure width and height are an acceptable size. // The maximum number of metatiles in a map is the following: // max = (width + 15) * (height + 14) // This limit can be found in fieldmap.c in pokeruby/pokeemerald. int realWidth = widthSpinBox->value() + 15; int realHeight = heightSpinBox->value() + 14; int numMetatiles = realWidth * realHeight; if (numMetatiles <= 0x2800) { dialog.accept(); } else { QString errorText = QString("Error: The specified width and height are too large.\n" "The maximum width and height is the following: (width + 15) * (height + 14) <= 10240\n" "The specified width and height was: (%1 + 15) * (%2 + 14) = %3") .arg(widthSpinBox->value()) .arg(heightSpinBox->value()) .arg(numMetatiles); errorLabel->setText(errorText); errorLabel->setVisible(true); } }); connect(&buttonBox, SIGNAL(rejected()), &dialog, SLOT(reject())); form.addRow(errorLabel); if (dialog.exec() == QDialog::Accepted) { editor->map->setDimensions(widthSpinBox->value(), heightSpinBox->value()); editor->map->commit(); onMapNeedsRedrawing(editor->map); } } void MainWindow::on_checkBox_smartPaths_stateChanged(int selected) { editor->map->smart_paths_enabled = selected == Qt::Checked; }