#include "event.h" Event::Event() { } ObjectEvent::ObjectEvent() { } Warp::Warp() { } CoordEvent::CoordEvent() { } BGEvent::BGEvent() { } Sign::Sign() { } Sign::Sign(const BGEvent &bg) { x_ = bg.x_; y_ = bg.y_; elevation_ = bg.elevation_; type = bg.type; } HiddenItem::HiddenItem() { } HiddenItem::HiddenItem(const BGEvent &bg) { x_ = bg.x_; y_ = bg.y_; elevation_ = bg.elevation_; type = bg.type; }