#ifndef EVENT_H #define EVENT_H #include #include class Event { public: Event(); public: int x() { return x_.toInt(nullptr, 0); } int y() { return y_.toInt(nullptr, 0); } int elevation() { return elevation_.toInt(nullptr, 0); } void setX(int x) { x_ = QString("%1").arg(x); } void setY(int y) { y_ = QString("%1").arg(y); } QString x_; QString y_; QString elevation_; QPixmap pixmap; }; class ObjectEvent : public Event { public: ObjectEvent(); public: QString sprite; QString replacement; // ???? QString behavior; QString radius_x; QString radius_y; QString property; QString sight_radius; QString script_label; QString event_flag; }; class Warp : public Event { public: Warp(); public: QString destination_warp; QString destination_map; }; class CoordEvent : public Event { public: CoordEvent(); public: QString unknown1; QString unknown2; QString unknown3; QString unknown4; QString script_label; }; class BGEvent : public Event { public: BGEvent(); public: bool is_item() { return type.toInt(nullptr, 0) >= 5; } QString type; }; class Sign : public BGEvent { public: Sign(); Sign(const BGEvent&); public: QString script_label; }; class HiddenItem : public BGEvent { public: HiddenItem(); HiddenItem(const BGEvent&); public: QString item; QString unknown5; QString unknown6; }; #endif // EVENT_H