#include "editor.h" #include #include #include Editor::Editor(Ui::MainWindow* ui) { this->ui = ui; selected_events = new QList; } void Editor::saveProject() { if (project) { project->saveAllMaps(); project->saveAllDataStructures(); } } void Editor::save() { if (project && map) { project->saveMap(map); project->saveAllDataStructures(); } } void Editor::undo() { if (current_view) { ((MapPixmapItem*)current_view)->undo(); } } void Editor::redo() { if (current_view) { ((MapPixmapItem*)current_view)->redo(); } } void Editor::setEditingMap() { current_view = map_item; if (map_item) { displayMapConnections(); map_item->draw(); map_item->setVisible(true); map_item->setEnabled(true); setConnectionsVisibility(true); } if (collision_item) { collision_item->setVisible(false); } if (objects_group) { objects_group->setVisible(false); } setBorderItemsVisible(true); setConnectionItemsVisible(false); } void Editor::setEditingCollision() { current_view = collision_item; if (collision_item) { collision_item->setVisible(true); setConnectionsVisibility(true); } if (map_item) { map_item->setVisible(false); } if (objects_group) { objects_group->setVisible(false); } setBorderItemsVisible(true); setConnectionItemsVisible(false); } void Editor::setEditingObjects() { current_view = map_item; if (objects_group) { objects_group->setVisible(true); } if (map_item) { map_item->setVisible(true); map_item->setEnabled(false); setConnectionsVisibility(true); } if (collision_item) { collision_item->setVisible(false); } setBorderItemsVisible(true); setConnectionItemsVisible(false); } void Editor::setEditingConnections() { current_view = map_item; if (map_item) { map_item->draw(); map_item->setVisible(true); map_item->setEnabled(false); ui->comboBox_ConnectedMap->blockSignals(true); ui->comboBox_ConnectedMap->clear(); ui->comboBox_ConnectedMap->addItems(*project->mapNames); ui->comboBox_ConnectedMap->blockSignals(false); ui->label_NumConnections->setText(QString::number(map->connections.length())); setConnectionsVisibility(false); if (current_connection_edit_item) { onConnectionOffsetChanged(current_connection_edit_item->connection->offset.toInt()); updateConnectionMap(current_connection_edit_item->connection->map_name, current_connection_edit_item->connection->direction); } } if (collision_item) { collision_item->setVisible(false); } if (objects_group) { objects_group->setVisible(false); } setBorderItemsVisible(true, 0.4); setConnectionItemsVisible(true); } void Editor::setConnectionItemsVisible(bool visible) { for (ConnectionPixmapItem* item : connection_edit_items) { item->setVisible(visible); item->setEnabled(visible); } } void Editor::setBorderItemsVisible(bool visible, qreal opacity) { for (QGraphicsPixmapItem* item : borderItems) { item->setVisible(visible); item->setOpacity(opacity); } } void Editor::setCurrentConnectionDirection(QString curDirection) { if (!current_connection_edit_item) return; current_connection_edit_item->connection->direction = curDirection; Map *connected_map = project->getMap(current_connection_edit_item->connection->map_name); QPixmap pixmap = connected_map->renderConnection(*current_connection_edit_item->connection); int offset = current_connection_edit_item->connection->offset.toInt(nullptr, 0); current_connection_edit_item->initialOffset = offset; int x = 0, y = 0; if (current_connection_edit_item->connection->direction == "up") { x = offset * 16; y = -pixmap.height(); } else if (current_connection_edit_item->connection->direction == "down") { x = offset * 16; y = map->getHeight() * 16; } else if (current_connection_edit_item->connection->direction == "left") { x = -pixmap.width(); y = offset * 16; } else if (current_connection_edit_item->connection->direction == "right") { x = map->getWidth() * 16; y = offset * 16; } current_connection_edit_item->basePixmap = pixmap; QPainter painter(&pixmap); painter.setPen(QColor(255, 0, 255)); painter.drawRect(0, 0, pixmap.width() - 1, pixmap.height() - 1); painter.end(); current_connection_edit_item->setPixmap(pixmap); current_connection_edit_item->initialX = x; current_connection_edit_item->initialY = y; current_connection_edit_item->blockSignals(true); current_connection_edit_item->setX(x); current_connection_edit_item->setY(y); current_connection_edit_item->setZValue(-1); current_connection_edit_item->blockSignals(false); setConnectionEditControlValues(current_connection_edit_item->connection); } void Editor::onConnectionOffsetChanged(int newOffset) { ui->spinBox_ConnectionOffset->blockSignals(true); ui->spinBox_ConnectionOffset->setValue(newOffset); ui->spinBox_ConnectionOffset->blockSignals(false); } void Editor::setConnectionEditControlValues(Connection* connection) { ui->comboBox_ConnectedMap->blockSignals(true); ui->comboBox_ConnectionDirection->blockSignals(true); ui->spinBox_ConnectionOffset->blockSignals(true); ui->comboBox_ConnectedMap->setCurrentText(connection->map_name); ui->comboBox_ConnectionDirection->setCurrentText(connection->direction); ui->spinBox_ConnectionOffset->setValue(connection->offset.toInt()); ui->comboBox_ConnectedMap->blockSignals(false); ui->comboBox_ConnectionDirection->blockSignals(false); ui->spinBox_ConnectionOffset->blockSignals(false); } void Editor::setConnectionEditControlsEnabled(bool enabled) { ui->comboBox_ConnectionDirection->setEnabled(enabled); ui->comboBox_ConnectedMap->setEnabled(enabled); ui->spinBox_ConnectionOffset->setEnabled(enabled); } void Editor::onConnectionItemSelected(ConnectionPixmapItem* connectionItem) { if (!connectionItem) return; for (ConnectionPixmapItem* item : connection_edit_items) { bool isSelectedItem = item == connectionItem; int zValue = isSelectedItem ? 0 : -1; qreal opacity = isSelectedItem ? 1 : 0.75; item->setZValue(zValue); item->render(opacity); if (isSelectedItem) { QPixmap pixmap = item->pixmap(); QPainter painter(&pixmap); painter.setPen(QColor(255, 0, 255)); painter.drawRect(0, 0, pixmap.width() - 1, pixmap.height() - 1); painter.end(); item->setPixmap(pixmap); } } current_connection_edit_item = connectionItem; current_connection_edit_item->setZValue(0); setConnectionEditControlsEnabled(true); setConnectionEditControlValues(current_connection_edit_item->connection); } void Editor::onConnectionDirectionChanged(QString newDirection) { ui->comboBox_ConnectionDirection->blockSignals(true); ui->comboBox_ConnectionDirection->setCurrentText(newDirection); ui->comboBox_ConnectionDirection->blockSignals(false); } void Editor::setConnectionsVisibility(bool visible) { for (QGraphicsPixmapItem* item : map->connection_items) { item->setVisible(visible); item->setActive(visible); } } void Editor::setMap(QString map_name) { if (map_name.isNull()) { return; } if (project) { map = project->loadMap(map_name); displayMap(); selected_events->clear(); updateSelectedObjects(); } } void Editor::mouseEvent_map(QGraphicsSceneMouseEvent *event, MapPixmapItem *item) { if (map_edit_mode == "paint") { item->paint(event); } else if (map_edit_mode == "fill") { item->floodFill(event); } else if (map_edit_mode == "pick") { item->pick(event); } else if (map_edit_mode == "select") { item->select(event); } } void Editor::mouseEvent_collision(QGraphicsSceneMouseEvent *event, CollisionPixmapItem *item) { if (map_edit_mode == "paint") { item->paint(event); } else if (map_edit_mode == "fill") { item->floodFill(event); } else if (map_edit_mode == "pick") { item->pick(event); } else if (map_edit_mode == "select") { item->select(event); } } void Editor::displayMap() { scene = new QGraphicsScene; map_item = new MapPixmapItem(map); connect(map_item, SIGNAL(mouseEvent(QGraphicsSceneMouseEvent*,MapPixmapItem*)), this, SLOT(mouseEvent_map(QGraphicsSceneMouseEvent*,MapPixmapItem*))); map_item->draw(); scene->addItem(map_item); collision_item = new CollisionPixmapItem(map); connect(collision_item, SIGNAL(mouseEvent(QGraphicsSceneMouseEvent*,CollisionPixmapItem*)), this, SLOT(mouseEvent_collision(QGraphicsSceneMouseEvent*,CollisionPixmapItem*))); collision_item->draw(); scene->addItem(collision_item); objects_group = new EventGroup; scene->addItem(objects_group); if (map_item) { map_item->setVisible(false); } if (collision_item) { collision_item->setVisible(false); } if (objects_group) { objects_group->setVisible(false); } int tw = 16; int th = 16; scene->setSceneRect( -6 * tw, -6 * th, map_item->pixmap().width() + 12 * tw, map_item->pixmap().height() + 12 * th ); displayMetatiles(); displayCollisionMetatiles(); displayElevationMetatiles(); displayMapObjects(); displayMapConnections(); displayMapBorder(); displayMapGrid(); } void Editor::displayMetatiles() { scene_metatiles = new QGraphicsScene; metatiles_item = new MetatilesPixmapItem(map); metatiles_item->draw(); scene_metatiles->addItem(metatiles_item); } void Editor::displayCollisionMetatiles() { scene_collision_metatiles = new QGraphicsScene; collision_metatiles_item = new CollisionMetatilesPixmapItem(map); collision_metatiles_item->draw(); scene_collision_metatiles->addItem(collision_metatiles_item); } void Editor::displayElevationMetatiles() { scene_elevation_metatiles = new QGraphicsScene; elevation_metatiles_item = new ElevationMetatilesPixmapItem(map); elevation_metatiles_item->draw(); scene_elevation_metatiles->addItem(elevation_metatiles_item); } void Editor::displayMapObjects() { for (QGraphicsItem *child : objects_group->childItems()) { objects_group->removeFromGroup(child); } QList events = map->getAllEvents(); project->loadObjectPixmaps(events); for (Event *event : events) { addMapObject(event); } //objects_group->setFiltersChildEvents(false); objects_group->setHandlesChildEvents(false); emit objectsChanged(); } DraggablePixmapItem *Editor::addMapObject(Event *event) { DraggablePixmapItem *object = new DraggablePixmapItem(event); object->editor = this; objects_group->addToGroup(object); return object; } void Editor::displayMapConnections() { for (QGraphicsPixmapItem* item : map->connection_items) { scene->removeItem(item); delete item; } map->connection_items.clear(); for (ConnectionPixmapItem* item : connection_edit_items) { delete item; } connection_edit_items.clear(); for (Connection *connection : map->connections) { if (connection->direction == "dive" || connection->direction == "emerge") { continue; } createConnectionItem(connection, false); } if (!connection_edit_items.empty()) { onConnectionItemSelected(connection_edit_items.first()); } } void Editor::createConnectionItem(Connection* connection, bool hide) { Map *connected_map = project->getMap(connection->map_name); QPixmap pixmap = connected_map->renderConnection(*connection); int offset = connection->offset.toInt(nullptr, 0); int x = 0, y = 0; if (connection->direction == "up") { x = offset * 16; y = -pixmap.height(); } else if (connection->direction == "down") { x = offset * 16; y = map->getHeight() * 16; } else if (connection->direction == "left") { x = -pixmap.width(); y = offset * 16; } else if (connection->direction == "right") { x = map->getWidth() * 16; y = offset * 16; } QGraphicsPixmapItem *item = new QGraphicsPixmapItem(pixmap); item->setZValue(-1); item->setX(x); item->setY(y); scene->addItem(item); map->connection_items.append(item); item->setVisible(!hide); ConnectionPixmapItem *connection_edit_item = new ConnectionPixmapItem(pixmap, connection, x, y); connection_edit_item->setX(x); connection_edit_item->setY(y); connection_edit_item->setZValue(-1); scene->addItem(connection_edit_item); connect(connection_edit_item, SIGNAL(connectionMoved(int)), this, SLOT(onConnectionOffsetChanged(int))); connect(connection_edit_item, SIGNAL(connectionItemSelected(ConnectionPixmapItem*)), this, SLOT(onConnectionItemSelected(ConnectionPixmapItem*))); connection_edit_items.append(connection_edit_item); } void Editor::displayMapBorder() { QPixmap pixmap = map->renderBorder(); for (int y = -6; y < map->getHeight() + 6; y += 2) for (int x = -6; x < map->getWidth() + 6; x += 2) { QGraphicsPixmapItem *item = new QGraphicsPixmapItem(pixmap); item->setX(x * 16); item->setY(y * 16); item->setZValue(-2); scene->addItem(item); borderItems.append(item); } } void Editor::displayMapGrid() { int pixelWidth = map->getWidth() * 16; int pixelHeight = map->getHeight() * 16; for (int i = 0; i <= map->getWidth(); i++) { int x = i * 16; QGraphicsLineItem *line = scene->addLine(x, 0, x, pixelHeight); line->setVisible(ui->checkBox_ToggleGrid->isChecked()); connect(ui->checkBox_ToggleGrid, &QCheckBox::toggled, [=](bool checked){line->setVisible(checked);}); } for (int j = 0; j <= map->getHeight(); j++) { int y = j * 16; QGraphicsLineItem *line = scene->addLine(0, y, pixelWidth, y); line->setVisible(ui->checkBox_ToggleGrid->isChecked()); connect(ui->checkBox_ToggleGrid, &QCheckBox::toggled, [=](bool checked){line->setVisible(checked);}); } } void Editor::updateConnectionOffset(int offset) { if (!current_connection_edit_item) return; current_connection_edit_item->blockSignals(true); current_connection_edit_item->connection->offset = QString::number(offset); if (current_connection_edit_item->connection->direction == "up" || current_connection_edit_item->connection->direction == "down") { current_connection_edit_item->setX(current_connection_edit_item->initialX + (offset - current_connection_edit_item->initialOffset) * 16); } else { current_connection_edit_item->setY(current_connection_edit_item->initialY + (offset - current_connection_edit_item->initialOffset) * 16); } current_connection_edit_item->blockSignals(false); } void Editor::updateConnectionMap(QString mapName, QString direction) { if (!mapName.isEmpty() && !project->mapNames->contains(mapName)) { qDebug() << "Invalid map name " << mapName << " specified for connection."; return; } if (!current_connection_edit_item) return; if (mapName.isEmpty()) { removeCurrentConnection(); return; } else { setConnectionEditControlsEnabled(true); } current_connection_edit_item->connection->map_name = mapName; setCurrentConnectionDirection(direction); } void Editor::addNewConnection() { // Find direction with least number of connections. QMap directionCounts = QMap({{"up", 0}, {"right", 0}, {"down", 0}, {"left", 0}}); for (Connection* connection : map->connections) { directionCounts[connection->direction]++; } QString minDirection = "up"; int minCount = INT_MAX; for (QString direction : directionCounts.keys()) { if (directionCounts[direction] < minCount) { minDirection = direction; minCount = directionCounts[direction]; } } Connection* newConnection = new Connection; newConnection->direction = minDirection; newConnection->offset = "0"; newConnection->map_name = project->mapNames->first(); map->connections.append(newConnection); createConnectionItem(newConnection, true); onConnectionItemSelected(connection_edit_items.last()); ui->label_NumConnections->setText(QString::number(map->connections.length())); } void Editor::removeCurrentConnection() { if (!current_connection_edit_item) return; map->connections.removeOne(current_connection_edit_item->connection); connection_edit_items.removeOne(current_connection_edit_item); scene->removeItem(current_connection_edit_item); delete current_connection_edit_item; current_connection_edit_item = NULL; setConnectionEditControlsEnabled(false); ui->spinBox_ConnectionOffset->setValue(0); ui->label_NumConnections->setText(QString::number(map->connections.length())); if (connection_edit_items.length() > 0) { onConnectionItemSelected(connection_edit_items.last()); } } void MetatilesPixmapItem::paintTileChanged(Map *map) { draw(); } void MetatilesPixmapItem::draw() { setPixmap(map->renderMetatiles()); } void MetatilesPixmapItem::updateCurHoveredMetatile(QPointF pos) { int x = ((int)pos.x()) / 16; int y = ((int)pos.y()) / 16; int width = pixmap().width() / 16; int height = pixmap().height() / 16; if (x < 0 || x >= width || y < 0 || y >= height) { map->clearHoveredMetatile(); } else { int block = y * width + x; map->hoveredMetatileChanged(block); } } void MetatilesPixmapItem::hoverMoveEvent(QGraphicsSceneHoverEvent *event) { updateCurHoveredMetatile(event->pos()); } void MetatilesPixmapItem::hoverLeaveEvent(QGraphicsSceneHoverEvent *event) { map->clearHoveredMetatile(); } void MetatilesPixmapItem::mousePressEvent(QGraphicsSceneMouseEvent *event) { QPointF pos = event->pos(); int x = ((int)pos.x()) / 16; int y = ((int)pos.y()) / 16; map->paint_metatile_initial_x = x; map->paint_metatile_initial_y = y; updateSelection(event->pos(), event->button()); } void MetatilesPixmapItem::mouseMoveEvent(QGraphicsSceneMouseEvent *event) { updateCurHoveredMetatile(event->pos()); Qt::MouseButton button = event->button(); if (button == Qt::MouseButton::NoButton) { Qt::MouseButtons heldButtons = event->buttons(); if (heldButtons & Qt::RightButton) { button = Qt::RightButton; } else if (heldButtons & Qt::LeftButton) { button = Qt::LeftButton; } } updateSelection(event->pos(), button); } void MetatilesPixmapItem::mouseReleaseEvent(QGraphicsSceneMouseEvent *event) { updateSelection(event->pos(), event->button()); } void MetatilesPixmapItem::updateSelection(QPointF pos, Qt::MouseButton button) { int x = ((int)pos.x()) / 16; int y = ((int)pos.y()) / 16; int width = pixmap().width() / 16; int height = pixmap().height() / 16; if ((x >= 0 && x < width) && (y >=0 && y < height)) { int baseTileX = x < map->paint_metatile_initial_x ? x : map->paint_metatile_initial_x; int baseTileY = y < map->paint_metatile_initial_y ? y : map->paint_metatile_initial_y; map->paint_tile = baseTileY * 8 + baseTileX; map->paint_tile_width = abs(map->paint_metatile_initial_x - x) + 1; map->paint_tile_height = abs(map->paint_metatile_initial_y - y) + 1; map->smart_paths_enabled = button == Qt::RightButton && map->paint_tile_width == 3 && map->paint_tile_height == 3; emit map->paintTileChanged(map); } } void CollisionMetatilesPixmapItem::updateCurHoveredMetatile(QPointF pos) { int x = ((int)pos.x()) / 16; int y = ((int)pos.y()) / 16; int width = pixmap().width() / 16; int height = pixmap().height() / 16; if (x < 0 || x >= width || y < 0 || y >= height) { map->clearHoveredCollisionTile(); } else { int collision = y * width + x; map->hoveredCollisionTileChanged(collision); } } QVariant ConnectionPixmapItem::itemChange(GraphicsItemChange change, const QVariant &value) { if (change == ItemPositionChange) { QPointF newPos = value.toPointF(); qreal x, y; int newOffset = initialOffset; if (connection->direction == "up" || connection->direction == "down") { x = round(newPos.x() / 16) * 16; newOffset += (x - initialX) / 16; } else { x = initialX; } if (connection->direction == "right" || connection->direction == "left") { y = round(newPos.y() / 16) * 16; newOffset += (y - initialY) / 16; } else { y = initialY; } emit connectionMoved(newOffset); connection->offset = QString::number(newOffset); return QPointF(x, y); } else { return QGraphicsItem::itemChange(change, value); } } void ConnectionPixmapItem::mousePressEvent(QGraphicsSceneMouseEvent* event) { emit connectionItemSelected(this); } void ElevationMetatilesPixmapItem::updateCurHoveredMetatile(QPointF pos) { int x = ((int)pos.x()) / 16; int y = ((int)pos.y()) / 16; int width = pixmap().width() / 16; int height = pixmap().height() / 16; if (x < 0 || x >= width || y < 0 || y >= height) { map->clearHoveredElevationTile(); } else { int elevation = y * width + x; map->hoveredElevationTileChanged(elevation); } } void MapPixmapItem::paint(QGraphicsSceneMouseEvent *event) { if (map) { QPointF pos = event->pos(); int x = (int)(pos.x()) / 16; int y = (int)(pos.y()) / 16; if (map->smart_paths_enabled) { paintSmartPath(x, y); } else { paintNormal(x, y); } if (event->type() == QEvent::GraphicsSceneMouseRelease) { map->commit(); } draw(); } } void MapPixmapItem::paintNormal(int x, int y) { // Snap the selected position to the top-left of the block boundary. // This allows painting via dragging the mouse to tile the painted region. int xDiff = x - map->paint_tile_initial_x; int yDiff = y - map->paint_tile_initial_y; if (xDiff < 0 && xDiff % map->paint_tile_width != 0) xDiff -= map->paint_tile_width; if (yDiff < 0 && yDiff % map->paint_tile_height != 0) yDiff -= map->paint_tile_height; x = map->paint_tile_initial_x + (xDiff / map->paint_tile_width) * map->paint_tile_width; y = map->paint_tile_initial_y + (yDiff / map->paint_tile_height) * map->paint_tile_height; for (int i = 0; i < map->paint_tile_width && i + x < map->getWidth(); i++) for (int j = 0; j < map->paint_tile_height && j + y < map->getHeight(); j++) { int actualX = i + x; int actualY = j + y; Block *block = map->getBlock(actualX, actualY); if (block) { block->tile = map->paint_tile + i + (j * 8); map->_setBlock(actualX, actualY, *block); } } } // These are tile offsets from the top-left tile in the 3x3 smart path selection. // Each entry is for one possibility from the marching squares value for a tile. // (Marching Squares: https://en.wikipedia.org/wiki/Marching_squares) QList MapPixmapItem::smartPathTable = QList({ 8 + 1, // 0000 8 + 1, // 0001 8 + 1, // 0010 16 + 0, // 0011 8 + 1, // 0100 8 + 1, // 0101 0 + 0, // 0110 8 + 0, // 0111 8 + 1, // 1000 16 + 2, // 1001 8 + 1, // 1010 16 + 1, // 1011 0 + 2, // 1100 8 + 2, // 1101 0 + 1, // 1110 8 + 1, // 1111 }); #define IS_SMART_PATH_TILE(block) ((block->tile >= map->paint_tile && block->tile < map->paint_tile + 3) \ || (block->tile >= map->paint_tile + 8 && block->tile < map->paint_tile + 11) \ || (block->tile >= map->paint_tile + 16 && block->tile < map->paint_tile + 19)) void MapPixmapItem::paintSmartPath(int x, int y) { // Smart path should never be enabled without a 3x3 block selection. if (map->paint_tile_width != 3 || map->paint_tile_height != 3) return; // Shift to the middle tile of the smart path selection. int openTile = map->paint_tile + 8 + 1; // Fill the region with the open tile. for (int i = -1; i <= 1 && i + x < map->getWidth() && i + x >= 0; i++) for (int j = -1; j <= 1 && j + y < map->getHeight() && j + y >= 0; j++) { int actualX = i + x; int actualY = j + y; Block *block = map->getBlock(actualX, actualY); if (block) { block->tile = openTile; map->_setBlock(actualX, actualY, *block); } } // Go back and resolve the edge tiles for (int i = -2; i <= 2 && i + x < map->getWidth() && i + x >= 0; i++) for (int j = -2; j <= 2 && j + y < map->getHeight() && j + y >= 0; j++) { // Ignore the corners, which can't possible be affected by the smart path. if ((i == -2 && j == -2) || (i == 2 && j == -2) || (i == -2 && j == 2) || (i == 2 && j == 2)) continue; // Ignore tiles that aren't part of the smart path set. int actualX = i + x; int actualY = j + y; Block *block = map->getBlock(actualX, actualY); if (!block || !IS_SMART_PATH_TILE(block)) { continue; } int id = 0; Block *top = map->getBlock(actualX, actualY - 1); Block *right = map->getBlock(actualX + 1, actualY); Block *bottom = map->getBlock(actualX, actualY + 1); Block *left = map->getBlock(actualX - 1, actualY); // Get marching squares value, to determine which tile to use. if (top && IS_SMART_PATH_TILE(top)) id += 1; if (right && IS_SMART_PATH_TILE(right)) id += 2; if (bottom && IS_SMART_PATH_TILE(bottom)) id += 4; if (left && IS_SMART_PATH_TILE(left)) id += 8; block->tile = map->paint_tile + smartPathTable[id];; map->_setBlock(actualX, actualY, *block); } } void MapPixmapItem::floodFill(QGraphicsSceneMouseEvent *event) { if (map) { QPointF pos = event->pos(); int x = (int)(pos.x()) / 16; int y = (int)(pos.y()) / 16; map->floodFill(x, y, map->paint_tile); draw(); } } void MapPixmapItem::pick(QGraphicsSceneMouseEvent *event) { QPointF pos = event->pos(); int x = (int)(pos.x()) / 16; int y = (int)(pos.y()) / 16; Block *block = map->getBlock(x, y); if (block) { map->paint_tile = block->tile; map->paint_tile_width = 1; map->paint_tile_height = 1; emit map->paintTileChanged(map); } } #define SWAP(a, b) do { if (a != b) { a ^= b; b ^= a; a ^= b; } } while (0) void MapPixmapItem::select(QGraphicsSceneMouseEvent *event) { QPointF pos = event->pos(); int x = (int)(pos.x()) / 16; int y = (int)(pos.y()) / 16; if (event->type() == QEvent::GraphicsSceneMousePress) { selection_origin = QPoint(x, y); selection.clear(); } else if (event->type() == QEvent::GraphicsSceneMouseMove) { if (event->buttons() & Qt::LeftButton) { selection.clear(); selection.append(QPoint(x, y)); } } else if (event->type() == QEvent::GraphicsSceneMouseRelease) { if (!selection.isEmpty()) { QPoint pos = selection.last(); int x1 = selection_origin.x(); int y1 = selection_origin.y(); int x2 = pos.x(); int y2 = pos.y(); if (x1 > x2) SWAP(x1, x2); if (y1 > y2) SWAP(y1, y2); selection.clear(); for (int y = y1; y <= y2; y++) { for (int x = x1; x <= x2; x++) { selection.append(QPoint(x, y)); } } qDebug() << QString("selected (%1, %2) -> (%3, %4)").arg(x1).arg(y1).arg(x2).arg(y2); } } } void MapPixmapItem::draw() { if (map) { setPixmap(map->render()); } } void MapPixmapItem::undo() { if (map) { map->undo(); draw(); } } void MapPixmapItem::redo() { if (map) { map->redo(); draw(); } } void MapPixmapItem::updateCurHoveredTile(QPointF pos) { int x = ((int)pos.x()) / 16; int y = ((int)pos.y()) / 16; int blockIndex = y * map->getWidth() + x; if (x < 0 || x >= map->getWidth() || y < 0 || y >= map->getHeight()) { map->clearHoveredTile(); } else { int tile = map->blockdata->blocks->at(blockIndex).tile; map->hoveredTileChanged(x, y, tile); } } void MapPixmapItem::hoverMoveEvent(QGraphicsSceneHoverEvent *event) { updateCurHoveredTile(event->pos()); } void MapPixmapItem::hoverLeaveEvent(QGraphicsSceneHoverEvent *event) { map->clearHoveredTile(); } void MapPixmapItem::mousePressEvent(QGraphicsSceneMouseEvent *event) { QPointF pos = event->pos(); int x = ((int)pos.x()) / 16; int y = ((int)pos.y()) / 16; map->paint_tile_initial_x = x; map->paint_tile_initial_y = y; emit mouseEvent(event, this); } void MapPixmapItem::mouseMoveEvent(QGraphicsSceneMouseEvent *event) { updateCurHoveredTile(event->pos()); emit mouseEvent(event, this); } void MapPixmapItem::mouseReleaseEvent(QGraphicsSceneMouseEvent *event) { emit mouseEvent(event, this); } void CollisionPixmapItem::mousePressEvent(QGraphicsSceneMouseEvent *event) { emit mouseEvent(event, this); } void CollisionPixmapItem::mouseMoveEvent(QGraphicsSceneMouseEvent *event) { emit mouseEvent(event, this); } void CollisionPixmapItem::mouseReleaseEvent(QGraphicsSceneMouseEvent *event) { emit mouseEvent(event, this); } void CollisionPixmapItem::draw() { if (map) { setPixmap(map->renderCollision()); } } void CollisionPixmapItem::paint(QGraphicsSceneMouseEvent *event) { if (map) { QPointF pos = event->pos(); int x = (int)(pos.x()) / 16; int y = (int)(pos.y()) / 16; Block *block = map->getBlock(x, y); if (block) { if (map->paint_collision >= 0) { block->collision = map->paint_collision; } if (map->paint_elevation >= 0) { block->elevation = map->paint_elevation; } map->_setBlock(x, y, *block); } if (event->type() == QEvent::GraphicsSceneMouseRelease) { map->commit(); } draw(); } } void CollisionPixmapItem::floodFill(QGraphicsSceneMouseEvent *event) { if (map) { QPointF pos = event->pos(); int x = (int)(pos.x()) / 16; int y = (int)(pos.y()) / 16; bool collision = map->paint_collision >= 0; bool elevation = map->paint_elevation >= 0; if (collision && elevation) { map->floodFillCollisionElevation(x, y, map->paint_collision, map->paint_elevation); } else if (collision) { map->floodFillCollision(x, y, map->paint_collision); } else if (elevation) { map->floodFillElevation(x, y, map->paint_elevation); } draw(); } } void CollisionPixmapItem::pick(QGraphicsSceneMouseEvent *event) { QPointF pos = event->pos(); int x = (int)(pos.x()) / 16; int y = (int)(pos.y()) / 16; Block *block = map->getBlock(x, y); if (block) { map->paint_collision = block->collision; map->paint_elevation = block->elevation; emit map->paintCollisionChanged(map); } } void DraggablePixmapItem::mousePressEvent(QGraphicsSceneMouseEvent *mouse) { active = true; clicking = true; last_x = (mouse->pos().x() + this->pos().x()) / 16; last_y = (mouse->pos().y() + this->pos().y()) / 16; //qDebug() << QString("(%1, %2)").arg(event->get("x")).arg(event->get("y")); } void DraggablePixmapItem::move(int x, int y) { event->setX(event->x() + x); event->setY(event->y() + y); updatePosition(); emitPositionChanged(); } void DraggablePixmapItem::mouseMoveEvent(QGraphicsSceneMouseEvent *mouse) { if (active) { int x = (mouse->pos().x() + this->pos().x()) / 16; int y = (mouse->pos().y() + this->pos().y()) / 16; if (x != last_x || y != last_y) { clicking = false; if (editor->selected_events->contains(this)) { for (DraggablePixmapItem *item : *editor->selected_events) { item->move(x - last_x, y - last_y); } } else { move(x - last_x, y - last_y); } last_x = x; last_y = y; //qDebug() << QString("(%1, %2)").arg(event->get("x")).arg(event->get("x")); } } } void DraggablePixmapItem::mouseReleaseEvent(QGraphicsSceneMouseEvent *mouse) { if (clicking) { this->editor->selectMapObject(this, mouse->modifiers() & Qt::ControlModifier); this->editor->updateSelectedObjects(); } active = false; } QList *Editor::getObjects() { QList *list = new QList; for (Event *event : map->getAllEvents()) { for (QGraphicsItem *child : objects_group->childItems()) { DraggablePixmapItem *item = (DraggablePixmapItem *)child; if (item->event == event) { list->append(item); break; } } } return list; } void Editor::redrawObject(DraggablePixmapItem *item) { if (item) { item->setPixmap(item->event->pixmap); if (selected_events && selected_events->contains(item)) { QImage image = item->pixmap().toImage(); QPainter painter(&image); painter.setPen(QColor(250, 100, 25)); painter.drawRect(0, 0, image.width() - 1, image.height() - 1); painter.end(); item->setPixmap(QPixmap::fromImage(image)); } } } void Editor::updateSelectedObjects() { for (DraggablePixmapItem *item : *(getObjects())) { redrawObject(item); } emit selectedObjectsChanged(); } void Editor::selectMapObject(DraggablePixmapItem *object) { selectMapObject(object, false); } void Editor::selectMapObject(DraggablePixmapItem *object, bool toggle) { if (selected_events && object) { if (selected_events->contains(object)) { if (toggle) { selected_events->removeOne(object); } } else { if (!toggle) { selected_events->clear(); } selected_events->append(object); } updateSelectedObjects(); } } DraggablePixmapItem* Editor::addNewEvent() { return addNewEvent("object"); } DraggablePixmapItem* Editor::addNewEvent(QString event_type) { if (project && map) { Event *event = new Event; event->put("map_name", map->name); event->put("event_type", event_type); map->addEvent(event); project->loadObjectPixmaps(map->getAllEvents()); DraggablePixmapItem *object = addMapObject(event); return object; } return NULL; } void Editor::deleteEvent(Event *event) { Map *map = project->getMap(event->get("map_name")); if (map) { map->removeEvent(event); } //selected_events->removeAll(event); //updateSelectedObjects(); } // dunno how to detect bubbling. QMouseEvent::isAccepted seems to always be true // check if selected_events changed instead. this has the side effect of deselecting // when you click on a selected event, since selected_events doesn't change. QList selected_events_test; bool clicking = false; void Editor::objectsView_onMousePress(QMouseEvent *event) { clicking = true; selected_events_test = *selected_events; } void Editor::objectsView_onMouseMove(QMouseEvent *event) { clicking = false; } void Editor::objectsView_onMouseRelease(QMouseEvent *event) { if (clicking) { if (selected_events_test.length()) { if (selected_events_test.length() == selected_events->length()) { bool deselect = true; for (int i = 0; i < selected_events_test.length(); i++) { if (selected_events_test.at(i) != selected_events->at(i)) { deselect = false; break; } } if (deselect) { selected_events->clear(); updateSelectedObjects(); } } } clicking = false; } }