// // Test input from buttons // #ifndef GBA_KEYS_H #define GBA_KEYS_H #include "gba_types.h" #define KEY_A 0x01 #define KEY_B 0x02 #define KEY_SELECT 0x04 #define KEY_START 0x08 #define KEY_RIGHT 0x10 #define KEY_LEFT 0x20 #define KEY_UP 0x40 #define KEY_DOWN 0x80 #define KEY_R 0x01 #define KEY_L 0x02 #define keyPressed(k) (KEYS & k) #define keyHeldDown(k) (KEYSHOLD & k) #define keyScrolling(k) (KEYSSCROLL & k) #define keyPressedLR(k) (KEYSLR & k) #define keyHeldDownLR(k) (KEYSHOLDLR & k) #define keyScrollingLR(k) (KEYSSCROLLLR & k) #endif