#ifndef BPRE_H_ #define BPRE_H_ #include "types.h" #include "sound.h" #include "fade.h" #include "lcd.h" #include #include #include #include //debug /*void agbprintf(const char* pBuf, ...); void agbprint_flush(); void agb_assert(const char *file, int line, const char *expression, u32 stop);*/ // sound related stuff //graphical stuff //object related stuff //task related stuff //attribute setter and getter #endif