#include .align 2 .text .global script_fang_flinch script_fang_flinch: setbyte 0x2023E85 0x8 jumpifhalfword 0x0 0x2023D4A MOVE_FIRE_FANG firefang jumpifhalfword 0x0 0x2023D4A MOVE_ICE_FANG icefang jumpifhalfword 0x0 0x2023D4A MOVE_THUNDER_FANG thunderfang goto 0x81D6900 firefang: call effect setbyte 0x2023E85 0x3 seteffectwithchancetarget goto 0x81D6947 icefang: call effect setbyte 0x2023E85 0x4 seteffectwithchancetarget goto 0x81D6947 thunderfang: call effect setbyte 0x2023E85 0x5 seteffectwithchancetarget goto 0x81D6947 effect: attackcanceler accuracycheck 0x81D695E 0x0 attackstring ppreduce calculatedamage attackanimation waitanimation missmessage cmd5c BANK_TARGET waitstate graphicalhpupdate BANK_TARGET datahpupdate BANK_TARGET critmessage waitmessage DELAY_1SECOND resultmessage waitmessage DELAY_1SECOND return