#ifndef DEBUG_H #define DEBUG_H struct print_engine{ u8 line; u8 row; u8 color; }; static struct print_engine* print_memory = (struct print_engine*)(0x0203FFF0); void set_debug_background(u16 color); void debug_clean(); void wait_for_btn(u16 field); void int_to_char(u32 i, char* ref); u32 dec_len(u32 i); void debug_update(); u8 some_test(); void reset_scrolling_debug(); void init_unit_test(); void debug_scene(); u8 char_to_byte(char character); void print_character(u16 line, u16 row, char character, u8 color); void print_string(u16 line, u16 row, u8 color, char* pBuf); void print(char* str); u32 power(u32 n, u32 power); void printf(char* str, int arg); #endif /* DEBUG_H */