#include <battle_script.h> #include <moves.h> .align 2 .thumb .text .global bs_defog bs_defog: setbyte 0x2023FDE 0x97 attackcanceler jumpifsecondarystatus 0x0 0x1000000 0x81D7DF0 accuracycheck 0x81D695E 0x0 attackstring ppreduce jumpifhalfword 0x0 0x2023D4A MOVE_SWEET_SCENT no_defog callasm defog_field+1 no_defog: statbuffchange 0x1 0x81D6C5D jumpifbyte 0x3 0x2023E87 0x2 0x81D6C4B jumpifbyte 0x0 0x2023E87 0x3 0x81D6C5D pause 0x20 goto 0x81D6C55