/**************************************************************************** * Copyright (C) 2015-2017 by the SotS Team * * * * This file is part of Sovereign of the Skies. * * * * Sovereign of the Skies is free software: you can redistribute it * * and/or modify it * * under the terms of the GNU Lesser General Public License as published * * by the Free Software Foundation, either version 3 of the License, or * * (at your option) any later version provided you include a copy of the * * licence and this header. * * * * Sovereign of the Skies is distributed in the hope that it will be * * useful, but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with Sovereign of the Skies. * * If not, see . * ****************************************************************************/ /** * @file flag_manipulation.c * @author Sturmvogel * @date 25 may 2017 * @brief functions for preserving flags and reusing difficulty */ #include #include #define TRAINER_FLAG_SPACE_START 0x1000 extern u16 tb_modify_flag_id(u16 flag_id); u16 trainerflag_fix_difficulty(u16 flag_id); u16 load_hword(void *ptr) { u8 *to_load = (u8 *)ptr; u16 result = *to_load; u16 result2 = *(to_load + 1) << 8; return result | result2; } u8 load_byte(void *ptr) { return (u8)(*((u8 *)ptr)); } u16 trainerflag_fix_difficulty(u16 flag_id) { u16 new_flag = ((flag_id - TRAINER_FLAG_SPACE_START + 1) / 3) + TRAINER_FLAG_SPACE_START; dprintf("trainerflag_fix_difficulty;; flag_id: 0x%x, reduced: 0x%x, status: %s\n", flag_id, new_flag, flag_check(new_flag) ? "true" : "false"); return new_flag; } bool trainer_check_flag_on_spot(u8 npc_id) { void *script = npc_get_script_by_npc_id(npc_id); /* probably inject some script execution here */ u16 flag = tb_modify_flag_id(load_hword(script + 2)); /* check for line of sight */ u8 hit_result = npc_trainer_and_raycast_hit(&npc_states[npc_id]); if (hit_result == 0) return false; if (flag_check(trainerflag_fix_difficulty(flag + TRAINER_FLAG_SPACE_START))) return false; if ((load_byte(script + 1) == 4) && (player_cant_double_battle() > 0)) return false; spot_trainer_8080334(npc_id, script); spot_trainer_8081E68(&npc_states[npc_id], hit_result - 1); return true; } u8 trainerflag_read_fix(void *script_location) { script_location += 2; u16 flag = load_hword(script_location); // dprintf("trainerflag_read_fix: 0x%x", flag); flag = trainerflag_fix_difficulty(flag + TRAINER_FLAG_SPACE_START); return flag_check(flag); } volatile u8 test; u16 trainerflag_opponent_fix(void) { return trainerflag_fix_difficulty(trainerbattle_flag_id + TRAINER_FLAG_SPACE_START); } bool trainerflag_check_fix(u16 flag) { return flag_check(trainerflag_fix_difficulty(flag + TRAINER_FLAG_SPACE_START)); } void trainerflag_set_fix(u16 flag) { flag_set(trainerflag_fix_difficulty(flag + TRAINER_FLAG_SPACE_START)); } void trainerflag_clear_fix(u16 flag) { flag_clear(trainerflag_fix_difficulty(flag + TRAINER_FLAG_SPACE_START)); } void flag_set_hack(u16 flag) { u8 *addr = flag_byte_access(flag); if (addr != NULL) { dprintf("flag 0x%x was set\n", flag); *addr |= 1 << (flag & 7); } } u16 var_get_hack(u16 var) { u16 *ptr = var_access(var); if (ptr != NULL) return *ptr; return var; } bool var_set_hack(u16 var, u16 val) { u16 *ptr = var_access(var); if (ptr != NULL) { dprintf("variable 0x%x was set to 0x%x (Address: 0x%x)\n", var, val, ptr); *ptr = val; return true; } return false; } bool var_set_script_hack(struct ScriptEnvironment *env) { u16 var = script_read_halfword(env); u16 val = script_read_halfword(env); var_set_hack(var, val); return 0; }