#include #include #include #include #include #include "pokedex_common.h" void region_select_load(void); extern const pchar *pdex_str_regions[]; extern const pchar *pdex_str_empty; const u16 region_to_dex[] = {1, 152, 252, 393, 501, 656, 728}; struct TextboxTemplate region_select_boxes[] = { {.bg_id = 0, .x = 4, .y = 7, .width = 6, .height = 3, .pal_id = 15, .charbase = 1}, {.bg_id = 0, .x = 13, .y = 7, .width = 6, .height = 3, .pal_id = 15, .charbase = 19}, {.bg_id = 0, .x = 22, .y = 7, .width = 6, .height = 3, .pal_id = 15, .charbase = 38}, {.bg_id = 0, .x = 2, .y = 17, .width = 6, .height = 2, .pal_id = 15, .charbase = 57}, {.bg_id = 0, .x = 9, .y = 17, .width = 6, .height = 2, .pal_id = 15, .charbase = 69}, {.bg_id = 0, .x = 17, .y = 17, .width = 6, .height = 2, .pal_id = 15, .charbase = 81}, {.bg_id = 0, .x = 24, .y = 17, .width = 6, .height = 2, .pal_id = 15, .charbase = 93}, {.bg_id = 0xFF}, }; u8 region_text_x_offset[] = {2, 4, 2, 1, 5, 1, 4}; u8 region_text_y_offset[] = {7, 7, 7, 2, 2, 2, 2}; u8 region_select_x_offset[] = {54, 128, 198, 38, 97, 156, 215}; u8 region_select_y_offset[] = {40, 40, 40, 115, 115, 115, 115}; u16 region_icons[] = {PKMN_BISASAM, PKMN_SCHIGGY, PKMN_GLUMANDA, PKMN_ENDIVIE, PKMN_KARNIMANI, PKMN_FEURIGEL, PKMN_GECKARBOR, PKMN_HYDROPI, PKMN_FLEMMLI, PKMN_CHELAST, PKMN_PLINFA, PKMN_PANFLAM, PKMN_SERPIFEU, PKMN_OTTARO, PKMN_FLOINK, PKMN_IGAMARO, PKMN_FROXY, PKMN_FYNX, PKMN_BAUZ, PKMN_ROBBALL, PKMN_FLAMIAU}; u16 region_icons_x_offset[] = {37, 49, 58, 110, 122, 133, 182, 193, 206, 22, 33, 43, 80, 93, 103, 139, 150, 161, 196, 207, 219}; u16 region_icons_y_offset[] = {39, 17, 39, 39, 19, 39, 39, 19, 39, 117, 94, 116, 116, 95, 115, 116, 95, 116, 120, 99, 120}; bool sm_pdex_init(void) { if (pal_fade_control.active) return false; audioDampenMaybe(); sav1_secure_increment(0x29); // this is something the original dex routine does, probably for statistics /* maybe clean up safari stuff here if necessary */ overworld_free_bgmaps(); malloc_init((void *)0x2000000, 0x1C000); set_callback2(region_select_load); return true; } void region_select_load_gfx() { rbox_init_from_templates(®ion_select_boxes[0]); lz77UnCompVram(pdexSelectBgTiles, (void *)0x0600C000); LZ77UnCompWram(pdexSelectBgMap, bgid_get_tilemap(2)); gpu_pal_apply_compressed(pdexSelectBgPal, 0, 32); gpu_pal_apply(pdex_text_pal, 15 * 16, 32); bgid_mark_for_sync(0); } void region_oac_select(struct Object *obj) { obj->pos1.x = region_select_x_offset[pokedex_context->region_selected]; obj->pos1.y = region_select_y_offset[pokedex_context->region_selected]; } struct SpriteTiles region_select_tiles = {pdexSelectRegionTiles, 2048, DEX_REGION_SELECT}; struct SpritePalette region_select_pal = {pdexSelectRegionPal, DEX_REGION_SELECT}; const struct OamData region_select_oam = { .affine_mode = 0, .obj_mode = 0, .mosaic = false, .shape = 0, .size = 3, }; struct Template region_select_template = { .tiles_tag = DEX_REGION_SELECT, .pal_tag = DEX_REGION_SELECT, .oam = ®ion_select_oam, .animation = &anim_image_empty, .graphics = ®ion_select_tiles, .rotscale = &rotscale_empty, .callback = region_oac_select, }; void region_load_icon_palettes(void) { for (u8 i = 0; i < 3; ++i) { struct SpritePalette current = {pokeicon_pals[i], DEX_REGION_PAL(i)}; gpu_pal_obj_alloc_tag_and_apply(¤t); } } const struct OamData region_icon_oam = { .affine_mode = 0, .obj_mode = 0, .mosaic = false, .shape = 0, .size = 2, }; void region_load_icon(u8 i) { struct SpriteTiles current = {pokeicon_table[region_icons[i]], 512, DEX_REGION_ICON(i)}; gpu_tile_obj_alloc_tag_and_upload(¤t); struct Template region_icon_template = { .tiles_tag = DEX_REGION_ICON(i), .pal_tag = DEX_REGION_PAL(pokeicon_pal_indices[region_icons[i]]), .oam = ®ion_icon_oam, .animation = &anim_image_empty, .graphics = ¤t, .rotscale = &rotscale_empty, .callback = oac_nullsub, }; template_instanciate_forward_search(®ion_icon_template, region_icons_x_offset[i], region_icons_y_offset[i], 0); } void region_load_border() { gpu_tile_obj_decompress_alloc_tag_and_upload(®ion_select_tiles); gpu_pal_obj_alloc_tag_and_apply(®ion_select_pal); (void)template_instanciate_forward_search(®ion_select_template, 100, 100, 0); } void region_loop(u8 tid) { (void)tid; switch (pokedex_context->state) { case 0: bgid_send_tilemap(2); for (u8 i = 0; i < 7; ++i) { rboxid_clear_pixels(i, 0); rboxid_print(i, FONT_DEX_STD, region_text_x_offset[i], region_text_y_offset[i], &pdex_text_color, 0, pdex_str_regions[i + 1]); rboxid_update_tilemap_and_tileset(i); } region_load_border(); region_load_icon_palettes(); for (u8 i = 0; i < 21; ++i) region_load_icon(i); palette_bg_faded_fill_black(); pokedex_context->state++; break; case 1: gpu_sync_bg_show(0); gpu_sync_bg_hide(1); gpu_sync_bg_hide(3); gpu_sync_bg_show(2); fade_screen(0xFFFFFFFF, PDEX_FADEIN_SPD, 16, 0, 0x0000); pokedex_context->state++; break; case 2: if (!pal_fade_control.active) pokedex_context->state++; break; case 3: switch (super.buttons_new) { case KEY_RIGHT: if (pokedex_context->region_selected < 6) { pokedex_context->region_selected++; m4aSongNumStart(102); } break; case KEY_DOWN: if (pokedex_context->region_selected < 3) { pokedex_context->region_selected += 3; m4aSongNumStart(102); } break; case KEY_LEFT: if (pokedex_context->region_selected > 0) { pokedex_context->region_selected--; m4aSongNumStart(102); } break; case KEY_UP: if ((pokedex_context->region_selected > 2) && (pokedex_context->region_selected < 6)) { pokedex_context->region_selected -= 3; m4aSongNumStart(102); } break; case KEY_A: fade_screen(0xFFFFFFFF, PDEX_FADEIN_SPD, 0, 16, 0x0000); pokedex_context->state = 10; m4aSongNumStart(5); break; case KEY_B: fade_screen(0xFFFFFFFF, PDEX_FADEIN_SPD, 0, 16, 0x0000); pokedex_context->state = 11; m4aSongNumStart(601); default: break; } break; case 10: if (!pal_fade_control.active) { task_del(tid); pdex_vram_free_bgmaps(); pokedex_context->cursor_position_top = region_to_dex[pokedex_context->region_selected]; set_callback2(pdex_load); } break; case 11: if (!pal_fade_control.active) { task_del(tid); if(pokedex_context->lookup != NULL) free(pokedex_context->lookup); free(pokedex_context); set_callback2(c2_overworld_switch_start_menu); set_callback1(c1_overworld); } break; default: break; } } void region_select_load(void) { pdex_vram_setup(); pokedex_context = malloc_and_clear(sizeof(struct PdexCtx)); region_select_load_gfx(); task_add(region_loop, 0); set_callback2(pdex_cb_handler); }