#ifndef BPRE_H_ #define BPRE_H_ #include "types.h" #include "sound.h" #include "fade.h" #include "lcd.h" #include #include u16 *var_access(int index); u8 flag_check(int flag); void clear_flag(u16 flag); void* malloc(int size); void free(void* address); // sound related stuff extern MPlayTable mplay_table[]; extern SongTable _songtable[]; void m4aSongNumStart(u16 songid); void MPlayStart_rev01(MusicPlayerArea *ma, SongHeader *so); void MPlayContinue(MusicPlayerArea *ma); //graphical stuff //object related stuff void objc_exec(); void obj_sync(); //task related stuff void task_exec(); #endif