readme_base.txt
item_gfx.S
item_scripts.S
tm_hm_move_table.S
animation_table.S
effect_table.S
move_data.S
move_descriptions.S
overworld_data.S
overworld_frames.S
overworld_pal_table.S
overworld_tables.S
wild_pokemon_data.S
icon_sprites.S
icons_paletten.S
pokedex_order.S
pokemon_back_sprites.S
pokemon_egg_moves.S
pokemon_enemy_altitude_table.s
pokemon_enemy_y_table.s
pokemon_footprints.s
pokemon_front_sprites.S
pokemon_habitats.S
pokemon_move_tutor.s
pokemon_moveset_table.S
pokemon_normal_pal.S
pokemon_player_y_table.s
pokemon_shiny_pal.S
pokemon_stats.S
pokemon_tm_vm.s
text_lookup_array.s
text_lookup_trainer.s
text_multichoice.s
trainer_money_rate.s
trainer_pkmn_data.s
ts_alt.s
ts_pal.s
ts_tiles.s
raw_defines.s
battle_engine.asm
malloc.asm
core.asm
quick_hacks.asm
boot.asm
char.asm
title.asm
item_limits.asm
item_routines.asm
item_tables.asm
items.asm
tm_fixes.asm
overworld.asm
pkm_wild.asm
trainer.asm
altitude_table.asm
enemy_y_table.asm
limits.asm
moveset_table.asm
player_y_table.asm
pokedex.asm
pokedex_entries.asm
pokedex_order.asm
pokemon_back_sprites.asm
pokemon_egg_moves.asm
pokemon_evolution.asm
pokemon_footprints.asm
pokemon_front_sprites.asm
pokemon_habitats.asm
pokemon_icons.asm
pokemon_names.asm
pokemon_normal_pal.asm
pokemon_shiny_pal.asm
pokemon_stats.asm
save_table.S
altitude.asm
images.asm
trainer_data.asm
disable_cry_table_blocks.s
dynamic_overworld_hooks.asm
hooks.asm
interface.asm
move_table.asm
moves.asm
music.asm
special.asm
split_physical_special.asm
text_system.asm
IdleLoopElimination.s
disable_cry_hardwiring.s
disable_cry_table_blocks.s
musicInjector.c
musicInjector.s
overRideMusic.s
overRideMusicInjector.s
Copy Targets.txt
cry.txt
music.txt
cry_492.s
cry_NULL.s
_forward_crytable.s
_reverse_crytable.s
VoiceDef.s
background.c
background.h
cassette.c
cassette.h
gba.h
gba_bg.h
gba_compress.h
gba_keys.h
gba_regs.h
gba_sprites.h
gba_types.h
gba_video.h
effects.c
jukebox_types.h
main.c
main.txt
oam_types.h
sots.c
sots.h
useful-bped.h
seq_000.s
seq_001.s
seq_002.s
seq_003.s
seq_004.s
seq_005.s
seq_006.s
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MPlayDef.s
Drum49.txt
Drum51.txt
drumkit_offset.txt
Voice0.s
Voice10.s
Voice12.s
Voice14.s
Voice174.s
Voice22.s
Voice24.s
Voice30.s
Voice40.s
Voice42.s
Voice43.s
Voice45.s
Voice46.s
Voice47.s
Voice48.s
Voice49.s
Voice52.s
Voice55.s
Voice57.s
Voice71.s
Voice73.s
Voice82.s
Voice87.s
Voice96.s
Voice98.s
Voice99.s
offsets.txt
gbwave_000.s
gbwave_001.s
gbwave_002.s
gbwave_003.s
gbwave_004.s
gbwave_005.s
gbwave_006.s
gbwave_007.s
gbwave_008.s
gbwave_009.s
gbwave_010.s
wave_000.s
wave_001.s
wave_002.s
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wave_079.s
wave_080.s
wave_081.s
wave_082.s
wave_083.s
wave_084.s
wave_085.s
wave_086.s
wave_087.s
guitar_loops.txt
loops.txt
_songtable.s
FROffsets.txt
main_2_advanced.s
midievents.txt
patches.txt
MPlayDef.s
DrumTbl1.s
DrumTblNoise.s
InstrSplit.s
bank_000.s
bank_001.s
bank_002.s
bank_003.s
bank_004.s
bank_005.s
bank_006.s
bank_007.s
bank_008.s
bank_009.s
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bank_016.s
bank_017.s
bank_018.s
bank_019.s
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bank_021.s
bank_022.s
bank_023.s
bank_024.s
bank_025.s
bank_026.s
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bank_030.s
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bank_059.s
bank_060.s
bank_061.s
bank_062.s
bank_063.s
bank_064.s
bank_065.s
bank_066.s
bank_067.s
bank_068.s
bank_069.s
bank_070.s
drums_000.s
drums_001.s
drums_002.s
drums_003.s
drums_004.s
map_000.s
map_001.s
map_002.s
map_003.s
map_004.s
voicegroup000.s
voicegroup001.s
VoiceDef.s
agb_debug.c
met_background.c
met_background.h
met_clouds.c
met_clouds.h
met_foreground.c
met_foreground.h
met_meteor.c
met_meteor.h
met_sky.c
met_sky.h
battle_bg_hook.S
hazards.S
test.S
battle_abilities.c
battle_end_of_turn.c
battle_end_of_turn_hook.S
battle_help.c
battle_initiative.c
battle_switch_in_hook.S
battle_test.c
custom_structs_malloc.c
custom_structs_malloc_hook.S
entry_hazards.c
entry_hazards_hook.S
debug.c
dns_core.c
crc32.c
evolution_methods.c
arrows.img.h
emoticons.img.h
menu_box.img.h
text_box.img.h
mug_00.c
mug_00.h
mug_01.c
mug_01.h
mug_02.c
mug_02.h
mug_05.c
mug_05.h
mug_06.c
mug_06.h
mug_07.c
mug_07.h
mug_08.c
mug_08.h
mug_09.c
mug_09.h
mug_10.c
mug_10.h
mug_11.c
mug_11.h
ascii.c
ascii.h
agb_debug.h
applymovements.h
attack_names.h
battle_abilities.h
battle_common.h
battle_custom_structs.h
battle_fractions.h
battle_help.h
battle_initiative.h
battle_locations.h
battle_script.h
battle_structs.h
battle_test.h
bpre.h
callback.h
config.h
debug.h
dns_core.h
fade.h
game_engine.h
lcd.h
math.h
memory.h
moves.h
objects.h
oe_animation.h
pkmn_abilities.h
pkmn_attributes.h
pkmn_item_effects.h
pkmn_items.h
pkmn_types.h
pokemon.h
script_language.h
sound.h
types.h
lcd_io_test.S
mugshot_table.s
textbox_mugshots.c
textbox_setup.S
trans_mug_close_fix.S
tm_compatability.S
tm_index.S
tm_index_fix.S
tm_number.S
tm_save_block.S
ability_change.c
ability_change_script.S
assurance.c
assurance_script.S
bs_table.S
cmd_callasm.S
cmd_setword.S
custom_print_string.S
new_move_first.S
new_move_second.S
new_move_third.S
bride.c
bride_scripts.S
close_combat.c
close_combat_scripts.S
crush_grip_like_script.S
hp_damage_mod.c
defog.c
defog_script.S
fang_animations.S
fang_effect.S
feint.c
feint_scripts.S
flare_blitz_script.S
gastro_acid.c
gastro_acid_script.S
hazards_scripts.S
healing_wish.c
healing_wish_script.S
hone_claws_script.S
lucky_chant.c
lucky_chant_script.S
magnet_rise.c
magnet_rise_script.S
metal_burst.c
metal_burst_script.S
pay_back.c
pay_back_script.S
power_trick.c
power_trick_script.S
punishment.c
punishment_script.S
rooms.c
rooms_script.S
roost.c
roost_scripts.S
seed_flare_script.S
split_moves.c
split_moves_script.S
swap_moves.c
swap_moves_script.S
tailwind.c
tailwind_scripts.S
u_turn_script.S
veno_shock_script.S
venoshock_has_multiplier.c
main_mixer.S
music_override.c
grass_animation.c
overworld.c
overworld_hooks.S
trainer_run.S
jump_behavior.S
on_step.S
flag_hook.S
save_block_jpan.S
var_hook.S
camera_move.c
camera_move.h
custom_specials.c
cutscene_meteor.c
cutscene_meteor.h
load_text_special.c
trainer_battle.c
pokedex_data.S
pokedex_data.txt
pokedex_entries.S
pokedex_entries.txt
pokemon_names.S
pokemon_names.txt
globals.S
globals.txt
globals.S
globals.txt
outdoor.S
outdoor.txt
player_house.S
player_house.txt
globals.S
globals.txt
test_trainers.S
test_trainers.txt
trainer_data.S
trainer_data.txt
trainerclasses.S
trainerclasses.txt
hazards.S
hazards.txt
invalid.S
invalid.txt
item_data.S
item_data.txt
item_description.S
item_description.txt
move_descriptions.S
move_descriptions.txt
move_names.S
move_names.txt
move_strings.S
text_multichoices.S
text_multichoices.txt
hazards.txt
move_strings.txt
pokemon_evolution.s
pokemon_habitats.s
main.asm
string/de/move_strings.txt
makefile
localhost
3
.
${AUTO_FOLDER}
${AUTO_FOLDER}
${MAKE} ${ITEM_NAME}.o
${AUTO_COMPILE}
${AUTO_COMPILE}
gdb
"${OUTPUT_PATH}"
"./tools/vba buld/pkmn_sots.gba"
"./tools/vba" "build/pkmn_sots.gba"
"../tools/vba" "build/pkmn_sots.gba"
"../tools/vbam.exe --verbose=128" "build/pkmn_sots.gba"
"../tools/vbam.exe" --verbose=128 "build/pkmn_sots.gba"
"../tools/vbam.exe" "build/pkmn_sots.gba" --agb-print --verbose=128
"../tools/vbam.exe" "build/pkmn_sots.gba"
"../tools/vba.exe" "build/pkmn_sots.gba"
"../tools/vba.exe" "build/pkmn_sots.gba"
.
true
0
0