.. |
assets
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file mode
|
il y a 8 ans |
abilities.h
|
file mode
|
il y a 8 ans |
attack_names.h
|
Start from Scratch
|
il y a 8 ans |
battle.h
|
file mode
|
il y a 8 ans |
battle_abilities.h
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file mode
|
il y a 8 ans |
battle_help.h
|
defog, healing wish, trick room, magic room, wonder room
|
il y a 8 ans |
battle_initiative.h
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file mode
|
il y a 8 ans |
battle_locations.h
|
defog, healing wish, trick room, magic room, wonder room
|
il y a 8 ans |
battle_script.h
|
defog, healing wish, trick room, magic room, wonder room
|
il y a 8 ans |
battle_structs.h
|
defog, healing wish, trick room, magic room, wonder room
|
il y a 8 ans |
battle_test.h
|
file mode
|
il y a 8 ans |
bpre.h
|
even more refractoring and documentation
|
il y a 8 ans |
callback.h
|
more refractoring and documentation
|
il y a 8 ans |
config.h
|
entry hazards - stealth rock
|
il y a 8 ans |
custom_structs.h
|
file mode
|
il y a 8 ans |
debug.h
|
and more refractoring, documentation
|
il y a 8 ans |
dns_core.h
|
dns header
|
il y a 8 ans |
fade.h
|
Start from Scratch
|
il y a 8 ans |
game_engine.h
|
even more refractoring and documentation
|
il y a 8 ans |
item_effects.h
|
file mode
|
il y a 8 ans |
items.h
|
file mode
|
il y a 8 ans |
lcd.h
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even more refractoring and documentation
|
il y a 8 ans |
math.h
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even more refractoring and documentation
|
il y a 8 ans |
memory.h
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even more refractoring and documentation
|
il y a 8 ans |
moves.h
|
file mode
|
il y a 8 ans |
objects.h
|
more refractoring and documentation
|
il y a 8 ans |
oe_animation.h
|
grass animation stuff
|
il y a 8 ans |
pkmn_attributes.h
|
defog, healing wish, trick room, magic room, wonder room
|
il y a 8 ans |
pkmn_types.h
|
entry hazards - stealth rock
|
il y a 8 ans |
pokemon.h
|
file mode
|
il y a 8 ans |
sound.h
|
more refractoring and documentation
|
il y a 8 ans |
types.h
|
even more refractoring and documentation
|
il y a 8 ans |