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@@ -0,0 +1,252 @@
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+#include <pokeagb/pokeagb.h>
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+
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+typedef bool (*MovementCallback)(struct NpcState *npc, struct Object *obj);
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+
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+#define an_stop ((MovementCallback)0x08067935)
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+
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+bool movement_frame_set_general(struct NpcState *npc, struct Object *obj, u8 frame) {
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+ obj->anim_delay |= 0x40;
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+ obj->priv[2] = 1;
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+ npc_set_direction(npc, 1);
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+ npc_coords_shift_still(npc);
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+ obj_npc_animation_step(npc, obj, frame);
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+ return true;
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+}
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+
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+bool an_fs_zero(struct NpcState *npc, struct Object *obj) { return movement_frame_set_general(npc, obj, 0); }
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+bool an_fs_one(struct NpcState *npc, struct Object *obj) { return movement_frame_set_general(npc, obj, 1); }
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+bool an_fs_two(struct NpcState *npc, struct Object *obj) { return movement_frame_set_general(npc, obj, 2); }
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+bool an_fs_three(struct NpcState *npc, struct Object *obj) { return movement_frame_set_general(npc, obj, 3); }
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+bool an_fs_four(struct NpcState *npc, struct Object *obj) { return movement_frame_set_general(npc, obj, 4); }
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+bool an_fs_five(struct NpcState *npc, struct Object *obj) { return movement_frame_set_general(npc, obj, 5); }
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+bool an_fs_six(struct NpcState *npc, struct Object *obj) { return movement_frame_set_general(npc, obj, 6); }
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+bool an_fs_seven(struct NpcState *npc, struct Object *obj) { return movement_frame_set_general(npc, obj, 7); }
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+bool an_fs_eight(struct NpcState *npc, struct Object *obj) { return movement_frame_set_general(npc, obj, 8); }
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+bool an_fs_nine(struct NpcState *npc, struct Object *obj) { return movement_frame_set_general(npc, obj, 9); }
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+bool an_fs_ten(struct NpcState *npc, struct Object *obj) { return movement_frame_set_general(npc, obj, 10); }
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+bool an_fs_eleven(struct NpcState *npc, struct Object *obj) { return movement_frame_set_general(npc, obj, 11); }
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+bool an_fs_twelve(struct NpcState *npc, struct Object *obj) { return movement_frame_set_general(npc, obj, 12); }
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+bool an_fs_thirteen(struct NpcState *npc, struct Object *obj) { return movement_frame_set_general(npc, obj, 13); }
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+bool an_fs_fourteen(struct NpcState *npc, struct Object *obj) { return movement_frame_set_general(npc, obj, 14); }
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+bool an_fs_fifteen(struct NpcState *npc, struct Object *obj) { return movement_frame_set_general(npc, obj, 15); }
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+bool an_fs_sixteen(struct NpcState *npc, struct Object *obj) { return movement_frame_set_general(npc, obj, 16); }
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+bool an_fs_seventeen(struct NpcState *npc, struct Object *obj) { return movement_frame_set_general(npc, obj, 17); }
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+bool an_fs_eighteen(struct NpcState *npc, struct Object *obj) { return movement_frame_set_general(npc, obj, 18); }
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+bool an_fs_nineteen(struct NpcState *npc, struct Object *obj) { return movement_frame_set_general(npc, obj, 19); }
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+bool an_fs_twenty(struct NpcState *npc, struct Object *obj) { return movement_frame_set_general(npc, obj, 20); }
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+
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+const MovementCallback mv_set_frame_zero[] = {an_fs_zero, an_stop};
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+const MovementCallback mv_set_frame_one[] = {an_fs_one, an_stop};
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+const MovementCallback mv_set_frame_two[] = {an_fs_two, an_stop};
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+const MovementCallback mv_set_frame_three[] = {an_fs_three, an_stop};
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+const MovementCallback mv_set_frame_four[] = {an_fs_four, an_stop};
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+const MovementCallback mv_set_frame_five[] = {an_fs_five, an_stop};
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+const MovementCallback mv_set_frame_six[] = {an_fs_six, an_stop};
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+const MovementCallback mv_set_frame_seven[] = {an_fs_seven, an_stop};
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+const MovementCallback mv_set_frame_eight[] = {an_fs_eight, an_stop};
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+const MovementCallback mv_set_frame_nine[] = {an_fs_nine, an_stop};
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+const MovementCallback mv_set_frame_ten[] = {an_fs_ten, an_stop};
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+const MovementCallback mv_set_frame_eleven[] = {an_fs_eleven, an_stop};
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+const MovementCallback mv_set_frame_twelve[] = {an_fs_twelve, an_stop};
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+const MovementCallback mv_set_frame_thirteen[] = {an_fs_thirteen, an_stop};
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+const MovementCallback mv_set_frame_fourteen[] = {an_fs_fourteen, an_stop};
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+const MovementCallback mv_set_frame_fifteen[] = {an_fs_fifteen, an_stop};
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+const MovementCallback mv_set_frame_sixteen[] = {an_fs_sixteen, an_stop};
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+const MovementCallback mv_set_frame_seventeen[] = {an_fs_seventeen, an_stop};
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+const MovementCallback mv_set_frame_eighteen[] = {an_fs_eighteen, an_stop};
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+const MovementCallback mv_set_frame_nineteen[] = {an_fs_nineteen, an_stop};
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+const MovementCallback mv_set_frame_twenty[] = {an_fs_twenty, an_stop};
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+
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+const MovementCallback *movement_animations[] = {
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+ (MovementCallback *)0x083A6864,
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+ (MovementCallback *)0x083A686C,
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+ (MovementCallback *)0x083A6874,
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+ (MovementCallback *)0x083A687C,
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+ (MovementCallback *)0x083A6A30,
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+ (MovementCallback *)0x083A6A38,
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+ (MovementCallback *)0x083A6A40,
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+ (MovementCallback *)0x083A6A48,
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+ (MovementCallback *)0x083A68C8,
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+ (MovementCallback *)0x083A68D4,
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+ (MovementCallback *)0x083A68E0,
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+ (MovementCallback *)0x083A68EC,
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+ (MovementCallback *)0x083A6904,
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+ (MovementCallback *)0x083A68F8,
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+ (MovementCallback *)0x083A6910,
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+ (MovementCallback *)0x083A691C,
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+ (MovementCallback *)0x083A6928,
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+ (MovementCallback *)0x083A6934,
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+ (MovementCallback *)0x083A6940,
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+ (MovementCallback *)0x083A694C,
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+ (MovementCallback *)0x083A6964,
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+ (MovementCallback *)0x083A6970,
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+ (MovementCallback *)0x083A697C,
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+ (MovementCallback *)0x083A6988,
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+ (MovementCallback *)0x083A6994,
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+ (MovementCallback *)0x083A69A0,
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+ (MovementCallback *)0x083A69AC,
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+ (MovementCallback *)0x083A69B8,
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+ (MovementCallback *)0x083A69C4,
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+ (MovementCallback *)0x083A69D0,
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+ (MovementCallback *)0x083A69DC,
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+ (MovementCallback *)0x083A69E8,
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+ (MovementCallback *)0x083A69F4,
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+ (MovementCallback *)0x083A6A50,
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+ (MovementCallback *)0x083A6A5C,
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+ (MovementCallback *)0x083A6A68,
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+ (MovementCallback *)0x083A6A74,
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+ (MovementCallback *)0x083A6A80,
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+ (MovementCallback *)0x083A6A8C,
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+ (MovementCallback *)0x083A6A98,
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+ (MovementCallback *)0x083A6AA4,
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+ (MovementCallback *)0x083A6AB0,
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+ (MovementCallback *)0x083A6ABC,
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+ (MovementCallback *)0x083A6AC8,
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+ (MovementCallback *)0x083A6AD4,
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+ (MovementCallback *)0x083A6AE0,
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+ (MovementCallback *)0x083A6AEC,
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+ (MovementCallback *)0x083A6B04,
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+ (MovementCallback *)0x083A6B10,
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+ (MovementCallback *)0x083A6B1C,
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+ (MovementCallback *)0x083A6B28,
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+ (MovementCallback *)0x083A6B64,
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+ (MovementCallback *)0x083A6BDC,
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+ (MovementCallback *)0x083A6BE8,
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+ (MovementCallback *)0x083A6BF4,
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+ (MovementCallback *)0x083A6C00,
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+ (MovementCallback *)0x083A6C0C,
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+ (MovementCallback *)0x083A6CEC,
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+ (MovementCallback *)0x083A6D10,
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+ (MovementCallback *)0x083A6D48,
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+ (MovementCallback *)0x083A6DBC,
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+ (MovementCallback *)0x083A6DCC,
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+ (MovementCallback *)0x083A6DFC,
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+ (MovementCallback *)0x083A6E04,
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+ (MovementCallback *)0x083A6E0C,
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+ (MovementCallback *)0x083A6E18,
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+ (MovementCallback *)0x083A6E24,
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+ (MovementCallback *)0x083A6E30,
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+ (MovementCallback *)0x083A6E3C,
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+ (MovementCallback *)0x083A6E48,
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+ (MovementCallback *)0x083A6E54,
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+ (MovementCallback *)0x083A6E60,
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+ (MovementCallback *)0x083A6E9C,
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+ (MovementCallback *)0x083A6EA8,
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+ (MovementCallback *)0x083A6EB4,
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+ (MovementCallback *)0x083A6EC0,
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+ (MovementCallback *)0x083A6ECC,
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+ (MovementCallback *)0x083A6ED8,
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+ (MovementCallback *)0x083A6EE4,
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+ (MovementCallback *)0x083A6EF0,
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+ (MovementCallback *)0x083A6EFC,
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+ (MovementCallback *)0x083A6F08,
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+ (MovementCallback *)0x083A6F14,
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+ (MovementCallback *)0x083A6F20,
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+ (MovementCallback *)0x083A6F2C,
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+ (MovementCallback *)0x083A6F38,
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+ (MovementCallback *)0x083A6F44,
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+ (MovementCallback *)0x083A6F50,
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+ (MovementCallback *)0x083A6F5C,
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+ (MovementCallback *)0x083A6F68,
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+ (MovementCallback *)0x083A6F74,
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+ (MovementCallback *)0x083A6F80,
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+ (MovementCallback *)0x083A6F8C,
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+ (MovementCallback *)0x083A6F98,
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+ (MovementCallback *)0x083A6FA4,
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+ (MovementCallback *)0x083A6FB0,
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+ (MovementCallback *)0x083A6FBC,
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+ (MovementCallback *)0x083A6FD4,
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+ (MovementCallback *)0x083A6FE0,
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+ (MovementCallback *)0x083A6898,
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+ (MovementCallback *)0x083A7004,
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+ (MovementCallback *)0x083A6A00,
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+ (MovementCallback *)0x083A6A0C,
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+ (MovementCallback *)0x083A6A18,
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+ (MovementCallback *)0x083A6A24,
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+ (MovementCallback *)0x083A700C,
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+ (MovementCallback *)0x083A7018,
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+ (MovementCallback *)0x083A6C3C,
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+ (MovementCallback *)0x083A6C48,
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+ (MovementCallback *)0x083A6C54,
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+ (MovementCallback *)0x083A6C60,
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+ mv_set_frame_zero,
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+ mv_set_frame_one,
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+ mv_set_frame_two,
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+ mv_set_frame_three,
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+ mv_set_frame_four,
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+ mv_set_frame_five,
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+ mv_set_frame_six,
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+ mv_set_frame_seven,
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+ mv_set_frame_eight,
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+ mv_set_frame_nine,
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+ mv_set_frame_ten,
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+ mv_set_frame_eleven,
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+ mv_set_frame_twelve,
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+ mv_set_frame_thirteen,
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+ mv_set_frame_fourteen,
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+ mv_set_frame_fifteen,
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+ mv_set_frame_sixteen,
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+ mv_set_frame_seventeen,
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+ mv_set_frame_eighteen,
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+ mv_set_frame_nineteen,
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+ mv_set_frame_twenty,
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+};
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