Browse Source

remove ignored files and fix filename case

ipatix 7 years ago
parent
commit
17b005475a
100 changed files with 97693 additions and 164694 deletions
  1. 10
    10
      .gitignore
  2. 164
    164
      .vscode/settings.json
  3. 2
    2
      README.md
  4. 37
    37
      assets.makefile
  5. 0
    1
      base/.gitignore
  6. 0
    3
      base/readme_base.txt
  7. 214
    214
      bpre.sym
  8. 0
    6
      build/.gitignore
  9. 0
    694
      data/item/item_gfx.S
  10. 693
    693
      data/item/item_gfx.s
  11. 0
    948
      data/item/item_scripts.S
  12. 947
    947
      data/item/item_scripts.s
  13. 0
    136
      data/item/tm_hm_move_table.S
  14. 135
    135
      data/item/tm_hm_move_table.s
  15. 0
    631
      data/moves/animation_table.S
  16. 631
    631
      data/moves/animation_table.s
  17. 0
    242
      data/moves/effect_table.S
  18. 242
    242
      data/moves/effect_table.s
  19. 0
    688
      data/moves/move_data.S
  20. 0
    629
      data/moves/move_descriptions.S
  21. 6146
    6146
      data/overworld/overworld_data.s
  22. 16536
    16536
      data/overworld/overworld_frames.s
  23. 1545
    1545
      data/overworld/overworld_pal_table.s
  24. 789
    789
      data/overworld/overworld_tables.s
  25. 1263
    1263
      data/overworld/wild_pokemon_data.s
  26. 0
    1207
      data/pkmn_tables/icon_sprites.S
  27. 1206
    1206
      data/pkmn_tables/icon_sprites.s
  28. 0
    1206
      data/pkmn_tables/icons_paletten.S
  29. 1205
    1205
      data/pkmn_tables/icons_paletten.s
  30. 0
    1205
      data/pkmn_tables/pokedex_order.S
  31. 1204
    1204
      data/pkmn_tables/pokedex_order.s
  32. 0
    1205
      data/pkmn_tables/pokemon_back_sprites.S
  33. 1204
    1204
      data/pkmn_tables/pokemon_back_sprites.s
  34. 0
    4603
      data/pkmn_tables/pokemon_egg_moves.S
  35. 4602
    4602
      data/pkmn_tables/pokemon_egg_moves.s
  36. 6
    6
      data/pkmn_tables/pokemon_enemy_altitude_table.s
  37. 6
    6
      data/pkmn_tables/pokemon_enemy_y_table.s
  38. 2012
    2012
      data/pkmn_tables/pokemon_footprints.s
  39. 0
    1205
      data/pkmn_tables/pokemon_front_sprites.S
  40. 1204
    1204
      data/pkmn_tables/pokemon_front_sprites.s
  41. 0
    1544
      data/pkmn_tables/pokemon_habitats.S
  42. 1543
    1543
      data/pkmn_tables/pokemon_habitats.s
  43. 1202
    1202
      data/pkmn_tables/pokemon_move_tutor.s
  44. 0
    42833
      data/pkmn_tables/pokemon_moveset_table.S
  45. 42832
    42832
      data/pkmn_tables/pokemon_moveset_table.s
  46. 0
    1205
      data/pkmn_tables/pokemon_normal_pal.S
  47. 1204
    1204
      data/pkmn_tables/pokemon_normal_pal.s
  48. 6
    6
      data/pkmn_tables/pokemon_player_y_table.s
  49. 0
    1205
      data/pkmn_tables/pokemon_shiny_pal.S
  50. 1204
    1204
      data/pkmn_tables/pokemon_shiny_pal.s
  51. 0
    4804
      data/pkmn_tables/pokemon_stats.S
  52. 4803
    4803
      data/pkmn_tables/pokemon_stats.s
  53. 1205
    1205
      data/pkmn_tables/pokemon_tm_vm.s
  54. 29
    29
      data/raw_defines.s
  55. 93
    93
      data/string/map_names.s
  56. 158
    158
      data/text_lookup/text_lookup_array.s
  57. 35
    35
      data/text_lookup/text_multichoice.s
  58. 10
    10
      data/title_pal.s
  59. 126
    126
      data/trainer/trainer_money_rate.s
  60. 551
    551
      data/trainer/trainer_pkmn_data.s
  61. 0
    32
      generated_image/bootscreen/boot_tileset.h
  62. 0
    28
      generated_image/char/bag/hero_bag.h
  63. 0
    28
      generated_image/char/bag/heroine_bag.h
  64. 0
    28
      generated_image/char/throw_out/hero_backsprite.h
  65. 0
    28
      generated_image/char/throw_out/heroine_backsprite.h
  66. 0
    33
      generated_image/cutscene_meteor/met_background.h
  67. 0
    32
      generated_image/cutscene_meteor/met_clouds.h
  68. 0
    32
      generated_image/cutscene_meteor/met_foreground.h
  69. 0
    28
      generated_image/cutscene_meteor/met_foreground_red.h
  70. 0
    28
      generated_image/cutscene_meteor/met_meteor.h
  71. 0
    32
      generated_image/cutscene_meteor/met_sky.h
  72. 0
    28
      generated_image/cutscene_meteor/met_sky_red.h
  73. 0
    24
      generated_image/emoticons/emot_arrows.h
  74. 0
    28
      generated_image/mugshots/mug_00.h
  75. 0
    28
      generated_image/mugshots/mug_01.h
  76. 0
    28
      generated_image/mugshots/mug_02.h
  77. 0
    28
      generated_image/mugshots/mug_03.h
  78. 0
    28
      generated_image/mugshots/mug_04.h
  79. 0
    28
      generated_image/mugshots/mug_05.h
  80. 0
    28
      generated_image/mugshots/mug_06.h
  81. 0
    28
      generated_image/mugshots/mug_07.h
  82. 0
    28
      generated_image/mugshots/mug_08.h
  83. 0
    28
      generated_image/mugshots/mug_09.h
  84. 0
    28
      generated_image/titlescreen/title_sprite_sky.h
  85. 0
    28
      generated_image/titlescreen/title_tileset_background.h
  86. 0
    28
      generated_image/titlescreen/title_tileset_latias_latios_deoxys.h
  87. 0
    28
      generated_image/titlescreen/title_tileset_logo_name.h
  88. 0
    28
      generated_image/titlescreen/title_tileset_press_start.h
  89. 73
    73
      main.asm
  90. 24
    24
      patches/battle_engine/battle_engine.asm
  91. 10
    10
      patches/battle_engine/malloc.asm
  92. 43
    43
      patches/disable_cry_table_blocks.s
  93. 298
    298
      patches/dynamic_overworld_hooks.asm
  94. 94
    94
      patches/game_engine/quick_hacks.asm
  95. 25
    25
      patches/graphics/char.asm
  96. 16
    16
      patches/items/item_limits.asm
  97. 24
    24
      patches/items/item_routines.asm
  98. 10
    10
      patches/items/item_tables.asm
  99. 72
    72
      patches/items/items.asm
  100. 0
    0
      patches/items/tm_fixes.asm

+ 10
- 10
.gitignore View File

1
-*.gba
2
-*.o
3
-object
4
-temp
5
-*.ogg
6
-*.wav
7
-*.mid
8
-*.a
9
-base/*.*
10
-nbproject/private/tools/
1
+*.gba
2
+*.o
3
+object
4
+temp
5
+*.ogg
6
+*.wav
7
+*.mid
8
+*.a
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+base/*.*
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+nbproject/private/tools/
11
 build/*
11
 build/*

+ 164
- 164
.vscode/settings.json View File

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+        "ppltasks.h": "c",
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+        "met_meteor.h": "c",
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+        "met_foreground.h": "c"
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+    }
165
 }
165
 }

+ 2
- 2
README.md View File

1
-Source Code von Pokémon Sovereign of the skies, ohne Anspruch auf Vollständigkeit oder Funktionsfähigkeit. Diese Repository soll lediglich dazu dienen einen Einblick in die Denkweise hinter Pokémon Sovereign of the Skies bieten.
2
-
1
+Source Code von Pokémon Sovereign of the skies, ohne Anspruch auf Vollständigkeit oder Funktionsfähigkeit. Diese Repository soll lediglich dazu dienen einen Einblick in die Denkweise hinter Pokémon Sovereign of the Skies bieten.
2
+
3
 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
3
 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

+ 37
- 37
assets.makefile View File

1
-GRIT := grit
2
-CC   := arm-none-eabi-gcc
3
-AR   := arm-none-eabi-ar
4
-
5
-CFLAGS := -mthumb -mno-thumb-interwork -mcpu=arm7tdmi -mlong-calls -march=armv4t -O3 -std=c99
6
-
7
-ASSET_ROOT := sots-private/assets
8
-GFX_BUILD := gfx_build
9
-
10
-PNG_EMOT      := assets/interface/emoticons.png
11
-PNG_TB        := assets/interface/text_box.png
12
-PNG_MB        := assets/interface/menu_box.png
13
-PNG_ARR       := assets/interface/arrows.png
14
-
15
-B_EMOT        := src/include/assets/interface/emoticons.img.bin
16
-B_TB          := src/include/assets/interface/text_box.img.bin
17
-B_MB          := src/include/assets/interface/menu_box.img.bin
18
-B_ARR         := src/include/assets/interface/arrows.img.bin
19
-
20
-.PHONY: all
21
-all: $(C_AS_T) $(B_EMOT) $(B_TB) $(B_MB) $(B_ARR)
22
-
23
-
24
-$(C_AS_T): $(PNG_AS_T)
25
-	$(GRIT) $< -gu32 -gzl -gB 4 -gt -p -pu16 -pz! -m! -ftc -o $@
26
-
27
-
28
-$(B_EMOT): $(PNG_EMOT)
29
-	$(GRIT) $< -gu32 -gz! -gB 4 -gt -p! -m! -ftb -o $@
30
-
31
-$(B_TB): $(PNG_TB)
32
-	$(GRIT) $< -gu32 -gz! -gB 4 -gt -p! -m! -ftb -o $@
33
-
34
-$(B_MB): $(PNG_MB)
35
-	$(GRIT) $< -gu32 -gz! -gB 4 -gt -p! -m! -ftb -o $@
36
-
37
-$(B_ARR): $(PNG_ARR)
1
+GRIT := grit
2
+CC   := arm-none-eabi-gcc
3
+AR   := arm-none-eabi-ar
4
+
5
+CFLAGS := -mthumb -mno-thumb-interwork -mcpu=arm7tdmi -mlong-calls -march=armv4t -O3 -std=c99
6
+
7
+ASSET_ROOT := sots-private/assets
8
+GFX_BUILD := gfx_build
9
+
10
+PNG_EMOT      := assets/interface/emoticons.png
11
+PNG_TB        := assets/interface/text_box.png
12
+PNG_MB        := assets/interface/menu_box.png
13
+PNG_ARR       := assets/interface/arrows.png
14
+
15
+B_EMOT        := src/include/assets/interface/emoticons.img.bin
16
+B_TB          := src/include/assets/interface/text_box.img.bin
17
+B_MB          := src/include/assets/interface/menu_box.img.bin
18
+B_ARR         := src/include/assets/interface/arrows.img.bin
19
+
20
+.PHONY: all
21
+all: $(C_AS_T) $(B_EMOT) $(B_TB) $(B_MB) $(B_ARR)
22
+
23
+
24
+$(C_AS_T): $(PNG_AS_T)
25
+	$(GRIT) $< -gu32 -gzl -gB 4 -gt -p -pu16 -pz! -m! -ftc -o $@
26
+
27
+
28
+$(B_EMOT): $(PNG_EMOT)
29
+	$(GRIT) $< -gu32 -gz! -gB 4 -gt -p! -m! -ftb -o $@
30
+
31
+$(B_TB): $(PNG_TB)
32
+	$(GRIT) $< -gu32 -gz! -gB 4 -gt -p! -m! -ftb -o $@
33
+
34
+$(B_MB): $(PNG_MB)
35
+	$(GRIT) $< -gu32 -gz! -gB 4 -gt -p! -m! -ftb -o $@
36
+
37
+$(B_ARR): $(PNG_ARR)
38
 	$(GRIT) $< -gu32 -gz! -gB 4 -gt -p! -m! -ftb -o $@
38
 	$(GRIT) $< -gu32 -gz! -gB 4 -gt -p! -m! -ftb -o $@

+ 0
- 1
base/.gitignore View File

1
-*.gba

+ 0
- 3
base/readme_base.txt View File

1
-###README_BASE###
2
-
3
-add a firered(u) version 1.0 rom named "bpre0.gba" in this folder in order for the build to work.

+ 214
- 214
bpre.sym View File

1
-agbprintf = 0x081E39D8|1;
2
-agbprint_flush = 0x081E3B04|1;
3
-agb_assert = 0x081E3B14|1;
4
-set_callback2 = 0x08000545;
5
-vblank_handler_set = 0x080006F5;
6
-malloc = 0x08002BB0|1;
7
-free = 0x08002BC4|1;
8
-memmove = 0x081E8E60|1;
9
-memset = 0x081E5ED8|1;
10
-memcpy = 0x081E5E78|1;
11
-obj_template_instanciate_forward_search = 0x08006F8D;
12
-gpu_copy_to_vram_by_bgid = 0x08001298|1;
13
-virtual_bg_set_tilemap = 0x08001FA0|1;
14
-virtual_bg_nullify_tilemap = 0x08001FD4|1;
15
-virtual_bg_get_tilemap = 0x08002008|1;
16
-virtual_bg_send_tilemap = 0x080020BC|1;
17
-gpu_init_bgs = 0x08001028|1;
18
-gpu_tile_bg_drop_all_sets = 0x08001618|1;
19
-gpu_bg_vram_setup = 0x08001658|1;
20
-gpu_bg_show = 0x08001320|1;
21
-gpu_bg_hide = 0x0800139C|1;
22
-gpu_sync_bg_visibility_and_mode = 0x080013D0|1;
23
-gpu_pal_upload = 0x08070474|1;
24
-obj_gpu_sprites_upload = 0x08007320|1;
25
-obj_delete_all = 0x8007770|1;
26
-camera_move_and_redraw = 0x0805ACB4|1;
27
-calc_circle = 0x0807EE2C|1;
28
-random = 0x08044EC8|1;
29
-
30
-current_map_block_id_at = 0x08058E48|1;
31
-player_get_pos_to = 0x0805C538|1;
32
-
33
-palette_unfaded_buffer = 0x020371F8;
34
-palette_faded_buffer = 0x020375F8;
35
-current_mapheader = 0x02036DFC;
36
-
37
-script_something = 0x08069AA8|1;
38
-camera_update = 0x0805ABB0|1;
39
-foo_115798 = 0x08115798|1;
40
-foo_5ae28 = 0x0805AE28|1;
41
-foo_6ffbc = 0x0806ffbc|1;
42
-tilemaps_sync = 0x080F67B8|1;
43
-
44
-mapdata_load_palettes_to_gpu = 0x08059AD8|1;
45
-npc_paltag_by_palslot = 0x0805FF34|1;
46
-
47
-oe_read_word = 0x08083550|1;
48
-some_weather_func = 0x0807AA8C|1;
49
-
50
-blockset_load_palette_to_gpu = 0x080599C8|1;
51
-npc_pal_idx_for_given_tag = 0x0805F5A0|1;
52
-gpu_pal_apply = 0x080703EC|1;
53
-tint_palette = 0x08083598|1;
54
-tint_filter = 0x02036E28;
55
-gpu_pal_tags_index_of = 0x080089E8|1;
56
-load_palette_3 = 0x080598CC|1;
57
-lz77u_wram = 0x0800EBB4|1;
58
-
59
-vram_decompress = 0x081E3B6C|1;
60
-pal_decompress_slice_to_faded_and_unfaded = 0x080703A8|1;
61
-obj_gpu_tile_decompress_alloc_tag_and_upload = 0x0800F035;
62
-obj_gpu_pal_alloc_tag_and_apply = 0x08008929;
63
-obj_gpu_tile_free_by_tag = 0x0800874D;
64
-gpu_pal_free_by_tag = 0x08008A31;
65
-obj_delete_and_free_tiles = 0x08007281;
66
-box_zero_flag = 0x0203709C;
67
-task_add_func = 0x0807741D;
68
-lcd_io_set_func = 0x08000A39;
69
-lcd_io_get = 0x08000AC4|1;
70
-flag_decrypt_func = 0x0806E6D1;
71
-var_access = 0x0806E455;
72
-var_get = 0x0806E569;
73
-var_set = 0x0806E585;
74
-flag_check = 0x0806E6D0 | 1;
75
-get_bs_elem_env_index = 0x0800FC2D;
76
-load_battle_screen_elements_1 = 0x0800F261;
77
-npc_states = 0x02036E38;
78
-battlescript_cursor = 0x02023D74;
79
-item_table = 0x0876DD80;
80
-execute_battle_script = 0x0801BC24;
81
-dp_01_prepare_buffer = 0x0800D8B1;
82
-wram_decompress = 0x081E3B70|1;
83
-battle_script_push = 0x08017544|1;
84
-objects = 0x0202063C;
85
-
86
-stored_palettes = 0x0203FF00;
87
-strange_npc_table = 0x02031DEC;
88
-
89
-fade_screen = 0x08070589;
90
-fade_update = 0x080704D1;
91
-
92
-callback_overworld = 0x080568C5;
93
-task_exec = 0x08077579;
94
-objc_exec = 0x08006B5D;
95
-obj_sync = 0x08006BA9;
96
-
97
-flag_clear = 0x0806E6A8|1;
98
-/*flag_set = 0x0806E680|1;*/
99
-
100
-divide = 0x081E4018;
101
-
102
-get_side_from_bank = 0x080751C4|1;
103
-prepare_setattributes_in_battle = 0x0800DFF0|1;
104
-mark_buffer_bank_for_execution = 0x8017248|1;
105
-
106
-decompression_buffer = 0x0201C000;
107
-superstate = 0x030030F0;
108
-
109
-fade_controller = 0x02037AB8;
110
-
111
-npc_states = 0x02036E38;
112
-
113
-sav_one = 0x03005008;
114
-oe_exec = 0x08083444|1;
115
-
116
-weather_turns = 0x02023F48;
117
-
118
-battle_call_bc_move_exec = 0x0801BBE4|1;
119
-battle_preparation_phase = 0x02023E82;
120
-battle_type_flags = 0x02022B4C;
121
-battle_active_bank = 0x02023BC4;
122
-battle_buffer_b = 0x020233C4;
123
-battle_num_active_sides = 0x02023BCC;
124
-battle_mode = 0x02023BE3;
125
-battle_participants	= 0x02023BE4;
126
-battle_data_ability = 0x02023C04;
127
-battle_data_current_hp = 0x02023C0C;
128
-battle_executed_move = 0x02023D4A;
129
-battle_last_used_ability = 0x02023D6A;
130
-battle_attacker_bank = 0x02023D6B;
131
-battle_defender_bank = 0x02023D6C;
132
-battle_attacker_p_bank = 0x02023D6D;
133
-battle_defender_p_bank = 0x02023D6E;
134
-battle_attack_effectivity = 0x02023DCC;
135
-battle_weather = 0x02023F1C;
136
-battle_damage_store = 0x02023D50;
137
-battle_base_power = 0x02023F50;
138
-battle_string_message_table = 0x083FDF3C;
139
-battle_string_chooser = 0x0203C020;
140
-battle_crit_loc = 0x02023D71;
141
-battle_side_unknown = 0x02023FDB;
142
-battle_side_timers = 0x02023DE4;
143
-battle_hitmarker = 0x02023dd0;
144
-battle_stat_changer = 0x02023FDE;
145
-battle_menu_chosen_item = 0x02023D7C;
146
-battle_stuff_ptr = 0x02023FE8;
147
-battle_enigma_berry = 0x02023F54;
148
-battle_turn_random = 0x02023e80;
149
-battle_damage_multiplier = 0x02023FD2;
150
-battle_protect = 0x02023E8C;
151
-side_affecting_halfword = 0x2023DDE;
152
-battle_turn_order = 0x02023bde;
153
-battle_status_3 = 0x02023DFC;
154
-
155
-battle_80801F0_something = 0x080801F0|1;
156
-battle_init = 0x08080110|1;
157
-
158
-trainerbattle_battle_type = 0x020386AC;
159
-trainerbattle_flag_id = 0x020386AE;
160
-trainerbattle_arg2 = 0x020386B0;
161
-trainerbattle_message_intro = 0x020386B4;
162
-trainerbattle_message_defeat = 0x020386B8;
163
-trainerbattle_message_2 = 0x020386BC;
164
-trainerbattle_message_need_2_poke = 0x020386C0;
165
-trainerbattle_next_scr_cmd = 0x020386C4;
166
-trainerbattle_message_4 = 0x020386C8;
167
-trainerbattle_unknown = 0x020386CC;
168
-
169
-song_play_for_text = 0x080722A0|1;
170
-
171
-item_get_quality = 0x0809A948|1;
172
-item_get_x12 = 0x0809A924|1;
173
-
174
-party_player = 0x02024284;
175
-party_opponent = 0x0202402C;
176
-
177
-pokemon_get_attribute = 0x0803FBE8|1;
178
-pokemon_set_attribute = 0x0804037C|1;
179
-pokemon_get_gender = 0x0803F720|1;
180
-
181
-pokemon_evolution_table = 08259754;
182
-
183
-
184
-battle_status3_bits_pbs = 0x02023DFC;
185
-
186
-battle_bg_table = 0x0824ee34;
187
-custom_battle_elements = 0x0203FE00;
188
-
189
-script_mode_set_stopped = 0x080697FD;
190
-
191
-mplay_table = 0x084A329C;
192
-
193
-m4aSongNumStart = 0x081DD0F5;
194
-MPlayStart_rev01 = 0x081DD859;
195
-MPlayContinue = 0x081DCFF9;
196
-MPlayAllStop = 0x081DD228|1;
197
-
198
-current_map_music_set = 0x08071A74|1;
199
-current_map_music_set_to_zero = 0x08071A44|1;
200
-current_map_music_fadeout = 0x08071AB4|1;
201
-
202
-current_map_block_role_get = 0x08058F78|1;
203
-
204
-current_oe_state = 0x020386E0;
205
-
206
-/*__aeabi_idiv = 0x081E4018|1;
207
-__aeabi_idivmod = 0x081E40F4|1;
208
-__aeabi_uidiv = 0x081E460C|1;
209
-__aeabi_uidivmod = 0x081E4684|1;*/
210
-
211
-__aeabi_idiv = 0x081E3B68|1;
212
-__aeabi_idivmod = 0x081E3B68|1;
213
-__aeabi_uidiv = 0x081E3B68|1;
214
-__aeabi_uidivmod = 0x081E3B68|1;
1
+agbprintf = 0x081E39D8|1;
2
+agbprint_flush = 0x081E3B04|1;
3
+agb_assert = 0x081E3B14|1;
4
+set_callback2 = 0x08000545;
5
+vblank_handler_set = 0x080006F5;
6
+malloc = 0x08002BB0|1;
7
+free = 0x08002BC4|1;
8
+memmove = 0x081E8E60|1;
9
+memset = 0x081E5ED8|1;
10
+memcpy = 0x081E5E78|1;
11
+obj_template_instanciate_forward_search = 0x08006F8D;
12
+gpu_copy_to_vram_by_bgid = 0x08001298|1;
13
+virtual_bg_set_tilemap = 0x08001FA0|1;
14
+virtual_bg_nullify_tilemap = 0x08001FD4|1;
15
+virtual_bg_get_tilemap = 0x08002008|1;
16
+virtual_bg_send_tilemap = 0x080020BC|1;
17
+gpu_init_bgs = 0x08001028|1;
18
+gpu_tile_bg_drop_all_sets = 0x08001618|1;
19
+gpu_bg_vram_setup = 0x08001658|1;
20
+gpu_bg_show = 0x08001320|1;
21
+gpu_bg_hide = 0x0800139C|1;
22
+gpu_sync_bg_visibility_and_mode = 0x080013D0|1;
23
+gpu_pal_upload = 0x08070474|1;
24
+obj_gpu_sprites_upload = 0x08007320|1;
25
+obj_delete_all = 0x8007770|1;
26
+camera_move_and_redraw = 0x0805ACB4|1;
27
+calc_circle = 0x0807EE2C|1;
28
+random = 0x08044EC8|1;
29
+
30
+current_map_block_id_at = 0x08058E48|1;
31
+player_get_pos_to = 0x0805C538|1;
32
+
33
+palette_unfaded_buffer = 0x020371F8;
34
+palette_faded_buffer = 0x020375F8;
35
+current_mapheader = 0x02036DFC;
36
+
37
+script_something = 0x08069AA8|1;
38
+camera_update = 0x0805ABB0|1;
39
+foo_115798 = 0x08115798|1;
40
+foo_5ae28 = 0x0805AE28|1;
41
+foo_6ffbc = 0x0806ffbc|1;
42
+tilemaps_sync = 0x080F67B8|1;
43
+
44
+mapdata_load_palettes_to_gpu = 0x08059AD8|1;
45
+npc_paltag_by_palslot = 0x0805FF34|1;
46
+
47
+oe_read_word = 0x08083550|1;
48
+some_weather_func = 0x0807AA8C|1;
49
+
50
+blockset_load_palette_to_gpu = 0x080599C8|1;
51
+npc_pal_idx_for_given_tag = 0x0805F5A0|1;
52
+gpu_pal_apply = 0x080703EC|1;
53
+tint_palette = 0x08083598|1;
54
+tint_filter = 0x02036E28;
55
+gpu_pal_tags_index_of = 0x080089E8|1;
56
+load_palette_3 = 0x080598CC|1;
57
+lz77u_wram = 0x0800EBB4|1;
58
+
59
+vram_decompress = 0x081E3B6C|1;
60
+pal_decompress_slice_to_faded_and_unfaded = 0x080703A8|1;
61
+obj_gpu_tile_decompress_alloc_tag_and_upload = 0x0800F035;
62
+obj_gpu_pal_alloc_tag_and_apply = 0x08008929;
63
+obj_gpu_tile_free_by_tag = 0x0800874D;
64
+gpu_pal_free_by_tag = 0x08008A31;
65
+obj_delete_and_free_tiles = 0x08007281;
66
+box_zero_flag = 0x0203709C;
67
+task_add_func = 0x0807741D;
68
+lcd_io_set_func = 0x08000A39;
69
+lcd_io_get = 0x08000AC4|1;
70
+flag_decrypt_func = 0x0806E6D1;
71
+var_access = 0x0806E455;
72
+var_get = 0x0806E569;
73
+var_set = 0x0806E585;
74
+flag_check = 0x0806E6D0 | 1;
75
+get_bs_elem_env_index = 0x0800FC2D;
76
+load_battle_screen_elements_1 = 0x0800F261;
77
+npc_states = 0x02036E38;
78
+battlescript_cursor = 0x02023D74;
79
+item_table = 0x0876DD80;
80
+execute_battle_script = 0x0801BC24;
81
+dp_01_prepare_buffer = 0x0800D8B1;
82
+wram_decompress = 0x081E3B70|1;
83
+battle_script_push = 0x08017544|1;
84
+objects = 0x0202063C;
85
+
86
+stored_palettes = 0x0203FF00;
87
+strange_npc_table = 0x02031DEC;
88
+
89
+fade_screen = 0x08070589;
90
+fade_update = 0x080704D1;
91
+
92
+callback_overworld = 0x080568C5;
93
+task_exec = 0x08077579;
94
+objc_exec = 0x08006B5D;
95
+obj_sync = 0x08006BA9;
96
+
97
+flag_clear = 0x0806E6A8|1;
98
+/*flag_set = 0x0806E680|1;*/
99
+
100
+divide = 0x081E4018;
101
+
102
+get_side_from_bank = 0x080751C4|1;
103
+prepare_setattributes_in_battle = 0x0800DFF0|1;
104
+mark_buffer_bank_for_execution = 0x8017248|1;
105
+
106
+decompression_buffer = 0x0201C000;
107
+superstate = 0x030030F0;
108
+
109
+fade_controller = 0x02037AB8;
110
+
111
+npc_states = 0x02036E38;
112
+
113
+sav_one = 0x03005008;
114
+oe_exec = 0x08083444|1;
115
+
116
+weather_turns = 0x02023F48;
117
+
118
+battle_call_bc_move_exec = 0x0801BBE4|1;
119
+battle_preparation_phase = 0x02023E82;
120
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+__aeabi_uidivmod = 0x081E4684|1;*/
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+__aeabi_uidivmod = 0x081E3B68|1;

+ 0
- 6
build/.gitignore View File

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-*.gba
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-*.sym
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-*.bak
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-*.sav
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-*.sgm
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-*.png

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data/item/item_gfx.S View File

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data/item/item_gfx.s
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View File


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-m_effect_table:
7
-	@.word bs_test           @for unit tests
8
-        @.word bs_power_trick    @for testing
9
-        .word 0x081D6900 @0
10
-	.word 0x081D696D @1
11
-	.word 0x081D69DC @2
12
-	.word 0x081D69E7 @3
13
-	.word 0x081D6A55 @4
14
-	.word 0x081D6A60 @5
15
-	.word 0x081D6A6B @6
16
-	.word 0x081D6A76 @7
17
-	.word 0x081D6AF6 @8
18
-	.word 0x081D6B5F @9
19
-	.word bs_hone_claws @10
20
-	.word 0x081D6B82 @11
21
-	.word 0x081D6900 @12
22
-	.word 0x081D6B8D @13
23
-	.word 0x081D6900 @14
24
-	.word 0x081D6900 @15
25
-	.word 0x081D6B98 @16
26
-	.word 0x081D6900 @17
27
-	.word 0x081D6BE1 @18
28
-	.word 0x081D6BEC @19
29
-	.word 0x081D6BF7 @20
30
-	.word 0x081D6900 @21
31
-	.word 0x081D6900 @22
32
-	.word 0x081D6C02 @23
33
-	.word bs_defog   @24    Also used for sweet scent
34
-	.word 0x081D6C72 @25
35
-	.word 0x081D6C83 @26
36
-	.word 0x081D6C97 @27
37
-	.word 0x081D6CB1 @28
38
-	.word 0x081D6CD9 @29
39
-	.word 0x081D6D9D @30
40
-	.word script_fang_flinch @31 (FLINCH + FIRE/ICE/THUNDER FANG FANG)
41
-	.word bs_roost @32
42
-	.word 0x081D6DE0 @33
43
-	.word 0x081D6E69 @34
44
-	.word 0x081D6E74 @35
45
-	.word 0x081D6E7D @36
46
-	.word 0x081D6E88 @37
47
-	.word 0x081D6ED0 @38
48
-	.word 0x081D6F01 @39
49
-	.word 0x081D6F82 @40
50
-	.word 0x081D6F99 @41
51
-	.word 0x081D6FC8 @42
52
-	.word 0x081D6900 @43
53
-	.word 0x081D6FF9 @44
54
-	.word 0x081D7011 @45
55
-	.word 0x081D7062 @46
56
-	.word 0x081D7075 @47
57
-	.word 0x081D7092 @48
58
-	.word 0x081D70AB @49
59
-	.word 0x081D70F8 @50
60
-	.word 0x081D7103 @51
61
-	.word 0x081D710E @52
62
-	.word 0x081D7119 @53
63
-	.word 0x081D7124 @54
64
-	.word 0x081D6900 @55
65
-	.word 0x081D6900 @56
66
-	.word 0x081D712F @57
67
-	.word 0x081D7142 @58
68
-	.word 0x081D714D @59
69
-	.word 0x081D7158 @60
70
-	.word 0x081D6900 @61
71
-	.word 0x081D7163 @62
72
-	.word 0x081D6900 @63
73
-	.word 0x081D6900 @64
74
-	.word 0x081D716E @65
75
-	.word 0x081D7181 @66
76
-	.word 0x081D71E2 @67
77
-	.word 0x081D725F @68
78
-	.word bs_lower_def_moves @69
79
-	.word 0x081D7275 @70
80
-	.word 0x081D7280 @71
81
-	.word 0x081D728B @72
82
-	.word 0x081D7296 @73
83
-	.word 0x081D6900 @74
84
-	.word 0x081D72A1 @75
85
-	.word 0x081D72C9 @76
86
-	.word 0x081D72D4 @77
87
-	.word 0x081D6900 @78
88
-	.word 0x081D72EC @79
89
-	.word 0x081D732F @80
90
-	.word 0x081D734D @81
91
-	.word 0x081D7374 @82
92
-	.word 0x081D739A @83
93
-	.word 0x081D73AE @84
94
-	.word 0x081D73D5 @85
95
-	.word 0x081D73E7 @86
96
-	.word 0x081D7403 @87
97
-	.word 0x081D741B @88
98
-	.word bs_metal_burst_counter @89 COUNTER and METAL_BURST in one script for AI purposes
99
-	.word 0x081D7449 @90
100
-	.word 0x081D7465 @91
101
-	.word 0x081D749C @92
102
-	.word 0x081D74D6 @93
103
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104
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105
-	.word 0x081D6900 @96
106
-	.word 0x081D752C @97
107
-	.word 0x081D756E @98
108
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109
-	.word 0x081D7585 @100
110
-	.word 0x081D6900 @101
111
-	.word 0x081D75A1 @102
112
-	.word 0x081D6900 @103
113
-	.word 0x081D75E6 @104
114
-	.word 0x081D76C9 @105
115
-	.word 0x081D76D4 @106
116
-	.word 0x081D7706 @107
117
-	.word 0x081D7740 @108
118
-	.word 0x081D774D @109
119
-	.word 0x081D6900 @110
120
-	.word 0x081D7816 @111
121
-	.word hazards_script @112 (Spikes, Toxic Spikes, Stealth Rock, Sticky Web)
122
-	.word 0x081D783E @113
123
-	.word 0x081D7856 @114
124
-	.word 0x081D7897 @115
125
-	.word 0x081D7816 @116
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-	.word 0x081D78A0 @117
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131
-	.word 0x081D7962 @122
132
-	.word 0x081D7954 @123
133
-	.word 0x081D796E @124
134
-	.word bs_flare_blitz @125   also used for flame wheel, scald, steam eruption
135
-	.word 0x081D7982 @126
136
-	.word bs_uturn_btpass @127 (uturn, volt switch, baton pass)
137
-	.word 0x081D6900 @128
138
-	.word 0x081D79C2 @129
139
-	.word 0x081D79CD @130
140
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142
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143
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144
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145
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146
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149
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163
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164
-	.word 0x081D7CE1 @155
165
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166
-	.word 0x081D7DAE @157
167
-	.word 0x081D7DDF @158
168
-	.word 0x081D7E16 @159
169
-	.word 0x081D7E36 @160
170
-	.word 0x081D7E49 @161
171
-	.word 0x081D7E8B @162
172
-	.word 0x081D6900 @163
173
-	.word 0x081D7EA8 @164
174
-	.word 0x081D7EB1 @165
175
-	.word 0x081D7ECD @166
176
-	.word 0x081D7F2B @167
177
-	.word 0x081D7F9F @168
178
-	.word 0x081D8042 @169
179
-	.word 0x081D805C @170
180
-	.word 0x081D806E @171
181
-	.word 0x081D8098 @172
182
-	.word 0x081D80A9 @173
183
-	.word 0x081D80B6 @174
184
-	.word 0x081D80C7 @175
185
-	.word 0x081D80E3 @176
186
-	.word 0x081D80F8 @177
187
-	.word bs_change_ability  @178       used for role play, skill swap, worry seed, simple beam and entrainment
188
-	.word 0x081D8142 @179
189
-	.word 0x081D8152 @180
190
-	.word 0x081D8169 @181
191
-	.word 0x081D817E @182
192
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193
-	.word 0x081D819E @184
194
-	.word 0x081D81B3 @185
195
-	.word 0x081D81B9 @186
196
-	.word 0x081D820A @187
197
-	.word 0x081D8263 @188
198
-	.word 0x081D826E @189
199
-	.word 0x081D82A9 @190
200
-	.word 0x081D82AF @191   THIS IS AN UNUSED EFFECT
201
-	.word 0x081D82CB @192
202
-	.word 0x081D82E0 @193
203
-	.word 0x081D82F7 @194
204
-	.word 0x081D830C @195
205
-	.word 0x081D8324 @196
206
-	.word 0x081D8334 @197
207
-	.word 0x081D833A @198
208
-	.word 0x081D8345 @199
209
-	.word 0x081D6A55 @200
210
-	.word 0x081D83F3 @201
211
-	.word 0x081D840A @202
212
-	.word 0x081D8415 @203
213
-	.word 0x081D841B @204
214
-	.word 0x081D8426 @205
215
-	.word 0x081D84AD @206
216
-	.word 0x081D8511 @207
217
-	.word 0x081D851F @208
218
-	.word 0x081D69DC @209
219
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220
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221
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222
-	.word 0x081D865F @213
223
-        .word bs_bride   @214
224
-        .word bs_tailwind@215
225
-        .word bs_feint              @216
226
-        .word bs_close_combat       @217
227
-        .word bs_pay_back           @218
228
-        .word bs_assurance          @219
229
-        .word bs_crush_grip_like    @220
230
-        .word bs_power_trick        @221
231
-        .word bs_lucky_chant        @222
232
-        .word bs_gastro_acid        @223
233
-        .word bs_swap_moves         @224
234
-        .word bs_punishment         @225
235
-
236
-        .word bs_change_ability     @226        THIS IS AN UNUSED EFFECT
237
-
238
-        .word bs_magnet_rise        @227
239
-        .word bs_rooms              @228
240
-        .word bs_healing_wish       @229
241
-        .word bs_split_status       @230
242
-        .word bs_venoshock          @231

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- 242
data/moves/effect_table.s View File

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-m_effect_table:
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-	@.word bs_test           @for unit tests
8
-        @.word bs_power_trick    @for testing
9
-        .word 0x081D6900 @0
10
-	.word 0x081D696D @1
11
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12
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13
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14
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15
-	.word 0x081D6A6B @6
16
-	.word 0x081D6A76 @7
17
-	.word 0x081D6AF6 @8
18
-	.word 0x081D6B5F @9
19
-	.word bs_hone_claws @10
20
-	.word 0x081D6B82 @11
21
-	.word 0x081D6900 @12
22
-	.word 0x081D6B8D @13
23
-	.word 0x081D6900 @14
24
-	.word 0x081D6900 @15
25
-	.word 0x081D6B98 @16
26
-	.word 0x081D6900 @17
27
-	.word 0x081D6BE1 @18
28
-	.word 0x081D6BEC @19
29
-	.word 0x081D6BF7 @20
30
-	.word 0x081D6900 @21
31
-	.word 0x081D6900 @22
32
-	.word 0x081D6C02 @23
33
-	.word bs_defog   @24    Also used for sweet scent
34
-	.word 0x081D6C72 @25
35
-	.word 0x081D6C83 @26
36
-	.word 0x081D6C97 @27
37
-	.word 0x081D6CB1 @28
38
-	.word 0x081D6CD9 @29
39
-	.word 0x081D6D9D @30
40
-	.word script_fang_flinch @31 (FLINCH + FIRE/ICE/THUNDER FANG FANG)
41
-	.word bs_roost @32
42
-	.word 0x081D6DE0 @33
43
-	.word 0x081D6E69 @34
44
-	.word 0x081D6E74 @35
45
-	.word 0x081D6E7D @36
46
-	.word 0x081D6E88 @37
47
-	.word 0x081D6ED0 @38
48
-	.word 0x081D6F01 @39
49
-	.word 0x081D6F82 @40
50
-	.word 0x081D6F99 @41
51
-	.word 0x081D6FC8 @42
52
-	.word 0x081D6900 @43
53
-	.word 0x081D6FF9 @44
54
-	.word 0x081D7011 @45
55
-	.word 0x081D7062 @46
56
-	.word 0x081D7075 @47
57
-	.word 0x081D7092 @48
58
-	.word 0x081D70AB @49
59
-	.word 0x081D70F8 @50
60
-	.word 0x081D7103 @51
61
-	.word 0x081D710E @52
62
-	.word 0x081D7119 @53
63
-	.word 0x081D7124 @54
64
-	.word 0x081D6900 @55
65
-	.word 0x081D6900 @56
66
-	.word 0x081D712F @57
67
-	.word 0x081D7142 @58
68
-	.word 0x081D714D @59
69
-	.word 0x081D7158 @60
70
-	.word 0x081D6900 @61
71
-	.word 0x081D7163 @62
72
-	.word 0x081D6900 @63
73
-	.word 0x081D6900 @64
74
-	.word 0x081D716E @65
75
-	.word 0x081D7181 @66
76
-	.word 0x081D71E2 @67
77
-	.word 0x081D725F @68
78
-	.word bs_lower_def_moves @69
79
-	.word 0x081D7275 @70
80
-	.word 0x081D7280 @71
81
-	.word 0x081D728B @72
82
-	.word 0x081D7296 @73
83
-	.word 0x081D6900 @74
84
-	.word 0x081D72A1 @75
85
-	.word 0x081D72C9 @76
86
-	.word 0x081D72D4 @77
87
-	.word 0x081D6900 @78
88
-	.word 0x081D72EC @79
89
-	.word 0x081D732F @80
90
-	.word 0x081D734D @81
91
-	.word 0x081D7374 @82
92
-	.word 0x081D739A @83
93
-	.word 0x081D73AE @84
94
-	.word 0x081D73D5 @85
95
-	.word 0x081D73E7 @86
96
-	.word 0x081D7403 @87
97
-	.word 0x081D741B @88
98
-	.word bs_metal_burst_counter @89 COUNTER and METAL_BURST in one script for AI purposes
99
-	.word 0x081D7449 @90
100
-	.word 0x081D7465 @91
101
-	.word 0x081D749C @92
102
-	.word 0x081D74D6 @93
103
-	.word 0x081D74EB @94
104
-	.word 0x081D750D @95
105
-	.word 0x081D6900 @96
106
-	.word 0x081D752C @97
107
-	.word 0x081D756E @98
108
-	.word 0x081D757F @99
109
-	.word 0x081D7585 @100
110
-	.word 0x081D6900 @101
111
-	.word 0x081D75A1 @102
112
-	.word 0x081D6900 @103
113
-	.word 0x081D75E6 @104
114
-	.word 0x081D76C9 @105
115
-	.word 0x081D76D4 @106
116
-	.word 0x081D7706 @107
117
-	.word 0x081D7740 @108
118
-	.word 0x081D774D @109
119
-	.word 0x081D6900 @110
120
-	.word 0x081D7816 @111
121
-	.word hazards_script @112 (Spikes, Toxic Spikes, Stealth Rock, Sticky Web)
122
-	.word 0x081D783E @113
123
-	.word 0x081D7856 @114
124
-	.word 0x081D7897 @115
125
-	.word 0x081D7816 @116
126
-	.word 0x081D78A0 @117
127
-	.word 0x081D78BB @118
128
-	.word 0x081D7919 @119
129
-	.word 0x081D7938 @120
130
-	.word 0x081D7954 @121
131
-	.word 0x081D7962 @122
132
-	.word 0x081D7954 @123
133
-	.word 0x081D796E @124
134
-	.word bs_flare_blitz @125   also used for flame wheel, scald, steam eruption
135
-	.word 0x081D7982 @126
136
-	.word bs_uturn_btpass @127 (uturn, volt switch, baton pass)
137
-	.word 0x081D6900 @128
138
-	.word 0x081D79C2 @129
139
-	.word 0x081D79CD @130
140
-	.word 0x081D6900 @131
141
-	.word 0x081D79FC @132
142
-	.word 0x081D79FC @133
143
-	.word 0x081D79FC @134
144
-	.word 0x081D7A09 @135
145
-	.word 0x081D7A10 @136
146
-	.word 0x081D7A28 @137
147
-	.word 0x081D7A31 @138
148
-	.word 0x081D7A3C @139
149
-	.word 0x081D7A47 @140
150
-	.word 0x081D6900 @141
151
-	.word 0x081D7A52 @142
152
-	.word 0x081D7A74 @143
153
-	.word 0x081D7A89 @144
154
-	.word 0x081D7A9F @145
155
-	.word 0x081D7AEE @146
156
-	.word 0x081D7B13 @147
157
-	.word 0x081D7B97 @148
158
-	.word 0x081D7BAE @149
159
-	.word 0x081D7BCD @150
160
-	.word 0x081D7BE3 @151
161
-	.word 0x081D7C39 @152
162
-	.word 0x081D7C4D @153
163
-	.word 0x081D7C8A @154
164
-	.word 0x081D7CE1 @155
165
-	.word 0x081D7D8C @156
166
-	.word 0x081D7DAE @157
167
-	.word 0x081D7DDF @158
168
-	.word 0x081D7E16 @159
169
-	.word 0x081D7E36 @160
170
-	.word 0x081D7E49 @161
171
-	.word 0x081D7E8B @162
172
-	.word 0x081D6900 @163
173
-	.word 0x081D7EA8 @164
174
-	.word 0x081D7EB1 @165
175
-	.word 0x081D7ECD @166
176
-	.word 0x081D7F2B @167
177
-	.word 0x081D7F9F @168
178
-	.word 0x081D8042 @169
179
-	.word 0x081D805C @170
180
-	.word 0x081D806E @171
181
-	.word 0x081D8098 @172
182
-	.word 0x081D80A9 @173
183
-	.word 0x081D80B6 @174
184
-	.word 0x081D80C7 @175
185
-	.word 0x081D80E3 @176
186
-	.word 0x081D80F8 @177
187
-	.word bs_change_ability  @178       used for role play, skill swap, worry seed, simple beam and entrainment
188
-	.word 0x081D8142 @179
189
-	.word 0x081D8152 @180
190
-	.word 0x081D8169 @181
191
-	.word 0x081D817E @182
192
-	.word 0x081D8189 @183
193
-	.word 0x081D819E @184
194
-	.word 0x081D81B3 @185
195
-	.word 0x081D81B9 @186
196
-	.word 0x081D820A @187
197
-	.word 0x081D8263 @188
198
-	.word 0x081D826E @189
199
-	.word 0x081D82A9 @190
200
-	.word 0x081D82AF @191   THIS IS AN UNUSED EFFECT
201
-	.word 0x081D82CB @192
202
-	.word 0x081D82E0 @193
203
-	.word 0x081D82F7 @194
204
-	.word 0x081D830C @195
205
-	.word 0x081D8324 @196
206
-	.word 0x081D8334 @197
207
-	.word 0x081D833A @198
208
-	.word 0x081D8345 @199
209
-	.word 0x081D6A55 @200
210
-	.word 0x081D83F3 @201
211
-	.word 0x081D840A @202
212
-	.word 0x081D8415 @203
213
-	.word 0x081D841B @204
214
-	.word 0x081D8426 @205
215
-	.word 0x081D84AD @206
216
-	.word 0x081D8511 @207
217
-	.word 0x081D851F @208
218
-	.word 0x081D69DC @209
219
-	.word 0x081D83F3 @210
220
-	.word 0x081D8583 @211
221
-	.word 0x081D85FB @212
222
-	.word 0x081D865F @213
223
-        .word bs_bride   @214
224
-        .word bs_tailwind@215
225
-        .word bs_feint              @216
226
-        .word bs_close_combat       @217
227
-        .word bs_pay_back           @218
228
-        .word bs_assurance          @219
229
-        .word bs_crush_grip_like    @220
230
-        .word bs_power_trick        @221
231
-        .word bs_lucky_chant        @222
232
-        .word bs_gastro_acid        @223
233
-        .word bs_swap_moves         @224
234
-        .word bs_punishment         @225
235
-
236
-        .word bs_change_ability     @226        THIS IS AN UNUSED EFFECT
237
-
238
-        .word bs_magnet_rise        @227
239
-        .word bs_rooms              @228
240
-        .word bs_healing_wish       @229
241
-        .word bs_split_status       @230
242
-        .word bs_venoshock          @231
1
+.align 2
2
+.text
3
+.thumb
4
+
5
+.global m_effect_table
6
+m_effect_table:
7
+	@.word bs_test           @for unit tests
8
+        @.word bs_power_trick    @for testing
9
+        .word 0x081D6900 @0
10
+	.word 0x081D696D @1
11
+	.word 0x081D69DC @2
12
+	.word 0x081D69E7 @3
13
+	.word 0x081D6A55 @4
14
+	.word 0x081D6A60 @5
15
+	.word 0x081D6A6B @6
16
+	.word 0x081D6A76 @7
17
+	.word 0x081D6AF6 @8
18
+	.word 0x081D6B5F @9
19
+	.word bs_hone_claws @10
20
+	.word 0x081D6B82 @11
21
+	.word 0x081D6900 @12
22
+	.word 0x081D6B8D @13
23
+	.word 0x081D6900 @14
24
+	.word 0x081D6900 @15
25
+	.word 0x081D6B98 @16
26
+	.word 0x081D6900 @17
27
+	.word 0x081D6BE1 @18
28
+	.word 0x081D6BEC @19
29
+	.word 0x081D6BF7 @20
30
+	.word 0x081D6900 @21
31
+	.word 0x081D6900 @22
32
+	.word 0x081D6C02 @23
33
+	.word bs_defog   @24    Also used for sweet scent
34
+	.word 0x081D6C72 @25
35
+	.word 0x081D6C83 @26
36
+	.word 0x081D6C97 @27
37
+	.word 0x081D6CB1 @28
38
+	.word 0x081D6CD9 @29
39
+	.word 0x081D6D9D @30
40
+	.word script_fang_flinch @31 (FLINCH + FIRE/ICE/THUNDER FANG FANG)
41
+	.word bs_roost @32
42
+	.word 0x081D6DE0 @33
43
+	.word 0x081D6E69 @34
44
+	.word 0x081D6E74 @35
45
+	.word 0x081D6E7D @36
46
+	.word 0x081D6E88 @37
47
+	.word 0x081D6ED0 @38
48
+	.word 0x081D6F01 @39
49
+	.word 0x081D6F82 @40
50
+	.word 0x081D6F99 @41
51
+	.word 0x081D6FC8 @42
52
+	.word 0x081D6900 @43
53
+	.word 0x081D6FF9 @44
54
+	.word 0x081D7011 @45
55
+	.word 0x081D7062 @46
56
+	.word 0x081D7075 @47
57
+	.word 0x081D7092 @48
58
+	.word 0x081D70AB @49
59
+	.word 0x081D70F8 @50
60
+	.word 0x081D7103 @51
61
+	.word 0x081D710E @52
62
+	.word 0x081D7119 @53
63
+	.word 0x081D7124 @54
64
+	.word 0x081D6900 @55
65
+	.word 0x081D6900 @56
66
+	.word 0x081D712F @57
67
+	.word 0x081D7142 @58
68
+	.word 0x081D714D @59
69
+	.word 0x081D7158 @60
70
+	.word 0x081D6900 @61
71
+	.word 0x081D7163 @62
72
+	.word 0x081D6900 @63
73
+	.word 0x081D6900 @64
74
+	.word 0x081D716E @65
75
+	.word 0x081D7181 @66
76
+	.word 0x081D71E2 @67
77
+	.word 0x081D725F @68
78
+	.word bs_lower_def_moves @69
79
+	.word 0x081D7275 @70
80
+	.word 0x081D7280 @71
81
+	.word 0x081D728B @72
82
+	.word 0x081D7296 @73
83
+	.word 0x081D6900 @74
84
+	.word 0x081D72A1 @75
85
+	.word 0x081D72C9 @76
86
+	.word 0x081D72D4 @77
87
+	.word 0x081D6900 @78
88
+	.word 0x081D72EC @79
89
+	.word 0x081D732F @80
90
+	.word 0x081D734D @81
91
+	.word 0x081D7374 @82
92
+	.word 0x081D739A @83
93
+	.word 0x081D73AE @84
94
+	.word 0x081D73D5 @85
95
+	.word 0x081D73E7 @86
96
+	.word 0x081D7403 @87
97
+	.word 0x081D741B @88
98
+	.word bs_metal_burst_counter @89 COUNTER and METAL_BURST in one script for AI purposes
99
+	.word 0x081D7449 @90
100
+	.word 0x081D7465 @91
101
+	.word 0x081D749C @92
102
+	.word 0x081D74D6 @93
103
+	.word 0x081D74EB @94
104
+	.word 0x081D750D @95
105
+	.word 0x081D6900 @96
106
+	.word 0x081D752C @97
107
+	.word 0x081D756E @98
108
+	.word 0x081D757F @99
109
+	.word 0x081D7585 @100
110
+	.word 0x081D6900 @101
111
+	.word 0x081D75A1 @102
112
+	.word 0x081D6900 @103
113
+	.word 0x081D75E6 @104
114
+	.word 0x081D76C9 @105
115
+	.word 0x081D76D4 @106
116
+	.word 0x081D7706 @107
117
+	.word 0x081D7740 @108
118
+	.word 0x081D774D @109
119
+	.word 0x081D6900 @110
120
+	.word 0x081D7816 @111
121
+	.word hazards_script @112 (Spikes, Toxic Spikes, Stealth Rock, Sticky Web)
122
+	.word 0x081D783E @113
123
+	.word 0x081D7856 @114
124
+	.word 0x081D7897 @115
125
+	.word 0x081D7816 @116
126
+	.word 0x081D78A0 @117
127
+	.word 0x081D78BB @118
128
+	.word 0x081D7919 @119
129
+	.word 0x081D7938 @120
130
+	.word 0x081D7954 @121
131
+	.word 0x081D7962 @122
132
+	.word 0x081D7954 @123
133
+	.word 0x081D796E @124
134
+	.word bs_flare_blitz @125   also used for flame wheel, scald, steam eruption
135
+	.word 0x081D7982 @126
136
+	.word bs_uturn_btpass @127 (uturn, volt switch, baton pass)
137
+	.word 0x081D6900 @128
138
+	.word 0x081D79C2 @129
139
+	.word 0x081D79CD @130
140
+	.word 0x081D6900 @131
141
+	.word 0x081D79FC @132
142
+	.word 0x081D79FC @133
143
+	.word 0x081D79FC @134
144
+	.word 0x081D7A09 @135
145
+	.word 0x081D7A10 @136
146
+	.word 0x081D7A28 @137
147
+	.word 0x081D7A31 @138
148
+	.word 0x081D7A3C @139
149
+	.word 0x081D7A47 @140
150
+	.word 0x081D6900 @141
151
+	.word 0x081D7A52 @142
152
+	.word 0x081D7A74 @143
153
+	.word 0x081D7A89 @144
154
+	.word 0x081D7A9F @145
155
+	.word 0x081D7AEE @146
156
+	.word 0x081D7B13 @147
157
+	.word 0x081D7B97 @148
158
+	.word 0x081D7BAE @149
159
+	.word 0x081D7BCD @150
160
+	.word 0x081D7BE3 @151
161
+	.word 0x081D7C39 @152
162
+	.word 0x081D7C4D @153
163
+	.word 0x081D7C8A @154
164
+	.word 0x081D7CE1 @155
165
+	.word 0x081D7D8C @156
166
+	.word 0x081D7DAE @157
167
+	.word 0x081D7DDF @158
168
+	.word 0x081D7E16 @159
169
+	.word 0x081D7E36 @160
170
+	.word 0x081D7E49 @161
171
+	.word 0x081D7E8B @162
172
+	.word 0x081D6900 @163
173
+	.word 0x081D7EA8 @164
174
+	.word 0x081D7EB1 @165
175
+	.word 0x081D7ECD @166
176
+	.word 0x081D7F2B @167
177
+	.word 0x081D7F9F @168
178
+	.word 0x081D8042 @169
179
+	.word 0x081D805C @170
180
+	.word 0x081D806E @171
181
+	.word 0x081D8098 @172
182
+	.word 0x081D80A9 @173
183
+	.word 0x081D80B6 @174
184
+	.word 0x081D80C7 @175
185
+	.word 0x081D80E3 @176
186
+	.word 0x081D80F8 @177
187
+	.word bs_change_ability  @178       used for role play, skill swap, worry seed, simple beam and entrainment
188
+	.word 0x081D8142 @179
189
+	.word 0x081D8152 @180
190
+	.word 0x081D8169 @181
191
+	.word 0x081D817E @182
192
+	.word 0x081D8189 @183
193
+	.word 0x081D819E @184
194
+	.word 0x081D81B3 @185
195
+	.word 0x081D81B9 @186
196
+	.word 0x081D820A @187
197
+	.word 0x081D8263 @188
198
+	.word 0x081D826E @189
199
+	.word 0x081D82A9 @190
200
+	.word 0x081D82AF @191   THIS IS AN UNUSED EFFECT
201
+	.word 0x081D82CB @192
202
+	.word 0x081D82E0 @193
203
+	.word 0x081D82F7 @194
204
+	.word 0x081D830C @195
205
+	.word 0x081D8324 @196
206
+	.word 0x081D8334 @197
207
+	.word 0x081D833A @198
208
+	.word 0x081D8345 @199
209
+	.word 0x081D6A55 @200
210
+	.word 0x081D83F3 @201
211
+	.word 0x081D840A @202
212
+	.word 0x081D8415 @203
213
+	.word 0x081D841B @204
214
+	.word 0x081D8426 @205
215
+	.word 0x081D84AD @206
216
+	.word 0x081D8511 @207
217
+	.word 0x081D851F @208
218
+	.word 0x081D69DC @209
219
+	.word 0x081D83F3 @210
220
+	.word 0x081D8583 @211
221
+	.word 0x081D85FB @212
222
+	.word 0x081D865F @213
223
+        .word bs_bride   @214
224
+        .word bs_tailwind@215
225
+        .word bs_feint              @216
226
+        .word bs_close_combat       @217
227
+        .word bs_pay_back           @218
228
+        .word bs_assurance          @219
229
+        .word bs_crush_grip_like    @220
230
+        .word bs_power_trick        @221
231
+        .word bs_lucky_chant        @222
232
+        .word bs_gastro_acid        @223
233
+        .word bs_swap_moves         @224
234
+        .word bs_punishment         @225
235
+
236
+        .word bs_change_ability     @226        THIS IS AN UNUSED EFFECT
237
+
238
+        .word bs_magnet_rise        @227
239
+        .word bs_rooms              @228
240
+        .word bs_healing_wish       @229
241
+        .word bs_split_status       @230
242
+        .word bs_venoshock          @231

+ 0
- 688
data/moves/move_data.S View File

1
-.align 4
2
-.text
3
-.thumb
4
-
5
-#define NONE    0
6
-
7
-.global move_table
8
-move_table:
9
-
10
-@Move			DATA		.BYTE		EFFECT		DMG		TYPE		ACCUR		PP		EF_ACC		TARGET		PRIO		FLAGS		AGR_1		SPLIT		AGR_2
11
-/*Nichts*/		move_data_0:	.byte		0,		0,		0,		0,		0,		0,		0,		0,		0,		0,		0,		0
12
-/*Pfund*/		move_data_1:	.byte		0,		40,		0,		100,		35,		0,		0,		0,		51,		0,		0,		0
13
-/*Karateschlag*/	move_data_2:	.byte		43,		50,		1,		100,		25,		0,		0,		0,		51,		0,		0,		0
14
-/*Duplexhieb*/		move_data_3:	.byte		29,		15,		0,		85,		10,		0,		0,		0,		51,		0,		0,		0
15
-/*Kometenhieb*/		move_data_4:	.byte		29,		18,		0,		85,		15,		0,		0,		0,		51,		0,		0,		0
16
-/*Megahieb*/		move_data_5:	.byte		0,		80,		0,		85,		20,		0,		0,		0,		51,		0,		0,		0
17
-/*Zahltag*/		move_data_6:	.byte		34,		40,		0,		100,		20,		100,		0,		0,		50,		0,		0,		0
18
-/*Feuerschlag*/		move_data_7:	.byte		4,		75,		10,		100,		15,		10,		0,		0,		19,		0,		0,		0
19
-/*Eishieb*/		move_data_8:	.byte		5,		75,		15,		100,		15,		10,		0,		0,		19,		0,		0,		0
20
-/*Donnerschlag*/	move_data_9:	.byte		6,		75,		13,		100,		15,		10,		0,		0,		19,		0,		0,		0
21
-/*Kratzer*/		move_data_10:	.byte		0,		40,		0,		100,		35,		0,		0,		0,		51,		0,		0,		0
22
-/*Klammer*/		move_data_11:	.byte		0,		55,		0,		100,		30,		0,		0,		0,		51,		0,		0,		0
23
-/*Guillotine*/		move_data_12:	.byte		38,		1,		0,		30,		5,		0,		0,		0,		19,		0,		0,		0
24
-/*Klingensturm*/	move_data_13:	.byte		39,		80,		0,		100,		10,		0,		8,		0,		50,		0,		1,		0
25
-/*Schwerttanz*/		move_data_14:	.byte		50,		0,		0,		0,		20,		0,		16,		0,		4,		0,		2,		0
26
-/*Zerschneider*/	move_data_15:	.byte		0,		50,		0,		95,		30,		0,		0,		0,		51,		0,		0,		0
27
-/*Windstoss*/		move_data_16:	.byte		149,		40,		2,		100,		35,		0,		0,		0,		50,		0,		1,		0
28
-/*Fluegelschlag*/	move_data_17:	.byte		0,		60,		2,		100,		35,		0,		0,		0,		51,		0,		0,		0
29
-/*Wirbelwind*/		move_data_18:	.byte		28,		0,		0,		0,		20,		0,		0,		250,		24,		0,		2,		0
30
-/*Fliegen*/		move_data_19:	.byte		155,		90,		2,		95,		15,		0,		0,		0,		51,		0,		0,		0
31
-/*Klammergriff*/	move_data_20:	.byte		42,		15,		0,		85,		20,		100,		0,		0,		51,		0,		0,		0
32
-/*Slam*/		move_data_21:	.byte		0,		80,		0,		75,		20,		0,		0,		0,		51,		0,		0,		0
33
-/*Rankenhieb*/		move_data_22:	.byte		0,		45,		12,		100,		25,		0,		0,		0,		51,		0,		0,		0
34
-/*Stampfer*/		move_data_23:	.byte		150,		65,		0,		100,		20,		30,		0,		0,		19,		0,		0,		0
35
-/*Doppelkick*/		move_data_24:	.byte		44,		30,		1,		100,		30,		0,		0,		0,		51,		0,		0,		0
36
-/*Megakick*/		move_data_25:	.byte		0,		120,		0,		75,		5,		0,		0,		0,		51,		0,		0,		0
37
-/*Sprungkick*/		move_data_26:	.byte		45,		100,		1,		95,		10,		0,		0,		0,		51,		0,		0,		0
38
-/*Fegekick*/		move_data_27:	.byte		31,		60,		1,		85,		15,		30,		0,		0,		51,		0,		0,		0
39
-/*Sandwirbel*/		move_data_28:	.byte		23,		0,		4,		100,		15,		0,		0,		0,		26,		0,		2,		0
40
-/*Kopfnuss*/		move_data_29:	.byte		31,		70,		0,		100,		15,		30,		0,		0,		51,		0,		0,		0
41
-/*Hornattacke*/		move_data_30:	.byte		0,		65,		0,		100,		25,		0,		0,		0,		51,		0,		0,		0
42
-/*Furienschlag*/	move_data_31:	.byte		29,		15,		0,		85,		20,		0,		0,		0,		51,		0,		0,		0
43
-/*Hornbohrer*/		move_data_32:	.byte		38,		1,		0,		30,		5,		0,		0,		0,		19,		0,		0,		0
44
-/*Tackle*/		move_data_33:	.byte		0,		50,		0,		100,		35,		0,		0,		0,		51,		0,		0,		0
45
-/*Bodyslam*/		move_data_34:	.byte		6,		85,		0,		100,		15,		30,		0,		0,		19,		0,		0,		0
46
-/*Wickel*/		move_data_35:	.byte		42,		15,		0,		90,		20,		100,		0,		0,		51,		0,		0,		0
47
-/*Bodycheck*/		move_data_36:	.byte		48,		90,		0,		85,		20,		0,		0,		0,		51,		0,		0,		0
48
-/*Fuchtler*/		move_data_37:	.byte		27,		120,		0,		100,		10,		100,		0,		0,		51,		0,		0,		0
49
-/*Risikotackle*/	move_data_38:	.byte		198,		120,		0,		100,		15,		0,		0,		0,		51,		0,		0,		0
50
-/*Rutenschlag*/		move_data_39:	.byte		19,		0,		0,		100,		30,		0,		8,		0,		58,		0,		2,		0
51
-/*Giftstachel*/		move_data_40:	.byte		2,		15,		3,		100,		35,		30,		0,		0,		50,		0,		0,		0
52
-/*Duonadel*/		move_data_41:	.byte		77,		25,		6,		100,		20,		20,		0,		0,		18,		0,		0,		0
53
-/*Nadelrakete*/		move_data_42:	.byte		29,		25,		6,		95,		20,		0,		0,		0,		50,		0,		0,		0
54
-/*Silberblick*/		move_data_43:	.byte		19,		0,		0,		100,		30,		0,		8,		0,		26,		0,		2,		0
55
-/*Biss*/		move_data_44:	.byte		31,		60,		17,		100,		25,		30,		0,		0,		18,		0,		0,		0
56
-/*Heuler*/		move_data_45:	.byte		18,		0,		0,		100,		40,		0,		8,		0,		26,		0,		2,		0
57
-/*Brueller*/		move_data_46:	.byte		28,		0,		0,		0,		20,		0,		0,		250,		24,		0,		2,		0
58
-/*Gesang*/		move_data_47:	.byte		1,		0,		0,		55,		15,		0,		0,		0,		26,		0,		2,		0
59
-/*Superschall*/		move_data_48:	.byte		49,		0,		0,		55,		20,		0,		0,		0,		26,		0,		2,		0
60
-/*Ultraschall*/		move_data_49:	.byte		130,		20,		0,		90,		20,		0,		0,		0,		50,		0,		1,		0
61
-/*Aussetzer*/		move_data_50:	.byte		86,		0,		0,		100,		20,		0,		0,		0,		18,		0,		2,		0
62
-/*Saeure*/		move_data_51:	.byte		69,		40,		3,		100,		30,		10,		8,		0,		18,		0,		1,		0
63
-/*Glut*/		move_data_52:	.byte		4,		40,		10,		100,		25,		10,		0,		0,		18,		0,		1,		0
64
-/*Flammenwurf*/		move_data_53:	.byte		4,		90,		10,		100,		15,		10,		0,		0,		18,		0,		1,		0
65
-/*Weissnebel*/		move_data_54:	.byte		46,		0,		15,		0,		30,		0,		16,		0,		4,		0,		2,		0
66
-/*Aquaknarre*/		move_data_55:	.byte		0,		40,		11,		100,		25,		0,		0,		0,		50,		0,		1,		0
67
-/*Hydropumpe*/		move_data_56:	.byte		0,		110,		11,		80,		5,		0,		0,		0,		50,		0,		1,		0
68
-/*Surfer*/		move_data_57:	.byte		0,		90,		11,		100,		15,		0,		32,		0,		50,		0,		1,		0
69
-/*Eisstrahl*/		move_data_58:	.byte		5,		90,		15,		100,		10,		10,		0,		0,		18,		0,		1,		0
70
-/*Blizzard*/		move_data_59:	.byte		5,		110,		15,		70,		5,		10,		8,		0,		18,		0,		1,		0
71
-/*Psystrahl*/		move_data_60:	.byte		76,		65,		14,		100,		20,		10,		0,		0,		18,		0,		1,		0
72
-/*Blubbstrahl*/		move_data_61:	.byte		70,		65,		11,		100,		20,		10,		8,		0,		18,		0,		1,		0
73
-/*Aurorastrahl*/	move_data_62:	.byte		68,		65,		15,		100,		20,		10,		0,		0,		18,		0,		1,		0
74
-/*Hyperstrahl*/		move_data_63:	.byte		80,		150,		0,		90,		5,		0,		0,		0,		50,		0,		1,		0
75
-/*Schnabel*/		move_data_64:	.byte		0,		35,		2,		100,		35,		0,		0,		0,		51,		0,		0,		0
76
-/*Bohrschnabel*/	move_data_65:	.byte		0,		80,		2,		100,		20,		0,		0,		0,		51,		0,		0,		0
77
-/*ueberroller*/		move_data_66:	.byte		48,		80,		1,		80,		25,		0,		0,		0,		51,		0,		0,		0
78
-/*Fusskick*/		move_data_67:	.byte		196,		1,		1,		100,		20,		0,		0,		0,		51,		0,		0,		0
79
-/*Konter*/		move_data_68:	.byte		89,		0,		1,		100,		20,		0,		1,		251,		17,		0,		0,		0
80
-/*Geowurf*/		move_data_69:	.byte		87,		1,		1,		100,		20,		0,		0,		0,		51,		0,		0,		0
81
-/*Staerke*/		move_data_70:	.byte		0,		80,		0,		100,		15,		0,		0,		0,		51,		0,		0,		0
82
-/*Absorber*/		move_data_71:	.byte		3,		20,		12,		100,		25,		0,		0,		0,		18,		0,		1,		0
83
-/*Megasauger*/		move_data_72:	.byte		3,		40,		12,		100,		15,		0,		0,		0,		18,		0,		1,		0
84
-/*Egelsamen*/		move_data_73:	.byte		84,		0,		12,		90,		10,		0,		0,		0,		26,		0,		2,		0
85
-/*Wachstum*/		move_data_74:	.byte		13,		0,		0,		0,		20,		0,		16,		0,		4,		0,		2,		0
86
-/*Rasierblatt*/		move_data_75:	.byte		43,		55,		12,		95,		25,		0,		8,		0,		50,		0,		0,		0
87
-/*Solarstrahl*/		move_data_76:	.byte		151,		120,		12,		100,		10,		0,		8,		0,		50,		0,		1,		0
88
-/*Giftpuder*/		move_data_77:	.byte		66,		0,		3,		75,		35,		0,		8,		0,		26,		0,		2,		0
89
-/*Stachelspore*/	move_data_78:	.byte		67,		0,		12,		75,		30,		0,		8,		0,		26,		0,		2,		0
90
-/*Schlafpuder*/		move_data_79:	.byte		1,		0,		12,		75,		15,		0,		8,		0,		26,		0,		2,		0
91
-/*Blaettertanz*/	move_data_80:	.byte		27,		120,		12,		100,		10,		0,		0,		0,		51,		0,		1,		0
92
-/*Fadenschuss*/		move_data_81:	.byte		20,		0,		6,		95,		40,		0,		8,		0,		26,		0,		2,		0
93
-/*Drachenwut*/		move_data_82:	.byte		41,		40,		16,		100,		10,		0,		0,		0,		50,		0,		1,		0
94
-/*Feuerwirbel*/		move_data_83:	.byte		42,		35,		10,		85,		15,		100,		0,		0,		50,		0,		1,		0
95
-/*Donnerschock*/	move_data_84:	.byte		6,		40,		13,		100,		30,		10,		0,		0,		18,		0,		1,		0
96
-/*Donnerblitz*/		move_data_85:	.byte		6,		90,		13,		100,		15,		10,		0,		0,		18,		0,		1,		0
97
-/*Donnerwelle*/		move_data_86:	.byte		67,		0,		13,		100,		20,		0,		0,		0,		26,		0,		2,		0
98
-/*Donner*/		move_data_87:	.byte		152,		110,		13,		70,		10,		30,		0,		0,		18,		0,		1,		0
99
-/*Steinwurf*/		move_data_88:	.byte		0,		50,		5,		90,		15,		0,		0,		0,		50,		0,		0,		0
100
-/*Erdbeben*/		move_data_89:	.byte		147,		100,		4,		100,		10,		0,		32,		0,		50,		0,		0,		0
101
-/*Geofissur*/		move_data_90:	.byte		38,		1,		4,		30,		5,		0,		0,		0,		18,		0,		0,		0
102
-/*Schaufler*/		move_data_91:	.byte		155,		80,		4,		100,		10,		0,		0,		0,		50,		0,		0,		0
103
-/*Toxin*/		move_data_92:	.byte		33,		0,		3,		90,		10,		100,		0,		0,		26,		0,		2,		0
104
-/*Konfusion*/		move_data_93:	.byte		76,		50,		14,		100,		25,		10,		0,		0,		18,		0,		1,		0
105
-/*Psychokinese*/	move_data_94:	.byte		72,		90,		14,		100,		10,		10,		0,		0,		18,		0,		1,		0
106
-/*Hypnose*/		move_data_95:	.byte		1,		0,		14,		60,		20,		0,		0,		0,		26,		0,		2,		0
107
-/*Meditation*/		move_data_96:	.byte		10,		0,		14,		0,		40,		0,		16,		0,		4,		0,		2,		0
108
-/*Agilitaet*/		move_data_97:	.byte		52,		0,		14,		0,		30,		0,		16,		0,		4,		0,		2,		0
109
-/*Ruckzuckhieb*/	move_data_98:	.byte		103,		40,		0,		100,		30,		0,		0,		1,		51,		0,		0,		0
110
-/*Raserei*/		move_data_99:	.byte		81,		20,		0,		100,		20,		0,		0,		0,		51,		0,		0,		0
111
-/*Teleport*/		move_data_100:	.byte		153,		0,		14,		0,		20,		0,		16,		0,		0,		0,		2,		0
112
-/*Nachtnebel*/		move_data_101:	.byte		87,		1,		7,		100,		15,		0,		0,		0,		50,		0,		1,		0
113
-/*Mimikry*/		move_data_102:	.byte		82,		0,		0,		100,		10,		0,		0,		0,		2,		0,		2,		0
114
-/*Kreideschrei*/	move_data_103:	.byte		59,		0,		0,		85,		40,		0,		0,		0,		26,		0,		2,		0
115
-/*Doppelteam*/		move_data_104:	.byte		16,		0,		0,		0,		15,		0,		16,		0,		10,		0,		2,		0
116
-/*Genesung*/		move_data_105:	.byte		32,		0,		0,		0,		10,		0,		16,		0,		4,		0,		2,		0
117
-/*Haertner*/		move_data_106:	.byte		11,		0,		0,		0,		30,		0,		16,		0,		4,		0,		2,		0
118
-/*Komprimator*/		move_data_107:	.byte		108,		0,		0,		0,		10,		0,		16,		0,		4,		0,		2,		0
119
-/*Rauchwolke*/		move_data_108:	.byte		23,		0,		0,		100,		20,		0,		16,		0,		26,		0,		2,		0
120
-/*Konfustrahl*/		move_data_109:	.byte		49,		0,		7,		100,		10,		0,		16,		0,		26,		0,		2,		0
121
-/*Panzerschutz*/	move_data_110:	.byte		11,		0,		11,		0,		40,		0,		16,		0,		4,		0,		2,		0
122
-/*Einigler*/		move_data_111:	.byte		156,		0,		0,		0,		40,		0,		16,		0,		4,		0,		2,		0
123
-/*Barriere*/		move_data_112:	.byte		51,		0,		14,		0,		20,		0,		16,		0,		4,		0,		2,		0
124
-/*Lichtschild*/		move_data_113:	.byte		35,		0,		14,		0,		30,		0,		16,		0,		4,		0,		2,		0
125
-/*Dunkelnebel*/		move_data_114:	.byte		25,		0,		15,		0,		30,		0,		16,		0,		4,		0,		2,		0
126
-/*Reflektor*/		move_data_115:	.byte		65,		0,		14,		0,		20,		0,		16,		0,		4,		0,		2,		0
127
-/*Energiefokus*/	move_data_116:	.byte		47,		0,		0,		0,		30,		0,		16,		0,		4,		0,		2,		0
128
-/*Geduld*/		move_data_117:	.byte		26,		0,		0,		100,		10,		0,		16,		1,		35,		0,		0,		0
129
-/*Metronom*/		move_data_118:	.byte		83,		0,		0,		0,		10,		0,		1,		0,		0,		0,		2,		0
130
-/*Spiegeltrick*/	move_data_119:	.byte		9,		0,		2,		0,		20,		0,		1,		0,		0,		0,		2,		0
131
-/*Finale*/		move_data_120:	.byte		7,		200,		0,		100,		5,		0,		32,		0,		50,		0,		0,		0
132
-/*Eierbombe*/		move_data_121:	.byte		0,		100,		0,		75,		10,		0,		0,		0,		50,		0,		0,		0
133
-/*Schlecker*/		move_data_122:	.byte		6,		30,		7,		100,		30,		30,		0,		0,		51,		0,		0,		0
134
-/*Smog*/		move_data_123:	.byte		2,		30,		3,		70,		20,		40,		0,		0,		18,		0,		1,		0
135
-/*Schlammbad*/		move_data_124:	.byte		2,		65,		3,		100,		20,		30,		0,		0,		18,		0,		1,		0
136
-/*Knochenkeule*/	move_data_125:	.byte		31,		65,		4,		85,		20,		10,		0,		0,		18,		0,		0,		0
137
-/*Feuersturm*/		move_data_126:	.byte		4,		110,		10,		85,		5,		10,		0,		0,		18,		0,		1,		0
138
-/*Kaskade*/		move_data_127:	.byte		31,		80,		11,		100,		15,		20,		0,		0,		51,		0,		0,		0
139
-/*Schnapper*/		move_data_128:	.byte		42,		35,		11,		85,		15,		100,		0,		0,		51,		0,		0,		0
140
-/*Sternschauer*/	move_data_129:	.byte		17,		60,		0,		0,		20,		0,		8,		0,		50,		0,		1,		0
141
-/*Schaedelwumme*/	move_data_130:	.byte		145,		130,		0,		100,		10,		0,		0,		0,		51,		0,		0,		0
142
-/*Dornkanone*/		move_data_131:	.byte		29,		20,		0,		100,		15,		0,		0,		0,		50,		0,		0,		0
143
-/*Umklammerung*/	move_data_132:	.byte		70,		10,		0,		100,		35,		10,		0,		0,		51,		0,		0,		0
144
-/*Amnesie*/		move_data_133:	.byte		54,		0,		14,		0,		20,		0,		16,		0,		4,		0,		2,		0
145
-/*Psykraft*/		move_data_134:	.byte		23,		0,		14,		80,		15,		0,		16,		0,		26,		0,		2,		0
146
-/*Weichei*/		move_data_135:	.byte		157,		0,		0,		0,		10,		0,		16,		0,		20,		0,		2,		0
147
-/*Turmkick*/		move_data_136:	.byte		45,		130,		1,		90,		10,		0,		0,		0,		51,		0,		0,		0
148
-/*Giftblick*/		move_data_137:	.byte		67,		0,		0,		100,		30,		0,		0,		0,		26,		0,		2,		0
149
-/*Traumfresser*/	move_data_138:	.byte		8,		100,		14,		100,		15,		0,		0,		0,		18,		0,		1,		0
150
-/*Giftwolke*/		move_data_139:	.byte		66,		0,		3,		90,		40,		0,		8,		0,		26,		0,		2,		0
151
-/*Stakkato*/		move_data_140:	.byte		29,		15,		0,		85,		20,		0,		0,		0,		50,		0,		0,		0
152
-/*Blutsauger*/		move_data_141:	.byte		3,		20,		6,		100,		15,		0,		0,		0,		19,		0,		0,		0
153
-/*Todeskuss*/		move_data_142:	.byte		1,		0,		0,		75,		10,		0,		0,		0,		26,		0,		2,		0
154
-/*Himmelsfeger*/	move_data_143:	.byte		75,		140,		2,		90,		5,		30,		0,		0,		50,		0,		0,		0
155
-/*Wandler*/		move_data_144:	.byte		57,		0,		0,		0,		10,		0,		16,		0,		0,		0,		2,		0
156
-/*Blubber*/		move_data_145:	.byte		70,		40,		11,		100,		30,		10,		8,		0,		18,		0,		1,		0
157
-/*Irrschlag*/		move_data_146:	.byte		76,		70,		0,		100,		10,		20,		0,		0,		19,		0,		0,		0
158
-/*Pilzspore*/		move_data_147:	.byte		1,		0,		12,		100,		15,		0,		0,		0,		26,		0,		2,		0
159
-/*Blitz*/		move_data_148:	.byte		23,		0,		0,		100,		20,		0,		0,		0,		26,		0,		2,		0
160
-/*Psywelle*/		move_data_149:	.byte		88,		1,		14,		100,		15,		0,		0,		0,		50,		0,		1,		0
161
-/*Platscher*/		move_data_150:	.byte		85,		0,		0,		0,		40,		0,		16,		0,		0,		0,		2,		0
162
-/*Saeurepanzer*/	move_data_151:	.byte		51,		0,		3,		0,		20,		0,		0,		0,		4,		0,		2,		0
163
-/*Krabbhammer*/		move_data_152:	.byte		43,		100,		11,		90,		10,		0,		0,		0,		51,		0,		0,		0
164
-/*Explosion*/		move_data_153:	.byte		7,		250,		0,		100,		5,		0,		32,		0,		50,		0,		0,		0
165
-/*Kratzfurie*/		move_data_154:	.byte		29,		18,		0,		80,		15,		0,		0,		0,		51,		0,		0,		0
166
-/*Knochmerang*/		move_data_155:	.byte		44,		50,		4,		90,		10,		0,		0,		0,		50,		0,		0,		0
167
-/*Erholung*/		move_data_156:	.byte		37,		0,		14,		0,		10,		0,		16,		0,		4,		0,		2,		0
168
-/*Steinhagel*/		move_data_157:	.byte		31,		75,		5,		90,		10,		30,		8,		0,		18,		0,		0,		0
169
-/*Hyperzahn*/		move_data_158:	.byte		31,		80,		0,		90,		15,		10,		0,		0,		19,		0,		0,		0
170
-/*Schaerfer*/		move_data_159:	.byte		10,		0,		0,		0,		30,		0,		0,		0,		4,		0,		2,		0
171
-/*Umwandlung*/		move_data_160:	.byte		30,		0,		0,		0,		30,		0,		0,		0,		4,		0,		2,		0
172
-/*Triplette*/		move_data_161:	.byte		36,		80,		0,		100,		10,		20,		0,		0,		18,		0,		1,		0
173
-/*Superzahn*/		move_data_162:	.byte		40,		1,		0,		90,		10,		0,		0,		0,		19,		0,		0,		0
174
-/*Schlitzer*/		move_data_163:	.byte		43,		70,		0,		100,		20,		0,		0,		0,		51,		0,		0,		0
175
-/*Delegator*/		move_data_164:	.byte		79,		0,		0,		0,		10,		0,		16,		0,		4,		0,		2,		0
176
-/*Verzweifler*/		move_data_165:	.byte		48,		50,		0,		0,		1,		0,		0,		0,		51,		0,		0,		0
177
-/*Nachahmer*/		move_data_166:	.byte		95,		0,		0,		0,		1,		0,		0,		0,		0,		0,		2,		0
178
-/*Dreifachkick*/	move_data_167:	.byte		104,		10,		1,		90,		10,		0,		0,		0,		51,		0,		0,		0
179
-/*Raub*/		move_data_168:	.byte		105,		60,		17,		100,		25,		100,		0,		0,		19,		0,		0,		0
180
-/*Spinnennetz*/		move_data_169:	.byte		106,		0,		6,		0,		10,		0,		0,		0,		26,		0,		2,		0
181
-/*Willensleser*/	move_data_170:	.byte		94,		0,		0,		0,		5,		0,		16,		0,		18,		0,		2,		0
182
-/*Nachtmahr*/		move_data_171:	.byte		107,		0,		7,		100,		15,		0,		0,		0,		18,		0,		2,		0
183
-/*Flammenrad*/		move_data_172:	.byte		125,		60,		10,		100,		25,		10,		0,		0,		19,		0,		0,		0
184
-/*Schnarcher*/		move_data_173:	.byte		92,		50,		0,		100,		15,		30,		0,		0,		50,		0,		1,		0
185
-/*Fluch*/		move_data_174:	.byte		109,		0,		7,		0,		10,		0,		16,		0,		0,		0,		2,		0
186
-/*Dreschflegel*/	move_data_175:	.byte		99,		1,		0,		100,		15,		0,		0,		0,		51,		0,		0,		0
187
-/*Umwandlung2*/		move_data_176:	.byte		93,		0,		0,		0,		30,		0,		0,		0,		0,		0,		2,		0
188
-/*Luftstoss*/		move_data_177:	.byte		43,		100,		2,		95,		5,		0,		0,		0,		0,		0,		1,		0
189
-/*Baumwollsaat*/	move_data_178:	.byte		60,		0,		12,		100,		40,		0,		8,		0,		26,		0,		2,		0
190
-/*Gegenschlag*/		move_data_179:	.byte		99,		1,		1,		100,		15,		0,		0,		0,		51,		0,		0,		0
191
-/*Groll*/		move_data_180:	.byte		100,		0,		7,		100,		10,		0,		0,		0,		26,		0,		2,		0
192
-/*Pulverschnee*/	move_data_181:	.byte		5,		40,		15,		100,		25,		10,		8,		0,		34,		0,		1,		0
193
-/*Schutzschild*/	move_data_182:	.byte		111,		0,		0,		0,		10,		0,		16,		4,		0,		0,		2,		0
194
-/*Tempohieb*/		move_data_183:	.byte		103,		40,		1,		100,		30,		0,		0,		1,		51,		0,		0,		0
195
-/*Grimasse*/		move_data_184:	.byte		60,		0,		0,		100,		10,		0,		16,		0,		26,		0,		2,		0
196
-/*Finte*/		move_data_185:	.byte		17,		60,		17,		0,		20,		0,		0,		0,		50,		0,		0,		0
197
-/*Bitterkuss*/		move_data_186:	.byte		49,		0,		9,		75,		10,		0,		0,		0,		26,		0,		2,		0
198
-/*Bauchtrommel*/	move_data_187:	.byte		142,		0,		0,		0,		10,		0,		16,		0,		4,		0,		2,		0
199
-/*Matschbombe*/		move_data_188:	.byte		2,		90,		3,		100,		10,		30,		0,		0,		18,		0,		1,		0
200
-/*Lehmschelle*/		move_data_189:	.byte		73,		20,		4,		100,		10,		100,		0,		0,		18,		0,		1,		0
201
-/*Octazooka*/		move_data_190:	.byte		73,		65,		11,		85,		10,		50,		0,		0,		18,		0,		1,		0
202
-/*Stachler*/		move_data_191:	.byte		0,		0,		4,		0,		20,		0,		64,		0,		56,		0,		2,		0
203
-/*Blitzkanone*/		move_data_192:	.byte		6,		120,		13,		50,		5,		100,		0,		0,		18,		0,		1,		0
204
-/*Gesichte*/		move_data_193:	.byte		113,		0,		0,		0,		40,		0,		0,		0,		18,		0,		2,		0
205
-/*Abgangsbund*/		move_data_194:	.byte		98,		0,		7,		0,		5,		0,		16,		0,		0,		0,		2,		0
206
-/*Abgesang*/		move_data_195:	.byte		114,		0,		0,		0,		5,		0,		16,		0,		0,		0,		2,		0
207
-/*Eissturm*/		move_data_196:	.byte		70,		55,		15,		95,		15,		100,		8,		0,		18,		0,		1,		0
208
-/*Scanner*/		move_data_197:	.byte		111,		0,		1,		0,		5,		0,		16,		4,		0,		0,		2,		0
209
-/*Knochenhatz*/		move_data_198:	.byte		29,		25,		4,		90,		10,		0,		0,		0,		50,		0,		0,		0
210
-/*Zielschuss*/		move_data_199:	.byte		94,		0,		0,		0,		5,		0,		0,		0,		18,		0,		2,		0
211
-/*Wutanfall*/		move_data_200:	.byte		27,		120,		16,		100,		10,		100,		4,		0,		51,		0,		0,		0
212
-/*Sandsturm*/		move_data_201:	.byte		115,		0,		5,		0,		10,		0,		32,		0,		0,		0,		2,		0
213
-/*Gigasauger*/		move_data_202:	.byte		3,		75,		12,		100,		10,		0,		0,		0,		18,		0,		1,		0
214
-/*Ausdauer*/		move_data_203:	.byte		116,		0,		0,		0,		10,		0,		16,		3,		0,		0,		2,		0
215
-/*Charme*/		move_data_204:	.byte		58,		0,		9,		100,		20,		0,		0,		0,		26,		0,		2,		0
216
-/*Walzer*/		move_data_205:	.byte		117,		30,		5,		90,		20,		0,		0,		0,		51,		0,		0,		0
217
-/*Trugschlag*/		move_data_206:	.byte		101,		40,		0,		100,		40,		0,		0,		0,		51,		0,		0,		0
218
-/*Angeberei*/		move_data_207:	.byte		118,		0,		0,		90,		15,		100,		0,		0,		26,		0,		2,		0
219
-/*Milchgetraenk*/	move_data_208:	.byte		157,		0,		0,		0,		10,		0,		0,		0,		6,		0,		2,		0
220
-/*Funkensprung*/	move_data_209:	.byte		6,		65,		13,		100,		20,		30,		0,		0,		19,		0,		0,		0
221
-/*Zornklinge*/		move_data_210:	.byte		119,		40,		6,		95,		20,		0,		0,		0,		51,		0,		0,		0
222
-/*Stahlfluegel*/	move_data_211:	.byte		138,		70,		8,		90,		25,		10,		0,		0,		51,		0,		0,		0
223
-/*Horrorblick*/		move_data_212:	.byte		106,		0,		0,		0,		5,		0,		0,		0,		50,		0,		2,		0
224
-/*Anziehung*/		move_data_213:	.byte		120,		0,		0,		100,		15,		0,		0,		0,		26,		0,		2,		0
225
-/*Schlafrede*/		move_data_214:	.byte		97,		0,		0,		0,		10,		0,		1,		0,		0,		0,		2,		0
226
-/*Vitalglocke*/		move_data_215:	.byte		102,		0,		0,		0,		5,		0,		16,		0,		4,		0,		2,		0
227
-/*Rueckkehr*/		move_data_216:	.byte		121,		1,		0,		100,		20,		0,		0,		0,		51,		0,		0,		0
228
-/*Geschenk*/		move_data_217:	.byte		122,		1,		0,		90,		15,		0,		0,		0,		18,		0,		0,		0
229
-/*Frustration*/		move_data_218:	.byte		123,		1,		0,		100,		20,		0,		0,		0,		51,		0,		0,		0
230
-/*Bodyguard*/		move_data_219:	.byte		124,		0,		0,		0,		25,		0,		16,		0,		4,		0,		2,		0
231
-/*Leidteiler*/		move_data_220:	.byte		91,		0,		0,		0,		20,		0,		0,		0,		18,		0,		2,		0
232
-/*Laeuterfeuer*/	move_data_221:	.byte		125,		100,		10,		95,		5,		50,		0,		0,		18,		0,		0,		0
233
-/*Intensitaet*/		move_data_222:	.byte		126,		1,		4,		100,		30,		0,		32,		0,		50,		0,		0,		0
234
-/*Wuchtschlag*/		move_data_223:	.byte		76,		100,		1,		50,		5,		100,		0,		0,		19,		0,		0,		0
235
-/*Vielender*/		move_data_224:	.byte		0,		120,		6,		85,		10,		0,		0,		0,		51,		0,		0,		0
236
-/*Feuerodem*/		move_data_225:	.byte		6,		60,		16,		100,		20,		30,		0,		0,		50,		0,		1,		0
237
-/*Staffette*/		move_data_226:	.byte		127,		0,		0,		0,		40,		0,		16,		0,		0,		0,		2,		0
238
-/*Zugabe*/		move_data_227:	.byte		90,		0,		0,		100,		5,		0,		0,		0,		26,		0,		2,		0
239
-/*Verfolgung*/		move_data_228:	.byte		128,		40,		17,		100,		20,		0,		0,		0,		19,		0,		0,		0
240
-/*Turbodreher*/		move_data_229:	.byte		129,		20,		0,		100,		40,		0,		0,		0,		51,		0,		0,		0
241
-/*Lockduft*/		move_data_230:	.byte		24,		0,		0,		100,		20,		0,		8,		0,		26,		0,		2,		0
242
-/*Eisenschweif*/	move_data_231:	.byte		69,		100,		8,		75,		15,		30,		0,		0,		19,		0,		0,		0
243
-/*Metallklaue*/		move_data_232:	.byte		139,		50,		8,		95,		35,		10,		0,		0,		19,		0,		0,		0
244
-/*ueberwurf*/		move_data_233:	.byte		78,		70,		1,		100,		10,		0,		0,		255,		51,		0,		0,		0
245
-/*Morgengrauen*/	move_data_234:	.byte		132,		0,		0,		0,		5,		0,		16,		0,		4,		0,		2,		0
246
-/*Synthese*/		move_data_235:	.byte		133,		0,		12,		0,		5,		0,		16,		0,		4,		0,		2,		0
247
-/*Mondschein*/		move_data_236:	.byte		134,		0,		9,		0,		5,		0,		16,		0,		4,		0,		2,		0
248
-/*Kraftreserve*/	move_data_237:	.byte		135,		60,		0,		100,		15,		0,		0,		0,		54,		0,		1,		0
249
-/*Kreuzhieb*/		move_data_238:	.byte		43,		100,		1,		80,		5,		0,		0,		0,		51,		0,		0,		0
250
-/*Windhose*/		move_data_239:	.byte		146,		40,		16,		100,		20,		20,		8,		0,		50,		0,		1,		0
251
-/*Regentanz*/		move_data_240:	.byte		136,		0,		11,		0,		5,		0,		32,		0,		0,		0,		2,		0
252
-/*Sonnentag*/		move_data_241:	.byte		137,		0,		10,		0,		5,		0,		32,		0,		0,		0,		2,		0
253
-/*Knirscher*/		move_data_242:	.byte		72,		80,		17,		100,		15,		20,		0,		0,		19,		0,		0,		0
254
-/*Spiegelcape*/		move_data_243:	.byte		144,		0,		14,		100,		20,		0,		1,		251,		16,		0,		1,		0
255
-/*Psycho_Plus*/		move_data_244:	.byte		143,		0,		0,		0,		10,		0,		0,		0,		4,		0,		2,		0
256
-/*Turbotempo*/		move_data_245:	.byte		103,		80,		0,		100,		5,		0,		0,		2,		51,		0,		0,		0
257
-/*Antik_Kraft*/		move_data_246:	.byte		140,		60,		5,		100,		5,		10,		0,		0,		19,		0,		1,		0
258
-/*Spukball*/		move_data_247:	.byte		72,		80,		7,		100,		15,		20,		0,		0,		18,		0,		1,		0
259
-/*Seher*/		move_data_248:	.byte		148,		120,		14,		100,		10,		0,		0,		0,		0,		0,		1,		0
260
-/*Zertruemmerer*/	move_data_249:	.byte		69,		40,		1,		100,		15,		50,		0,		0,		19,		0,		0,		0
261
-/*Whirlpool*/		move_data_250:	.byte		42,		35,		11,		85,		15,		100,		0,		0,		50,		0,		1,		0
262
-/*Pruegler*/		move_data_251:	.byte		154,		1,		17,		100,		10,		0,		0,		0,		50,		0,		0,		0
263
-/*Mogelhieb*/		move_data_252:	.byte		158,		40,		0,		100,		10,		0,		0,		3,		18,		0,		0,		0
264
-/*Aufruhr*/		move_data_253:	.byte		159,		90,		0,		100,		10,		100,		0,		0,		50,		0,		1,		0
265
-/*Horter*/		move_data_254:	.byte		160,		0,		0,		0,		20,		0,		0,		0,		4,		0,		2,		0
266
-/*Entfessler*/		move_data_255:	.byte		161,		1,		0,		100,		10,		0,		0,		0,		34,		0,		1,		0
267
-/*Verzehrer*/		move_data_256:	.byte		162,		0,		0,		0,		10,		0,		16,		0,		4,		0,		2,		0
268
-/*Hitzewelle*/		move_data_257:	.byte		4,		95,		10,		90,		10,		10,		8,		0,		18,		0,		1,		0
269
-/*Hagelsturm*/		move_data_258:	.byte		164,		0,		15,		0,		10,		0,		32,		0,		2,		0,		2,		0
270
-/*Folterknecht*/	move_data_259:	.byte		165,		0,		17,		100,		15,		0,		0,		0,		26,		0,		2,		0
271
-/*Schmeichler*/		move_data_260:	.byte		166,		0,		17,		100,		15,		0,		0,		0,		26,		0,		2,		0
272
-/*Irrlicht*/		move_data_261:	.byte		167,		0,		10,		85,		15,		0,		0,		0,		26,		0,		2,		0
273
-/*Memento_Mori*/	move_data_262:	.byte		168,		0,		17,		100,		10,		0,		0,		0,		18,		0,		2,		0
274
-/*Fassade*/		move_data_263:	.byte		169,		70,		0,		100,		20,		0,		0,		0,		19,		0,		0,		0
275
-/*Power_Punch*/		move_data_264:	.byte		170,		150,		1,		100,		20,		0,		0,		0,		3,		0,		0,		0
276
-/*Riechsalz*/		move_data_265:	.byte		171,		70,		0,		100,		10,		0,		0,		0,		19,		0,		0,		0
277
-/*Spotlight*/		move_data_266:	.byte		172,		0,		0,		0,		20,		0,		16,		2,		0,		0,		2,		0
278
-/*Natur_Kraft*/		move_data_267:	.byte		173,		0,		0,		0,		20,		0,		1,		0,		0,		0,		2,		0
279
-/*Ladevorgang*/		move_data_268:	.byte		174,		0,		13,		0,		20,		0,		16,		0,		0,		0,		2,		0
280
-/*Verhoehner*/		move_data_269:	.byte		175,		0,		17,		100,		20,		0,		0,		0,		10,		0,		2,		0
281
-/*Rechte Hand*/		move_data_270:	.byte		176,		0,		0,		0,		20,		0,		16,		5,		0,		0,		2,		0
282
-/*Trickbetrug*/		move_data_271:	.byte		177,		0,		14,		100,		10,		0,		0,		0,		18,		0,		2,		0
283
-/*Rollentausch*/	move_data_272:	.byte		178,		0,		14,		0,		10,		0,		0,		0,		0,		0,		2,		0
284
-/*Wunschtraum*/		move_data_273:	.byte		179,		0,		0,		0,		10,		0,		16,		0,		52,		0,		2,		0
285
-/*Zuschuss*/		move_data_274:	.byte		180,		0,		0,		0,		20,		0,		1,		0,		0,		0,		2,		0
286
-/*Verwurzler*/		move_data_275:	.byte		181,		0,		12,		0,		20,		0,		16,		0,		4,		0,		2,		0
287
-/*Kraftkoloss*/		move_data_276:	.byte		182,		120,		1,		100,		5,		0,		0,		0,		19,		0,		0,		0
288
-/*Magiemantel*/		move_data_277:	.byte		183,		0,		14,		0,		15,		0,		1,		4,		0,		0,		2,		0
289
-/*Aufbereitung*/	move_data_278:	.byte		184,		0,		0,		0,		10,		0,		16,		0,		4,		0,		2,		0
290
-/*Vergeltung*/		move_data_279:	.byte		185,		60,		1,		100,		10,		0,		0,		252,		51,		0,		0,		0
291
-/*Durchbruch*/		move_data_280:	.byte		186,		75,		1,		100,		15,		0,		0,		0,		51,		0,		0,		0
292
-/*Gaehner*/		move_data_281:	.byte		187,		0,		0,		0,		10,		0,		0,		0,		26,		0,		2,		0
293
-/*Abschlag*/		move_data_282:	.byte		188,		65,		17,		100,		25,		100,		0,		0,		19,		0,		0,		0
294
-/*Notsituation*/	move_data_283:	.byte		189,		1,		0,		100,		5,		0,		0,		0,		51,		0,		0,		0
295
-/*Eruption*/		move_data_284:	.byte		190,		1,		10,		100,		5,		0,		8,		0,		50,		0,		1,		0
296
-/*Wertewechsel*/	move_data_285:	.byte		178,		0,		14,		0,		10,		0,		0,		0,		18,		0,		2,		0
297
-/*Begrenzer*/		move_data_286:	.byte		192,		0,		14,		0,		10,		0,		8,		0,		2,		0,		2,		0
298
-/*Heilung*/		move_data_287:	.byte		193,		0,		0,		0,		20,		0,		16,		0,		4,		0,		2,		0
299
-/*Nachspiel*/		move_data_288:	.byte		194,		0,		7,		0,		5,		0,		16,		0,		18,		0,		2,		0
300
-/*uebernahme*/		move_data_289:	.byte		195,		0,		17,		0,		10,		0,		1,		4,		0,		0,		2,		0
301
-/*Geheimpower*/		move_data_290:	.byte		197,		70,		0,		100,		20,		30,		0,		0,		18,		0,		0,		0
302
-/*Taucher*/		move_data_291:	.byte		155,		80,		11,		100,		10,		0,		0,		0,		51,		0,		0,		0
303
-/*Armstoss*/		move_data_292:	.byte		29,		15,		1,		100,		20,		0,		0,		0,		51,		0,		0,		0
304
-/*Tarnung*/		move_data_293:	.byte		213,		0,		0,		0,		20,		0,		16,		0,		4,		0,		2,		0
305
-/*Schweifglanz*/	move_data_294:	.byte		53,		0,		6,		0,		20,		0,		16,		0,		4,		0,		2,		0
306
-/*Scheinwerfer*/	move_data_295:	.byte		72,		70,		14,		100,		5,		50,		0,		0,		18,		0,		1,		0
307
-/*Nebelball*/		move_data_296:	.byte		71,		70,		14,		100,		5,		50,		0,		0,		18,		0,		1,		0
308
-/*Daunenreigen*/	move_data_297:	.byte		58,		0,		2,		100,		15,		0,		0,		0,		26,		0,		2,		0
309
-/*Taumeltanz*/		move_data_298:	.byte		199,		0,		0,		100,		20,		0,		32,		0,		10,		0,		2,		0
310
-/*Feuerfeger*/		move_data_299:	.byte		200,		85,		10,		90,		10,		10,		0,		0,		19,		0,		0,		0
311
-/*Lehmsuhler*/		move_data_300:	.byte		201,		0,		4,		0,		15,		0,		16,		0,		0,		0,		2,		0
312
-/*Frostbeule*/		move_data_301:	.byte		117,		30,		15,		90,		20,		0,		0,		0,		51,		0,		0,		0
313
-/*Nietenranke*/		move_data_302:	.byte		150,		60,		12,		100,		15,		30,		0,		0,		19,		0,		0,		0
314
-/*Tagedieb*/		move_data_303:	.byte		32,		0,		0,		0,		10,		30,		16,		0,		4,		0,		2,		0
315
-/*Schallwelle*/		move_data_304:	.byte		0,		90,		0,		100,		10,		0,		8,		0,		18,		0,		1,		0
316
-/*Giftzahn*/		move_data_305:	.byte		202,		50,		3,		100,		15,		30,		0,		0,		22,		0,		0,		0
317
-/*Zermalmklaue*/	move_data_306:	.byte		69,		75,		0,		95,		10,		50,		0,		0,		19,		0,		0,		0
318
-/*Lohekanonade*/	move_data_307:	.byte		80,		150,		10,		90,		5,		0,		0,		0,		50,		0,		1,		0
319
-/*Aquahaubitze*/	move_data_308:	.byte		80,		150,		11,		90,		5,		0,		0,		0,		50,		0,		1,		0
320
-/*Sternenhieb*/		move_data_309:	.byte		139,		90,		8,		90,		10,		20,		0,		0,		51,		0,		0,		0
321
-/*Erstauner*/		move_data_310:	.byte		150,		30,		7,		100,		15,		30,		0,		0,		19,		0,		0,		0
322
-/*Meteorologe*/		move_data_311:	.byte		203,		50,		0,		100,		10,		0,		0,		0,		50,		0,		1,		0
323
-/*Aromakur*/		move_data_312:	.byte		102,		0,		12,		0,		5,		0,		16,		0,		4,		0,		2,		0
324
-/*Trugtraene*/		move_data_313:	.byte		62,		0,		17,		100,		20,		0,		0,		0,		26,		0,		2,		0
325
-/*Windschnitt*/		move_data_314:	.byte		43,		60,		2,		95,		25,		0,		8,		0,		50,		0,		1,		0
326
-/*Hitzekoller*/		move_data_315:	.byte		204,		130,		10,		90,		5,		100,		0,		0,		51,		0,		1,		0
327
-/*Schnueffler*/		move_data_316:	.byte		113,		0,		0,		0,		40,		0,		0,		0,		18,		0,		2,		0
328
-/*Felsgrab*/		move_data_317:	.byte		70,		60,		5,		95,		15,		100,		0,		0,		18,		0,		0,		0
329
-/*Silberhauch*/		move_data_318:	.byte		140,		60,		6,		100,		5,		10,		0,		0,		50,		0,		1,		0
330
-/*Metallsound*/		move_data_319:	.byte		62,		0,		8,		85,		40,		0,		0,		0,		26,		0,		2,		0
331
-/*Grasfloete*/		move_data_320:	.byte		1,		0,		12,		55,		15,		0,		0,		0,		26,		0,		2,		0
332
-/*Spasskanone*/		move_data_321:	.byte		205,		0,		0,		100,		20,		0,		0,		0,		58,		0,		2,		0
333
-/*Kosmik_Kraft*/	move_data_322:	.byte		206,		0,		14,		0,		20,		0,		16,		0,		4,		0,		2,		0
334
-/*Fontraenen*/		move_data_323:	.byte		190,		1,		11,		100,		5,		0,		8,		0,		18,		0,		1,		0
335
-/*Ampelleuchte*/	move_data_324:	.byte		76,		75,		6,		100,		15,		10,		0,		0,		50,		0,		1,		0
336
-/*Finsterfaust*/	move_data_325:	.byte		17,		60,		7,		0,		20,		0,		0,		0,		51,		0,		0,		0
337
-/*Sondersensor*/	move_data_326:	.byte		150,		80,		14,		100,		20,		10,		0,		0,		18,		0,		1,		0
338
-/*Himmelhieb*/		move_data_327:	.byte		207,		85,		1,		90,		15,		0,		0,		0,		51,		0,		0,		0
339
-/*Sandgrab*/		move_data_328:	.byte		42,		35,		4,		85,		15,		100,		0,		0,		50,		0,		0,		0
340
-/*Eiseskaelte*/		move_data_329:	.byte		1,		1,		15,		30,		5,		0,		0,		0,		18,		0,		1,		0
341
-/*Lehmbruehe*/		move_data_330:	.byte		73,		90,		11,		85,		10,		30,		8,		0,		50,		0,		1,		0
342
-/*Kugelsaat*/		move_data_331:	.byte		29,		25,		12,		100,		30,		0,		0,		0,		50,		0,		0,		0
343
-/*Aero_Ass*/		move_data_332:	.byte		17,		60,		2,		0,		20,		0,		0,		0,		51,		0,		0,		0
344
-/*Eisspeer*/		move_data_333:	.byte		29,		25,		15,		100,		30,		0,		0,		0,		50,		0,		0,		0
345
-/*Eisenabwehr*/		move_data_334:	.byte		51,		0,		8,		0,		15,		0,		16,		0,		4,		0,		2,		0
346
-/*Rueckentzug*/		move_data_335:	.byte		106,		0,		0,		0,		5,		0,		0,		0,		26,		0,		2,		0
347
-/*Jauler*/		move_data_336:	.byte		10,		0,		0,		0,		40,		0,		16,		0,		4,		0,		2,		0
348
-/*Drachenklaue*/	move_data_337:	.byte		0,		80,		16,		100,		15,		0,		0,		0,		51,		0,		0,		0
349
-/*Fauna_Statue*/	move_data_338:	.byte		80,		150,		12,		90,		5,		0,		0,		0,		50,		0,		1,		0
350
-/*Protzer*/		move_data_339:	.byte		208,		0,		1,		0,		20,		0,		16,		0,		4,		0,		2,		0
351
-/*Sprungfeder*/		move_data_340:	.byte		85,		85,		2,		85,		5,		30,		0,		0,		51,		0,		0,		0
352
-/*Lehmschuss*/		move_data_341:	.byte		70,		55,		4,		95,		15,		100,		0,		0,		50,		0,		1,		0
353
-/*Giftschweif*/		move_data_342:	.byte		209,		50,		3,		100,		25,		10,		0,		0,		51,		0,		0,		0
354
-/*Bezirzer*/		move_data_343:	.byte		105,		60,		0,		100,		25,		100,		0,		0,		18,		0,		0,		0
355
-/*Volttackle*/		move_data_344:	.byte		198,		120,		13,		100,		15,		0,		0,		0,		51,		0,		0,		0
356
-/*Zauberblatt*/		move_data_345:	.byte		17,		60,		12,		0,		20,		0,		0,		0,		50,		0,		1,		0
357
-/*Nassmacher*/		move_data_346:	.byte		210,		0,		11,		0,		15,		0,		16,		0,		0,		0,		2,		0
358
-/*Gedankengut*/		move_data_347:	.byte		211,		0,		14,		0,		20,		0,		16,		0,		4,		0,		2,		0
359
-/*Laubklinge*/		move_data_348:	.byte		43,		90,		12,		100,		15,		0,		0,		0,		51,		0,		0,		0
360
-/*Drachentanz*/		move_data_349:	.byte		212,		0,		16,		0,		20,		0,		16,		0,		4,		0,		2,		0
361
-/*Felswurf*/		move_data_350:	.byte		29,		25,		5,		90,		10,		0,		0,		0,		50,		0,		0,		0
362
-/*Schockwelle*/		move_data_351:	.byte		17,		60,		13,		0,		20,		0,		0,		0,		50,		0,		1,		0
363
-/*Aquawelle*/		move_data_352:	.byte		76,		60,		11,		100,		20,		20,		0,		0,		50,		0,		1,		0
364
-/*Kismetwunsch*/	move_data_353:	.byte		148,		140,		8,		100,		5,		0,		0,		0,		0,		0,		1,		0
365
-/*Psyschub*/		move_data_354:	.byte		204,		140,		14,		90,		5,		100,		0,		0,		50,		0,		1,		0
366
-/*Ruheort*/		move_data_355:	.byte		32,		0,		2,		0,		10,		0,		16,		0,		4,		0,		2,		0
367
-/*TODO: Erdanziehung*/	move_data_356:	.byte		NONE,		0,		14,		0,		5,		0,		16,		0,		0,		0,		2,		0
368
-/*TODO: Wunderauge*/	move_data_357:	.byte		NONE,		0,		14,		0,		40,		0,		0,		0,		10,		0,		2,		0
369
-/*TODO: Weckruf*/	move_data_358:	.byte		NONE,		70,		1,		100,		10,		0,		0,		0,		51,		0,		0,		0
370
-/*TODO: Hammerarm*/	move_data_359:	.byte		NONE,		100,		1,		90,		10,		100,		0,		0,		51,		0,		0,		0
371
-/*TODO: Gyroball*/	move_data_360:	.byte		NONE,		25,		8,		100,		5,		0,		0,		0,		51,		0,		0,		0
372
-/*TODO: Heilopfer*/	move_data_361:	.byte		NONE,		0,		14,		0,		10,		0,		16,		0,		0,		0,		2,		0
373
-/*Lake*/		move_data_362:	.byte		214,		65,		11,		100,		10,		0,		0,		0,		50,		0,		1,		0
374
-/*TODO: Beerenkraefte*/	move_data_363:	.byte		NONE,		1,		0,		100,		15,		0,		0,		0,		18,		0,		0,		0
375
-/*Offenlegung*/		move_data_364:	.byte		216,		30,		0,		100,		10,		0,		0,		2,		0,		0,		0,		0
376
-/*TODO: Pfluecker*/	move_data_365:	.byte		NONE,		60,		2,		100,		20,		0,		0,		0,		51,		0,		0,		0
377
-/*Rueckenwind*/		move_data_366:	.byte		215,		0,		2,		0,		15,		0,		16,		0,		4,		0,		2,		0
378
-/*TODO: Akupressur*/	move_data_367:	.byte		NONE,		0,		0,		0,		30,		0,		16,		0,		4,		0,		2,		0
379
-/*Metallstoss*/		move_data_368:	.byte		89,		1,		8,		100,		10,		0,		1,		0,		0,		0,		0,		0
380
-/*Kehrtwende*/		move_data_369:	.byte		127,		70,		6,		100,		20,		0,		0,		0,		51,		0,		0,		0
381
-/*Nahkampf*/		move_data_370:	.byte		217,		120,		1,		100,		5,		100,		0,		0,		51,		0,		0,		0
382
-/*Gegenstoss*/		move_data_371:	.byte		218,		50,		17,		100,		10,		0,		0,		0,		51,		0,		0,		0
383
-/*Gewissheit*/		move_data_372:	.byte		219,		60,		17,		100,		10,		0,		0,		0,		51,		0,		0,		0
384
-/*Itemsperre*/		move_data_373:	.byte		NONE,		0,		17,		100,		15,		0,		0,		0,		26,		0,		2,		0
385
-/*Schleuder*/		move_data_374:	.byte		NONE,		1,		17,		100,		10,		0,		0,		0,		18,		0,		0,		0
386
-/*Psybann*/		move_data_375:	.byte		NONE,		0,		14,		100,		10,		0,		0,		0,		18,		0,		2,		0
387
-/*Trumpfkarte*/		move_data_376:	.byte		NONE,		1,		0,		100,		5,		0,		0,		0,		51,		0,		1,		0
388
-/*Heilblockade*/	move_data_377:	.byte		NONE,		0,		14,		100,		15,		0,		8,		0,		18,		0,		2,		0
389
-/*Auswringen*/		move_data_378:	.byte		220,		120,		0,		100,		5,		0,		0,		0,		51,		0,		1,		0
390
-/*Krafttrick*/		move_data_379:	.byte		221,		0,		14,		0,		10,		0,		0,		0,		4,		0,		2,		0
391
-/*Magensaefte*/		move_data_380:	.byte		223,		0,		3,		100,		10,		0,		0,		0,		50,		0,		2,		0
392
-/*Beschwoerung*/	move_data_381:	.byte		222,		0,		0,		0,		30,		0,		16,		0,		4,		0,		2,		0
393
-/*TODO: Egotrip*/	move_data_382:	.byte		NONE,		0,		0,		0,		20,		0,		0,		0,		2,		0,		2,		0
394
-/*Imitator*/		move_data_383:	.byte		9,		0,		0,		0,		20,		0,		1,		0,		0,		0,		2,		0
395
-/*Krafttausch*/		move_data_384:	.byte		224,		0,		14,		0,		10,		0,		16,		0,		2,		0,		2,		0
396
-/*Schutztausch*/	move_data_385:	.byte		224,		0,		14,		0,		10,		0,		0,		0,		2,		0,		2,		0
397
-/*Strafattacke*/	move_data_386:	.byte		225,		60,		17,		100,		5,		0,		0,		0,		51,		0,		0,		0
398
-/*TODO: Zuflucht*/	move_data_387:	.byte		NONE,		140,		0,		100,		5,		0,		0,		0,		51,		0,		0,		0
399
-/*Sorgensamen*/		move_data_388:	.byte		178,		0,		12,		100,		10,		0,		0,		0,		26,		0,		2,		0
400
-/*Tiefschlag*/		move_data_389:	.byte		NONE,		80,		17,		100,		5,		0,		0,		1,		51,		0,		0,		0
401
-/*Giftspitzen*/		move_data_390:	.byte		112,		0,		3,		0,		20,		0,		64,		0,		0,		0,		2,		0
402
-/*Statustausch*/	move_data_391:	.byte		224,		0,		14,		0,		10,		0,		0,		0,		2,		0,		2,		0
403
-/*Wasserring*/		move_data_392:	.byte		181,		0,		11,		0,		20,		0,		16,		0,		4,		0,		2,		0
404
-/*Magnetflug*/		move_data_393:	.byte		227,		0,		13,		0,		10,		0,		16,		0,		0,		0,		2,		0
405
-/*Flammenblitz*/	move_data_394:	.byte		125,		120,		10,		100,		15,		0,		0,		0,		51,		0,		0,		0
406
-/*Kraftwelle*/		move_data_395:	.byte		6,		60,		1,		100,		10,		0,		0,		0,		51,		0,		0,		0
407
-/*Aurasphaere*/		move_data_396:	.byte		17,		80,		1,		0,		20,		0,		0,		0,		50,		0,		1,		0
408
-/*Steinpolitur*/	move_data_397:	.byte		52,		0,		5,		0,		20,		0,		0,		0,		4,		0,		2,		0
409
-/*Gifthieb*/		move_data_398:	.byte		2,		80,		3,		100,		20,		30,		0,		0,		51,		0,		0,		0
410
-/*Finsteraura*/		move_data_399:	.byte		31,		80,		17,		100,		15,		20,		0,		0,		50,		0,		1,		0
411
-/*Nachthieb*/		move_data_400:	.byte		43,		70,		17,		100,		15,		0,		0,		0,		51,		0,		0,		0
412
-/*Nassschweif*/		move_data_401:	.byte		0,		90,		11,		90,		10,		0,		0,		0,		51,		0,		0,		0
413
-/*Samenbomben*/		move_data_402:	.byte		0,		80,		12,		100,		15,		0,		0,		0,		50,		0,		0,		0
414
-/*Luftschnitt*/		move_data_403:	.byte		31,		75,		2,		95,		15,		30,		0,		0,		50,		0,		1,		0
415
-/*Kreuzschere*/		move_data_404:	.byte		0,		80,		6,		100,		15,		0,		0,		0,		51,		0,		0,		0
416
-/*Kaefergebrumm*/	move_data_405:	.byte		72,		90,		6,		100,		10,		10,		0,		0,		18,		0,		1,		0
417
-/*Drachenpuls*/		move_data_406:	.byte		0,		85,		16,		100,		10,		0,		0,		0,		50,		0,		1,		0
418
-/*Drachenstoss*/	move_data_407:	.byte		31,		100,		16,		75,		10,		20,		0,		0,		51,		0,		0,		0
419
-/*Juwelenkraft*/	move_data_408:	.byte		0,		80,		5,		100,		20,		0,		0,		0,		50,		0,		1,		0
420
-/*Ableithieb*/		move_data_409:	.byte		3,		75,		1,		100,		10,		0,		0,		0,		51,		0,		0,		0
421
-/*Vakuumwelle*/		move_data_410:	.byte		0,		40,		1,		100,		30,		0,		0,		1,		50,		0,		1,		0
422
-/*Fokusstoss*/		move_data_411:	.byte		72,		120,		1,		70,		5,		0,		0,		0,		50,		0,		1,		0
423
-/*Energieball*/		move_data_412:	.byte		72,		90,		12,		100,		10,		0,		0,		0,		50,		0,		1,		0
424
-/*Sturzflug*/		move_data_413:	.byte		198,		120,		2,		100,		15,		0,		0,		0,		51,		0,		0,		0
425
-/*Erdkraefte*/		move_data_414:	.byte		72,		90,		4,		100,		10,		10,		0,		0,		50,		0,		1,		0
426
-/*Wechseldich*/		move_data_415:	.byte		177,		0,		17,		100,		10,		0,		0,		0,		18,		0,		2,		0
427
-/*Gigastoss*/		move_data_416:	.byte		80,		150,		0,		90,		5,		0,		0,		0,		51,		0,		0,		0
428
-/*Raenkeschmied*/	move_data_417:	.byte		53,		0,		17,		0,		20,		0,		0,		0,		4,		0,		2,		0
429
-/*Patronenhieb*/	move_data_418:	.byte		0,		40,		8,		100,		30,		0,		0,		1,		51,		0,		0,		0
430
-/*Lawine*/		move_data_419:	.byte		185,		60,		15,		100,		10,		0,		8,		252,		51,		0,		0,		0
431
-/*Eissplitter*/		move_data_420:	.byte		0,		40,		15,		100,		30,		0,		0,		1,		50,		0,		0,		0
432
-/*Dunkelklaue*/		move_data_421:	.byte		43,		70,		7,		100,		15,		0,		0,		0,		51,		0,		0,		0
433
-/*Donnerzahn*/		move_data_422:	.byte		31,		65,		13,		95,		15,		0,		0,		0,		51,		0,		0,		0
434
-/*Eiszahn*/		move_data_423:	.byte		31,		65,		15,		95,		15,		0,		0,		0,		51,		0,		0,		0
435
-/*Feuerzahn*/		move_data_424:	.byte		31,		65,		10,		95,		15,		0,		0,		0,		51,		0,		0,		0
436
-/*Schattenstoss*/	move_data_425:	.byte		0,		40,		7,		100,		30,		0,		0,		0,		51,		0,		0,		0
437
-/*Schlammbombe*/	move_data_426:	.byte		73,		65,		4,		85,		10,		30,		0,		0,		50,		0,		1,		0
438
-/*Psychoklinge*/	move_data_427:	.byte		43,		70,		14,		100,		20,		0,		0,		0,		51,		0,		0,		0
439
-/*Zen_Kopfstoss*/	move_data_428:	.byte		31,		80,		14,		90,		15,		0,		0,		0,		51,		0,		0,		0
440
-/*Spiegelsalve*/	move_data_429:	.byte		73,		65,		8,		85,		10,		30,		0,		0,		50,		0,		1,		0
441
-/*Lichtkanone*/		move_data_430:	.byte		72,		80,		8,		100,		10,		0,		0,		0,		50,		0,		1,		0
442
-/*Kraxler*/		move_data_431:	.byte		76,		90,		0,		85,		20,		20,		0,		0,		51,		0,		0,		0
443
-/*Auflockern*/		move_data_432:	.byte		24,		0,		2,		0,		15,		0,		0,		0,		26,		0,		2,		0
444
-/*Bizarroraum*/		move_data_433:	.byte		228,		0,		14,		0,		5,		0,		16,		0,		0,		0,		2,		0
445
-/*Draco Meteor*/	move_data_434:	.byte		204,		130,		16,		90,		5,		0,		0,		0,		50,		0,		1,		0
446
-/*Ladungsstoss*/	move_data_435:	.byte		6,		80,		13,		100,		15,		30,		32,		0,		50,		0,		1,		0
447
-/*Flammensturm*/	move_data_436:	.byte		4,		80,		10,		100,		15,		30,		32,		0,		50,		0,		1,		0
448
-/*Blaettersturm*/	move_data_437:	.byte		204,		130,		12,		90,		5,		0,		0,		0,		50,		0,		1,		0
449
-/*Blattgeissel*/	move_data_438:	.byte		0,		120,		12,		85,		10,		0,		0,		0,		51,		0,		0,		0
450
-/*Felswerfer*/		move_data_439:	.byte		80,		150,		5,		90,		5,		0,		0,		0,		50,		0,		0,		0
451
-/*Giftstreich*/		move_data_440:	.byte		209,		70,		3,		100,		20,		10,		0,		0,		51,		0,		0,		0
452
-/*Muelltreffer*/	move_data_441:	.byte		2,		120,		3,		80,		5,		30,		0,		0,		50,		0,		0,		0
453
-/*Eisenschaedel*/	move_data_442:	.byte		31,		80,		8,		100,		15,		30,		0,		0,		51,		0,		0,		0
454
-/*Magnetbombe*/		move_data_443:	.byte		17,		60,		8,		0,		20,		0,		0,		0,		50,		0,		0,		0
455
-/*Steinkante*/		move_data_444:	.byte		43,		100,		5,		80,		5,		0,		0,		0,		50,		0,		0,		0
456
-/*Liebreiz*/		move_data_445:	.byte		NONE,		0,		0,		100,		20,		0,		0,		0,		26,		0,		2,		0
457
-/*Tarnsteine*/		move_data_446:	.byte		112,		0,		5,		0,		20,		0,		64,		0,		8,		0,		2,		0
458
-/*Strauchler*/		move_data_447:	.byte		196,		1,		12,		100,		20,		0,		0,		0,		51,		0,		1,		0
459
-/*Geschwaetz*/		move_data_448:	.byte		76,		65,		2,		100,		20,		100,		0,		0,		50,		0,		1,		0
460
-/*Urteilskraft*/	move_data_449:	.byte		NONE,		100,		0,		100,		10,		0,		0,		0,		50,		0,		1,		0
461
-/*Kaeferbiss*/		move_data_450:	.byte		NONE,		60,		6,		100,		20,		0,		0,		0,		51,		0,		0,		0
462
-/*Ladestrahl*/		move_data_451:	.byte		72,		50,		13,		90,		10,		70,		0,		0,		50,		0,		1,		0
463
-/*Holzhammer*/		move_data_452:	.byte		198,		120,		12,		100,		15,		0,		0,		0,		51,		0,		0,		0
464
-/*Wasserduese*/		move_data_453:	.byte		0,		40,		11,		100,		20,		0,		0,		1,		51,		0,		0,		0
465
-/*Schlagbefehl*/	move_data_454:	.byte		31,		90,		6,		100,		15,		30,		0,		0,		50,		0,		0,		0
466
-/*Blockbefehl*/		move_data_455:	.byte		206,		0,		6,		0,		10,		0,		0,		0,		4,		0,		2,		0
467
-/*Heilbefehl*/		move_data_456:	.byte		32,		0,		6,		0,		10,		0,		0,		0,		4,		0,		2,		0
468
-/*Kopfstoss*/		move_data_457:	.byte		198,		150,		5,		80,		5,		0,		0,		0,		51,		0,		0,		0
469
-/*Doppelschlag*/	move_data_458:	.byte		44,		35,		0,		90,		10,		0,		0,		0,		51,		0,		0,		0
470
-/*Zeitenlaerm*/		move_data_459:	.byte		80,		150,		16,		90,		5,		0,		0,		0,		50,		0,		1,		0
471
-/*Raumschlag*/		move_data_460:	.byte		43,		100,		16,		95,		5,		0,		0,		0,		51,		0,		1,		0
472
-/*Lunartanz*/		move_data_461:	.byte		229,		0,		14,		0,		10,		0,		0,		0,		0,		0,		2,		0
473
-/*Quetschgriff*/	move_data_462:	.byte		220,		120,		0,		100,		5,		0,		0,		0,		51,		0,		0,		0
474
-/*Lavasturm*/		move_data_463:	.byte		42,		100,		10,		75,		5,		100,		0,		0,		50,		0,		1,		0
475
-/*Schlummerort*/	move_data_464:	.byte		1,		0,		17,		80,		10,		100,		8,		0,		26,		0,		2,		0
476
-/*Schocksamen*/		move_data_465:	.byte		69,		120,		12,		85,		5,		40,		0,		0,		50,		0,		1,		0
477
-/*Unheilboeen*/		move_data_466:	.byte		140,		60,		7,		100,		5,		10,		0,		0,		50,		0,		1,		0
478
-/*Schemenkraft*/	move_data_467:	.byte		NONE,		120,		7,		100,		5,		0,		0,		0,		49,		0,		0,		0
479
-/*Klauenwetzer*/	move_data_468:	.byte		10,		0,		17,		0,		15,		0,		16,		0,		4,		0,		2,		0
480
-/*Rundumschutz*/	move_data_469:	.byte		NONE,		0,		5,		0,		10,		0,		16,		3,		0,		0,		2,		0
481
-/*Schutzteiler*/	move_data_470:	.byte		230,		0,		14,		0,		10,		0,		16,		0,		0,		0,		2,		0
482
-/*Kraftteiler*/		move_data_471:	.byte		230,		0,		14,		0,		10,		0,		16,		0,		0,		0,		2,		0
483
-/*Wunderraum*/		move_data_472:	.byte		228,		0,		14,		0,		10,		0,		16,		0,		0,		0,		2,		0
484
-@TODO: Psychoschock (rewrite demage calc)
485
-/*TODO: Psychoschock*/	move_data_473:	.byte		NONE,		80,		14,		100,		10,		0,		0,		0,		50,		0,		1,		0
486
-/*Giftschock*/		move_data_474:	.byte		231,		65,		3,		100,		10,		0,		0,		0,		50,		0,		1,		0
487
-/*Autotomie*/		move_data_475:	.byte		NONE,		0,		8,		0,		15,		0,		0,		0,		4,		0,		2,		0
488
-/*Wutpulver*/		move_data_476:	.byte		172,		0,		6,		0,		20,		0,		16,		2,		0,		0,		2,		0
489
-@TODO: also substitute
490
-/*Telekinese*/		move_data_477:	.byte		NONE,		0,		14,		0,		15,		0,		0,		0,		26,		0,		2,		0
491
-/*Magieraum*/		move_data_478:	.byte		228,		0,		14,		0,		10,		0,		16,		0,		0,		0,		2,		0
492
-/*Katapult*/		move_data_479:	.byte		NONE,		50,		5,		100,		15,		0,		0,		0,		50,		0,		0,		0
493
-/*Bergsturm*/		move_data_480:	.byte		NONE,		60,		1,		100,		10,		0,		0,		0,		51,		0,		0,		0
494
-/*Funkenflug*/		move_data_481:	.byte		NONE,		70,		10,		100,		15,		0,		8,		0,		50,		0,		1,		0
495
-/*Schlammwoge*/		move_data_482:	.byte		2,		95,		3,		100,		10,		10,		32,		0,		50,		0,		1,		0
496
-/*Falterreigen*/	move_data_483:	.byte		NONE,		0,		6,		0,		20,		0,		16,		0,		4,		0,		2,		0
497
-/*Rammboss*/		move_data_484:	.byte		NONE,		1,		8,		100,		10,		0,		0,		0,		51,		0,		0,		0
498
-/*Synchrolaerm*/	move_data_485:	.byte		NONE,		120,		14,		100,		15,		0,		32,		0,		50,		0,		1,		0
499
-/*Elektroball*/		move_data_486:	.byte		NONE,		25,		13,		100,		10,		0,		0,		0,		50,		0,		1,		0
500
-/*ueberflutung*/	move_data_487:	.byte		NONE,		0,		11,		100,		20,		0,		0,		0,		2,		0,		2,		0
501
-/*Nitroladung*/		move_data_488:	.byte		NONE,		50,		10,		100,		20,		100,		0,		0,		51,		0,		0,		0
502
-/*Einrollen*/		move_data_489:	.byte		NONE,		0,		3,		0,		20,		0,		16,		0,		4,		0,		2,		0
503
-/*Fusstritt*/		move_data_490:	.byte		70,		65,		1,		100,		20,		100,		0,		0,		51,		0,		0,		0
504
-/*Saeurespeier*/	move_data_491:	.byte		72,		40,		3,		100,		20,		100,		0,		0,		50,		0,		1,		0
505
-/*Schmarotzer*/		move_data_492:	.byte		NONE,		95,		17,		100,		15,		0,		0,		0,		51,		0,		0,		0
506
-/*Wankelstrahl*/	move_data_493:	.byte		178,		0,		0,		100,		15,		0,		0,		0,		26,		0,		2,		0
507
-/*Zwango*/		move_data_494:	.byte		178,		0,		0,		100,		15,		0,		0,		0,		26,		0,		2,		0
508
-/*Galanterie*/		move_data_495:	.byte		NONE,		0,		0,		0,		15,		0,		0,		0,		0,		0,		2,		0
509
-/*Kanon*/		move_data_496:	.byte		NONE,		60,		0,		100,		15,		0,		0,		0,		50,		0,		1,		0
510
-/*Widerhall*/		move_data_497:	.byte		NONE,		40,		0,		100,		15,		0,		0,		0,		50,		0,		1,		0
511
-/*Zermuerben*/		move_data_498:	.byte		NONE,		70,		0,		100,		20,		0,		0,		0,		51,		0,		0,		0
512
-/*Klaersmog*/		move_data_499:	.byte		NONE,		50,		3,		0,		15,		0,		0,		0,		50,		0,		1,		0
513
-/*Kraftvorrat*/		move_data_500:	.byte		NONE,		1,		14,		100,		10,		0,		0,		0,		50,		0,		1,		0
514
-/*Rapidschutz*/		move_data_501:	.byte		NONE,		0,		1,		0,		15,		0,		16,		3,		0,		0,		2,		0
515
-/*Seitentausch*/	move_data_502:	.byte		NONE,		0,		14,		0,		15,		0,		16,		1,		0,		0,		2,		0
516
-/*Siedewasser*/		move_data_503:	.byte		125,		80,		11,		100,		15,		30,		0,		0,		50,		0,		1,		0
517
-/*Hausbruch*/		move_data_504:	.byte		NONE,		0,		0,		0,		15,		0,		16,		0,		4,		0,		2,		0
518
-/*Heilwoge*/		move_data_505:	.byte		NONE,		0,		14,		0,		10,		0,		16,		0,		2,		0,		2,		0
519
-/*Buerde*/		move_data_506:	.byte		NONE,		65,		7,		100,		10,		0,		0,		0,		50,		0,		1,		0
520
-/*Freier Fall*/		move_data_507:	.byte		NONE,		60,		2,		100,		10,		0,		0,		0,		51,		0,		0,		0
521
-/*Gangwechsel*/		move_data_508:	.byte		NONE,		0,		8,		0,		10,		0,		16,		0,		4,		0,		2,		0
522
-/*ueberkopfwurf*/	move_data_509:	.byte		NONE,		60,		1,		90,		10,		0,		0,		0,		3,		0,		0,		0
523
-/*Einaeschern*/		move_data_510:	.byte		NONE,		60,		10,		100,		15,		0,		8,		0,		50,		0,		1,		0
524
-/*Verzoegerung*/	move_data_511:	.byte		NONE,		0,		17,		100,		15,		0,		0,		0,		2,		0,		2,		0
525
-/*Akrobatik*/		move_data_512:	.byte		NONE,		55,		2,		100,		15,		0,		0,		0,		50,		0,		0,		0
526
-/*Typenspiegel*/	move_data_513:	.byte		NONE,		0,		0,		0,		15,		0,		0,		0,		4,		0,		2,		0
527
-/*Heimzahlung*/		move_data_514:	.byte		NONE,		70,		0,		100,		5,		0,		0,		0,		51,		0,		0,		0
528
-/*Wagemut*/		move_data_515:	.byte		NONE,		1,		1,		100,		5,		0,		0,		0,		3,		0,		1,		0
529
-/*Offerte*/		move_data_516:	.byte		NONE,		0,		0,		0,		15,		0,		0,		0,		2,		0,		2,		0
530
-/*Inferno*/		move_data_517:	.byte		4,		100,		10,		50,		5,		100,		0,		0,		18,		0,		1,		0
531
-/*Wassersaeulen*/	move_data_518:	.byte		NONE,		80,		11,		100,		10,		0,		0,		0,		50,		0,		1,		0
532
-/*Feuersaeulen*/	move_data_519:	.byte		NONE,		80,		10,		100,		10,		0,		0,		0,		50,		0,		1,		0
533
-/*Pflanzsaeulen*/	move_data_520:	.byte		NONE,		80,		12,		100,		10,		0,		0,		0,		50,		0,		1,		0
534
-/*Voltwechsel*/		move_data_521:	.byte		NONE,		70,		13,		100,		20,		0,		0,		0,		2,		0,		1,		0
535
-/*Kaefertrutz*/		move_data_522:	.byte		71,		50,		6,		100,		20,		100,		8,		0,		50,		0,		1,		0
536
-/*Dampfwalze*/		move_data_523:	.byte		70,		60,		4,		100,		20,		100,		32,		0,		50,		0,		0,		0
537
-/*Eisesodem*/		move_data_524:	.byte		NONE,		60,		15,		90,		10,		0,		0,		0,		50,		0,		1,		0
538
-/*Drachenrute*/		move_data_525:	.byte		NONE,		60,		16,		90,		10,		0,		0,		250,		51,		0,		0,		0
539
-/*Kraftschub*/		move_data_526:	.byte		NONE,		0,		0,		0,		30,		0,		0,		0,		4,		0,		2,		0
540
-/*Elektronetz*/		move_data_527:	.byte		70,		55,		13,		95,		15,		0,		8,		0,		50,		0,		1,		0
541
-/*Stromstoss*/		move_data_528:	.byte		48,		90,		13,		100,		15,		0,		0,		0,		51,		0,		0,		0
542
-/*Schlagbohrer*/	move_data_529:	.byte		43,		80,		4,		95,		10,		0,		0,		0,		51,		0,		0,		0
543
-/*Doppelhieb*/		move_data_530:	.byte		44,		40,		16,		90,		15,		0,		0,		0,		51,		0,		0,		0
544
-/*Herzstempel*/		move_data_531:	.byte		31,		60,		14,		100,		25,		30,		0,		0,		51,		0,		0,		0
545
-/*Holzgeweih*/		move_data_532:	.byte		3,		75,		12,		100,		10,		0,		0,		0,		51,		0,		0,		0
546
-/*Sanctoklinge*/	move_data_533:	.byte		NONE,		90,		1,		100,		15,		0,		0,		0,		51,		0,		0,		0
547
-/*Kalkklinge*/		move_data_534:	.byte		69,		75,		11,		95,		10,		50,		0,		0,		51,		0,		0,		0
548
-/*Brandstempel*/	move_data_535:	.byte		NONE,		1,		10,		100,		10,		0,		0,		0,		51,		0,		0,		0
549
-/*Grasmixer*/		move_data_536:	.byte		70,		65,		12,		90,		10,		30,		0,		0,		50,		0,		1,		0
550
-/*Quetschwalze*/	move_data_537:	.byte		150,		65,		6,		100,		20,		30,		0,		0,		51,		0,		0,		0
551
-/*Watteschild*/		move_data_538:	.byte		NONE,		0,		12,		0,		10,		0,		0,		0,		4,		0,		2,		0
552
-/*Nachtflut*/		move_data_539:	.byte		73,		85,		17,		95,		10,		40,		0,		0,		50,		0,		1,		0
553
-/*Psychostoss*/		move_data_540:	.byte		NONE,		100,		14,		100,		10,		0,		0,		0,		50,		0,		1,		0
554
-/*Kehrschelle*/		move_data_541:	.byte		29,		25,		0,		85,		10,		0,		0,		0,		51,		0,		0,		0
555
-/*Orkan*/		move_data_542:	.byte		76,		110,		2,		70,		10,		30,		0,		0,		50,		0,		1,		0
556
-/*Steinschaedel*/	move_data_543:	.byte		48,		120,		0,		100,		15,		0,		0,		0,		51,		0,		0,		0
557
-/*Klikkdiskus*/		move_data_544:	.byte		44,		50,		8,		85,		15,		0,		0,		0,		50,		0,		0,		0
558
-/*Flammenball*/		move_data_545:	.byte		4,		100,		10,		100,		5,		30,		32,		0,		50,		0,		1,		0
559
-/*Techblaster*/		move_data_546:	.byte		NONE,		120,		0,		100,		5,		0,		0,		0,		50,		0,		1,		0
560
-/*Urgesang*/		move_data_547:	.byte		NONE,		75,		0,		100,		10,		0,		8,		0,		18,		0,		1,		0
561
-/*Mystoschwert*/	move_data_548:	.byte		NONE,		85,		1,		100,		10,		0,		0,		0,		51,		0,		1,		0
562
-/*Eiszeit*/		move_data_549:	.byte		70,		65,		15,		95,		10,		100,		8,		0,		50,		0,		1,		0
563
-/*Blitzschlag*/		move_data_550:	.byte		6,		130,		13,		85,		5,		20,		0,		0,		51,		0,		0,		0
564
-/*Blauflammen*/		move_data_551:	.byte		4,		130,		10,		85,		5,		20,		0,		0,		50,		0,		1,		0
565
-/*Feuerreigen*/		move_data_552:	.byte		72,		80,		10,		100,		10,		50,		0,		0,		50,		0,		1,		0
566
-/*Frostvolt*/		move_data_553:	.byte		NONE,		140,		15,		90,		5,		30,		0,		0,		50,		0,		0,		0
567
-/*Frosthauch*/		move_data_554:	.byte		NONE,		140,		15,		90,		5,		30,		0,		0,		50,		0,		1,		0
568
-/*Standpauke*/		move_data_555:	.byte		71,		55,		17,		95,		15,		100,		8,		0,		50,		0,		1,		0
569
-/*Eiszapfhagel*/	move_data_556:	.byte		31,		85,		15,		90,		10,		30,		0,		0,		50,		0,		0,		0
570
-/*V_Generator*/		move_data_557:	.byte		NONE,		180,		10,		95,		5,		0,		0,		0,		51,		0,		0,		0
571
-/*Kreuzflamme*/		move_data_558:	.byte		NONE,		100,		10,		100,		5,		0,		0,		0,		50,		0,		1,		0
572
-/*Kreuzdonner*/		move_data_559:	.byte		NONE,		100,		13,		100,		5,		0,		0,		0,		50,		0,		0,		0
573
-/*Flying Press*/	move_data_560:	.byte		NONE,		80,		1,		95,		10,		0,		0,		0,		51,		0,		0,		0
574
-/*Tatami_Schild*/	move_data_561:	.byte		NONE,		0,		1,		0,		10,		0,		16,		0,		0,		0,		2,		0
575
-/*Ruelpser*/		move_data_562:	.byte		NONE,		120,		3,		90,		10,		0,		0,		0,		2,		0,		1,		0
576
-/*Pflueger*/		move_data_563:	.byte		NONE,		0,		4,		0,		10,		0,		16,		0,		0,		0,		2,		0
577
-/*Klebenetz*/		move_data_564:	.byte		NONE,		0,		6,		0,		20,		0,		64,		0,		10,		0,		2,		0
578
-/*Stachelfinale*/	move_data_565:	.byte		NONE,		30,		6,		100,		25,		0,		0,		0,		51,		0,		0,		0
579
-/*Phantomkraft*/	move_data_566:	.byte		NONE,		90,		7,		100,		10,		0,		0,		0,		49,		0,		0,		0
580
-/*Halloween*/		move_data_567:	.byte		NONE,		0,		7,		100,		20,		0,		0,		0,		2,		0,		2,		0
581
-/*Kampfgebruell*/	move_data_568:	.byte		NONE,		0,		0,		100,		30,		0,		0,		0,		58,		0,		2,		0
582
-/*Plasmaschauer*/	move_data_569:	.byte		NONE,		0,		13,		0,		25,		0,		16,		0,		0,		0,		2,		0
583
-/*Parabolladung*/	move_data_570:	.byte		3,		50,		13,		100,		20,		0,		32,		0,		50,		0,		1,		0
584
-/*Waldesfluch*/		move_data_571:	.byte		NONE,		0,		12,		100,		20,		0,		16,		0,		2,		0,		2,		0
585
-/*Bluetenwirbel*/	move_data_572:	.byte		0,		90,		12,		100,		15,		0,		32,		0,		50,		0,		0,		0
586
-/*Gefriertrockner*/	move_data_573:	.byte		NONE,		70,		15,		100,		20,		0,		0,		0,		18,		0,		1,		0
587
-/*Saeuselstimme*/	move_data_574:	.byte		17,		40,		9,		0,		15,		0,		8,		0,		50,		0,		1,		0
588
-/*Abgangstirade*/	move_data_575:	.byte		NONE,		0,		17,		100,		20,		0,		0,		0,		58,		0,		2,		0
589
-/*Invertigo*/		move_data_576:	.byte		NONE,		0,		17,		100,		20,		0,		0,		0,		50,		0,		2,		0
590
-/*Diebeskuss*/		move_data_577:	.byte		3,		50,		9,		100,		10,		0,		0,		0,		50,		0,		1,		0
591
-/*Trickschutz*/		move_data_578:	.byte		NONE,		0,		9,		0,		10,		0,		16,		0,		0,		0,		2,		0
592
-/*Floraschutz*/		move_data_579:	.byte		NONE,		0,		9,		0,		10,		0,		16,		0,		0,		0,		2,		0
593
-/*Grasfeld*/		move_data_580:	.byte		NONE,		0,		12,		0,		10,		0,		16,		0,		0,		0,		2,		0
594
-/*Nebelfeld*/		move_data_581:	.byte		NONE,		0,		9,		0,		10,		0,		16,		0,		0,		0,		2,		0
595
-/*Elektrifizierung*/	move_data_582:	.byte		NONE,		0,		13,		0,		20,		0,		0,		0,		0,		0,		2,		0
596
-/*Knuddler*/		move_data_583:	.byte		68,		90,		9,		90,		10,		10,		0,		0,		51,		0,		0,		0
597
-/*Feenbrise*/		move_data_584:	.byte		0,		40,		9,		100,		30,		0,		0,		0,		50,		0,		1,		0
598
-/*Mondgewalt*/		move_data_585:	.byte		71,		95,		9,		100,		15,		30,		0,		0,		50,		0,		1,		0
599
-/*ueberschallknall*/	move_data_586:	.byte		0,		140,		0,		100,		10,		0,		32,		0,		50,		0,		1,		0
600
-/*Feenschloss*/		move_data_587:	.byte		NONE,		0,		9,		0,		10,		0,		16,		0,		0,		0,		2,		0
601
-/*Koenigsschild*/	move_data_588:	.byte		111,		0,		8,		0,		10,		0,		16,		4,		0,		0,		2,		0
602
-/*Kameradschaft*/	move_data_589:	.byte		18,		0,		0,		0,		20,		0,		0,		0,		0,		0,		2,		0
603
-/*Vertrauenssache*/	move_data_590:	.byte		NONE,		0,		0,		0,		20,		0,		0,		0,		48,		0,		2,		0
604
-/*Diamantsturm*/	move_data_591:	.byte		138,		100,		5,		95,		5,		50,		0,		0,		50,		0,		0,		0
605
-/*Dampfschwall*/	move_data_592:	.byte		125,		110,		11,		95,		5,		30,		0,		0,		50,		0,		1,		0
606
-/*Dimensionsloch*/	move_data_593:	.byte		NONE,		80,		14,		0,		5,		0,		0,		0,		48,		0,		1,		0
607
-/*Wasser_Shuriken*/	move_data_594:	.byte		29,		15,		11,		100,		20,		0,		0,		1,		50,		0,		0,		0
608
-/*Magieflamme*/		move_data_595:	.byte		71,		65,		10,		100,		10,		100,		0,		0,		50,		0,		1,		0
609
-/*Schutzstacheln*/	move_data_596:	.byte		NONE,		0,		12,		0,		10,		0,		0,		4,		0,		0,		2,		0
610
-/*Duftwolke*/		move_data_597:	.byte		NONE,		0,		9,		0,		20,		0,		16,		0,		0,		0,		2,		0
611
-/*Mystowellen*/		move_data_598:	.byte		NONE,		0,		13,		100,		15,		0,		0,		0,		26,		0,		2,		0
612
-/*Giftfalle*/		move_data_599:	.byte		NONE,		0,		3,		100,		20,		0,		0,		0,		26,		0,		2,		0
613
-/*Pulverschleuder*/	move_data_600:	.byte		NONE,		0,		6,		100,		20,		0,		0,		1,		18,		0,		2,		0
614
-/*Geokontrolle*/	move_data_601:	.byte		NONE,		0,		9,		0,		10,		0,		16,		0,		4,		0,		2,		0
615
-/*Magnetregler*/	move_data_602:	.byte		NONE,		0,		13,		0,		20,		0,		16,		0,		0,		0,		2,		0
616
-/*Goldene Zeiten*/	move_data_603:	.byte		NONE,		0,		0,		0,		30,		0,		16,		0,		0,		0,		2,		0
617
-/*Elektrofeld*/		move_data_604:	.byte		NONE,		0,		13,		0,		10,		0,		16,		0,		0,		0,		2,		0
618
-/*Zauberschein*/	move_data_605:	.byte		0,		80,		9,		100,		10,		0,		8,		0,		50,		0,		1,		0
619
-/*Ehrentag*/		move_data_606:	.byte		85,		0,		0,		0,		40,		0,		0,		0,		0,		0,		2,		0
620
-/*Haendchenhalten*/	move_data_607:	.byte		176,		0,		0,		0,		40,		0,		0,		0,		0,		0,		2,		0
621
-/*Kulleraugen*/		move_data_608:	.byte		18,		0,		9,		100,		30,		0,		0,		1,		10,		0,		2,		0
622
-/*Wangenrubbler*/	move_data_609:	.byte		6,		20,		13,		100,		20,		100,		0,		0,		51,		0,		0,		0
623
-/*Zurueckhaltung*/	move_data_610:	.byte		101,		40,		0,		100,		40,		0,		0,		0,		51,		0,		0,		0
624
-/*Plage*/		move_data_611:	.byte		42,		20,		6,		100,		20,		100,		0,		0,		51,		0,		1,		0
625
-/*Steigerungshieb*/	move_data_612:	.byte		139,		40,		1,		100,		20,		100,		0,		0,		51,		0,		0,		0
626
-/*Unheilsschwingen*/	move_data_613:	.byte		3,		80,		2,		100,		10,		0,		0,		0,		50,		0,		1,		0
627
-/*Tausend Pfeile*/	move_data_614:	.byte		NONE,		90,		4,		100,		10,		0,		8,		0,		50,		0,		0,		0
628
-/*Tausend Wellen*/	move_data_615:	.byte		NONE,		90,		4,		100,		10,		0,		8,		0,		50,		0,		0,		0
629
-/*Bodengewalt*/		move_data_616:	.byte		147,		90,		4,		100,		10,		0,		8,		0,		50,		0,		0,		0
630
-/*Lux Calamitatis*/	move_data_617:	.byte		48,		140,		9,		90,		5,		0,		0,		0,		50,		0,		1,		0
631
-/*Ursprungswoge*/	move_data_618:	.byte		0,		110,		11,		85,		10,		0,		8,		0,		50,		0,		1,		0
632
-/*Abgrundsklinge*/	move_data_619:	.byte		0,		120,		4,		85,		10,		0,		8,		0,		50,		0,		0,		0
633
-/*Zenitstuermer*/	move_data_620:	.byte		NONE,		120,		2,		100,		5,		0,		0,		0,		51,		0,		0,		0
634
-/*Dimensionswahn*/	move_data_621:	.byte		NONE,		100,		17,		0,		5,		0,		0,		0,		49,		0,		0,		0
635
-/*Sandsammler*/		move_data_622:	.byte		133,		0,		4,		100,		10,		0,		16,		0,		4,		0,		2,		0
636
-/*ueberrumpler*/	move_data_623:	.byte		0,		90,		6,		100,		10,		0,		0,		2,		51,		0,		0,		0
637
-/*Bunker*/		move_data_624:	.byte		NONE,		0,		3,		100,		10,		0,		16,		4,		0,		0,		2,		0
638
-/*Schattenfessel*/	move_data_625:	.byte		NONE,		80,		7,		100,		10,		0,		16,		0,		18,		0,		0,		0
639
-/*Dark Lariat*/		move_data_626:	.byte		NONE,		85,		17,		100,		10,		0,		16,		0,		51,		0,		0,		0
640
-/*Schaumserenade*/	move_data_627:	.byte		NONE,		90,		11,		100,		10,		0,		8,		0,		50,		0,		1,		0
641
-/*Eishammer*/		move_data_628:	.byte		NONE,		100,		15,		90,		10,		100,		0,		0,		51,		0,		0,		0
642
-/*Florakur*/		move_data_629:	.byte		NONE,		0,		9,		100,		10,		0,		0,		0,		4,		0,		2,		0
643
-/*Pferdestaerke*/	move_data_630:	.byte		0,		95,		4,		95,		10,		0,		0,		0,		51,		0,		0,		0
644
-/*Kraftabsorber*/	move_data_631:	.byte		NONE,		0,		12,		100,		10,		0,		0,		0,		2,		0,		2,		0
645
-/*Solarklinge*/		move_data_632:	.byte		NONE,		125,		12,		100,		10,		0,		0,		0,		51,		0,		0,		0
646
-/*Blattwerk*/		move_data_633:	.byte		NONE,		40,		12,		100,		40,		0,		0,		0,		50,		0,		0,		0
647
-/*Rampenlicht*/		move_data_634:	.byte		NONE,		0,		0,		100,		15,		0,		0,		3,		2,		0,		2,		0
648
-/*Giftfaden*/		move_data_635:	.byte		NONE,		0,		3,		100,		20,		100,		0,		0,		10,		0,		2,		0
649
-/*Konzentration*/	move_data_636:	.byte		NONE,		0,		0,		100,		30,		0,		16,		0,		4,		0,		2,		0
650
-/*Hilfsmechanik*/	move_data_637:	.byte		NONE,		0,		8,		0,		20,		0,		16,		0,		4,		0,		2,		0
651
-/*Neck Strike*/		move_data_638:	.byte		NONE,		80,		17,		100,		15,		0,		0,		0,		51,		0,		0,		0
652
-/*Pollenknoedel*/	move_data_639:	.byte		NONE,		90,		6,		100,		15,		0,		0,		0,		50,		0,		1,		0
653
-/*Ankerschuss*/		move_data_640:	.byte		NONE,		80,		8,		100,		20,		0,		0,		0,		51,		0,		0,		0
654
-/*Psychofeld*/		move_data_641:	.byte		NONE,		0,		14,		0,		10,		0,		32,		0,		0,		0,		2,		0
655
-/*Anfallen*/		move_data_642:	.byte		NONE,		80,		6,		100,		15,		0,		0,		0,		51,		0,		0,		0
656
-/*Feuerpeitsche*/	move_data_643:	.byte		NONE,		80,		10,		100,		15,		0,		0,		0,		51,		0,		0,		0
657
-/*ueberheblichkeit*/	move_data_644:	.byte		NONE,		20,		17,		100,		10,		0,		0,		0,		51,		0,		0,		0
658
-/*Ausbrennen*/		move_data_645:	.byte		NONE,		130,		10,		100,		5,		0,		0,		0,		50,		0,		1,		0
659
-/*Initiativetausch*/	move_data_646:	.byte		NONE,		0,		9,		100,		10,		0,		0,		0,		6,		0,		2,		0
660
-/*Schmalhorn*/		move_data_647:	.byte		17,		70,		8,		0,		10,		0,		0,		0,		51,		0,		0,		0
661
-/*Laeuterung*/		move_data_648:	.byte		NONE,		0,		3,		100,		20,		0,		0,		0,		14,		0,		2,		0
662
-/*Wecktanz*/		move_data_649:	.byte		NONE,		90,		0,		100,		15,		0,		0,		0,		34,		0,		1,		0
663
-/*Sanktionskern*/	move_data_650:	.byte		NONE,		100,		16,		100,		10,		0,		8,		0,		50,		0,		1,		0
664
-/*Tropenkick*/		move_data_651:	.byte		NONE,		70,		12,		100,		15,		0,		0,		0,		51,		0,		0,		0
665
-/*Kommando*/		move_data_652:	.byte		NONE,		0,		14,		0,		15,		0,		16,		0,		2,		0,		2,		0
666
-/*Schnabelkanone*/	move_data_653:	.byte		NONE,		100,		2,		100,		15,		0,		0,		253,		50,		0,		0,		0
667
-/*Schuppenrasseln*/	move_data_654:	.byte		NONE,		110,		16,		100,		5,		0,		8,		0,		50,		0,		1,		0
668
-/*Drachenhammer*/	move_data_655:	.byte		NONE,		90,		16,		100,		15,		0,		0,		0,		51,		0,		0,		0
669
-/*Wirbler*/		move_data_656:	.byte		NONE,		60,		17,		100,		20,		0,		32,		0,		51,		0,		0,		0
670
-/*Auroraschleier*/	move_data_657:	.byte		NONE,		0,		15,		0,		20,		0,		16,		0,		4,		0,		2,		0
671
-/*Panzerfalle*/		move_data_658:	.byte		NONE,		150,		10,		100,		5,		0,		8,		253,		50,		0,		0,		0
672
-/*Kanonenbouquet*/	move_data_659:	.byte		204,		130,		9,		90,		5,		0,		0,		0,		50,		0,		1,		0
673
-/*Psychobeisser*/	move_data_660:	.byte		NONE,		85,		14,		100,		10,		0,		0,		0,		51,		0,		0,		0
674
-/*Fruststampfer*/	move_data_661:	.byte		NONE,		75,		4,		100,		10,		0,		0,		0,		51,		0,		0,		0
675
-/*Schattenknochen*/	move_data_662:	.byte		NONE,		85,		7,		100,		10,		0,		0,		0,		50,		0,		0,		0
676
-/*Turbofelsen*/		move_data_663:	.byte		0,		40,		5,		100,		20,		0,		0,		1,		51,		0,		0,		0
677
-/*Aquadurchstoss*/	move_data_664:	.byte		NONE,		85,		11,		100,		10,		0,		0,		0,		51,		0,		0,		0
678
-/*Prisma_Laser*/	move_data_665:	.byte		NONE,		160,		14,		100,		10,		0,		0,		0,		50,		0,		1,		0
679
-/*Diebesschatten*/	move_data_666:	.byte		NONE,		90,		7,		100,		10,		0,		0,		0,		51,		0,		0,		0
680
-/*Stahlgestirn*/	move_data_667:	.byte		NONE,		100,		8,		100,		5,		0,		0,		0,		51,		0,		0,		0
681
-/*Schattenstrahl*/	move_data_668:	.byte		NONE,		100,		7,		100,		5,		0,		0,		0,		50,		0,		1,		0
682
-/*Traenendruese*/	move_data_669:	.byte		NONE,		0,		0,		100,		20,		0,		0,		0,		8,		0,		2,		0
683
-/*Elektropikser*/	move_data_670:	.byte		NONE,		80,		13,		100,		10,		0,		0,		0,		51,		0,		0,		0
684
-/*Naturzorn*/		move_data_671:	.byte		40,		1,		9,		90,		10,		0,		0,		0,		50,		0,		1,		0
685
-/*Multi_Angriff*/	move_data_672:	.byte		NONE,		90,		0,		100,		10,		0,		0,		0,		51,		0,		0,		0
686
-/*aeonensturm*/		move_data_673:	.byte		0,		120,		16,		90,		35,		0,		8,		0,		50,		0,		1,		0
687
-/*aeonenstrahl*/	move_data_674:	.byte		0,		120,		16,		90,		35,		0,		8,		0,		50,		0,		1,		0
688
-/*DNS_Strahl*/		move_data_675:	.byte		0,		150,		14,		90,		5,		0,		8,		0,		48,		0,		1,		0

+ 0
- 629
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-map_name_table:
7
-.word str_map_name_hesperia
8
-.word str_map_name_carun
9
-.word str_map_name_veternia
10
-.word str_map_name_urbania
11
-.word str_map_name_route_one
12
-.word str_map_name_route_two
13
-.word str_map_name_route_three
14
-.word str_map_name_invalid
15
-.word str_map_name_invalid
16
-.word str_map_name_invalid
17
-.word str_map_name_invalid
18
-.word str_map_name_invalid
19
-.word str_map_name_invalid
20
-.word str_map_name_invalid
21
-.word str_map_name_invalid
22
-.word str_map_name_invalid
23
-.word str_map_name_invalid
24
-.word str_map_name_invalid
25
-.word str_map_name_invalid
26
-.word str_map_name_invalid
27
-.word str_map_name_invalid
28
-.word str_map_name_invalid
29
-.word str_map_name_invalid
30
-.word str_map_name_invalid
31
-.word str_map_name_invalid
32
-.word str_map_name_invalid
33
-.word str_map_name_invalid
34
-.word str_map_name_invalid
35
-.word str_map_name_invalid
36
-.word str_map_name_invalid
37
-.word str_map_name_invalid
38
-.word str_map_name_invalid
39
-.word str_map_name_invalid
40
-.word str_map_name_invalid
41
-.word str_map_name_invalid
42
-.word str_map_name_invalid
43
-.word str_map_name_invalid
44
-.word str_map_name_invalid
45
-.word str_map_name_invalid
46
-.word str_map_name_invalid
47
-.word str_map_name_invalid
48
-.word str_map_name_invalid
49
-.word str_map_name_invalid
50
-.word str_map_name_invalid
51
-.word str_map_name_invalid
52
-.word str_map_name_invalid
53
-.word str_map_name_invalid
54
-.word str_map_name_invalid
55
-.word str_map_name_invalid
56
-.word str_map_name_invalid
57
-.word str_map_name_invalid
58
-.word str_map_name_invalid
59
-.word str_map_name_invalid
60
-.word str_map_name_invalid
61
-.word str_map_name_invalid
62
-.word str_map_name_invalid
63
-.word str_map_name_invalid
64
-.word str_map_name_invalid
65
-.word str_map_name_invalid
66
-.word str_map_name_invalid
67
-.word str_map_name_invalid
68
-.word str_map_name_invalid
69
-
70
-
71
-str_map_name_hesperia:
72
-.string LAN_DE "Hesperia"
73
-
74
-str_map_name_carun:
75
-.string LAN_DE "Carun City"
76
-
77
-str_map_name_veternia:
78
-.string LAN_DE "Veternia City"
79
-
80
-str_map_name_urbania:
81
-.string LAN_DE "Urbania City"
82
-
83
-str_map_name_route_one:
84
-.string LAN_DE "Route 1"
85
-
86
-str_map_name_route_two:
87
-.string LAN_DE "Route 2"
88
-
89
-str_map_name_route_three:
90
-.string LAN_DE "Route 3"
91
-
92
-str_map_name_invalid:
93
-.string LAN_DE "Invalider Name"
1
+.align 2
2
+.thumb
3
+.text
4
+
5
+.global map_name_table
6
+map_name_table:
7
+.word str_map_name_hesperia
8
+.word str_map_name_carun
9
+.word str_map_name_veternia
10
+.word str_map_name_urbania
11
+.word str_map_name_route_one
12
+.word str_map_name_route_two
13
+.word str_map_name_route_three
14
+.word str_map_name_invalid
15
+.word str_map_name_invalid
16
+.word str_map_name_invalid
17
+.word str_map_name_invalid
18
+.word str_map_name_invalid
19
+.word str_map_name_invalid
20
+.word str_map_name_invalid
21
+.word str_map_name_invalid
22
+.word str_map_name_invalid
23
+.word str_map_name_invalid
24
+.word str_map_name_invalid
25
+.word str_map_name_invalid
26
+.word str_map_name_invalid
27
+.word str_map_name_invalid
28
+.word str_map_name_invalid
29
+.word str_map_name_invalid
30
+.word str_map_name_invalid
31
+.word str_map_name_invalid
32
+.word str_map_name_invalid
33
+.word str_map_name_invalid
34
+.word str_map_name_invalid
35
+.word str_map_name_invalid
36
+.word str_map_name_invalid
37
+.word str_map_name_invalid
38
+.word str_map_name_invalid
39
+.word str_map_name_invalid
40
+.word str_map_name_invalid
41
+.word str_map_name_invalid
42
+.word str_map_name_invalid
43
+.word str_map_name_invalid
44
+.word str_map_name_invalid
45
+.word str_map_name_invalid
46
+.word str_map_name_invalid
47
+.word str_map_name_invalid
48
+.word str_map_name_invalid
49
+.word str_map_name_invalid
50
+.word str_map_name_invalid
51
+.word str_map_name_invalid
52
+.word str_map_name_invalid
53
+.word str_map_name_invalid
54
+.word str_map_name_invalid
55
+.word str_map_name_invalid
56
+.word str_map_name_invalid
57
+.word str_map_name_invalid
58
+.word str_map_name_invalid
59
+.word str_map_name_invalid
60
+.word str_map_name_invalid
61
+.word str_map_name_invalid
62
+.word str_map_name_invalid
63
+.word str_map_name_invalid
64
+.word str_map_name_invalid
65
+.word str_map_name_invalid
66
+.word str_map_name_invalid
67
+.word str_map_name_invalid
68
+.word str_map_name_invalid
69
+
70
+
71
+str_map_name_hesperia:
72
+.string LAN_DE "Hesperia"
73
+
74
+str_map_name_carun:
75
+.string LAN_DE "Carun City"
76
+
77
+str_map_name_veternia:
78
+.string LAN_DE "Veternia City"
79
+
80
+str_map_name_urbania:
81
+.string LAN_DE "Urbania City"
82
+
83
+str_map_name_route_one:
84
+.string LAN_DE "Route 1"
85
+
86
+str_map_name_route_two:
87
+.string LAN_DE "Route 2"
88
+
89
+str_map_name_route_three:
90
+.string LAN_DE "Route 3"
91
+
92
+str_map_name_invalid:
93
+.string LAN_DE "Invalider Name"
94
 .string LAN_EN "Invalid Name"
94
 .string LAN_EN "Invalid Name"

+ 158
- 158
data/text_lookup/text_lookup_array.s View File

1
-.align 2
2
-.text
3
-.global text_lookup_array
4
-text_lookup_array:
5
-    .word text_bank_zero
6
-    .word text_bank_one
7
-    .word text_bank_two
8
-    .word text_bank_three
9
-    .word text_bank_four
10
-    .word text_bank_five
11
-    .word 0xDEADBEEF
12
-
13
-text_bank_zero:
14
-    .word text_bank_zero_map_zero
15
-    .word text_bank_zero_map_one
16
-    .word 0xDEADBEEF
17
-text_bank_one:
18
-text_bank_two:
19
-    .word text_bank_two_map_zero
20
-    .word 0xDEADBEEF
21
-
22
-text_bank_three:
23
-text_bank_four:
24
-    .word text_bank_zero_map_zero
25
-    .word text_bank_zero_map_one
26
-    .word 0xDEADBEEF
27
-text_bank_five:
28
-    .word text_bank_five_map_zero
29
-    .word 0xDEADBEEF
30
-
31
-text_bank_zero_map_zero:
32
-    .word text_bank_zero_map_zero_global
33
-    .word text_npc_not_implemented
34
-    .word text_npc_not_implemented
35
-    .word text_npc_not_implemented
36
-    .word text_npc_not_implemented
37
-    .word text_npc_not_implemented
38
-    .word text_npc_not_implemented
39
-    .word text_npc_not_implemented
40
-    .word text_npc_not_implemented
41
-    .word text_npc_not_implemented
42
-    .word text_npc_not_implemented
43
-    .word text_npc_not_implemented
44
-    .word text_bank_zero_map_zero_npc_12
45
-    .word 0xDEADBEEF
46
-text_bank_zero_map_one:
47
-    .word text_bank_zero_map_one_global
48
-    .word 0xDEADBEEF
49
-
50
-text_bank_two_map_zero:
51
-    .word text_bank_two_map_zero_global
52
-    .word 0xDEADBEEF
53
-
54
-text_bank_five_map_zero:
55
-    .word text_bank_five_map_zero_global
56
-    .word 0xDEADBEEF
57
-
58
-text_bank_zero_map_zero_global:
59
-    .word str_hesp_out_g_0
60
-    .word str_hesp_out_g_1
61
-    .word str_hesp_out_g_2
62
-    .word str_hesp_out_g_3
63
-    .word str_hesp_out_g_4
64
-    .word str_hesp_out_g_5
65
-    .word str_hesp_out_g_6
66
-    .word str_hesp_out_g_7
67
-    .word str_hesp_out_g_8
68
-    .word str_hesp_out_g_9
69
-    .word str_hesp_out_g_10
70
-    .word str_hesp_out_g_11
71
-    .word str_hesp_out_g_12
72
-    .word str_hesp_out_g_13
73
-    .word str_hesp_out_g_14
74
-    .word str_hesp_out_g_15
75
-    .word str_hesp_out_g_16
76
-    .word str_hesp_out_g_17
77
-    .word str_hesp_out_g_18
78
-    .word str_hesp_out_g_19
79
-    .word str_hesp_out_g_20
80
-    .word str_hesp_out_g_21
81
-    .word str_hesp_out_g_22
82
-    .word str_hesp_out_g_23
83
-    .word str_hesp_out_g_24
84
-    .word str_hesp_out_g_25
85
-    .word str_hesp_out_g_26
86
-    .word str_hesp_out_g_27
87
-    .word str_hesp_out_g_28
88
-    .word str_hesp_out_g_29
89
-    .word str_hesp_out_g_30
90
-    .word 0xDEADBEEF
91
-
92
-text_bank_zero_map_one_global:
93
-    .word str_carun_c_g_0
94
-    .word str_carun_c_g_1
95
-    .word str_carun_c_g_2
96
-    .word str_carun_c_g_3
97
-    .word str_carun_c_g_4
98
-    .word str_carun_c_g_5
99
-    .word str_carun_c_g_6
100
-    .word str_carun_c_g_7
101
-    .word str_carun_c_g_8
102
-    .word str_carun_c_g_9
103
-    .word str_carun_c_g_10
104
-    .word str_carun_c_g_11
105
-    .word str_carun_c_g_12
106
-    .word str_carun_c_g_13
107
-    .word str_carun_c_g_14
108
-    .word str_carun_c_g_15
109
-    .word str_carun_c_g_16
110
-    .word str_carun_c_g_17
111
-    .word str_carun_c_g_18
112
-    .word str_carun_c_g_19
113
-    .word str_carun_c_g_20
114
-    .word str_carun_c_g_21
115
-    .word str_carun_c_g_22
116
-    .word str_carun_c_g_23
117
-    .word str_carun_c_g_24
118
-    .word str_carun_c_g_25
119
-    .word str_carun_c_g_26
120
-    .word str_carun_c_g_27
121
-    .word str_carun_c_g_28
122
-    .word str_carun_c_g_29
123
-    .word str_carun_c_g_30
124
-    .word 0xDEADBEEF
125
-
126
-text_bank_zero_map_zero_npc_12:
127
-    .word str_hesp_out_npc_0_0
128
-    .word str_hesp_out_npc_0_1
129
-    .word str_hesp_out_npc_0_2
130
-    .word str_hesp_out_npc_0_3
131
-    .word str_hesp_out_npc_0_4
132
-    .word 0xDEADBEEF
133
-
134
-text_bank_two_map_zero_global:
135
-    .word str_hesp_20_g_0
136
-    .word 0xDEADBEEF
137
-
138
-text_bank_five_map_zero_global:
139
-    .word str_tundra_hq_0
140
-    .word str_tundra_hq_1
141
-    .word str_tundra_hq_2
142
-    .word str_tundra_hq_3
143
-    .word str_tundra_hq_4
144
-    .word str_tundra_hq_5
145
-    .word str_tundra_hq_6
146
-    .word str_tundra_hq_7
147
-    .word str_tundra_hq_8
148
-    .word str_tundra_hq_9
149
-    .word str_tundra_hq_10
150
-    .word str_tundra_hq_11
151
-    .word str_tundra_hq_12
152
-    .word 0xDEADBEEF
153
-
154
-text_npc_not_implemented:
155
-    .word 0xDEADBEEF
156
-
157
-.global text_lookup_table
158
-text_lookup_table:
1
+.align 2
2
+.text
3
+.global text_lookup_array
4
+text_lookup_array:
5
+    .word text_bank_zero
6
+    .word text_bank_one
7
+    .word text_bank_two
8
+    .word text_bank_three
9
+    .word text_bank_four
10
+    .word text_bank_five
11
+    .word 0xDEADBEEF
12
+
13
+text_bank_zero:
14
+    .word text_bank_zero_map_zero
15
+    .word text_bank_zero_map_one
16
+    .word 0xDEADBEEF
17
+text_bank_one:
18
+text_bank_two:
19
+    .word text_bank_two_map_zero
20
+    .word 0xDEADBEEF
21
+
22
+text_bank_three:
23
+text_bank_four:
24
+    .word text_bank_zero_map_zero
25
+    .word text_bank_zero_map_one
26
+    .word 0xDEADBEEF
27
+text_bank_five:
28
+    .word text_bank_five_map_zero
29
+    .word 0xDEADBEEF
30
+
31
+text_bank_zero_map_zero:
32
+    .word text_bank_zero_map_zero_global
33
+    .word text_npc_not_implemented
34
+    .word text_npc_not_implemented
35
+    .word text_npc_not_implemented
36
+    .word text_npc_not_implemented
37
+    .word text_npc_not_implemented
38
+    .word text_npc_not_implemented
39
+    .word text_npc_not_implemented
40
+    .word text_npc_not_implemented
41
+    .word text_npc_not_implemented
42
+    .word text_npc_not_implemented
43
+    .word text_npc_not_implemented
44
+    .word text_bank_zero_map_zero_npc_12
45
+    .word 0xDEADBEEF
46
+text_bank_zero_map_one:
47
+    .word text_bank_zero_map_one_global
48
+    .word 0xDEADBEEF
49
+
50
+text_bank_two_map_zero:
51
+    .word text_bank_two_map_zero_global
52
+    .word 0xDEADBEEF
53
+
54
+text_bank_five_map_zero:
55
+    .word text_bank_five_map_zero_global
56
+    .word 0xDEADBEEF
57
+
58
+text_bank_zero_map_zero_global:
59
+    .word str_hesp_out_g_0
60
+    .word str_hesp_out_g_1
61
+    .word str_hesp_out_g_2
62
+    .word str_hesp_out_g_3
63
+    .word str_hesp_out_g_4
64
+    .word str_hesp_out_g_5
65
+    .word str_hesp_out_g_6
66
+    .word str_hesp_out_g_7
67
+    .word str_hesp_out_g_8
68
+    .word str_hesp_out_g_9
69
+    .word str_hesp_out_g_10
70
+    .word str_hesp_out_g_11
71
+    .word str_hesp_out_g_12
72
+    .word str_hesp_out_g_13
73
+    .word str_hesp_out_g_14
74
+    .word str_hesp_out_g_15
75
+    .word str_hesp_out_g_16
76
+    .word str_hesp_out_g_17
77
+    .word str_hesp_out_g_18
78
+    .word str_hesp_out_g_19
79
+    .word str_hesp_out_g_20
80
+    .word str_hesp_out_g_21
81
+    .word str_hesp_out_g_22
82
+    .word str_hesp_out_g_23
83
+    .word str_hesp_out_g_24
84
+    .word str_hesp_out_g_25
85
+    .word str_hesp_out_g_26
86
+    .word str_hesp_out_g_27
87
+    .word str_hesp_out_g_28
88
+    .word str_hesp_out_g_29
89
+    .word str_hesp_out_g_30
90
+    .word 0xDEADBEEF
91
+
92
+text_bank_zero_map_one_global:
93
+    .word str_carun_c_g_0
94
+    .word str_carun_c_g_1
95
+    .word str_carun_c_g_2
96
+    .word str_carun_c_g_3
97
+    .word str_carun_c_g_4
98
+    .word str_carun_c_g_5
99
+    .word str_carun_c_g_6
100
+    .word str_carun_c_g_7
101
+    .word str_carun_c_g_8
102
+    .word str_carun_c_g_9
103
+    .word str_carun_c_g_10
104
+    .word str_carun_c_g_11
105
+    .word str_carun_c_g_12
106
+    .word str_carun_c_g_13
107
+    .word str_carun_c_g_14
108
+    .word str_carun_c_g_15
109
+    .word str_carun_c_g_16
110
+    .word str_carun_c_g_17
111
+    .word str_carun_c_g_18
112
+    .word str_carun_c_g_19
113
+    .word str_carun_c_g_20
114
+    .word str_carun_c_g_21
115
+    .word str_carun_c_g_22
116
+    .word str_carun_c_g_23
117
+    .word str_carun_c_g_24
118
+    .word str_carun_c_g_25
119
+    .word str_carun_c_g_26
120
+    .word str_carun_c_g_27
121
+    .word str_carun_c_g_28
122
+    .word str_carun_c_g_29
123
+    .word str_carun_c_g_30
124
+    .word 0xDEADBEEF
125
+
126
+text_bank_zero_map_zero_npc_12:
127
+    .word str_hesp_out_npc_0_0
128
+    .word str_hesp_out_npc_0_1
129
+    .word str_hesp_out_npc_0_2
130
+    .word str_hesp_out_npc_0_3
131
+    .word str_hesp_out_npc_0_4
132
+    .word 0xDEADBEEF
133
+
134
+text_bank_two_map_zero_global:
135
+    .word str_hesp_20_g_0
136
+    .word 0xDEADBEEF
137
+
138
+text_bank_five_map_zero_global:
139
+    .word str_tundra_hq_0
140
+    .word str_tundra_hq_1
141
+    .word str_tundra_hq_2
142
+    .word str_tundra_hq_3
143
+    .word str_tundra_hq_4
144
+    .word str_tundra_hq_5
145
+    .word str_tundra_hq_6
146
+    .word str_tundra_hq_7
147
+    .word str_tundra_hq_8
148
+    .word str_tundra_hq_9
149
+    .word str_tundra_hq_10
150
+    .word str_tundra_hq_11
151
+    .word str_tundra_hq_12
152
+    .word 0xDEADBEEF
153
+
154
+text_npc_not_implemented:
155
+    .word 0xDEADBEEF
156
+
157
+.global text_lookup_table
158
+text_lookup_table:
159
     .word text_lookup_array
159
     .word text_lookup_array

+ 35
- 35
data/text_lookup/text_multichoice.s View File

1
-.text
2
-.align 2
3
-
4
-.thumb
5
-
6
-.global multichoice_array
7
-multichoice_array:
8
-    .word smc_yes_no
9
-    .word 2
10
-
11
-    .word smc_difficulty
12
-    .word 3
13
-
14
-    .word smc_left_right
15
-    .word 2
16
-
17
-
18
-smc_yes_no:
19
-    .word str_yes
20
-    .word 0
21
-    .word str_no
22
-    .word 0
23
-
24
-smc_difficulty:
25
-    .word str_beginner
26
-    .word 0
27
-    .word str_intermediate
28
-    .word 0
29
-    .word str_expert
30
-    .word 0
31
-
32
-smc_left_right:
33
-    .word str_left
34
-    .word 0
35
-    .word str_right
1
+.text
2
+.align 2
3
+
4
+.thumb
5
+
6
+.global multichoice_array
7
+multichoice_array:
8
+    .word smc_yes_no
9
+    .word 2
10
+
11
+    .word smc_difficulty
12
+    .word 3
13
+
14
+    .word smc_left_right
15
+    .word 2
16
+
17
+
18
+smc_yes_no:
19
+    .word str_yes
20
+    .word 0
21
+    .word str_no
22
+    .word 0
23
+
24
+smc_difficulty:
25
+    .word str_beginner
26
+    .word 0
27
+    .word str_intermediate
28
+    .word 0
29
+    .word str_expert
30
+    .word 0
31
+
32
+smc_left_right:
33
+    .word str_left
34
+    .word 0
35
+    .word str_right
36
     .word 0
36
     .word 0

+ 10
- 10
data/title_pal.s View File

1
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2
-	.byte 102, 81,134, 85,169, 77, 49, 42,219,  6,253,  6, 63,  3,237, 65
3
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data/trainer/trainer_money_rate.s View File

1
-.align 2
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-
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6
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-
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125
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126
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2
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3
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4
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5
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6
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7
+
8
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9
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+ 551
- 551
data/trainer/trainer_pkmn_data.s
File diff suppressed because it is too large
View File


+ 0
- 32
generated_image/bootscreen/boot_tileset.h View File

1
-
2
-//{{BLOCK(boot_tileset)
3
-
4
-//======================================================================
5
-//
6
-//	boot_tileset, 256x160@4, 
7
-//	+ palette 16 entries, not compressed
8
-//	+ 68 tiles (t|f|p reduced) lz77 compressed
9
-//	+ regular map (flat), lz77 compressed, 32x20 
10
-//	Total size: 32 + 672 + 412 = 1116
11
-//
12
-//	Time-stamp: 2017-08-31, 14:41:54
13
-//	Exported by Cearn's GBA Image Transmogrifier, v0.8.6
14
-//	( http://www.coranac.com/projects/#grit )
15
-//
16
-//======================================================================
17
-
18
-#ifndef GRIT_BOOT_TILESET_H
19
-#define GRIT_BOOT_TILESET_H
20
-
21
-#define boot_tilesetTilesLen 672
22
-extern const unsigned int boot_tilesetTiles[168];
23
-
24
-#define boot_tilesetMapLen 412
25
-extern const unsigned short boot_tilesetMap[206];
26
-
27
-#define boot_tilesetPalLen 32
28
-extern const unsigned short boot_tilesetPal[16];
29
-
30
-#endif // GRIT_BOOT_TILESET_H
31
-
32
-//}}BLOCK(boot_tileset)

+ 0
- 28
generated_image/char/bag/hero_bag.h View File

1
-
2
-//{{BLOCK(hero_bag)
3
-
4
-//======================================================================
5
-//
6
-//	hero_bag, 64x384@4, 
7
-//	+ palette 20 entries, lz77 compressed
8
-//	+ 384 tiles lz77 compressed
9
-//	Total size: 40 + 3564 = 3604
10
-//
11
-//	Time-stamp: 2017-08-31, 14:41:57
12
-//	Exported by Cearn's GBA Image Transmogrifier, v0.8.6
13
-//	( http://www.coranac.com/projects/#grit )
14
-//
15
-//======================================================================
16
-
17
-#ifndef GRIT_HERO_BAG_H
18
-#define GRIT_HERO_BAG_H
19
-
20
-#define hero_bagTilesLen 3564
21
-extern const unsigned int hero_bagTiles[891];
22
-
23
-#define hero_bagPalLen 40
24
-extern const unsigned short hero_bagPal[20];
25
-
26
-#endif // GRIT_HERO_BAG_H
27
-
28
-//}}BLOCK(hero_bag)

+ 0
- 28
generated_image/char/bag/heroine_bag.h View File

1
-
2
-//{{BLOCK(heroine_bag)
3
-
4
-//======================================================================
5
-//
6
-//	heroine_bag, 64x384@4, 
7
-//	+ palette 20 entries, lz77 compressed
8
-//	+ 384 tiles lz77 compressed
9
-//	Total size: 40 + 4044 = 4084
10
-//
11
-//	Time-stamp: 2017-08-31, 14:41:57
12
-//	Exported by Cearn's GBA Image Transmogrifier, v0.8.6
13
-//	( http://www.coranac.com/projects/#grit )
14
-//
15
-//======================================================================
16
-
17
-#ifndef GRIT_HEROINE_BAG_H
18
-#define GRIT_HEROINE_BAG_H
19
-
20
-#define heroine_bagTilesLen 4044
21
-extern const unsigned int heroine_bagTiles[1011];
22
-
23
-#define heroine_bagPalLen 40
24
-extern const unsigned short heroine_bagPal[20];
25
-
26
-#endif // GRIT_HEROINE_BAG_H
27
-
28
-//}}BLOCK(heroine_bag)

+ 0
- 28
generated_image/char/throw_out/hero_backsprite.h View File

1
-
2
-//{{BLOCK(hero_backsprite)
3
-
4
-//======================================================================
5
-//
6
-//	hero_backsprite, 64x320@4, 
7
-//	+ palette 20 entries, lz77 compressed
8
-//	+ 320 tiles not compressed
9
-//	Total size: 40 + 10240 = 10280
10
-//
11
-//	Time-stamp: 2017-08-31, 14:41:58
12
-//	Exported by Cearn's GBA Image Transmogrifier, v0.8.6
13
-//	( http://www.coranac.com/projects/#grit )
14
-//
15
-//======================================================================
16
-
17
-#ifndef GRIT_HERO_BACKSPRITE_H
18
-#define GRIT_HERO_BACKSPRITE_H
19
-
20
-#define hero_backspriteTilesLen 10240
21
-extern const unsigned int hero_backspriteTiles[2560];
22
-
23
-#define hero_backspritePalLen 40
24
-extern const unsigned short hero_backspritePal[20];
25
-
26
-#endif // GRIT_HERO_BACKSPRITE_H
27
-
28
-//}}BLOCK(hero_backsprite)

+ 0
- 28
generated_image/char/throw_out/heroine_backsprite.h View File

1
-
2
-//{{BLOCK(heroine_backsprite)
3
-
4
-//======================================================================
5
-//
6
-//	heroine_backsprite, 64x320@4, 
7
-//	+ palette 20 entries, lz77 compressed
8
-//	+ 320 tiles not compressed
9
-//	Total size: 40 + 10240 = 10280
10
-//
11
-//	Time-stamp: 2017-08-31, 14:41:58
12
-//	Exported by Cearn's GBA Image Transmogrifier, v0.8.6
13
-//	( http://www.coranac.com/projects/#grit )
14
-//
15
-//======================================================================
16
-
17
-#ifndef GRIT_HEROINE_BACKSPRITE_H
18
-#define GRIT_HEROINE_BACKSPRITE_H
19
-
20
-#define heroine_backspriteTilesLen 10240
21
-extern const unsigned int heroine_backspriteTiles[2560];
22
-
23
-#define heroine_backspritePalLen 40
24
-extern const unsigned short heroine_backspritePal[20];
25
-
26
-#endif // GRIT_HEROINE_BACKSPRITE_H
27
-
28
-//}}BLOCK(heroine_backsprite)

+ 0
- 33
generated_image/cutscene_meteor/met_background.h View File

1
-
2
-//{{BLOCK(met_background)
3
-
4
-//======================================================================
5
-//
6
-//	met_background, 256x160@4, 
7
-//	Transparent color : 00,FF,00
8
-//	+ palette 6 entries, lz77 compressed
9
-//	+ 2 tiles (t|f reduced) lz77 compressed
10
-//	+ regular map (flat), lz77 compressed, 32x20 
11
-//	Total size: 12 + 20 + 164 = 196
12
-//
13
-//	Time-stamp: 2017-08-31, 14:41:55
14
-//	Exported by Cearn's GBA Image Transmogrifier, v0.8.6
15
-//	( http://www.coranac.com/projects/#grit )
16
-//
17
-//======================================================================
18
-
19
-#ifndef GRIT_MET_BACKGROUND_H
20
-#define GRIT_MET_BACKGROUND_H
21
-
22
-#define met_backgroundTilesLen 20
23
-extern const unsigned int met_backgroundTiles[5];
24
-
25
-#define met_backgroundMapLen 164
26
-extern const unsigned short met_backgroundMap[82];
27
-
28
-#define met_backgroundPalLen 12
29
-extern const unsigned short met_backgroundPal[6];
30
-
31
-#endif // GRIT_MET_BACKGROUND_H
32
-
33
-//}}BLOCK(met_background)

+ 0
- 32
generated_image/cutscene_meteor/met_clouds.h View File

1
-
2
-//{{BLOCK(met_clouds)
3
-
4
-//======================================================================
5
-//
6
-//	met_clouds, 256x160@4, 
7
-//	+ palette 14 entries, lz77 compressed
8
-//	+ 46 tiles (t|f reduced) lz77 compressed
9
-//	+ regular map (flat), lz77 compressed, 32x20 
10
-//	Total size: 28 + 448 + 256 = 732
11
-//
12
-//	Time-stamp: 2017-08-31, 14:41:56
13
-//	Exported by Cearn's GBA Image Transmogrifier, v0.8.6
14
-//	( http://www.coranac.com/projects/#grit )
15
-//
16
-//======================================================================
17
-
18
-#ifndef GRIT_MET_CLOUDS_H
19
-#define GRIT_MET_CLOUDS_H
20
-
21
-#define met_cloudsTilesLen 448
22
-extern const unsigned int met_cloudsTiles[112];
23
-
24
-#define met_cloudsMapLen 256
25
-extern const unsigned short met_cloudsMap[128];
26
-
27
-#define met_cloudsPalLen 28
28
-extern const unsigned short met_cloudsPal[14];
29
-
30
-#endif // GRIT_MET_CLOUDS_H
31
-
32
-//}}BLOCK(met_clouds)

+ 0
- 32
generated_image/cutscene_meteor/met_foreground.h View File

1
-
2
-//{{BLOCK(met_foreground)
3
-
4
-//======================================================================
5
-//
6
-//	met_foreground, 256x160@4, 
7
-//	+ palette 18 entries, lz77 compressed
8
-//	+ 140 tiles (t|f reduced) lz77 compressed
9
-//	+ regular map (flat), lz77 compressed, 32x20 
10
-//	Total size: 36 + 2356 + 464 = 2856
11
-//
12
-//	Time-stamp: 2017-08-31, 14:41:55
13
-//	Exported by Cearn's GBA Image Transmogrifier, v0.8.6
14
-//	( http://www.coranac.com/projects/#grit )
15
-//
16
-//======================================================================
17
-
18
-#ifndef GRIT_MET_FOREGROUND_H
19
-#define GRIT_MET_FOREGROUND_H
20
-
21
-#define met_foregroundTilesLen 2356
22
-extern const unsigned int met_foregroundTiles[589];
23
-
24
-#define met_foregroundMapLen 464
25
-extern const unsigned short met_foregroundMap[232];
26
-
27
-#define met_foregroundPalLen 36
28
-extern const unsigned short met_foregroundPal[18];
29
-
30
-#endif // GRIT_MET_FOREGROUND_H
31
-
32
-//}}BLOCK(met_foreground)

+ 0
- 28
generated_image/cutscene_meteor/met_foreground_red.h View File

1
-
2
-//{{BLOCK(met_foreground_red)
3
-
4
-//======================================================================
5
-//
6
-//	met_foreground_red, 256x160@8, 
7
-//	+ palette 256 entries, not compressed
8
-//	+ 640 tiles not compressed
9
-//	Total size: 512 + 40960 = 41472
10
-//
11
-//	Time-stamp: 2017-08-31, 14:41:55
12
-//	Exported by Cearn's GBA Image Transmogrifier, v0.8.6
13
-//	( http://www.coranac.com/projects/#grit )
14
-//
15
-//======================================================================
16
-
17
-#ifndef GRIT_MET_FOREGROUND_RED_H
18
-#define GRIT_MET_FOREGROUND_RED_H
19
-
20
-#define met_foreground_redTilesLen 40960
21
-extern const unsigned int met_foreground_redTiles[10240];
22
-
23
-#define met_foreground_redPalLen 512
24
-extern const unsigned short met_foreground_redPal[256];
25
-
26
-#endif // GRIT_MET_FOREGROUND_RED_H
27
-
28
-//}}BLOCK(met_foreground_red)

+ 0
- 28
generated_image/cutscene_meteor/met_meteor.h View File

1
-
2
-//{{BLOCK(met_meteor)
3
-
4
-//======================================================================
5
-//
6
-//	met_meteor, 32x96@4, 
7
-//	+ palette 16 entries, not compressed
8
-//	+ 48 tiles lz77 compressed
9
-//	Total size: 32 + 1168 = 1200
10
-//
11
-//	Time-stamp: 2017-08-31, 14:41:56
12
-//	Exported by Cearn's GBA Image Transmogrifier, v0.8.6
13
-//	( http://www.coranac.com/projects/#grit )
14
-//
15
-//======================================================================
16
-
17
-#ifndef GRIT_MET_METEOR_H
18
-#define GRIT_MET_METEOR_H
19
-
20
-#define met_meteorTilesLen 1168
21
-extern const unsigned int met_meteorTiles[292];
22
-
23
-#define met_meteorPalLen 32
24
-extern const unsigned short met_meteorPal[16];
25
-
26
-#endif // GRIT_MET_METEOR_H
27
-
28
-//}}BLOCK(met_meteor)

+ 0
- 32
generated_image/cutscene_meteor/met_sky.h View File

1
-
2
-//{{BLOCK(met_sky)
3
-
4
-//======================================================================
5
-//
6
-//	met_sky, 256x160@4, 
7
-//	+ palette 14 entries, lz77 compressed
8
-//	+ 25 tiles (t|f reduced) lz77 compressed
9
-//	+ regular map (flat), lz77 compressed, 32x20 
10
-//	Total size: 28 + 204 + 240 = 472
11
-//
12
-//	Time-stamp: 2017-08-31, 14:41:56
13
-//	Exported by Cearn's GBA Image Transmogrifier, v0.8.6
14
-//	( http://www.coranac.com/projects/#grit )
15
-//
16
-//======================================================================
17
-
18
-#ifndef GRIT_MET_SKY_H
19
-#define GRIT_MET_SKY_H
20
-
21
-#define met_skyTilesLen 204
22
-extern const unsigned int met_skyTiles[51];
23
-
24
-#define met_skyMapLen 240
25
-extern const unsigned short met_skyMap[120];
26
-
27
-#define met_skyPalLen 28
28
-extern const unsigned short met_skyPal[14];
29
-
30
-#endif // GRIT_MET_SKY_H
31
-
32
-//}}BLOCK(met_sky)

+ 0
- 28
generated_image/cutscene_meteor/met_sky_red.h View File

1
-
2
-//{{BLOCK(met_sky_red)
3
-
4
-//======================================================================
5
-//
6
-//	met_sky_red, 256x160@8, 
7
-//	+ palette 256 entries, not compressed
8
-//	+ 640 tiles not compressed
9
-//	Total size: 512 + 40960 = 41472
10
-//
11
-//	Time-stamp: 2017-08-31, 14:41:55
12
-//	Exported by Cearn's GBA Image Transmogrifier, v0.8.6
13
-//	( http://www.coranac.com/projects/#grit )
14
-//
15
-//======================================================================
16
-
17
-#ifndef GRIT_MET_SKY_RED_H
18
-#define GRIT_MET_SKY_RED_H
19
-
20
-#define met_sky_redTilesLen 40960
21
-extern const unsigned int met_sky_redTiles[10240];
22
-
23
-#define met_sky_redPalLen 512
24
-extern const unsigned short met_sky_redPal[256];
25
-
26
-#endif // GRIT_MET_SKY_RED_H
27
-
28
-//}}BLOCK(met_sky_red)

+ 0
- 24
generated_image/emoticons/emot_arrows.h View File

1
-
2
-//{{BLOCK(emot_arrows)
3
-
4
-//======================================================================
5
-//
6
-//	emot_arrows, 16x96@4, 
7
-//	+ 24 tiles not compressed
8
-//	Total size: 768 = 768
9
-//
10
-//	Time-stamp: 2017-08-31, 14:41:54
11
-//	Exported by Cearn's GBA Image Transmogrifier, v0.8.6
12
-//	( http://www.coranac.com/projects/#grit )
13
-//
14
-//======================================================================
15
-
16
-#ifndef GRIT_EMOT_ARROWS_H
17
-#define GRIT_EMOT_ARROWS_H
18
-
19
-#define emot_arrowsTilesLen 768
20
-extern const unsigned int emot_arrowsTiles[192];
21
-
22
-#endif // GRIT_EMOT_ARROWS_H
23
-
24
-//}}BLOCK(emot_arrows)

+ 0
- 28
generated_image/mugshots/mug_00.h View File

1
-
2
-//{{BLOCK(mug_00)
3
-
4
-//======================================================================
5
-//
6
-//	mug_00, 32x32@4, 
7
-//	+ palette 16 entries, not compressed
8
-//	+ 16 tiles lz77 compressed
9
-//	Total size: 32 + 400 = 432
10
-//
11
-//	Time-stamp: 2017-08-31, 14:41:59
12
-//	Exported by Cearn's GBA Image Transmogrifier, v0.8.6
13
-//	( http://www.coranac.com/projects/#grit )
14
-//
15
-//======================================================================
16
-
17
-#ifndef GRIT_MUG_00_H
18
-#define GRIT_MUG_00_H
19
-
20
-#define mug_00TilesLen 400
21
-extern const unsigned int mug_00Tiles[100];
22
-
23
-#define mug_00PalLen 32
24
-extern const unsigned short mug_00Pal[16];
25
-
26
-#endif // GRIT_MUG_00_H
27
-
28
-//}}BLOCK(mug_00)

+ 0
- 28
generated_image/mugshots/mug_01.h View File

1
-
2
-//{{BLOCK(mug_01)
3
-
4
-//======================================================================
5
-//
6
-//	mug_01, 32x32@4, 
7
-//	+ palette 16 entries, not compressed
8
-//	+ 16 tiles lz77 compressed
9
-//	Total size: 32 + 428 = 460
10
-//
11
-//	Time-stamp: 2017-08-31, 14:42:00
12
-//	Exported by Cearn's GBA Image Transmogrifier, v0.8.6
13
-//	( http://www.coranac.com/projects/#grit )
14
-//
15
-//======================================================================
16
-
17
-#ifndef GRIT_MUG_01_H
18
-#define GRIT_MUG_01_H
19
-
20
-#define mug_01TilesLen 428
21
-extern const unsigned int mug_01Tiles[107];
22
-
23
-#define mug_01PalLen 32
24
-extern const unsigned short mug_01Pal[16];
25
-
26
-#endif // GRIT_MUG_01_H
27
-
28
-//}}BLOCK(mug_01)

+ 0
- 28
generated_image/mugshots/mug_02.h View File

1
-
2
-//{{BLOCK(mug_02)
3
-
4
-//======================================================================
5
-//
6
-//	mug_02, 32x32@4, 
7
-//	+ palette 16 entries, not compressed
8
-//	+ 16 tiles lz77 compressed
9
-//	Total size: 32 + 460 = 492
10
-//
11
-//	Time-stamp: 2017-08-31, 14:41:59
12
-//	Exported by Cearn's GBA Image Transmogrifier, v0.8.6
13
-//	( http://www.coranac.com/projects/#grit )
14
-//
15
-//======================================================================
16
-
17
-#ifndef GRIT_MUG_02_H
18
-#define GRIT_MUG_02_H
19
-
20
-#define mug_02TilesLen 460
21
-extern const unsigned int mug_02Tiles[115];
22
-
23
-#define mug_02PalLen 32
24
-extern const unsigned short mug_02Pal[16];
25
-
26
-#endif // GRIT_MUG_02_H
27
-
28
-//}}BLOCK(mug_02)

+ 0
- 28
generated_image/mugshots/mug_03.h View File

1
-
2
-//{{BLOCK(mug_03)
3
-
4
-//======================================================================
5
-//
6
-//	mug_03, 32x32@4, 
7
-//	+ palette 16 entries, not compressed
8
-//	+ 16 tiles lz77 compressed
9
-//	Total size: 32 + 512 = 544
10
-//
11
-//	Time-stamp: 2017-08-31, 14:41:58
12
-//	Exported by Cearn's GBA Image Transmogrifier, v0.8.6
13
-//	( http://www.coranac.com/projects/#grit )
14
-//
15
-//======================================================================
16
-
17
-#ifndef GRIT_MUG_03_H
18
-#define GRIT_MUG_03_H
19
-
20
-#define mug_03TilesLen 512
21
-extern const unsigned int mug_03Tiles[128];
22
-
23
-#define mug_03PalLen 32
24
-extern const unsigned short mug_03Pal[16];
25
-
26
-#endif // GRIT_MUG_03_H
27
-
28
-//}}BLOCK(mug_03)

+ 0
- 28
generated_image/mugshots/mug_04.h View File

1
-
2
-//{{BLOCK(mug_04)
3
-
4
-//======================================================================
5
-//
6
-//	mug_04, 32x32@4, 
7
-//	+ palette 16 entries, not compressed
8
-//	+ 16 tiles lz77 compressed
9
-//	Total size: 32 + 444 = 476
10
-//
11
-//	Time-stamp: 2017-08-31, 14:41:59
12
-//	Exported by Cearn's GBA Image Transmogrifier, v0.8.6
13
-//	( http://www.coranac.com/projects/#grit )
14
-//
15
-//======================================================================
16
-
17
-#ifndef GRIT_MUG_04_H
18
-#define GRIT_MUG_04_H
19
-
20
-#define mug_04TilesLen 444
21
-extern const unsigned int mug_04Tiles[111];
22
-
23
-#define mug_04PalLen 32
24
-extern const unsigned short mug_04Pal[16];
25
-
26
-#endif // GRIT_MUG_04_H
27
-
28
-//}}BLOCK(mug_04)

+ 0
- 28
generated_image/mugshots/mug_05.h View File

1
-
2
-//{{BLOCK(mug_05)
3
-
4
-//======================================================================
5
-//
6
-//	mug_05, 32x32@4, 
7
-//	+ palette 16 entries, not compressed
8
-//	+ 16 tiles lz77 compressed
9
-//	Total size: 32 + 492 = 524
10
-//
11
-//	Time-stamp: 2017-08-31, 14:42:00
12
-//	Exported by Cearn's GBA Image Transmogrifier, v0.8.6
13
-//	( http://www.coranac.com/projects/#grit )
14
-//
15
-//======================================================================
16
-
17
-#ifndef GRIT_MUG_05_H
18
-#define GRIT_MUG_05_H
19
-
20
-#define mug_05TilesLen 492
21
-extern const unsigned int mug_05Tiles[123];
22
-
23
-#define mug_05PalLen 32
24
-extern const unsigned short mug_05Pal[16];
25
-
26
-#endif // GRIT_MUG_05_H
27
-
28
-//}}BLOCK(mug_05)

+ 0
- 28
generated_image/mugshots/mug_06.h View File

1
-
2
-//{{BLOCK(mug_06)
3
-
4
-//======================================================================
5
-//
6
-//	mug_06, 32x32@4, 
7
-//	+ palette 16 entries, not compressed
8
-//	+ 16 tiles lz77 compressed
9
-//	Total size: 32 + 476 = 508
10
-//
11
-//	Time-stamp: 2017-08-31, 14:41:59
12
-//	Exported by Cearn's GBA Image Transmogrifier, v0.8.6
13
-//	( http://www.coranac.com/projects/#grit )
14
-//
15
-//======================================================================
16
-
17
-#ifndef GRIT_MUG_06_H
18
-#define GRIT_MUG_06_H
19
-
20
-#define mug_06TilesLen 476
21
-extern const unsigned int mug_06Tiles[119];
22
-
23
-#define mug_06PalLen 32
24
-extern const unsigned short mug_06Pal[16];
25
-
26
-#endif // GRIT_MUG_06_H
27
-
28
-//}}BLOCK(mug_06)

+ 0
- 28
generated_image/mugshots/mug_07.h View File

1
-
2
-//{{BLOCK(mug_07)
3
-
4
-//======================================================================
5
-//
6
-//	mug_07, 32x32@4, 
7
-//	+ palette 16 entries, not compressed
8
-//	+ 16 tiles lz77 compressed
9
-//	Total size: 32 + 484 = 516
10
-//
11
-//	Time-stamp: 2017-08-31, 14:41:58
12
-//	Exported by Cearn's GBA Image Transmogrifier, v0.8.6
13
-//	( http://www.coranac.com/projects/#grit )
14
-//
15
-//======================================================================
16
-
17
-#ifndef GRIT_MUG_07_H
18
-#define GRIT_MUG_07_H
19
-
20
-#define mug_07TilesLen 484
21
-extern const unsigned int mug_07Tiles[121];
22
-
23
-#define mug_07PalLen 32
24
-extern const unsigned short mug_07Pal[16];
25
-
26
-#endif // GRIT_MUG_07_H
27
-
28
-//}}BLOCK(mug_07)

+ 0
- 28
generated_image/mugshots/mug_08.h View File

1
-
2
-//{{BLOCK(mug_08)
3
-
4
-//======================================================================
5
-//
6
-//	mug_08, 32x32@4, 
7
-//	+ palette 16 entries, not compressed
8
-//	+ 16 tiles lz77 compressed
9
-//	Total size: 32 + 504 = 536
10
-//
11
-//	Time-stamp: 2017-08-31, 14:41:59
12
-//	Exported by Cearn's GBA Image Transmogrifier, v0.8.6
13
-//	( http://www.coranac.com/projects/#grit )
14
-//
15
-//======================================================================
16
-
17
-#ifndef GRIT_MUG_08_H
18
-#define GRIT_MUG_08_H
19
-
20
-#define mug_08TilesLen 504
21
-extern const unsigned int mug_08Tiles[126];
22
-
23
-#define mug_08PalLen 32
24
-extern const unsigned short mug_08Pal[16];
25
-
26
-#endif // GRIT_MUG_08_H
27
-
28
-//}}BLOCK(mug_08)

+ 0
- 28
generated_image/mugshots/mug_09.h View File

1
-
2
-//{{BLOCK(mug_09)
3
-
4
-//======================================================================
5
-//
6
-//	mug_09, 32x32@4, 
7
-//	+ palette 16 entries, not compressed
8
-//	+ 16 tiles lz77 compressed
9
-//	Total size: 32 + 468 = 500
10
-//
11
-//	Time-stamp: 2017-08-31, 14:41:59
12
-//	Exported by Cearn's GBA Image Transmogrifier, v0.8.6
13
-//	( http://www.coranac.com/projects/#grit )
14
-//
15
-//======================================================================
16
-
17
-#ifndef GRIT_MUG_09_H
18
-#define GRIT_MUG_09_H
19
-
20
-#define mug_09TilesLen 468
21
-extern const unsigned int mug_09Tiles[117];
22
-
23
-#define mug_09PalLen 32
24
-extern const unsigned short mug_09Pal[16];
25
-
26
-#endif // GRIT_MUG_09_H
27
-
28
-//}}BLOCK(mug_09)

+ 0
- 28
generated_image/titlescreen/title_sprite_sky.h View File

1
-
2
-//{{BLOCK(title_sprite_sky)
3
-
4
-//======================================================================
5
-//
6
-//	title_sprite_sky, 16x160@4, 
7
-//	+ palette 16 entries, not compressed
8
-//	+ 40 tiles lz77 compressed
9
-//	Total size: 32 + 780 = 812
10
-//
11
-//	Time-stamp: 2017-08-31, 14:41:57
12
-//	Exported by Cearn's GBA Image Transmogrifier, v0.8.6
13
-//	( http://www.coranac.com/projects/#grit )
14
-//
15
-//======================================================================
16
-
17
-#ifndef GRIT_TITLE_SPRITE_SKY_H
18
-#define GRIT_TITLE_SPRITE_SKY_H
19
-
20
-#define title_sprite_skyTilesLen 780
21
-extern const unsigned int title_sprite_skyTiles[195];
22
-
23
-#define title_sprite_skyPalLen 32
24
-extern const unsigned short title_sprite_skyPal[16];
25
-
26
-#endif // GRIT_TITLE_SPRITE_SKY_H
27
-
28
-//}}BLOCK(title_sprite_sky)

+ 0
- 28
generated_image/titlescreen/title_tileset_background.h View File

1
-
2
-//{{BLOCK(title_tileset_background)
3
-
4
-//======================================================================
5
-//
6
-//	title_tileset_background, 256x160@4, 
7
-//	+ 255 tiles (t|f reduced) lz77 compressed
8
-//	+ regular map (flat), lz77 compressed, 32x20 
9
-//	Total size: 2456 + 736 = 3192
10
-//
11
-//	Time-stamp: 2017-08-31, 14:41:56
12
-//	Exported by Cearn's GBA Image Transmogrifier, v0.8.6
13
-//	( http://www.coranac.com/projects/#grit )
14
-//
15
-//======================================================================
16
-
17
-#ifndef GRIT_TITLE_TILESET_BACKGROUND_H
18
-#define GRIT_TITLE_TILESET_BACKGROUND_H
19
-
20
-#define title_tileset_backgroundTilesLen 2456
21
-extern const unsigned int title_tileset_backgroundTiles[614];
22
-
23
-#define title_tileset_backgroundMapLen 736
24
-extern const unsigned short title_tileset_backgroundMap[368];
25
-
26
-#endif // GRIT_TITLE_TILESET_BACKGROUND_H
27
-
28
-//}}BLOCK(title_tileset_background)

+ 0
- 28
generated_image/titlescreen/title_tileset_latias_latios_deoxys.h View File

1
-
2
-//{{BLOCK(title_tileset_latias_latios_deoxys)
3
-
4
-//======================================================================
5
-//
6
-//	title_tileset_latias_latios_deoxys, 256x160@4, 
7
-//	+ 296 tiles (t|f reduced) lz77 compressed
8
-//	+ regular map (flat), lz77 compressed, 32x20 
9
-//	Total size: 5656 + 784 = 6440
10
-//
11
-//	Time-stamp: 2017-08-31, 14:41:57
12
-//	Exported by Cearn's GBA Image Transmogrifier, v0.8.6
13
-//	( http://www.coranac.com/projects/#grit )
14
-//
15
-//======================================================================
16
-
17
-#ifndef GRIT_TITLE_TILESET_LATIAS_LATIOS_DEOXYS_H
18
-#define GRIT_TITLE_TILESET_LATIAS_LATIOS_DEOXYS_H
19
-
20
-#define title_tileset_latias_latios_deoxysTilesLen 5656
21
-extern const unsigned int title_tileset_latias_latios_deoxysTiles[1414];
22
-
23
-#define title_tileset_latias_latios_deoxysMapLen 784
24
-extern const unsigned short title_tileset_latias_latios_deoxysMap[392];
25
-
26
-#endif // GRIT_TITLE_TILESET_LATIAS_LATIOS_DEOXYS_H
27
-
28
-//}}BLOCK(title_tileset_latias_latios_deoxys)

+ 0
- 28
generated_image/titlescreen/title_tileset_logo_name.h View File

1
-
2
-//{{BLOCK(title_tileset_logo_name)
3
-
4
-//======================================================================
5
-//
6
-//	title_tileset_logo_name, 256x160@8, 
7
-//	+ 168 tiles (t|f reduced) lz77 compressed
8
-//	+ regular map (flat), lz77 compressed, 32x20 
9
-//	Total size: 3616 + 500 = 4116
10
-//
11
-//	Time-stamp: 2017-08-31, 14:41:57
12
-//	Exported by Cearn's GBA Image Transmogrifier, v0.8.6
13
-//	( http://www.coranac.com/projects/#grit )
14
-//
15
-//======================================================================
16
-
17
-#ifndef GRIT_TITLE_TILESET_LOGO_NAME_H
18
-#define GRIT_TITLE_TILESET_LOGO_NAME_H
19
-
20
-#define title_tileset_logo_nameTilesLen 3616
21
-extern const unsigned int title_tileset_logo_nameTiles[904];
22
-
23
-#define title_tileset_logo_nameMapLen 500
24
-extern const unsigned short title_tileset_logo_nameMap[250];
25
-
26
-#endif // GRIT_TITLE_TILESET_LOGO_NAME_H
27
-
28
-//}}BLOCK(title_tileset_logo_name)

+ 0
- 28
generated_image/titlescreen/title_tileset_press_start.h View File

1
-
2
-//{{BLOCK(title_tileset_press_start)
3
-
4
-//======================================================================
5
-//
6
-//	title_tileset_press_start, 256x160@4, 
7
-//	+ 35 tiles (t|f reduced) lz77 compressed
8
-//	+ regular map (flat), lz77 compressed, 32x20 
9
-//	Total size: 676 + 240 = 916
10
-//
11
-//	Time-stamp: 2017-08-31, 14:41:56
12
-//	Exported by Cearn's GBA Image Transmogrifier, v0.8.6
13
-//	( http://www.coranac.com/projects/#grit )
14
-//
15
-//======================================================================
16
-
17
-#ifndef GRIT_TITLE_TILESET_PRESS_START_H
18
-#define GRIT_TITLE_TILESET_PRESS_START_H
19
-
20
-#define title_tileset_press_startTilesLen 676
21
-extern const unsigned int title_tileset_press_startTiles[169];
22
-
23
-#define title_tileset_press_startMapLen 240
24
-extern const unsigned short title_tileset_press_startMap[120];
25
-
26
-#endif // GRIT_TITLE_TILESET_PRESS_START_H
27
-
28
-//}}BLOCK(title_tileset_press_start)

+ 73
- 73
main.asm View File

1
-.gba
2
-.thumb
3
-.open "base/bpre0.gba","build/pkmn_sots.gba",0x08000000
4
-//exclude for now
5
-//.include "patches/split_physical_special.asm"
6
-.include "patches/hooks.asm"
7
-
8
-.include "patches/maps.asm"
9
-
10
-.include "patches/dynamic_overworld_hooks.asm"
11
-
12
-
13
-.include "patches/special.asm"
14
-.include "patches/moves.asm"
15
-.include "patches/music.asm"
16
-.include "patches/items/items.asm"
17
-
18
-.include "patches/graphics/title.asm"
19
-.include "patches/graphics/boot.asm"
20
-.include "patches/graphics/char.asm"
21
-
22
-.include "patches/move_table.asm"
23
-
24
-.include "patches/pokemon_data/pokemon_footprints.asm"
25
-.include "patches/pokemon_data/altitude_table.asm"
26
-.include "patches/pokemon_data/enemy_y_table.asm"
27
-.include "patches/pokemon_data/player_y_table.asm"
28
-.include "patches/pokemon_data/pokedex_order.asm"
29
-.include "patches/pokemon_data/pokedex.asm"
30
-.include "patches/pokemon_data/pokemon_egg_moves.asm"
31
-.include "patches/pokemon_data/pokedex_entries.asm"
32
-.include "patches/pokemon_data/pokemon_names.asm"
33
-.include "patches/pokemon_data/limits.asm"
34
-.include "patches/pokemon_data/pokemon_stats.asm"
35
-.include "patches/pokemon_data/moveset_table.asm"
36
-.include "patches/pokemon_data/pokemon_back_sprites.asm"
37
-.include "patches/pokemon_data/pokemon_front_sprites.asm"
38
-.include "patches/pokemon_data/pokemon_normal_pal.asm"
39
-.include "patches/pokemon_data/pokemon_shiny_pal.asm"
40
-.include "patches/pokemon_data/pokemon_icons.asm"
41
-.include "patches/pokemon_data/pokemon_habitats.asm"
42
-.include "patches/pokemon_data/pokemon_evolution.asm"
43
-
44
-.include "patches/overworlds/pkm_wild.asm"
45
-.include "patches/overworlds/trainer.asm"
46
-//.include "patches/dns/core.asm"
47
-
48
-.include "patches/overworlds/overworld.asm"
49
-
50
-.include "patches/trainer_sprites/images.asm"
51
-.include "patches/trainer_sprites/trainer_data.asm"
52
-
53
-.include "patches/interface.asm"
54
-
55
-.include "patches/battle_engine/malloc.asm"
56
-.include "patches/battle_engine/battle_engine.asm"
57
-
58
-.include "patches/text_system.asm"
59
-
60
-.include "patches/game_engine/quick_hacks.asm"
61
-
62
-//.include "battle_engine/patches/battle_hooks.s"
63
-
64
-.org 0x0815F9B8
65
-    .word 0x08069ED5 // fix nop1 for now...
66
-
67
-// In order to test the scripts
68
-//.org 0x08727994
69
-    //.word the_old_test_script
70
-
71
-.org 0x09000000
72
-.importobj "object/linked.o"
73
-.close
1
+.gba
2
+.thumb
3
+.open "base/bpre0.gba","build/pkmn_sots.gba",0x08000000
4
+//exclude for now
5
+//.include "patches/split_physical_special.asm"
6
+.include "patches/hooks.asm"
7
+
8
+.include "patches/maps.asm"
9
+
10
+.include "patches/dynamic_overworld_hooks.asm"
11
+
12
+
13
+.include "patches/special.asm"
14
+.include "patches/moves.asm"
15
+.include "patches/music.asm"
16
+.include "patches/items/items.asm"
17
+
18
+.include "patches/graphics/title.asm"
19
+.include "patches/graphics/boot.asm"
20
+.include "patches/graphics/char.asm"
21
+
22
+.include "patches/move_table.asm"
23
+
24
+.include "patches/pokemon_data/pokemon_footprints.asm"
25
+.include "patches/pokemon_data/altitude_table.asm"
26
+.include "patches/pokemon_data/enemy_y_table.asm"
27
+.include "patches/pokemon_data/player_y_table.asm"
28
+.include "patches/pokemon_data/pokedex_order.asm"
29
+.include "patches/pokemon_data/pokedex.asm"
30
+.include "patches/pokemon_data/pokemon_egg_moves.asm"
31
+.include "patches/pokemon_data/pokedex_entries.asm"
32
+.include "patches/pokemon_data/pokemon_names.asm"
33
+.include "patches/pokemon_data/limits.asm"
34
+.include "patches/pokemon_data/pokemon_stats.asm"
35
+.include "patches/pokemon_data/moveset_table.asm"
36
+.include "patches/pokemon_data/pokemon_back_sprites.asm"
37
+.include "patches/pokemon_data/pokemon_front_sprites.asm"
38
+.include "patches/pokemon_data/pokemon_normal_pal.asm"
39
+.include "patches/pokemon_data/pokemon_shiny_pal.asm"
40
+.include "patches/pokemon_data/pokemon_icons.asm"
41
+.include "patches/pokemon_data/pokemon_habitats.asm"
42
+.include "patches/pokemon_data/pokemon_evolution.asm"
43
+
44
+.include "patches/overworlds/pkm_wild.asm"
45
+.include "patches/overworlds/trainer.asm"
46
+//.include "patches/dns/core.asm"
47
+
48
+.include "patches/overworlds/overworld.asm"
49
+
50
+.include "patches/trainer_sprites/images.asm"
51
+.include "patches/trainer_sprites/trainer_data.asm"
52
+
53
+.include "patches/interface.asm"
54
+
55
+.include "patches/battle_engine/malloc.asm"
56
+.include "patches/battle_engine/battle_engine.asm"
57
+
58
+.include "patches/text_system.asm"
59
+
60
+.include "patches/game_engine/quick_hacks.asm"
61
+
62
+//.include "battle_engine/patches/battle_hooks.s"
63
+
64
+.org 0x0815F9B8
65
+    .word 0x08069ED5 // fix nop1 for now...
66
+
67
+// In order to test the scripts
68
+//.org 0x08727994
69
+    //.word the_old_test_script
70
+
71
+.org 0x09000000
72
+.importobj "object/linked.o"
73
+.close

+ 24
- 24
patches/battle_engine/battle_engine.asm View File

1
-.org 0x08024E80
2
-ldr r0, =entry_hazards_hook|1
3
-bx r0
4
-.pool
5
-
6
-.org 0x08024FE4
7
-ldr r4, =battle_switch_in_hook|1
8
-bx r4
9
-.pool
10
-
11
-.org 0x08014CD8
12
-ldr r3, =get_first_to_strike|1
13
-bx r3
14
-.pool
15
-
16
-.org 0x08013BBC
17
-.word battle_end_of_turn_hook+1
18
-
19
-.org 0x08018254
20
-.word battle_end_of_turn_hook+1
21
-
22
-.org 0x080146AC
23
-ldr r0, =battle_m_flee_hook+1
24
-bx r0
1
+.org 0x08024E80
2
+ldr r0, =entry_hazards_hook|1
3
+bx r0
4
+.pool
5
+
6
+.org 0x08024FE4
7
+ldr r4, =battle_switch_in_hook|1
8
+bx r4
9
+.pool
10
+
11
+.org 0x08014CD8
12
+ldr r3, =get_first_to_strike|1
13
+bx r3
14
+.pool
15
+
16
+.org 0x08013BBC
17
+.word battle_end_of_turn_hook+1
18
+
19
+.org 0x08018254
20
+.word battle_end_of_turn_hook+1
21
+
22
+.org 0x080146AC
23
+ldr r0, =battle_m_flee_hook+1
24
+bx r0
25
 .pool
25
 .pool

+ 10
- 10
patches/battle_engine/malloc.asm View File

1
-.org 0x0802E078
2
-ldr r1, =alloc_res_hook|1
3
-bx r1
4
-
5
-.pool
6
-
7
-.org 0x0802E224
8
-.word free_res_hook|1
9
-
10
-.org 0x0802E1F8
1
+.org 0x0802E078
2
+ldr r1, =alloc_res_hook|1
3
+bx r1
4
+
5
+.pool
6
+
7
+.org 0x0802E224
8
+.word free_res_hook|1
9
+
10
+.org 0x0802E1F8
11
 bx r4
11
 bx r4

+ 43
- 43
patches/disable_cry_table_blocks.s View File

1
-.gba
2
-cry_variable equ 0x02037ECC
3
-cry_handler equ 0x081DE638 + 1
4
-
5
-disableCryTableBlocks:		//  BPED =$080A35BC	; BPRE =$080720C8
6
-
7
-MOV		R1, R0
8
-MOV		R0, #0xC
9
-MUL		R0, R1
10
-MOV		R3, R9
11
-CMP		R3, #0
12
-BEQ		forward_cry
13
-
14
-reverse_cry:
15
-
16
-LDR		R1,=_reverse_crytable
17
-B		calc_table_entry
18
-
19
-forward_cry:
20
-
21
-LDR		R1,=_forward_crytable
22
-
23
-calc_table_entry:
24
-
25
-ADD		R0, R0, R1
26
-BL		call_cry_handler
27
-LDR		R1,=cry_variable
28
-STR		R0, [R1]
29
-
30
-ADD		SP, SP, #4
31
-POP		{R3-R5}
32
-MOV		R8, R3
33
-MOV		R9, R4
34
-MOV		R10, R5
35
-POP		{R4-R7}
36
-POP		{R0}
37
-BX		R0
38
-
39
-call_cry_handler:
40
-
41
-LDR		R1,=cry_handler
42
-BX		R1
43
-.pool
1
+.gba
2
+cry_variable equ 0x02037ECC
3
+cry_handler equ 0x081DE638 + 1
4
+
5
+disableCryTableBlocks:		//  BPED =$080A35BC	; BPRE =$080720C8
6
+
7
+MOV		R1, R0
8
+MOV		R0, #0xC
9
+MUL		R0, R1
10
+MOV		R3, R9
11
+CMP		R3, #0
12
+BEQ		forward_cry
13
+
14
+reverse_cry:
15
+
16
+LDR		R1,=_reverse_crytable
17
+B		calc_table_entry
18
+
19
+forward_cry:
20
+
21
+LDR		R1,=_forward_crytable
22
+
23
+calc_table_entry:
24
+
25
+ADD		R0, R0, R1
26
+BL		call_cry_handler
27
+LDR		R1,=cry_variable
28
+STR		R0, [R1]
29
+
30
+ADD		SP, SP, #4
31
+POP		{R3-R5}
32
+MOV		R8, R3
33
+MOV		R9, R4
34
+MOV		R10, R5
35
+POP		{R4-R7}
36
+POP		{R0}
37
+BX		R0
38
+
39
+call_cry_handler:
40
+
41
+LDR		R1,=cry_handler
42
+BX		R1
43
+.pool

+ 298
- 298
patches/dynamic_overworld_hooks.asm View File

1
-/*.org 0x5f574 + 0x08000000
2
-ldr r0, =ClearAllPalettes|1
3
-bx r0
4
-.pool
5
-
6
-.org 0x89e8 + 0x08000000
7
-ldr r1, =FindPalette|1
8
-bx r1
9
-.pool
10
-
11
-.org 0x8928 + 0x08000000
12
-ldr r1, =FindOrLoadPalette|1
13
-bx r1
14
-.pool
15
-
16
-.org 0xdc9e0 + 0x08000000
17
-ldr r3, =SetUpTreeDisguise|1
18
-bx r3
19
-.pool
20
-
21
-.org 0xdc9f0 + 0x08000000
22
-ldr r3, =SetUpRockDisguise|1
23
-bx r3
24
-.pool
25
-
26
-.org 0xdca00 + 0x08000000
27
-ldr r3, =SetUpWeirdDisguise|1
28
-bx r3
29
-.pool
30
-
31
-.org 0x7a748 + 0x08000000
32
-ldr r1, =PaletteNeedsFogBrightening|1
33
-bx r1
34
-.pool
35
-
36
-.org 0x7abc0 + 0x08000000
37
-ldr r1, =LoadCloudOrSandstormPalette|1
38
-bx r1
39
-.pool
40
-
41
-.org 0x5e6b0 + 0x08000000
42
-ldr r0, =SetPalNPC1|1
43
-bx r0
44
-.pool
45
-
46
-.org 0x5ef78 + 0x08000000
47
-ldr r0, =SetPalNPC2|1
48
-bx r0
49
-.pool
50
-
51
-.org 0x5eab0 + 0x08000000
52
-ldr r0, =SetPalNPC3|1
53
-bx r0
54
-.pool
55
-
56
-.org 0x5ebc0 + 0x08000000
57
-ldr r0, =SetPalNPC4|1
58
-bx r0
59
-.pool
60
-
61
-.org 0xdadb4 + 0x08000000
62
-ldr r2, =SetPalReflection|1
63
-bx r2
64
-.pool
65
-
66
-.org 0xdc410 + 0x08000000
67
-ldr r2, =SetPalSurf|1
68
-bx r2
69
-.pool
70
-
71
-.org 0x87188 + 0x08000000
72
-ldr r1, =SetPalFly|1
73
-bx r1
74
-.pool
75
-
76
-.org 0x12d2ac + 0x08000000
77
-ldr r0, =RefreshFameCheckerNPCs|1
78
-bx r0
79
-.pool
80
-
81
-.org 0x71b8 + 0x08000000
82
-ldr r0, =SetPalMisc|1
83
-bx r0
84
-.pool
85
-
86
-.org 0x82664 + 0x08000000
87
-ldr r3, =SetPalEmotionBubble|1
88
-bx r3
89
-.pool
90
-
91
-.org 0xdb1ac + 0x08000000
92
-ldr r3, =SetPalWarpArrow|1
93
-bx r3
94
-.pool
95
-
96
-.org 0x13f434 + 0x08000000
97
-ldr r0, =SetPalItemfinderArrow|1
98
-bx r0
99
-.pool
100
-
101
-.org 0x12d7a8 + 0x08000000
102
-ldr r1, =SetPalFameCheckerUnknown|1
103
-bx r1
104
-.pool
105
-
106
-.org 0x7a2d0 + 0x08000000
107
-ldr r0, =GetDarkeningType1|1
108
-bx r0
109
-.pool
110
-
111
-.org 0x7a428 + 0x08000000
112
-ldr r0, =GetDarkeningType2|1
113
-bx r0
114
-.pool
115
-
116
-.org 0x7a544 + 0x08000000
117
-ldr r0, =GetDarkeningType3|1
118
-bx r0
119
-.pool
120
-
121
-.org 0x7aec4 + 0x08000000
122
-ldr r1, =FogBrightenAll|1
123
-bx r1
124
-.pool
125
-
126
-.org 0x7aaac + 0x08000000
127
-ldr r0, =FogBrightenOnStep|1
128
-bx r0
129
-.pool
130
-
131
-.org 0x7a644 + 0x08000000
132
-ldr r0, =FogBrightenAndFadeIn|1
133
-bx r0
134
-.pool
135
-
136
-.org 0x7a0a8 + 0x08000000
137
-ldr r1, =GetFadeType1|1
138
-bx r1
139
-.pool
140
-
141
-.org 0x7a860 + 0x08000000
142
-ldr r2, =GetFadeType2|1
143
-bx r2
144
-.pool
145
-
146
-.org 0x9d5a8 + 0x08000000
147
-ldr r2, =SetPalFossilImage|1
148
-bx r2
149
-.pool
150
-
151
-.org 0x9d538 + 0x08000000
152
-ldr r1, =LoadPalFossilImage|1
153
-bx r1
154
-.pool
155
-
156
-.org 0x9d568 + 0x08000000
157
-ldr r1, =LoadPalFossilImage|1
158
-bx r1
159
-.pool
160
-
161
-.org 0x15d4e8 + 0x08000000
162
-ldr r2, =SetPalSSAnneWake|1
163
-bx r2
164
-.pool
165
-
166
-.org 0x15d600 + 0x08000000
167
-ldr r2, =SetPalSSAnneSmoke|1
168
-bx r2
169
-.pool
170
-
171
-.org 0x7280 + 0x08000000
172
-ldr r1, =DeleteOBJ|1
173
-bx r1
174
-.pool
175
-
176
-.org 0xdaf88 + 0x08000000
177
-ldr r0, =DeleteReflection|1
178
-bx r0
179
-.pool
180
-
181
-.org 0xdb120 + 0x08000000
182
-ldr r0, =DeleteWarpArrow|1
183
-bx r0
184
-.pool
185
-
186
-//don't auto-load npc palettes into slot 0 or 0xA
187
-.org 0x0805F5E8
188
-bx lr
189
-
190
-.org 0x0805F658
191
-bx lr
192
-
193
-.org 0x080DAEC4
194
-bx lr
195
-
196
-.org 0x080DAF20
197
-bx lr
198
-
199
-.org 0x0805F093
200
-.byte 0xE0
201
-
202
-//don't reset pal slot during player animation or reflection
203
-.org 0x0805F114
204
-lsl r0, #0x0
205
-
206
-.org 0x080DAFB8
207
-lsl r0, #0
208
-
209
-//don't load rain palette on entering map
210
-.org 0x08079C18
211
-.byte 0x0
212
-.byte 0x25
213
-.byte 0xE
214
-.byte 0xE0
215
-
216
-//don't load sand palette on healing
217
-.org 0x081D9895
218
-.byte 0x7
219
-.byte 0x9C
220
-.byte 0xBE
221
-.byte 0x3C
222
-.byte 0x8
223
-.byte 0x8D
224
-.byte 0x3B
225
-.byte 0x8
226
-.byte 0x8
227
-.byte 0x4
228
-
229
-//don't treat slot 0xC as weather palette
230
-.org 0x0807A31F
231
-.byte 0xE0
232
-
233
-//don't record brightened slots
234
-.org 0x0807AAE7
235
-.byte 0xE0
236
-
237
-//pal slot of scroll arrow in frame checker
238
-.org 0x0845FD52
239
-.byte 0x9
240
-
241
-//make it compatible with daniilS snowflakes routine
242
-.org 0x0807A85E
243
-.byte 0x80
244
-.byte 0x18
245
-
246
-.org 0x0807A872
247
-.byte 1
248
-.byte 0x22
249
-.byte 0x5
250
-.byte 0xE0*/
251
-
252
-.org 0x0805E590
253
-ldr r5, =npc_spawn_with_provided_template|1
254
-bx r5
255
-
256
-.pool
257
-
258
-/*.org 0x08007280
259
-ldr r1, =obj_delete_and_free_tiles_hook|1
260
-bx r1
261
-.pool*/
262
-
263
-.org 0x0800779A
264
-ldr r1, =obj_delete_all_hook|1
265
-bx r1
266
-
267
-.pool
268
-
269
-.org 0x0805EE3C
270
-push {r4, lr}
271
-ldr r4, =npc_restore_state|1
272
-bl bxr4
273
-pop {r4}
274
-pop {r0}
275
-bx r0
276
-
277
-bxr4:
278
-bx r4
279
-.pool
280
-
281
-/*.org 0x0808265C
282
-ldr r3, =ov_emot_load|1
283
-bx r3
284
-.pool*/
285
-
286
-/*.org 0x08083614
287
-ldr r1, =oec01_load_pal_impl|1
288
-bx r1
289
-.pool
290
-
291
-.org 0x0808365C
292
-ldr r1, =oec02_load_pal_impl|1
293
-bx r1
294
-.pool*/
295
-
296
-.org 0x0805E510
297
-ldr r1, =npc_delete_obj_and_free_tiles_for_npc_hack|1
298
-bx r1
1
+/*.org 0x5f574 + 0x08000000
2
+ldr r0, =ClearAllPalettes|1
3
+bx r0
4
+.pool
5
+
6
+.org 0x89e8 + 0x08000000
7
+ldr r1, =FindPalette|1
8
+bx r1
9
+.pool
10
+
11
+.org 0x8928 + 0x08000000
12
+ldr r1, =FindOrLoadPalette|1
13
+bx r1
14
+.pool
15
+
16
+.org 0xdc9e0 + 0x08000000
17
+ldr r3, =SetUpTreeDisguise|1
18
+bx r3
19
+.pool
20
+
21
+.org 0xdc9f0 + 0x08000000
22
+ldr r3, =SetUpRockDisguise|1
23
+bx r3
24
+.pool
25
+
26
+.org 0xdca00 + 0x08000000
27
+ldr r3, =SetUpWeirdDisguise|1
28
+bx r3
29
+.pool
30
+
31
+.org 0x7a748 + 0x08000000
32
+ldr r1, =PaletteNeedsFogBrightening|1
33
+bx r1
34
+.pool
35
+
36
+.org 0x7abc0 + 0x08000000
37
+ldr r1, =LoadCloudOrSandstormPalette|1
38
+bx r1
39
+.pool
40
+
41
+.org 0x5e6b0 + 0x08000000
42
+ldr r0, =SetPalNPC1|1
43
+bx r0
44
+.pool
45
+
46
+.org 0x5ef78 + 0x08000000
47
+ldr r0, =SetPalNPC2|1
48
+bx r0
49
+.pool
50
+
51
+.org 0x5eab0 + 0x08000000
52
+ldr r0, =SetPalNPC3|1
53
+bx r0
54
+.pool
55
+
56
+.org 0x5ebc0 + 0x08000000
57
+ldr r0, =SetPalNPC4|1
58
+bx r0
59
+.pool
60
+
61
+.org 0xdadb4 + 0x08000000
62
+ldr r2, =SetPalReflection|1
63
+bx r2
64
+.pool
65
+
66
+.org 0xdc410 + 0x08000000
67
+ldr r2, =SetPalSurf|1
68
+bx r2
69
+.pool
70
+
71
+.org 0x87188 + 0x08000000
72
+ldr r1, =SetPalFly|1
73
+bx r1
74
+.pool
75
+
76
+.org 0x12d2ac + 0x08000000
77
+ldr r0, =RefreshFameCheckerNPCs|1
78
+bx r0
79
+.pool
80
+
81
+.org 0x71b8 + 0x08000000
82
+ldr r0, =SetPalMisc|1
83
+bx r0
84
+.pool
85
+
86
+.org 0x82664 + 0x08000000
87
+ldr r3, =SetPalEmotionBubble|1
88
+bx r3
89
+.pool
90
+
91
+.org 0xdb1ac + 0x08000000
92
+ldr r3, =SetPalWarpArrow|1
93
+bx r3
94
+.pool
95
+
96
+.org 0x13f434 + 0x08000000
97
+ldr r0, =SetPalItemfinderArrow|1
98
+bx r0
99
+.pool
100
+
101
+.org 0x12d7a8 + 0x08000000
102
+ldr r1, =SetPalFameCheckerUnknown|1
103
+bx r1
104
+.pool
105
+
106
+.org 0x7a2d0 + 0x08000000
107
+ldr r0, =GetDarkeningType1|1
108
+bx r0
109
+.pool
110
+
111
+.org 0x7a428 + 0x08000000
112
+ldr r0, =GetDarkeningType2|1
113
+bx r0
114
+.pool
115
+
116
+.org 0x7a544 + 0x08000000
117
+ldr r0, =GetDarkeningType3|1
118
+bx r0
119
+.pool
120
+
121
+.org 0x7aec4 + 0x08000000
122
+ldr r1, =FogBrightenAll|1
123
+bx r1
124
+.pool
125
+
126
+.org 0x7aaac + 0x08000000
127
+ldr r0, =FogBrightenOnStep|1
128
+bx r0
129
+.pool
130
+
131
+.org 0x7a644 + 0x08000000
132
+ldr r0, =FogBrightenAndFadeIn|1
133
+bx r0
134
+.pool
135
+
136
+.org 0x7a0a8 + 0x08000000
137
+ldr r1, =GetFadeType1|1
138
+bx r1
139
+.pool
140
+
141
+.org 0x7a860 + 0x08000000
142
+ldr r2, =GetFadeType2|1
143
+bx r2
144
+.pool
145
+
146
+.org 0x9d5a8 + 0x08000000
147
+ldr r2, =SetPalFossilImage|1
148
+bx r2
149
+.pool
150
+
151
+.org 0x9d538 + 0x08000000
152
+ldr r1, =LoadPalFossilImage|1
153
+bx r1
154
+.pool
155
+
156
+.org 0x9d568 + 0x08000000
157
+ldr r1, =LoadPalFossilImage|1
158
+bx r1
159
+.pool
160
+
161
+.org 0x15d4e8 + 0x08000000
162
+ldr r2, =SetPalSSAnneWake|1
163
+bx r2
164
+.pool
165
+
166
+.org 0x15d600 + 0x08000000
167
+ldr r2, =SetPalSSAnneSmoke|1
168
+bx r2
169
+.pool
170
+
171
+.org 0x7280 + 0x08000000
172
+ldr r1, =DeleteOBJ|1
173
+bx r1
174
+.pool
175
+
176
+.org 0xdaf88 + 0x08000000
177
+ldr r0, =DeleteReflection|1
178
+bx r0
179
+.pool
180
+
181
+.org 0xdb120 + 0x08000000
182
+ldr r0, =DeleteWarpArrow|1
183
+bx r0
184
+.pool
185
+
186
+//don't auto-load npc palettes into slot 0 or 0xA
187
+.org 0x0805F5E8
188
+bx lr
189
+
190
+.org 0x0805F658
191
+bx lr
192
+
193
+.org 0x080DAEC4
194
+bx lr
195
+
196
+.org 0x080DAF20
197
+bx lr
198
+
199
+.org 0x0805F093
200
+.byte 0xE0
201
+
202
+//don't reset pal slot during player animation or reflection
203
+.org 0x0805F114
204
+lsl r0, #0x0
205
+
206
+.org 0x080DAFB8
207
+lsl r0, #0
208
+
209
+//don't load rain palette on entering map
210
+.org 0x08079C18
211
+.byte 0x0
212
+.byte 0x25
213
+.byte 0xE
214
+.byte 0xE0
215
+
216
+//don't load sand palette on healing
217
+.org 0x081D9895
218
+.byte 0x7
219
+.byte 0x9C
220
+.byte 0xBE
221
+.byte 0x3C
222
+.byte 0x8
223
+.byte 0x8D
224
+.byte 0x3B
225
+.byte 0x8
226
+.byte 0x8
227
+.byte 0x4
228
+
229
+//don't treat slot 0xC as weather palette
230
+.org 0x0807A31F
231
+.byte 0xE0
232
+
233
+//don't record brightened slots
234
+.org 0x0807AAE7
235
+.byte 0xE0
236
+
237
+//pal slot of scroll arrow in frame checker
238
+.org 0x0845FD52
239
+.byte 0x9
240
+
241
+//make it compatible with daniilS snowflakes routine
242
+.org 0x0807A85E
243
+.byte 0x80
244
+.byte 0x18
245
+
246
+.org 0x0807A872
247
+.byte 1
248
+.byte 0x22
249
+.byte 0x5
250
+.byte 0xE0*/
251
+
252
+.org 0x0805E590
253
+ldr r5, =npc_spawn_with_provided_template|1
254
+bx r5
255
+
256
+.pool
257
+
258
+/*.org 0x08007280
259
+ldr r1, =obj_delete_and_free_tiles_hook|1
260
+bx r1
261
+.pool*/
262
+
263
+.org 0x0800779A
264
+ldr r1, =obj_delete_all_hook|1
265
+bx r1
266
+
267
+.pool
268
+
269
+.org 0x0805EE3C
270
+push {r4, lr}
271
+ldr r4, =npc_restore_state|1
272
+bl bxr4
273
+pop {r4}
274
+pop {r0}
275
+bx r0
276
+
277
+bxr4:
278
+bx r4
279
+.pool
280
+
281
+/*.org 0x0808265C
282
+ldr r3, =ov_emot_load|1
283
+bx r3
284
+.pool*/
285
+
286
+/*.org 0x08083614
287
+ldr r1, =oec01_load_pal_impl|1
288
+bx r1
289
+.pool
290
+
291
+.org 0x0808365C
292
+ldr r1, =oec02_load_pal_impl|1
293
+bx r1
294
+.pool*/
295
+
296
+.org 0x0805E510
297
+ldr r1, =npc_delete_obj_and_free_tiles_for_npc_hack|1
298
+bx r1
299
 .pool
299
 .pool

+ 94
- 94
patches/game_engine/quick_hacks.asm View File

1
-EGG_HATCH_LEVEL EQU 1
2
-EV_CAP EQU 252
3
-
4
-PLAYER_S_X EQU 7
5
-PLAYER_S_Y EQU 0x13
6
-
7
-PLAYER_S_B EQU 5
8
-PLAYER_S_M EQU 0
9
-
10
-// Something //
11
-.org 0x080441D6
12
-.byte 0x0
13
-
14
-.org 0x08125AA8
15
-.byte 0x0
16
-
17
-// Change hatch level of new pokémon //
18
-.org 0x081375B0
19
-.byte EGG_HATCH_LEVEL
20
-
21
-.org 0x08046CBE
22
-.byte EGG_HATCH_LEVEL
23
-
24
-.org 0x0804623E
25
-.byte EGG_HATCH_LEVEL
26
-
27
-// Something //
28
-.org 0x0805BA3A
29
-.word 0x00000000
30
-
31
-// No flag check while in menu (moves) //
32
-.org 0x08124630
33
-.halfword 0xE012
34
-
35
-// Intro and Naming Hacking //
36
-
37
-.org 0x080EC5D0
38
-//.word 0x08078915
39
-
40
-.org 0x0800C4C8
41
-//.word 0x0800C608
42
-
43
-.org 0x08054A68
44
-//.halfword 0x4C3C
45
-//.halfword 0x6820
46
-//.halfword 0x4900
47
-//.halfword 0xE001
48
-//.word str_player_dummy_name
49
-
50
-.org 0x08054A7E
51
-//.halfword 0x4E34
52
-
53
-.org 0x08054B3A
54
-//.word 0x00000000
55
-
56
-.org 0x080439FC
57
-.byte EV_CAP
58
-
59
-.org 0x08043A02
60
-.byte EV_CAP
61
-
62
-// Critical hit chance table //
63
-.org 0x08250530
64
-.halfword 0x0010
65
-.halfword 0x0008
66
-.halfword 0x0002
67
-.halfword 0x0001
68
-.halfword 0x0001
69
-
70
-.org 0x08080484
71
-.word 0x00000000
72
-.word 0x00000000
73
-
74
-.org 0x08054A08
75
-.byte 0x7
76
-
77
-.org 0x08054A00
78
-.byte 0x13
79
-
80
-.org 0x08054A04
81
-.byte 0x5
82
-
83
-.org 0x08054A06
84
-.byte 0x0
85
-
86
-.org 0x0807F5EC
87
-.word scr_whiteout_mom
88
-
89
-.org 0x0807F5CC
90
-.word scr_whiteout_center
91
-
92
-.org 0x080BFD54
93
-ldr r0, =whiteout_hook|1
94
-bx r0
1
+EGG_HATCH_LEVEL EQU 1
2
+EV_CAP EQU 252
3
+
4
+PLAYER_S_X EQU 7
5
+PLAYER_S_Y EQU 0x13
6
+
7
+PLAYER_S_B EQU 5
8
+PLAYER_S_M EQU 0
9
+
10
+// Something //
11
+.org 0x080441D6
12
+.byte 0x0
13
+
14
+.org 0x08125AA8
15
+.byte 0x0
16
+
17
+// Change hatch level of new pokémon //
18
+.org 0x081375B0
19
+.byte EGG_HATCH_LEVEL
20
+
21
+.org 0x08046CBE
22
+.byte EGG_HATCH_LEVEL
23
+
24
+.org 0x0804623E
25
+.byte EGG_HATCH_LEVEL
26
+
27
+// Something //
28
+.org 0x0805BA3A
29
+.word 0x00000000
30
+
31
+// No flag check while in menu (moves) //
32
+.org 0x08124630
33
+.halfword 0xE012
34
+
35
+// Intro and Naming Hacking //
36
+
37
+.org 0x080EC5D0
38
+//.word 0x08078915
39
+
40
+.org 0x0800C4C8
41
+//.word 0x0800C608
42
+
43
+.org 0x08054A68
44
+//.halfword 0x4C3C
45
+//.halfword 0x6820
46
+//.halfword 0x4900
47
+//.halfword 0xE001
48
+//.word str_player_dummy_name
49
+
50
+.org 0x08054A7E
51
+//.halfword 0x4E34
52
+
53
+.org 0x08054B3A
54
+//.word 0x00000000
55
+
56
+.org 0x080439FC
57
+.byte EV_CAP
58
+
59
+.org 0x08043A02
60
+.byte EV_CAP
61
+
62
+// Critical hit chance table //
63
+.org 0x08250530
64
+.halfword 0x0010
65
+.halfword 0x0008
66
+.halfword 0x0002
67
+.halfword 0x0001
68
+.halfword 0x0001
69
+
70
+.org 0x08080484
71
+.word 0x00000000
72
+.word 0x00000000
73
+
74
+.org 0x08054A08
75
+.byte 0x7
76
+
77
+.org 0x08054A00
78
+.byte 0x13
79
+
80
+.org 0x08054A04
81
+.byte 0x5
82
+
83
+.org 0x08054A06
84
+.byte 0x0
85
+
86
+.org 0x0807F5EC
87
+.word scr_whiteout_mom
88
+
89
+.org 0x0807F5CC
90
+.word scr_whiteout_center
91
+
92
+.org 0x080BFD54
93
+ldr r0, =whiteout_hook|1
94
+bx r0
95
 .pool
95
 .pool

+ 25
- 25
patches/graphics/char.asm View File

1
-.org 0x08234718
2
-.word hero_backspriteTiles
3
-
4
-.org 0x08239FA4
5
-.word hero_backspriteTiles
6
-
7
-.org 0x08239FD4
8
-.word hero_backspritePal
9
-
10
-.org 0x08234740
11
-.word heroine_backspriteTiles
12
-
13
-.org 0x08239FAC
14
-.word heroine_backspriteTiles
15
-
16
-.org 0x08239FDC
17
-.word heroine_backspritePal
18
-
19
-.org 0x083D41E4
20
-.word hero_bagTiles
21
-
22
-.org 0x083D41EC
23
-.word heroine_bagTiles
24
-
25
-.org 0x083D41F4
1
+.org 0x08234718
2
+.word hero_backspriteTiles
3
+
4
+.org 0x08239FA4
5
+.word hero_backspriteTiles
6
+
7
+.org 0x08239FD4
8
+.word hero_backspritePal
9
+
10
+.org 0x08234740
11
+.word heroine_backspriteTiles
12
+
13
+.org 0x08239FAC
14
+.word heroine_backspriteTiles
15
+
16
+.org 0x08239FDC
17
+.word heroine_backspritePal
18
+
19
+.org 0x083D41E4
20
+.word hero_bagTiles
21
+
22
+.org 0x083D41EC
23
+.word heroine_bagTiles
24
+
25
+.org 0x083D41F4
26
 .word hero_bagPal
26
 .word hero_bagPal

+ 16
- 16
patches/items/item_limits.asm View File

1
-NUMBER_OF_ITEMS EQU 638
2
-
3
-.org 0x08098998
4
-.halfword NUMBER_OF_ITEMS
5
-
6
-.org 0x0809a8ae
7
-.word 0x00000000
8
-
9
-//item scripts presumably
10
-.org 0x08042508 
11
-.word 0
12
-
13
-.org 0x0804152C 
14
-.word 0
15
-
16
-.org 0x08126C7A
1
+NUMBER_OF_ITEMS EQU 638
2
+
3
+.org 0x08098998
4
+.halfword NUMBER_OF_ITEMS
5
+
6
+.org 0x0809a8ae
7
+.word 0x00000000
8
+
9
+//item scripts presumably
10
+.org 0x08042508 
11
+.word 0
12
+
13
+.org 0x0804152C 
14
+.word 0
15
+
16
+.org 0x08126C7A
17
 lsl r0, #0
17
 lsl r0, #0

+ 24
- 24
patches/items/item_routines.asm View File

1
-.org 0x08125A78
2
-ldr r1, =new_tm_index+1
3
-bx r1
4
-.pool
5
-
6
-.org 0x08131D5A
7
-ldr r0, =new_tm_number_name+1
8
-bx r0
9
-.pool
10
-
11
-.org 0x08043C40
12
-ldr r0, =tm_compat+1
13
-bx r0
14
-.pool
15
-
16
-.org 0x08099E6A
17
-ldr r0, =tm_save_slot+1
18
-bx r0
19
-.pool
20
-
21
-.org 0x08131DB0
22
-bx r0
23
-
24
-.org 0x08131E04
1
+.org 0x08125A78
2
+ldr r1, =new_tm_index+1
3
+bx r1
4
+.pool
5
+
6
+.org 0x08131D5A
7
+ldr r0, =new_tm_number_name+1
8
+bx r0
9
+.pool
10
+
11
+.org 0x08043C40
12
+ldr r0, =tm_compat+1
13
+bx r0
14
+.pool
15
+
16
+.org 0x08099E6A
17
+ldr r0, =tm_save_slot+1
18
+bx r0
19
+.pool
20
+
21
+.org 0x08131DB0
22
+bx r0
23
+
24
+.org 0x08131E04
25
 .word tm_fix_index_num+1
25
 .word tm_fix_index_num+1

+ 10
- 10
patches/items/item_tables.asm View File

1
-//which tms are bound to which move
2
-
3
-.org 0x08125A8C
4
-.word tm_hm_move_table
5
-
6
-.org 0x0812AAAC
7
-.word tm_hm_move_table
8
-
9
-.org 0x0809899C
10
-.word item_gfx_table
1
+//which tms are bound to which move
2
+
3
+.org 0x08125A8C
4
+.word tm_hm_move_table
5
+
6
+.org 0x0812AAAC
7
+.word tm_hm_move_table
8
+
9
+.org 0x0809899C
10
+.word item_gfx_table

+ 72
- 72
patches/items/items.asm View File

1
-.include "patches/items/item_limits.asm"
2
-.include "patches/items/item_tables.asm"
3
-.include "patches/items/item_routines.asm"
4
-.include "patches/items/tm_fixes.asm"
5
-
6
-.org 0x080001C8
7
-.word str_item_name0
8
-
9
-.org 0x0809A8D8
10
-.word str_item_name0
11
-
12
-.org 0x0809A8FC 
13
-.word str_item_name0
14
-
15
-.org 0x0809A920 
16
-.word str_item_name0
17
-
18
-.org 0x0809A944 
19
-.word str_item_name0
20
-
21
-.org 0x0809A968 
22
-.word str_item_name0
23
-
24
-.org 0x0809A98C 
25
-.word str_item_name0
26
-
27
-.org 0x0809A9B0 
28
-.word str_item_name0
29
-
30
-.org 0x0809A9D4 
31
-.word str_item_name0
32
-
33
-.org 0x0809A9F8 
34
-.word str_item_name0
35
-
36
-.org 0x0809AA1C 
37
-.word str_item_name0
38
-
39
-.org 0x0809AA40 
40
-.word str_item_name0
41
-
42
-.org 0x0809AA64 
43
-.word str_item_name0
44
-
45
-.org 0x0809AA88 
46
-.word str_item_name0
47
-
48
-.org 0x0809AAAC 
49
-.word str_item_name0
50
-
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 .word item_flagtable
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 .word item_flagtable

+ 0
- 0
patches/items/tm_fixes.asm View File


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