Ver código fonte

update sprites to directory grit, update sprites in subrepo

SBird1337 6 anos atrás
pai
commit
2d77f16407
3 arquivos alterados com 36 adições e 36 exclusões
  1. 10
    10
      icons.makefile
  2. 1
    1
      sots-private
  3. 25
    25
      sprites.makefile

+ 10
- 10
icons.makefile Ver arquivo

@@ -14,16 +14,16 @@ all: $(ICON_AR)
14 14
 
15 15
 .PHONY: clean
16 16
 clean:
17
-	rm -f $(ICON_AR) $(GFX_BUILD_DIR)/icons/*
17
+	@echo -e "TRYING TO CLEAN ICONS FROM WRONG MAKEFILE"
18 18
 
19
-$(ICON_AR): $(OBJ_FILES)
20
-	@echo -e "\e[1;32mCreating archive $@\e[0m"
21
-	$(AR) rcs $@ $^
19
+#$(ICON_AR): $(OBJ_FILES)
20
+#	@echo -e "\e[1;32mCreating archive $@\e[0m"
21
+#	$(AR) rcs $@ $^
22 22
 
23
-$(GFX_BUILD_DIR)/icons/%.o: $(GFX_BUILD_DIR)/icons/%.s
24
-	@echo -e "\e[32mAssembling $<\e[0m"
25
-	$(AS) -o $@ $<
23
+#$(GFX_BUILD_DIR)/icons/%.o: $(GFX_BUILD_DIR)/icons/%.s
24
+#	@echo -e "\e[32mAssembling $<\e[0m"
25
+#	$(AS) -o $@ $<
26 26
 
27
-$(GFX_BUILD_DIR)/icons/%.s: $(I_ASSET_ROOT)/pkmn_icons/%.png
28
-	@echo -e "\e[34mProcessing image $<\e[0m"
29
-	$(GRIT) $< -fts -fh! -g -gB 4 -gt -gz! -m! -p! -s icon_$(notdir $(basename $<)) -o $@
27
+#$(GFX_BUILD_DIR)/icons/%.s: $(I_ASSET_ROOT)/pkmn_icons/%.png
28
+#	@echo -e "\e[34mProcessing image $<\e[0m"
29
+#	$(GRIT) $< -fts -fh! -g -gB 4 -gt -gz! -m! -p! -s icon_$(notdir $(basename $<)) -o $@

+ 1
- 1
sots-private

@@ -1 +1 @@
1
-Subproject commit b6e8c0cbbc187ba843d7d08e56bb59baf4209ff4
1
+Subproject commit c21c55f9cdc702b3630a68da9adb864870733768

+ 25
- 25
sprites.makefile Ver arquivo

@@ -98,39 +98,39 @@ $(GFX_BUILD_DIR)/sprites/normal_pal/%.s: $(ASSET_ROOT)/pkmn_sprites/%.png
98 98
 
99 99
 
100 100
 # Shiny Palette Targets
101
-$(GFX_BUILD_DIR)/sprites/shiny_pal/%.o: $(GFX_BUILD_DIR)/sprites/shiny_pal/%.s
102
-	@echo -e "\e[32mAssembling $<\e[0m"
103
-	$(AS) -o $@ $<
101
+#$(GFX_BUILD_DIR)/sprites/shiny_pal/%.o: $(GFX_BUILD_DIR)/sprites/shiny_pal/%.s
102
+#	@echo -e "\e[32mAssembling $<\e[0m"
103
+#	$(AS) -o $@ $<
104 104
 
105
-$(GFX_BUILD_DIR)/sprites/shiny_pal/%.s: $(ASSET_ROOT)/pkmn_sprites/%.png
106
-	@echo -e "\e[34mProcessing palette $< (shiny)\e[0m"
107
-	$(GRIT) $< -fts -fh! -g! -gB 4 -gt -m! -p -pzl -pu16 -pn 16 \
108
-		-s $(shell echo $(notdir $(basename $<)) | sed "s/shiny_/s_p_/g") \
109
-		-o $@
105
+#$(GFX_BUILD_DIR)/sprites/shiny_pal/%.s: $(ASSET_ROOT)/pkmn_sprites/%.png
106
+#	@echo -e "\e[34mProcessing palette $< (shiny)\e[0m"
107
+#	$(GRIT) $< -fts -fh! -g! -gB 4 -gt -m! -p -pzl -pu16 -pn 16 \
108
+#		-s $(shell echo $(notdir $(basename $<)) | sed "s/shiny_/s_p_/g") \
109
+#		-o $@
110 110
 
111 111
 
112 112
 # Front Sprite Targets
113
-$(GFX_BUILD_DIR)/sprites/front_sprites/%.o: $(GFX_BUILD_DIR)/sprites/front_sprites/%.s
114
-	@echo -e "\e[32mAssembling $<\e[0m"
115
-	$(AS) -o $@ $<
113
+#$(GFX_BUILD_DIR)/sprites/front_sprites/%.o: $(GFX_BUILD_DIR)/sprites/front_sprites/%.s
114
+#	@echo -e "\e[32mAssembling $<\e[0m"
115
+#	$(AS) -o $@ $<
116 116
 
117
-$(GFX_BUILD_DIR)/sprites/front_sprites/%.s: $(ASSET_ROOT)/pkmn_sprites/%.png
118
-	@echo -e "\e[34mProcessing sprite $< (front)\e[0m"
119
-	$(GRIT) $< -fts -fh! -g -gB 4 -gt -gzl -al 0 -aw 64 -m! -p! \
120
-		-s $(shell echo $(notdir $(basename $<)) | sed "s/normal_/front_/g") \
121
-		-o $@
117
+#$(GFX_BUILD_DIR)/sprites/front_sprites/%.s: $(ASSET_ROOT)/pkmn_sprites/%.png
118
+#	@echo -e "\e[34mProcessing sprite $< (front)\e[0m"
119
+#	$(GRIT) $< -fts -fh! -g -gB 4 -gt -gzl -al 0 -aw 64 -m! -p! \
120
+#		-s $(shell echo $(notdir $(basename $<)) | sed "s/normal_/front_/g") \
121
+#		-o $@
122 122
 
123 123
 
124 124
 # Back Sprite Targets
125
-$(GFX_BUILD_DIR)/sprites/back_sprites/%.o: $(GFX_BUILD_DIR)/sprites/bacj_sprites/%.s
126
-	@echo -e "\e[32mAssembling $<\e[0m"
127
-	$(AS) -o $@ $<
128
-
129
-$(GFX_BUILD_DIR)/sprites/back_sprites/%.s: $(ASSET_ROOT)/pkmn_sprites/%.png
130
-	@echo -e "\e[34mProcessing sprite $< (back)\e[0m"
131
-	$(GRIT) $< -fts -fh! -g -gB 4 -gt -gzl -al 64 -aw 64 -m! -p! \
132
-		-s $(shell echo $(notdir $(basename $<)) | sed "s/normal_/back_/g") \
133
-		-o $@
125
+#$(GFX_BUILD_DIR)/sprites/back_sprites/%.o: $(GFX_BUILD_DIR)/sprites/bacj_sprites/%.s
126
+#	@echo -e "\e[32mAssembling $<\e[0m"
127
+#	$(AS) -o $@ $<
128
+
129
+#$(GFX_BUILD_DIR)/sprites/back_sprites/%.s: $(ASSET_ROOT)/pkmn_sprites/%.png
130
+#	@echo -e "\e[34mProcessing sprite $< (back)\e[0m"
131
+#	$(GRIT) $< -fts -fh! -g -gB 4 -gt -gzl -al 64 -aw 64 -m! -p! \
132
+#		-s $(shell echo $(notdir $(basename $<)) | sed "s/normal_/back_/g") \
133
+#		-o $@
134 134
 
135 135
 
136 136
 # Misc hardcoded targets