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fix old names

SBird1337 il y a 7 ans
Parent
révision
426b0745c5

+ 4
- 4
src/overworld/tileset_animation/main_animator.c Voir le fichier

@@ -38,13 +38,13 @@ void main_second_animator(u16 current_frame) {
38 38
 }
39 39
 
40 40
 void main_animator_init(void) {
41
-    blockset_one_current_tile = 0;
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-    blockset_one_max_tile = 0x280;
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+    blockset_one_current_frame = 0;
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+    blockset_one_max_frame = 0x280;
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     blockset_one_animator = main_animator;
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 }
45 45
 
46 46
 void main_second_animator_init(void) {
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-    blockset_two_current_tile = 0;
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-    blockset_two_max_tile = 0x100;
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+    blockset_two_current_frame = 0;
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+    blockset_two_max_frame = 0x100;
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     blockset_two_animator = main_second_animator;
50 50
 }

+ 2
- 2
src/overworld/tileset_animation/text_animator.c Voir le fichier

@@ -101,8 +101,8 @@ void text_animator(u16 current_frame) {
101 101
 }
102 102
 
103 103
 void anim_init_text(void) {
104
-    blockset_one_current_tile = 0;
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-    blockset_one_max_tile = 0x280;
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+    blockset_one_current_frame = 0;
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+    blockset_one_max_frame = 0x280;
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     blockset_one_animator = NULL;
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     u16 text = var_load(TEXT_ANIMATION_VAR);
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     if (text != 0) {