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@@ -134,6 +134,7 @@ rom: main.asm $(MAIN_OBJ)
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$(NM) $(BLDPATH)/linked.o -n -g --defined-only | \
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sed -e '{s/^/0x/g};{/.*\sA\s.*/d};{s/\sT\s/ /g}' > $(OUTPATH)/__symbols.sym
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@echo "*** SUCCESSFULLY BUILT PROJECT ***"
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+ @echo "*** REMOVING INTERMEDIATE FILES ***"
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$(MAIN_OBJ): $(ALL_OBJ) $(ICONS_AR) $(SPRITES) $(MUSIC_AR) $(SMPL_AR) $(VOICE_AR) $(LIST_AR) $(CRY_AR) $()#$(B_ENGINE)
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$(MAKE) -f assets.makefile
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@@ -165,34 +166,42 @@ clean:
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.PHONY: $(ASSETS)
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$(ASSETS):
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+ @echo -e "\e[95mMaking Assets\e[0m"
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$(MAKE) -f assets.makefile
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.PHONY: $(SPRITES)
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$(SPRITES):
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+ @echo -e "\e[95mMaking Sprites\e[0m"
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$(MAKE) -f sprites.makefile
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.PHONY: $(ICONS_AR)
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$(ICONS_AR):
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+ @echo -e "\e[95mMaking Icons\e[0m"
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$(MAKE) -f icons.makefile
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.PHONY: $(MUSIC_AR)
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$(MUSIC_AR):
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+ @echo -e "\e[95mMaking Music\e[0m"
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$(MAKE) -C $(dir $@) all
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.PHONY: $(SMPL_AR)
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$(SMPL_AR):
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+ @echo -e "\e[95mMaking Sampler\e[0m"
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$(MAKE) -C $(dir $@) all
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.PHONY: $(VOICE_AR)
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$(VOICE_AR):
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+ @echo -e "\e[95mMaking Voice\e[0m"
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$(MAKE) -C $(dir $@) all
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.PHONY: $(LIST_AR)
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$(LIST_AR):
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+ @echo -e "\e[95mMaking Songlist\e[0m"
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$(MAKE) -C $(dir $@) all
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.PHONY: $(CRY_AR)
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$(CRY_AR):
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+ @echo -e "\e[95mMaking Cries\e[0m"
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$(MAKE) -C $(dir $@) all
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run: rom
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