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migrate to netbeans

SBird1337 8 年之前
父節點
當前提交
4d614d1d66
共有 58 個文件被更改,包括 51021 次插入0 次删除
  1. 0
    0
      base/.gitignore
  2. 0
    0
      build/.gitignore
  3. 0
    0
      built/.gitignore
  4. 0
    0
      data/item/tm_hm_move_table.S
  5. 0
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      data/item/tm_hm_moves.bin
  6. 0
    0
      data/pkmn_tables/pokemon_enemy_altitude_table.s
  7. 0
    0
      data/pkmn_tables/pokemon_enemy_y_table.s
  8. 0
    0
      data/pkmn_tables/pokemon_footprints.s
  9. 0
    0
      data/pkmn_tables/pokemon_move_tutor.s
  10. 0
    0
      data/pkmn_tables/pokemon_player_y_table.s
  11. 0
    0
      data/pkmn_tables/pokemon_tm_vm.s
  12. 0
    0
      gfx_build/icons/.gitignore
  13. 0
    0
      gfx_build/sprites/.gitignore
  14. 0
    0
      gfx_build/sprites/back_sprites/.gitignore
  15. 0
    0
      gfx_build/sprites/castform/.gitignore
  16. 0
    0
      gfx_build/sprites/front_sprites/.gitignore
  17. 0
    0
      gfx_build/sprites/normal_pal/.gitignore
  18. 0
    0
      gfx_build/sprites/shiny_pal/.gitignore
  19. 27251
    0
      nbproject/configurations.xml
  20. 18816
    0
      nbproject/private/Default-build.log
  21. 4878
    0
      nbproject/private/configurations.xml
  22. 40
    0
      nbproject/private/launcher.properties
  23. 10
    0
      nbproject/private/private.xml
  24. 26
    0
      nbproject/project.xml
  25. 0
    0
      patches/battle_engine/battle_engine.asm
  26. 0
    0
      patches/battle_engine/malloc.asm
  27. 0
    0
      patches/items/item_limits.asm
  28. 0
    0
      patches/items/item_routines.asm
  29. 0
    0
      patches/items/item_tables.asm
  30. 0
    0
      patches/items/items.asm
  31. 0
    0
      patches/items/tm_fixes.asm
  32. 0
    0
      patches/pokemon_data/pokedex_order.asm
  33. 0
    0
      patches/pokemon_data/pokemon_footprints.asm
  34. 0
    0
      src/battle_engine/battle_help.c
  35. 0
    0
      src/battle_engine/battle_help.h
  36. 0
    0
      src/battle_engine/custom_structs_malloc.c
  37. 0
    0
      src/battle_engine/custom_structs_malloc.h
  38. 0
    0
      src/battle_engine/custom_structs_malloc_hook.S
  39. 0
    0
      src/battle_engine/entry_hazards.c
  40. 0
    0
      src/battle_engine/entry_hazards_hook.S
  41. 0
    0
      src/battle_engine/scripts/hazards.S
  42. 0
    0
      src/include/abilities.h
  43. 0
    0
      src/include/battle.h
  44. 0
    0
      src/include/battle_locations.h
  45. 0
    0
      src/include/battle_structs.h
  46. 0
    0
      src/include/custom_structs.h
  47. 0
    0
      src/include/moves.h
  48. 0
    0
      src/item/tmhm/tm_compatability.S
  49. 0
    0
      src/item/tmhm/tm_index.S
  50. 0
    0
      src/item/tmhm/tm_number.S
  51. 0
    0
      src/item/tmhm/tm_save_block.S
  52. 0
    0
      src/moves/hazards/hazards_scripts.S
  53. 0
    0
      string/.gitignore
  54. 0
    0
      string/de/hazards.txt
  55. 0
    0
      string/en/hazards.txt
  56. 0
    0
      string/table.tbl
  57. 0
    0
      todo/pokemon_evolution.s
  58. 0
    0
      todo/pokemon_habitats.s

+ 0
- 0
base/.gitignore 查看文件


+ 0
- 0
build/.gitignore 查看文件


+ 0
- 0
built/.gitignore 查看文件


+ 0
- 0
data/item/tm_hm_move_table.S 查看文件


+ 0
- 0
data/item/tm_hm_moves.bin 查看文件


+ 0
- 0
data/pkmn_tables/pokemon_enemy_altitude_table.s 查看文件


+ 0
- 0
data/pkmn_tables/pokemon_enemy_y_table.s 查看文件


+ 0
- 0
data/pkmn_tables/pokemon_footprints.s 查看文件


+ 0
- 0
data/pkmn_tables/pokemon_move_tutor.s 查看文件


+ 0
- 0
data/pkmn_tables/pokemon_player_y_table.s 查看文件


+ 0
- 0
data/pkmn_tables/pokemon_tm_vm.s 查看文件


+ 0
- 0
gfx_build/icons/.gitignore 查看文件


+ 0
- 0
gfx_build/sprites/.gitignore 查看文件


+ 0
- 0
gfx_build/sprites/back_sprites/.gitignore 查看文件


+ 0
- 0
gfx_build/sprites/castform/.gitignore 查看文件


+ 0
- 0
gfx_build/sprites/front_sprites/.gitignore 查看文件


+ 0
- 0
gfx_build/sprites/normal_pal/.gitignore 查看文件


+ 0
- 0
gfx_build/sprites/shiny_pal/.gitignore 查看文件


+ 27251
- 0
nbproject/configurations.xml
文件差異過大導致無法顯示
查看文件


+ 18816
- 0
nbproject/private/Default-build.log
文件差異過大導致無法顯示
查看文件


+ 4878
- 0
nbproject/private/configurations.xml
文件差異過大導致無法顯示
查看文件


+ 40
- 0
nbproject/private/launcher.properties 查看文件

@@ -0,0 +1,40 @@
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+# Launchers File syntax:
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+#
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+# [Must-have property line] 
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+# launcher1.runCommand=<Run Command>
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+# [Optional extra properties] 
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+# launcher1.displayName=<Display Name, runCommand by default>
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+# launcher1.buildCommand=<Build Command, Build Command specified in project properties by default>
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+# launcher1.runDir=<Run Directory, ${PROJECT_DIR} by default>
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+# launcher1.symbolFiles=<Symbol Files loaded by debugger, ${OUTPUT_PATH} by default>
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+# launcher1.env.<Environment variable KEY>=<Environment variable VALUE>
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+# (If this value is quoted with ` it is handled as a native command which execution result will become the value)
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+# [Common launcher properties]
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+# common.runDir=<Run Directory>
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+# (This value is overwritten by a launcher specific runDir value if the latter exists)
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+# common.env.<Environment variable KEY>=<Environment variable VALUE>
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+# (Environment variables from common launcher are merged with launcher specific variables)
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+# common.symbolFiles=<Symbol Files loaded by debugger>
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+# (This value is overwritten by a launcher specific symbolFiles value if the latter exists)
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+#
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+# In runDir, symbolFiles and env fields you can use these macroses:
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+# ${PROJECT_DIR}    -   project directory absolute path
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+# ${OUTPUT_PATH}    -   linker output path (relative to project directory path)
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+# ${OUTPUT_BASENAME}-   linker output filename
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+# ${TESTDIR}        -   test files directory (relative to project directory path)
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+# ${OBJECTDIR}      -   object files directory (relative to project directory path)
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+# ${CND_DISTDIR}    -   distribution directory (relative to project directory path)
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+# ${CND_BUILDDIR}   -   build directory (relative to project directory path)
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+# ${CND_PLATFORM}   -   platform name
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+# ${CND_CONF}       -   configuration name
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+# ${CND_DLIB_EXT}   -   dynamic library extension
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+#
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+# All the project launchers must be listed in the file!
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+#
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+# launcher1.runCommand=...
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+# launcher2.runCommand=...
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+# ...
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+# common.runDir=...
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+# common.env.KEY=VALUE
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+
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+# launcher1.runCommand=<type your run command here>

+ 10
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nbproject/private/private.xml 查看文件

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+<?xml version="1.0" encoding="UTF-8"?>
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+<project-private xmlns="http://www.netbeans.org/ns/project-private/1">
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+    <code-assistance-data xmlns="http://www.netbeans.org/ns/make-project-private/1">
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+        <code-model-enabled>true</code-model-enabled>
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+    </code-assistance-data>
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+    <data xmlns="http://www.netbeans.org/ns/make-project-private/1">
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+        <activeConfTypeElem>0</activeConfTypeElem>
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+        <activeConfIndexElem>0</activeConfIndexElem>
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+    </data>
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+</project-private>

+ 26
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nbproject/project.xml 查看文件

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+<?xml version="1.0" encoding="UTF-8"?>
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+<project xmlns="http://www.netbeans.org/ns/project/1">
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+    <type>org.netbeans.modules.cnd.makeproject</type>
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+    <configuration>
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+        <data xmlns="http://www.netbeans.org/ns/make-project/1">
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+            <name>source_of_the_sovereign</name>
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+            <c-extensions>c</c-extensions>
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+            <cpp-extensions/>
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+            <header-extensions>h</header-extensions>
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+            <sourceEncoding>UTF-8</sourceEncoding>
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+            <make-dep-projects/>
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+            <sourceRootList>
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+                <sourceRootElem>.</sourceRootElem>
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+            </sourceRootList>
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+            <confList>
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+                <confElem>
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+                    <name>Default</name>
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+                    <type>0</type>
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+                </confElem>
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+            </confList>
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+            <formatting>
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+                <project-formatting-style>false</project-formatting-style>
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+            </formatting>
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+        </data>
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+    </configuration>
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+</project>

+ 0
- 0
patches/battle_engine/battle_engine.asm 查看文件


+ 0
- 0
patches/battle_engine/malloc.asm 查看文件


+ 0
- 0
patches/items/item_limits.asm 查看文件


+ 0
- 0
patches/items/item_routines.asm 查看文件


+ 0
- 0
patches/items/item_tables.asm 查看文件


+ 0
- 0
patches/items/items.asm 查看文件


+ 0
- 0
patches/items/tm_fixes.asm 查看文件


+ 0
- 0
patches/pokemon_data/pokedex_order.asm 查看文件


+ 0
- 0
patches/pokemon_data/pokemon_footprints.asm 查看文件


+ 0
- 0
src/battle_engine/battle_help.c 查看文件


+ 0
- 0
src/battle_engine/battle_help.h 查看文件


+ 0
- 0
src/battle_engine/custom_structs_malloc.c 查看文件


+ 0
- 0
src/battle_engine/custom_structs_malloc.h 查看文件


+ 0
- 0
src/battle_engine/custom_structs_malloc_hook.S 查看文件


+ 0
- 0
src/battle_engine/entry_hazards.c 查看文件


+ 0
- 0
src/battle_engine/entry_hazards_hook.S 查看文件


+ 0
- 0
src/battle_engine/scripts/hazards.S 查看文件


+ 0
- 0
src/include/abilities.h 查看文件


+ 0
- 0
src/include/battle.h 查看文件


+ 0
- 0
src/include/battle_locations.h 查看文件


+ 0
- 0
src/include/battle_structs.h 查看文件


+ 0
- 0
src/include/custom_structs.h 查看文件


+ 0
- 0
src/include/moves.h 查看文件


+ 0
- 0
src/item/tmhm/tm_compatability.S 查看文件


+ 0
- 0
src/item/tmhm/tm_index.S 查看文件


+ 0
- 0
src/item/tmhm/tm_number.S 查看文件


+ 0
- 0
src/item/tmhm/tm_save_block.S 查看文件


+ 0
- 0
src/moves/hazards/hazards_scripts.S 查看文件


+ 0
- 0
string/.gitignore 查看文件


+ 0
- 0
string/de/hazards.txt 查看文件


+ 0
- 0
string/en/hazards.txt 查看文件


+ 0
- 0
string/table.tbl 查看文件


+ 0
- 0
todo/pokemon_evolution.s 查看文件


+ 0
- 0
todo/pokemon_habitats.s 查看文件