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@@ -1,6 +1,8 @@
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#include <pokeagb/pokeagb.h>
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+#include <agb_debug.h>
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#include <tileset_animation/font.h>
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#include <config.h>
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+#include <assert.h>
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6
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#define CANVAS_X_START (22)
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#define CANVAS_Y_START (35)
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@@ -10,64 +12,213 @@
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#define CANVAS_FIRST ((u8 *)(574 * 0x20 + 0x06000000))
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#define CANVAS_SECOND ((u8 *)(592 * 0x20 + 0x06000000))
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-static const char *map_texts[] = {"--------", "< Carun City", "Route 2 >", "< Route 3", "< Urbania City", "Route 5 >", "< Route 6", NULL};
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-
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-s16 char_to_tile_index(char chr) {
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- if (chr >= 'A' && chr <= 'P')
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- return chr - 'A';
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- if (chr >= 'Q' && chr <= 'Z')
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- return (16 * 2) + (chr - 'Q');
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- if (chr >= '0' && chr <= '9')
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- return (16 * 8) + (chr - '0');
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- if (chr >= 'a' && chr <= 'p')
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- return (16 * 4) + (chr - 'a');
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- if (chr >= 'q' && chr <= 'z')
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- return (16 * 6) + (chr - 'q');
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- if (chr == '<')
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- return char_to_tile_index('z') + 1;
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- if (chr == '>')
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- return char_to_tile_index('z') + 2;
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- if (chr == ' ')
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- return char_to_tile_index('9') + 1;
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- return -1;
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+static const char *map_texts[] = {"--------", "← Carun City", "Route 2 >", "< Route 3", "< Urbania City", "Route 5 >", "< Route 6", NULL};
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+
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+/*
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+ * Tile IDs:
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+ * 0x00: ABCDEFGH
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+ * 0x08: IJKLMNOP
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+ * 0x10: QRSTUVWX
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+ * 0x18: YZÄÖÜäöü
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+ * 0x20: abcdefgh
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+ * 0x28: ijklmnop
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+ * 0x30: qrstuvwx
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+ * 0x38: yz←→!?↑↓
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+ * 0x40: 01234567
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+ * 0x48: 89,.;:⚠
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+ */
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+
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+static const u8 font_length_table[] = {
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32
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+ 6, 6, 6, 6, 6, 6, 6, 6,
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+ 4, 5, 6, 5, 6, 6, 6, 6,
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+ 6, 6, 6, 6, 6, 6, 6, 6,
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+ 6, 6, 6, 6, 6, 5, 5, 5,
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+ 5, 5, 5, 5, 5, 5, 5, 5,
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+ 2, 3, 5, 2, 8, 5, 5, 5,
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+ 5, 4, 4, 4, 5, 6, 8, 5,
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+ 5, 5, 8, 8, 2, 4, 6, 6,
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+ 6, 4, 6, 6, 6, 6, 6, 6,
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+ 6, 6, 3, 2, 3, 2, 8, 4,
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+};
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+
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+static const u8 tile_id_table[] = {
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+ 0x4E, 0x4E, 0x4E, 0x4E, 0x4E, 0x4E, 0x4E, 0x4E, // 0x0
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+ 0x4E, 0x4E, 0x4E, 0x4E, 0x4E, 0x4E, 0x4E, 0x4E, // 0x8
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+ 0x4E, 0x4E, 0x4E, 0x4E, 0x4E, 0x4E, 0x4E, 0x4E, // 0x10
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48
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+ 0x4E, 0x4E, 0x4E, 0x4E, 0x4E, 0x4E, 0x4E, 0x4E, // 0x18
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+ 0x4F, 0x3C, 0x4E, 0x4E, 0x4E, 0x4E, 0x4E, 0x4E, // 0x20
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+ 0x4E, 0x4E, 0x4E, 0x4E, 0x4A, 0x4E, 0x4B, 0x4E, // 0x28
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+ 0x40, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47, // 0x30
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+ 0x48, 0x49, 0x4D, 0x4C, 0x4E, 0x4E, 0x4E, 0x3D, // 0x38
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+
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+ 0x4E, 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, // 0x40
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+ 0x07, 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E, // 0x48
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+ 0x0F, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, // 0x50
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+ 0x17, 0x18, 0x19, 0x4E, 0x4E, 0x4E, 0x4E, 0x4E, // 0x58
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+ 0x4E, 0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, // 0x60
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+ 0x27, 0x28, 0x29, 0x2A, 0x2B, 0x2C, 0x2D, 0x2E, // 0x68
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+ 0x2F, 0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, // 0x70
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+ 0x37, 0x38, 0x39, 0x4E, 0x4E, 0x4E, 0x4E, 0x4E, // 0x78
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+};
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+
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+static u8 iterate_tilenum(const char **iterator) {
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+ u8 c = *((*iterator)++);
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+ if (c <= 0x7F) {
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+ return tile_id_table[c];
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+ } else {
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+ if (c == 0xE2) {
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+ // arrow symbols in utf-8
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+ c = *((*iterator)++);
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+ if (c == 0x86) {
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+ c = *((*iterator)++);
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+ if (c == 0x90) {
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+ return 0x3A; // ←
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+ } else if (c == 0x91) {
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+ return 0x3E; // ↑
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+ } else if (c == 0x92) {
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+ return 0x3B; // →
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+ } else if (c == 0x93) {
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+ return 0x3F; // ↓
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+ } else {
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+ return 0x4E;
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+ }
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+ } else {
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+ return 0x4E;
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+ }
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+ } else if (c == 0xC3) {
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+ // umlaute in utf-8
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+ c = *((*iterator)++);
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+ if (c == 0x84) {
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+ return 0x1A; // Ä
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+ } else if (c == 0x96) {
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+ return 0x1B; // Ö
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+ } else if (c == 0x9C) {
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+ return 0x1C; // Ü
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+ } else if (c == 0xA4) {
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+ return 0x1D; // ä
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+ } else if (c == 0xB6) {
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+ return 0x1E; // ö
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+ } else if (c == 0xBC) {
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+ return 0x1F;
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+ } else {
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+ return 0x4E;
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+ }
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+ } else {
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+ return 0x4E; // invalid symbol
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+ }
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+ }
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}
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111
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112
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+static const size_t tile8x8size = 0x20;
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+
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114
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void draw_text_on_canvas(const char *txt) {
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115
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+ u32 *video_mem_a = (u32 *)CANVAS_FIRST;
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+ u32 *video_mem_b = (u32 *)CANVAS_SECOND;
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+
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+ u32 rendered_tile_a[8];
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+ u32 rendered_tile_b[8];
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+
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+ u32 cur_tile_index = 0;
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122
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- u16 current_tile = 0;
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123
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while (*txt) {
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- s16 tile = char_to_tile_index(*txt);
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- if (tile != -1) {
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- void *first = CANVAS_FIRST + (current_tile * 0x20);
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- void *second = CANVAS_SECOND + (current_tile * 0x20);
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- memcpy(first, fontTiles + (tile * 0x20), 0x20);
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- memcpy(second, fontTiles + (16 * 0x20) + (tile * 0x20), 0x20);
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124
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+ const u8 sym = iterate_tilenum(&txt);
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125
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+ const u32 tile_index = (((sym >> 4) << 5) | (sym & 0xF)) * tile8x8size;
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126
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+ const u8 sym_width = font_length_table[sym];
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127
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+ u32 *cur_source_tile_a = (u32 *)(fontTiles + tile_index);
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128
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+ u32 *cur_source_tile_b = (u32 *)((u8 *)cur_source_tile_a + tile8x8size * 16);
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+ if (cur_tile_index == 0) {
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+ for (int i = 0; i < 8; i++) {
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+ u32 pxl_row_a = *cur_source_tile_a++;
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+ pxl_row_a <<= (4 * (8 - sym_width));
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+ pxl_row_a >>= (4 * (8 - sym_width));
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+ rendered_tile_a[i] = pxl_row_a;
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+
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+ u32 pxl_row_b = *cur_source_tile_b++;
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+ pxl_row_b <<= (4 * (8 - sym_width));
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+ pxl_row_b >>= (4 * (8 - sym_width));
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+ rendered_tile_b[i] = pxl_row_b;
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+ }
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+ } else if (cur_tile_index + sym_width >= 8) {
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+ for (int i = 0; i < 8; i++) {
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+ u32 pxl_row_a = *cur_source_tile_a++;
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+ pxl_row_a <<= (4 * cur_tile_index);
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+ rendered_tile_a[i] |= pxl_row_a; // <-- differs to line above
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+
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+ u32 pxl_row_b = *cur_source_tile_b++;
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+ pxl_row_b <<= (4 * cur_tile_index);
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+ rendered_tile_b[i] |= pxl_row_b; // <-- differs to line above
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+ }
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+ } else {
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+ for (int i = 0; i < 8; i++) {
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+ u32 pxl_row_a = *cur_source_tile_a++;
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+ pxl_row_a <<= (4 * (8 - sym_width));
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+ pxl_row_a >>= (4 * (8 - cur_tile_index - sym_width));
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+ rendered_tile_a[i] |= pxl_row_a; // <-- differs to line above
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+
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+ u32 pxl_row_b = *cur_source_tile_b++;
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+ pxl_row_b <<= (4 * (8 - sym_width));
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+ pxl_row_b >>= (4 * (8 - cur_tile_index - sym_width));
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+ rendered_tile_b[i] |= pxl_row_b; // <-- differs to line above
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+ }
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+ }
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+
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+ cur_tile_index += sym_width;
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+
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+ // one tile fully rendered, emit to video mem
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+ if (cur_tile_index >= 8) {
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+ for (int i = 0; i < 8; i++) {
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170
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+ *video_mem_a++ = rendered_tile_a[i];
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+ *video_mem_b++ = rendered_tile_b[i];
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+ }
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+ cur_tile_index -= 8;
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+ if (cur_tile_index > 0) {
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+ cur_source_tile_a = (u32 *)(fontTiles + tile_index);
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+ cur_source_tile_b = (u32 *)((u8 *)cur_source_tile_a + tile8x8size * 16);
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+ for (int i = 0; i < 8; i++) {
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+ u32 pxl_row_a = *cur_source_tile_a++;
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+ pxl_row_a <<= (4 * (8 - sym_width));
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+ pxl_row_a >>= (4 * (8 - cur_tile_index));
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+ rendered_tile_a[i] = pxl_row_a;
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+
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+ u32 pxl_row_b = *cur_source_tile_b++;
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+ pxl_row_b <<= (4 * (8 - sym_width));
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185
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+ pxl_row_b >>= (4 * (8 - cur_tile_index));
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186
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+ rendered_tile_b[i] = pxl_row_b;
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+ }
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+ }
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}
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- txt++;
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- current_tile++;
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190
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}
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-}
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191
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-u8 get_pixel(u8 x, u8 y, u16 *start) {
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- u16 block = start[16 * (x / 4) + 2 * y + ((x % 4) / 2)];
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- if (x % 2 == 0)
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- return block & 0xFF;
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192
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+ // check if there is rendered tiles which aren't in video mem yet
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193
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+ //assert(cur_tile_index < 8);
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194
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+ if (cur_tile_index > 0) {
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195
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+ const u8 sym = 0x4F;
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196
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+ const u32 tile_index = (((sym >> 4) << 5) | (sym & 0xF)) * tile8x8size;
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197
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+ u32 *cur_source_tile_a = (u32 *)(fontTiles + tile_index);
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198
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+ u32 *cur_source_tile_b = (u32 *)((u8 *)cur_source_tile_a + tile8x8size * 16);
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199
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- return (block >> 8);
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-}
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200
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+ for (int i = 0; i < 8; i++) {
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201
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+ u32 pxl_row_a = *cur_source_tile_a++;
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202
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+ pxl_row_a <<= (4 * cur_tile_index);
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203
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+ rendered_tile_a[i] |= pxl_row_a; // <-- differs to line above
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204
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59
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-void set_pixel(u8 x, u8 y, u16 *start, u16 pixel) {
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- pixel &= 0xFF;
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- u16 *addr = &start[16 * (x / 4) + 2 * y + ((x % 4) / 2)];
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- if (x % 2 == 0)
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- *addr = (*addr & 0xFF00) | (pixel);
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- else
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- *addr = (*((u8 *)addr)) | (pixel << 8);
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205
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+ u32 pxl_row_b = *cur_source_tile_b++;
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206
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+ pxl_row_b <<= (4 * cur_tile_index);
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207
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+ rendered_tile_b[i] |= pxl_row_b; // <-- differs to line above
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208
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+ }
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209
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+
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210
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+ for (int i = 0; i < 8; i++) {
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211
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+ *video_mem_a++ = rendered_tile_a[i];
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212
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+ *video_mem_b++ = rendered_tile_b[i];
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213
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+ }
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214
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+ }
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215
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}
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67
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216
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68
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-#define ANIMATION_FRAME_SPEED 2
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217
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+#define ANIMATION_FRAME_SPEED ((unsigned int)2)
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69
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218
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70
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-/* TODO: Compile RELEASE Versions of the game with higher optimization flags */
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219
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+_Static_assert(ANIMATION_FRAME_SPEED && !(ANIMATION_FRAME_SPEED & (ANIMATION_FRAME_SPEED - 1)),
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220
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+ "Text Banner animation speed is not power of 2");
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221
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+// check if the speed is a power of two so no division get's created
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222
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72
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223
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#define TEXT_ANIM_TILE_ROW(c, x, y) (((u32 *)c)[x * 8 + y])
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224
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