SBird1337 6 лет назад
Родитель
Сommit
803c04f352

+ 0
- 494
src/pokedex/pokedex.c Просмотреть файл

@@ -1,494 +0,0 @@
1
-#include <agb_debug.h>
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-#include <constants/pkmns.h>
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-#include <pokeagb/pokeagb.h>
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-#include <pokedex/pdexArrow.h>
5
-#include <pokedex/pdexBall.h>
6
-#include <pokedex/pdexBg.h>
7
-#include <pokedex/pdexScrollBar.h>
8
-#include <pokedex/pdexSelectHalf.h>
9
-
10
-#include "pokedex_common.h"
11
-
12
-
13
-
14
-
15
-#define TB_TITLE 0
16
-#define TB_PKMN 1
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-#define TB_SEEN 2
18
-#define TB_CAUGHT 3
19
-#define TB_MAIN 4
20
-
21
-#define TB_SEEN_Y (6)
22
-#define TB_CAUGHT_Y 3
23
-
24
-#define DEX_SCROLL_MIN 23
25
-#define DEX_SCROLL_MAX 146
26
-
27
-void pdex_load(void);
28
-void pdex_vblank_handler(void);
29
-void pdex_loop(u8 tid);
30
-void pdex_cb_handler(void);
31
-
32
-extern const pchar pdex_str_title[];
33
-extern const pchar pdex_str_seen[];
34
-extern const pchar pdex_str_caught[];
35
-extern const pchar pdex_str_empty[];
36
-
37
-static const u8 pdex_y_offset[] = {19, 35, 51, 67, 83, 99, 115, 131};
38
-
39
-struct TextboxTemplate pdex_boxes[] = {
40
-    {.bg_id = 0, .x = 11, .y = 0, .width = 10, .height = 2, .pal_id = 15, .charbase = 1},
41
-    {.bg_id = 0, .x = 2, .y = 2, .width = 10, .height = 2, .pal_id = 15, .charbase = 21},
42
-    {.bg_id = 0, .x = 3, .y = 13, .width = 9, .height = 3, .pal_id = 15, .charbase = 41},
43
-    {.bg_id = 0, .x = 3, .y = 16, .width = 9, .height = 2, .pal_id = 15, .charbase = 59},
44
-
45
-    {.bg_id = 1, .x = 16, .y = 0, .width = 11, .height = 32, .pal_id = 15, .charbase = 77},
46
-
47
-    {.bg_id = 0xFF},
48
-};
49
-
50
-
51
-
52
-s16 pdex_get_y_offset(s8 n) {
53
-    s8 modOffset = n + pokedex_context->hardware_scroll_amount;
54
-    dprintf("mod_offset: %d\n", modOffset);
55
-    if (modOffset < -1) {
56
-        modOffset += 16;
57
-    }
58
-
59
-    if (modOffset > 14) {
60
-        modOffset -= 16;
61
-    }
62
-    return (19 + (16 * modOffset));
63
-}
64
-
65
-void pdex_main_box_species_fill(s8 n, u16 species, bool seen, bool caught) {
66
-    seen = true;
67
-    s16 y = pdex_get_y_offset(n);
68
-    dprintf("trying to print box to y: %d\n", y);
69
-    rboxid_fill_rectangle(TB_MAIN, 0, 0, y, 11 * 8, 16);
70
-    const pchar *stringToPrint = (seen || caught) ? &pokemon_names[species][0] : &pdex_str_empty[0];
71
-    const pchar stringWhitespace[] = {0x0, 0xFF};
72
-    fmt_int_10(string_buffer, pokedex_context->cursor_position_top + n, 2, 3);
73
-    pstrcat(string_buffer, &stringWhitespace[0]);
74
-    pstrcat(string_buffer, stringToPrint);
75
-    rboxid_print(TB_MAIN, FONT_DEX_STD, 4, y, &pdex_text_color, 0, string_buffer);
76
-}
77
-
78
-void pdex_update_balls(void) {
79
-    for (u8 i = 0; i < 8; ++i) {
80
-        if (pdex_lazy_lookup_entry(i + pokedex_context->cursor_position_top)->caught)
81
-            OBJID_SHOW(pokedex_context->ball_oams[i]);
82
-        else
83
-            OBJID_HIDE(pokedex_context->ball_oams[i]);
84
-    }
85
-}
86
-
87
-void pdex_update_page_full() {
88
-    rboxid_clear_pixels(TB_MAIN, 0);
89
-    for (u16 i = pokedex_context->cursor_position_top; i < pokedex_context->cursor_position_top + 8; ++i) {
90
-        pdex_main_box_species_fill(i - pokedex_context->cursor_position_top, pdex_lazy_lookup_entry(i)->species,
91
-                                   pdex_lazy_lookup_entry(i)->seen, pdex_lazy_lookup_entry(i)->caught);
92
-    }
93
-    pdex_update_balls();
94
-    rboxid_update_tilemap_and_tileset(TB_MAIN);
95
-}
96
-
97
-void pdex_load_sc(void) {
98
-    rboxid_clear_pixels(TB_SEEN, 0);
99
-    rboxid_clear_pixels(TB_CAUGHT, 0);
100
-    u32 seen = pokedex_count(false) + 10;
101
-    u32 caught = pokedex_count(true);
102
-    pchar seenBuffer[4];
103
-    pchar caughtBuffer[4];
104
-    fmt_int_10(seenBuffer, seen, 0, MAX3_COUNT_DIGITS(seen));
105
-    fmt_int_10(caughtBuffer, caught, 0, MAX3_COUNT_DIGITS(caught));
106
-
107
-    u32 twidthSeen = font_get_width_of_string(FONT_DEX_STD, seenBuffer, 0x0000);
108
-    u32 twidthCaught = font_get_width_of_string(FONT_DEX_STD, caughtBuffer, 0x0000);
109
-
110
-    rboxid_print(TB_SEEN, FONT_DEX_STD, 0, TB_SEEN_Y, &pdex_text_color, 0, &pdex_str_seen[0]);
111
-    rboxid_print(TB_CAUGHT, FONT_DEX_STD, 0, TB_CAUGHT_Y, &pdex_text_color, 0, &pdex_str_caught[0]);
112
-
113
-    rboxid_print(TB_SEEN, FONT_DEX_STD, TB_STD_RIGHT(twidthSeen,TB_BOT_LEN_PX), TB_SEEN_Y + 1, &pdex_text_color, 0, seenBuffer);
114
-    rboxid_print(TB_CAUGHT, FONT_DEX_STD, TB_STD_RIGHT(twidthCaught,TB_BOT_LEN_PX), TB_CAUGHT_Y + 1, &pdex_text_color, 0,
115
-                 caughtBuffer);
116
-
117
-    rboxid_update_tilemap_and_tileset(TB_SEEN);
118
-    rboxid_update_tilemap_and_tileset(TB_CAUGHT);
119
-}
120
-
121
-void pdex_pokemon_load(u16 species) {
122
-    /* this is very temporary */
123
-    rboxid_clear_pixels(TB_PKMN, 0);
124
-    u32 twidth = font_get_width_of_string(FONT_DEX_STD, &pokemon_names[species][0], 0x0000);
125
-    rboxid_print(TB_PKMN, FONT_DEX_STD, TB_STD_CENTER(twidth,TB_STD_LEN_PX), 3, &pdex_text_color, 0, &pokemon_names[species][0]);
126
-    if (pokedex_context->pokemon_oam != -1) {
127
-        lz77UnCompVram(pokemon_graphics_front[species].data,
128
-                       ((void *)(objects[pokedex_context->pokemon_oam].final_oam.tile_num * 32) + ADDR_VRAM + 0x10000));
129
-        gpu_pal_apply_compressed(pokemon_palette_normal[species].data,
130
-                                 16 * (objects[pokedex_context->pokemon_oam].final_oam.palette_num + 16), 32);
131
-    } else {
132
-        struct SpriteTiles pkmnTiles = {pokemon_graphics_front[species].data, 2048, DEX_PKMN_TAG};
133
-        struct SpritePalette pkmnPal = {pokemon_palette_normal[species].data, DEX_PKMN_TAG};
134
-        const struct Template pkmnTemplate = {
135
-            .tiles_tag = DEX_PKMN_TAG,
136
-            .pal_tag = DEX_PKMN_TAG,
137
-            .oam = &pdex_oam_pkmn,
138
-            .animation = &anim_image_empty,
139
-            .graphics = &pkmnTiles,
140
-            .rotscale = &rotscale_empty,
141
-            .callback = oac_nullsub,
142
-        };
143
-        gpu_tile_obj_decompress_alloc_tag_and_upload(&pkmnTiles);
144
-
145
-        gpu_pal_decompress_alloc_tag_and_upload(&pkmnPal);
146
-        pokedex_context->pokemon_oam = (s8)template_instanciate_forward_search(&pkmnTemplate, 10, 10, 0);
147
-
148
-        objects[pokedex_context->pokemon_oam].pos1.x = 55;
149
-        objects[pokedex_context->pokemon_oam].pos1.y = 76;
150
-    }
151
-    rboxid_update_tilemap_and_tileset(TB_PKMN);
152
-}
153
-
154
-struct SpriteTiles pdex_ball_tiles = {pdexBallTiles, 128, DEX_BALL_TAG};
155
-struct SpritePalette pdex_ball_pal = {pdexBallPal, DEX_BALL_TAG};
156
-const struct OamData pdex_ball_oam = {
157
-    .affine_mode = 0,
158
-    .obj_mode = 0,
159
-    .mosaic = false,
160
-    .shape = 0,
161
-    .size = 1,
162
-};
163
-
164
-const struct Template pdex_ball_template = {
165
-    .tiles_tag = DEX_BALL_TAG,
166
-    .pal_tag = DEX_BALL_TAG,
167
-    .oam = &pdex_ball_oam,
168
-    .animation = &anim_image_empty,
169
-    .graphics = &pdex_ball_tiles,
170
-    .rotscale = &rotscale_empty,
171
-    .callback = oac_nullsub,
172
-};
173
-
174
-void pdex_pokeballs_init(void) {
175
-    gpu_tile_obj_decompress_alloc_tag_and_upload(&pdex_ball_tiles);
176
-    gpu_pal_obj_alloc_tag_and_apply(&pdex_ball_pal);
177
-    for (u8 i = 0; i < 8; ++i) {
178
-        pokedex_context->ball_oams[i] =
179
-            template_instanciate_forward_search(&pdex_ball_template, 124, 8 + pdex_y_offset[i], 1);
180
-    }
181
-}
182
-
183
-void pdex_oac_cursor_follow(struct Object *obj) { obj->pos1.y = objects[pokedex_context->cursor_main_oam].pos1.y; }
184
-
185
-void pdex_oac_cursor_main(struct Object *obj) {
186
-    obj->pos1.y = 13 + pdex_y_offset[pokedex_context->cursor_position_internal];
187
-}
188
-
189
-struct SpriteTiles pdex_cursor_tiles = {pdexSelectHalfTiles, 1024, DEX_CURSOR_TAG};
190
-struct SpritePalette pdex_cursor_pal = {pdexSelectHalfPal, DEX_CURSOR_TAG};
191
-const struct OamData pdex_cursor_oam = {
192
-    .affine_mode = 0,
193
-    .obj_mode = 0,
194
-    .mosaic = false,
195
-    .shape = 1,
196
-    .size = 3,
197
-};
198
-
199
-const struct Template pdex_ball_main_template = {
200
-    .tiles_tag = DEX_CURSOR_TAG,
201
-    .pal_tag = DEX_CURSOR_TAG,
202
-    .oam = &pdex_cursor_oam,
203
-    .animation = &anim_image_empty,
204
-    .graphics = &pdex_cursor_tiles,
205
-    .rotscale = &rotscale_empty,
206
-    .callback = pdex_oac_cursor_main,
207
-};
208
-
209
-const struct Template pdex_ball_follow_template = {
210
-    .tiles_tag = DEX_CURSOR_TAG,
211
-    .pal_tag = DEX_CURSOR_TAG,
212
-    .oam = &pdex_cursor_oam,
213
-    .animation = &anim_image_empty,
214
-    .graphics = &pdex_cursor_tiles,
215
-    .rotscale = &rotscale_empty,
216
-    .callback = pdex_oac_cursor_follow,
217
-};
218
-
219
-void pdex_cursor_init(void) {
220
-    gpu_tile_obj_decompress_alloc_tag_and_upload(&pdex_cursor_tiles);
221
-    gpu_pal_obj_alloc_tag_and_apply(&pdex_cursor_pal);
222
-    pokedex_context->cursor_main_oam = template_instanciate_forward_search(&pdex_ball_main_template, 144, 32, 0);
223
-    pokedex_context->cursor_follow_oam =
224
-        template_instanciate_forward_search(&pdex_ball_follow_template, 144 + 48, 32, 0);
225
-    objects[pokedex_context->cursor_follow_oam].final_oam.h_flip = true;
226
-}
227
-
228
-void pdex_oac_scroll_bar(struct Object *obj) {
229
-    obj->pos1.y = 23 + (((pokedex_context->cursor_position_top + pokedex_context->cursor_position_internal) * 123) /
230
-                        PDEX_LAST_SHOWN);
231
-}
232
-
233
-void pdex_oac_arrow(struct Object *obj) {
234
-    if (obj->priv[0]) {
235
-        // this is the down facing arrow
236
-        if (pokedex_context->cursor_position_top + 8 > PDEX_LAST_SHOWN) {
237
-            obj->final_oam.palette_num = obj->priv[2];
238
-        } else {
239
-            obj->final_oam.palette_num = obj->priv[1];
240
-        }
241
-    } else {
242
-        // this is the up facing arrow
243
-        if (pokedex_context->cursor_position_top == pokedex_context->first_seen) {
244
-            obj->final_oam.palette_num = obj->priv[2];
245
-        } else {
246
-            obj->final_oam.palette_num = obj->priv[1];
247
-        }
248
-    }
249
-}
250
-
251
-struct SpriteTiles pdex_scroll_bar_tiles = {pdexScrollBarTiles, 32, DEX_SCROLL_TAG};
252
-struct SpritePalette pdex_scroll_bar_pal = {pdexScrollBarPal, DEX_SCROLL_TAG};
253
-struct SpriteTiles pdex_arrow_tiles = {pdexArrowTiles, 128, DEX_ARROW_TAG};
254
-struct SpritePalette pdex_arrow_pal = {pdexArrowPal, DEX_ARROW_TAG};
255
-struct SpritePalette pdex_arrow_pal_gray = {pdexArrowPal, DEX_ARROW_TAG_EPAL};
256
-
257
-const struct OamData pdex_scroll_bar_oam = {
258
-    .affine_mode = 0,
259
-    .obj_mode = 0,
260
-    .mosaic = false,
261
-    .shape = 0,
262
-    .size = 0,
263
-};
264
-
265
-const struct OamData pdex_arrow_oam = {
266
-    .affine_mode = 0,
267
-    .obj_mode = 0,
268
-    .mosaic = false,
269
-    .shape = 0,
270
-    .size = 1,
271
-};
272
-
273
-const struct Template pdex_scroll_bar_template = {
274
-    .tiles_tag = DEX_SCROLL_TAG,
275
-    .pal_tag = DEX_SCROLL_TAG,
276
-    .oam = &pdex_scroll_bar_oam,
277
-    .animation = &anim_image_empty,
278
-    .graphics = &pdex_scroll_bar_tiles,
279
-    .rotscale = &rotscale_empty,
280
-    .callback = pdex_oac_scroll_bar,
281
-};
282
-
283
-const struct Template pdex_arrow_template = {
284
-    .tiles_tag = DEX_ARROW_TAG,
285
-    .pal_tag = DEX_ARROW_TAG,
286
-    .oam = &pdex_arrow_oam,
287
-    .animation = &anim_image_empty,
288
-    .graphics = &pdex_arrow_tiles,
289
-    .rotscale = &rotscale_empty,
290
-    .callback = pdex_oac_arrow,
291
-};
292
-
293
-void pdex_load_scroll_ui(void) {
294
-    gpu_tile_obj_decompress_alloc_tag_and_upload(&pdex_scroll_bar_tiles);
295
-    gpu_tile_obj_decompress_alloc_tag_and_upload(&pdex_arrow_tiles);
296
-    gpu_pal_obj_alloc_tag_and_apply(&pdex_scroll_bar_pal);
297
-    u8 normalPal = gpu_pal_obj_alloc_tag_and_apply(&pdex_arrow_pal);
298
-    u8 grayPal = gpu_pal_obj_alloc_tag_and_apply(&pdex_arrow_pal_gray);
299
-    tint_palette_gray(&palette_bg_unfaded[16 * (16 + grayPal)], 16);
300
-    (void)template_instanciate_forward_search(&pdex_scroll_bar_template, 233, 23, 0);
301
-    u8 upArrow = template_instanciate_forward_search(&pdex_arrow_template, 232, 19, 0);
302
-    u8 downArrow = template_instanciate_forward_search(&pdex_arrow_template, 232, 150, 0);
303
-    objects[downArrow].priv[0] = true;
304
-    objects[downArrow].final_oam.v_flip = true;
305
-    objects[upArrow].priv[1] = normalPal;
306
-    objects[downArrow].priv[1] = normalPal;
307
-    objects[upArrow].priv[2] = grayPal;
308
-    objects[downArrow].priv[2] = grayPal;
309
-}
310
-
311
-void pdex_data_setup(void) {
312
-    pokedex_context->first_seen = 1;
313
-}
314
-
315
-void pdex_hardware_scroll(bool up) {
316
-    if (up) {
317
-        if (pokedex_context->hardware_scroll_amount > -15) {
318
-            bgid_mod_y_offset(1, -(16 << 8), 1);
319
-            pokedex_context->hardware_scroll_amount--;
320
-        } else {
321
-            pokedex_context->hardware_scroll_amount = 0;
322
-            bgid_mod_y_offset(1, 0, 0);
323
-        }
324
-    } else {
325
-
326
-        if (pokedex_context->hardware_scroll_amount < 15) {
327
-            bgid_mod_y_offset(1, 16 << 8, 1);
328
-            pokedex_context->hardware_scroll_amount++;
329
-        } else {
330
-            pokedex_context->hardware_scroll_amount = 0;
331
-            bgid_mod_y_offset(1, 0, 0);
332
-        }
333
-    }
334
-}
335
-
336
-void pdex_fill_previous_slot(void) {
337
-    u16 pIndex = pokedex_context->cursor_position_top - 1;
338
-    pdex_main_box_species_fill(-1, pdex_lazy_lookup_entry(pIndex)->species, pdex_lazy_lookup_entry(pIndex)->seen,
339
-                               pdex_lazy_lookup_entry(pIndex)->caught);
340
-}
341
-
342
-void pdex_fill_next_slot(void) {
343
-    u16 pIndex = pokedex_context->cursor_position_top + 8;
344
-    pdex_main_box_species_fill(8, pdex_lazy_lookup_entry(pIndex)->species, pdex_lazy_lookup_entry(pIndex)->seen,
345
-                               pdex_lazy_lookup_entry(pIndex)->caught);
346
-}
347
-
348
-void pdex_try_advance(u8 reverse) {
349
-    if (reverse) {
350
-        if (pokedex_context->cursor_position_internal > 0) {
351
-            pokedex_context->cursor_position_internal--;
352
-            m4aSongNumStart(600);
353
-        } else if ((pokedex_context->cursor_position_top) > (pokedex_context->first_seen)) {
354
-            pdex_fill_previous_slot();
355
-            pokedex_context->cursor_position_top--;
356
-            pdex_hardware_scroll(true);
357
-            m4aSongNumStart(600);
358
-        }
359
-    } else {
360
-        if (pokedex_context->cursor_position_internal < 7) {
361
-            pokedex_context->cursor_position_internal++;
362
-            m4aSongNumStart(600);
363
-        } else if (pokedex_context->cursor_position_top < (PDEX_LAST_SHOWN - 7)) {
364
-            pdex_fill_next_slot();
365
-            pokedex_context->cursor_position_top++;
366
-            pdex_hardware_scroll(false);
367
-            m4aSongNumStart(600);
368
-        }
369
-    }
370
-
371
-    u16 pkIndexToLoad = pokedex_context->cursor_position_internal + pokedex_context->cursor_position_top;
372
-    if (pdex_lazy_lookup_entry(pkIndexToLoad)->seen || pdex_lazy_lookup_entry(pkIndexToLoad)->caught)
373
-        pdex_pokemon_load(pdex_lazy_lookup_entry(pkIndexToLoad)->species);
374
-    else
375
-        pdex_pokemon_load(pdex_lazy_lookup_entry(pkIndexToLoad)->species); /* debug, just display the mofo */
376
-    pdex_update_balls();
377
-}
378
-
379
-void pdex_loop(u8 tid) {
380
-    switch (pokedex_context->state) {
381
-    case 0:
382
-        pokedex_context->state++;
383
-        break;
384
-    case 1:
385
-        for (u8 i = 0; i < 4; ++i)
386
-            bgid_send_tilemap(i);
387
-        rboxid_clear_pixels(TB_TITLE, 0);
388
-        rboxid_print(TB_TITLE, FONT_DEX_STD, 0, 0, &pdex_text_color, 0, &pdex_str_title[0]);
389
-        rboxid_update_tilemap_and_tileset(TB_TITLE);
390
-
391
-        pdex_data_setup();
392
-        pdex_cursor_init();
393
-
394
-        pdex_pokeballs_init();
395
-        pdex_load_scroll_ui();
396
-        pdex_pokemon_load(pdex_lazy_lookup_entry(pokedex_context->cursor_position_top + pokedex_context->cursor_position_internal)->species);
397
-        pdex_load_sc();
398
-        pdex_update_page_full();
399
-
400
-        palette_bg_faded_fill_black();
401
-        pokedex_context->state++;
402
-        break;
403
-    case 2:
404
-        gpu_sync_bg_show(0);
405
-        gpu_sync_bg_show(1);
406
-        gpu_sync_bg_hide(3);
407
-
408
-        gpu_sync_bg_show(2);
409
-        fade_screen(0xFFFFFFFF, PDEX_FADEIN_SPD, 16, 0, 0x0000);
410
-        pokedex_context->state++;
411
-
412
-        break;
413
-    case 3:
414
-        if (!pal_fade_control.active)
415
-            pokedex_context->state++;
416
-        break;
417
-    case 4:
418
-        /* main control */
419
-        if(super.buttons_new & KEY_A)
420
-        {
421
-            pokedex_context->state = 15;
422
-            m4aSongNumStart(5);
423
-        }
424
-        if (super.buttons_new & KEY_B) {
425
-            pokedex_context->state = 10;
426
-            m4aSongNumStart(601);
427
-        }
428
-        if ((super.buttons_new & KEY_DOWN) || (super.buttons_held & KEY_DOWN)) {
429
-            pdex_try_advance(false);
430
-        }
431
-        if ((super.buttons_new & KEY_UP) || (super.buttons_held & KEY_UP)) {
432
-            pdex_try_advance(true);
433
-        }
434
-        break;
435
-    case 10:
436
-        /* control flow exit */
437
-        fade_screen(0xFFFFFFFF, PDEX_FADEIN_SPD, 0, 16, 0x000);
438
-        pokedex_context->state++;
439
-        break;
440
-    case 11:
441
-        if (!pal_fade_control.active) {
442
-            task_del(tid);
443
-            pdex_vram_free_bgmaps();
444
-            pdex_free_memory();
445
-            void region_select_load(void);
446
-            set_callback2(region_select_load);
447
-        }
448
-        break;
449
-    case 15:
450
-        /* load the detail screen */
451
-        fade_screen(0xFFFFFFFF, PDEX_FADEIN_SPD, 0, 16, 0x0000);
452
-        pokedex_context->state++;
453
-        break;
454
-    case 16:
455
-        if(!pal_fade_control.active)
456
-        {
457
-            pdex_vram_free_bgmaps();
458
-            task_del(tid);
459
-            void dexdetail_load(void);
460
-            set_callback2(dexdetail_load);
461
-        }
462
-    default:
463
-        break;
464
-    }
465
-}
466
-
467
-void pdex_load_gfx(void) {
468
-    /*TODO: setup text boxes here */
469
-    rbox_init_from_templates(&pdex_boxes[0]);
470
-
471
-    lz77UnCompVram(pdexBgTiles, (void *)0x0600C000);
472
-    LZ77UnCompWram(pdexBgMap, bgid_get_tilemap(2));
473
-    gpu_pal_apply_compressed(pdexBgPal, 0, 32);
474
-    gpu_pal_apply(pdex_text_pal, 15 * 16, 32);
475
-
476
-    /*setup window*/
477
-    lcd_io_set(REG_ID_WIN0H, (128 << 8) | (216));
478
-    lcd_io_set(REG_ID_WIN0V, ((20 << 8) | (148)));
479
-    lcd_io_set(REG_ID_WININ, WIN_BG0 | WIN_BG1 | WIN_BG2 | WIN_BG3 | WIN_OBJ);
480
-    lcd_io_set(REG_ID_WINOUT, WIN_BG0 | WIN_BG2 | WIN_BG3 | WIN_OBJ);
481
-    bgid_mark_for_sync(0);
482
-}
483
-
484
-void pdex_load(void) {
485
-
486
-    pdex_vram_setup();
487
-    pdex_load_gfx();
488
-
489
-    pokedex_context->pokemon_oam = -1;
490
-    pokedex_context->state = 0;
491
-    pokedex_context->hardware_scroll_amount = 0;
492
-    task_add(pdex_loop, 0);
493
-    set_callback2(pdex_cb_handler);
494
-}

+ 0
- 159
src/pokedex/pokedex_common.c Просмотреть файл

@@ -1,159 +0,0 @@
1
-#include "pokedex_common.h"
2
-#include <pokeagb/pokeagb.h>
3
-
4
-const u16 pdex_text_pal[] = {rgb5(255, 0, 255), rgb5(255, 255, 255), rgb5(0, 0, 0),     rgb5(255, 0, 255),
5
-                             rgb5(255, 0, 255), rgb5(255, 0, 255),   rgb5(255, 0, 255), rgb5(255, 0, 255),
6
-                             rgb5(255, 0, 255), rgb5(255, 0, 255),   rgb5(255, 0, 255), rgb5(255, 0, 255),
7
-                             rgb5(255, 0, 255), rgb5(255, 0, 255),   rgb5(255, 0, 255), rgb5(255, 0, 255)};
8
-
9
-const struct BgConfig pdex_bg_config[4] = {
10
-    {
11
-        .padding = 0,
12
-        .b_padding = 0,
13
-        .priority = 0,
14
-        .palette = 0,
15
-        .size = 0,
16
-        .map_base = 29,
17
-        .character_base = 0,
18
-        .bgid = 0,
19
-    },
20
-    {
21
-        .padding = 0,
22
-        .b_padding = 0,
23
-        .priority = 1,
24
-        .palette = 0,
25
-        .size = 0,
26
-        .map_base = 28,
27
-        .character_base = 0,
28
-        .bgid = 1,
29
-    },
30
-    {
31
-        .padding = 0,
32
-        .b_padding = 0,
33
-        .priority = 2,
34
-        .palette = 0,
35
-        .size = 0,
36
-        .map_base = 30,
37
-        .character_base = 3,
38
-        .bgid = 2,
39
-    },
40
-    {
41
-        .padding = 0,
42
-        .b_padding = 0,
43
-        .priority = 3,
44
-        .palette = 0,
45
-        .size = 1,
46
-        .map_base = 31,
47
-        .character_base = 3,
48
-        .bgid = 3,
49
-    },
50
-};
51
-
52
-const struct OamData pdex_oam_pkmn = {
53
-    .affine_mode = 0,
54
-    .obj_mode = 0,
55
-    .mosaic = false,
56
-    .shape = 0,
57
-    .size = 3,
58
-};
59
-
60
-struct TextColor pdex_text_color = {0, 1, 2};
61
-
62
-void pdex_vblank_handler(void) {
63
-    gpu_sprites_upload();
64
-    copy_queue_process();
65
-    gpu_pal_upload();
66
-}
67
-
68
-u8 pstr_lines(pchar *str) {
69
-    u8 lines = 1;
70
-    while (*str != 0xFF) {
71
-        if (*str == 0xFE)
72
-            lines++;
73
-        str++;
74
-    }
75
-    return lines;
76
-}
77
-
78
-void pdex_cb_handler(void) {
79
-    if (pal_fade_control.active)
80
-        process_palfade();
81
-    else {
82
-        task_exec();
83
-        objc_exec();
84
-        obj_sync_superstate();
85
-        tilemaps_sync();
86
-        remoboxes_upload_tilesets();
87
-    }
88
-}
89
-
90
-void pdex_vram_free_bgmaps(void) {
91
-    for (u8 i = 0; i < 3; ++i) {
92
-        void *tmap = bgid_get_tilemap(i);
93
-        if (tmap != NULL) {
94
-            free(tmap);
95
-            bgid_nullify_tilemap(i);
96
-        }
97
-    }
98
-}
99
-
100
-struct PdexLookup *pdex_fill_lookup(u16 dexIndex) {
101
-    u16 species = pokedex_index_to_species(dexIndex);
102
-    pokedex_context->lookup[dexIndex].species = species;
103
-    pokedex_context->lookup[dexIndex].seen = dex_flag_pokedex_index(dexIndex, DEX_FLAG_CHECK_SEEN);
104
-    pokedex_context->lookup[dexIndex].caught = dex_flag_pokedex_index(dexIndex, DEX_FLAG_CHECK_CAUGHT);
105
-    return &pokedex_context->lookup[dexIndex];
106
-}
107
-
108
-struct PdexLookup *pdex_lazy_lookup_entry(u16 dexIndex) {
109
-    if (pokedex_context->lookup[dexIndex].species != -1) {
110
-        return &pokedex_context->lookup[dexIndex];
111
-    } else {
112
-        return pdex_fill_lookup(dexIndex);
113
-    }
114
-}
115
-
116
-void pdex_free_memory(void) {
117
-    if (pokedex_context->lookup != NULL)
118
-        free(pokedex_context->lookup);
119
-    free(pokedex_context);
120
-}
121
-
122
-void pdex_alloc_memory(void) {
123
-    pokedex_context = malloc_and_clear(sizeof(struct PdexCtx));
124
-    pokedex_context->lookup = malloc_and_clear((PDEX_LAST_SHOWN + 1) * sizeof(struct PdexLookup));
125
-    memset(pokedex_context->lookup, 0xFF, (PDEX_LAST_SHOWN + 1) * sizeof(struct PdexLookup));
126
-}
127
-
128
-void pdex_vram_allocate_bgmaps(void) {
129
-    bgid_set_tilemap(0, malloc(0x800));
130
-    bgid_set_tilemap(1, malloc(0x800));
131
-    bgid_set_tilemap(2, malloc(0x800));
132
-}
133
-
134
-void pdex_vram_setup(void) {
135
-    vblank_handler_set(NULL);
136
-    pal_fade_control_and_dead_struct_reset();
137
-    gpu_tile_bg_drop_all_sets(true);
138
-    obj_and_aux_reset_all();
139
-    gpu_tile_obj_tags_reset();
140
-    gpu_pal_allocator_reset();
141
-    rboxes_free();
142
-    tasks_init();
143
-    bg_vram_setup(0, &pdex_bg_config[0], 4);
144
-    u32 set = 0;
145
-    CpuFastSet((void *)&set, (void *)0x06000000, CPUModeFS(0x10000, CPUFSSET));
146
-
147
-    bgid_mod_x_offset(0, 0, 0);
148
-    bgid_mod_y_offset(0, 0, 0);
149
-    bgid_mod_x_offset(1, 0, 0);
150
-    bgid_mod_y_offset(1, 0, 0);
151
-    bgid_mod_x_offset(2, 0, 0);
152
-    bgid_mod_y_offset(2, 0, 0);
153
-    bgid_mod_x_offset(3, 0, 0);
154
-    bgid_mod_y_offset(3, 0, 0);
155
-
156
-    vblank_handler_set(pdex_vblank_handler);
157
-    interrupts_enable(INTERRUPT_VBLANK);
158
-    pdex_vram_allocate_bgmaps();
159
-}

+ 0
- 59
src/pokedex/pokedex_common.h Просмотреть файл

@@ -1,59 +0,0 @@
1
-#ifndef PDEX_C_H_
2
-#define PDEX_C_H_
3
-
4
-#include <pokeagb/pokeagb.h>
5
-
6
-#define PDEX_LAST_SHOWN 813
7
-
8
-#define CPUFSCPY 0
9
-#define CPUFSSET 1
10
-#define CPUModeFS(size, mode) ((size >> 2) | (mode << 24))
11
-#define MAX3_COUNT_DIGITS(n) (n >= 100 ? 3 : (n >= 10 ? 2 : 1))
12
-
13
-#define OBJID_HIDE(objid) objects[objid].final_oam.affine_mode = 2
14
-#define OBJID_SHOW(objid) objects[objid].final_oam.affine_mode = 0
15
-
16
-#define PDEX_FADEIN_SPD 1
17
-
18
-#define FONT_DEX_STD 1
19
-
20
-#define TB_STD_LEN 10
21
-#define TB_STD_LEN_PX (TB_STD_LEN * 8)
22
-#define TB_BOT_LEN 9
23
-#define TB_BOT_LEN_PX (TB_BOT_LEN * 8)
24
-
25
-#define TB_STD_CENTER(t,w) (((w - t) >> 1) + 2)
26
-#define TB_STD_RIGHT(t,w) ((w - t))
27
-
28
-#define DEX_PKMN_TAG 0x1300
29
-#define DEX_BALL_TAG 0x1301
30
-#define DEX_CURSOR_TAG 0x1302
31
-#define DEX_ARROW_TAG 0x1303
32
-#define DEX_ARROW_TAG_EPAL 0x1304
33
-#define DEX_SCROLL_TAG 0x1305
34
-#define DEX_REGION_SELECT 0x1306
35
-#define DEX_DETAIL_TYPE1 0x130E
36
-#define DEX_DETAIL_TYPE2 0x130F
37
-#define DEX_DETAIL_TYPEPAL 0x130E
38
-
39
-#define DEX_REGION_PAL(i) (0x1307 + i)
40
-#define DEX_REGION_ICON(i) (0x1307 + i)
41
-
42
-void pdex_cb_handler(void);
43
-void pdex_vblank_handler(void);
44
-void pdex_vram_setup(void);
45
-void pdex_vram_free_bgmaps(void);
46
-void pdex_free_memory(void);
47
-void pdex_alloc_memory(void);
48
-struct PdexLookup *pdex_lazy_lookup_entry(u16 dexIndex);
49
-
50
-void pdex_load(void);
51
-
52
-const u16 pdex_text_pal[16];
53
-const struct BgConfig pdex_bg_config[4];
54
-struct TextColor pdex_text_color;
55
-const struct OamData pdex_oam_pkmn;
56
-
57
-u8 pstr_lines(pchar* str);
58
-
59
-#endif

+ 0
- 234
src/pokedex/pokedex_detail.c Просмотреть файл

@@ -1,234 +0,0 @@
1
-#include <agb_debug.h>
2
-#include <pokeagb/pokeagb.h>
3
-#include <pokedex/pdexDetailBg.h>
4
-
5
-#include "pokedex_common.h"
6
-
7
-#define TB_PKNAME 0
8
-#define TB_PKSIZE 1
9
-#define TB_DESC 2
10
-
11
-#define TB_PKNAME_W 30
12
-#define TB_SW_W 12
13
-
14
-extern pchar pdex_entry_debug[];
15
-extern pchar pdex_str_size[];
16
-extern pchar pdex_str_weight[];
17
-extern pchar pdex_str_size_unit[];
18
-extern pchar pdex_str_weight_unit[];
19
-extern pchar pdex_str_comma[];
20
-
21
-struct TextboxTemplate dexdetail_boxes[] = {
22
-    {.bg_id = 0, .x = 0, .y = 0, .width = TB_PKNAME_W, .height = 4, .pal_id = 15, .charbase = 1},
23
-    {.bg_id = 0, .x = 17, .y = 5, .width = TB_SW_W, .height = 4, .pal_id = 15, .charbase = 121},
24
-    {.bg_id = 1, .x = 1, .y = 0, .width = 28, .height = 20, .pal_id = 15, .charbase = 161},
25
-
26
-    {.bg_id = 0xFF},
27
-};
28
-
29
-u8 dexdetail_type_to_oam_type[18] = {0, 9, 8, 12, 6, 5, 11, 10, 14, 17, 1, 2, 3, 4, 13, 7, 16, 15};
30
-
31
-#define O_TYPE(t) (dexdetail_type_to_oam_type[t])
32
-
33
-struct OamData dexdetail_type_oam = {
34
-    .affine_mode = 0,
35
-    .obj_mode = 0,
36
-    .mosaic = false,
37
-    .shape = 1,
38
-    .size = 2,
39
-};
40
-
41
-void dexdetail_update_type_oam(u8 type, struct Object *obj) {
42
-    memcpy((void *)((0x06010000) + (obj->final_oam.tile_num * 0x20)),
43
-           pokemon_type_chart_gfx + (128 * O_TYPE(type)) + (512 * (O_TYPE(type) >> 2)), 128);
44
-    memcpy((void *)((0x06010000) + 128 + (obj->final_oam.tile_num * 0x20)),
45
-           pokemon_type_chart_gfx + 512 + (128 * O_TYPE(type)) + (512 * (O_TYPE(type) >> 2)), 128);
46
-}
47
-
48
-s8 dexdetail_load_type_oam(u8 type, u16 tag) {
49
-    struct SpriteTiles typeTiles = {(&pokemon_type_chart_gfx[0]) + 256 * O_TYPE(type), 256, tag};
50
-    gpu_tile_obj_alloc_tag_and_upload(&typeTiles);
51
-    const struct Template typeTemplate = {
52
-        .tiles_tag = tag,
53
-        .pal_tag = DEX_DETAIL_TYPEPAL,
54
-        .oam = &dexdetail_type_oam,
55
-        .animation = &anim_image_empty,
56
-        .graphics = &typeTiles,
57
-        .rotscale = &rotscale_empty,
58
-        .callback = oac_nullsub,
59
-    };
60
-    s8 id = (s8)template_instanciate_forward_search(&typeTemplate, 100, 100, 0);
61
-    dexdetail_update_type_oam(type, &objects[id]);
62
-    return id;
63
-}
64
-
65
-void dexdetail_load_pokemon(u16 dexindex) {
66
-    u16 species = pdex_lazy_lookup_entry(dexindex)->species;
67
-    rboxid_clear_pixels(TB_PKNAME, 0);
68
-    rboxid_clear_pixels(TB_PKSIZE, 0);
69
-    rboxid_clear_pixels(TB_DESC, 0);
70
-    u16 twidth = font_get_width_of_string(FONT_DEX_STD, &pokemon_names[species][0], 0x0000);
71
-    rboxid_print(TB_PKNAME, FONT_DEX_STD, TB_STD_CENTER(twidth, 8 * TB_PKNAME_W), 0, &pdex_text_color, 0,
72
-                 &pokemon_names[species][0]);
73
-
74
-    pchar *strType = &pokedex_data[dexindex].category_name[0];
75
-    u16 typeTwidth = font_get_width_of_string(FONT_DEX_STD, strType, 0x0000);
76
-    rboxid_print(TB_PKNAME, FONT_DEX_STD, TB_STD_CENTER(typeTwidth, 88) + 110, 14, &pdex_text_color, 0, strType);
77
-    rboxid_print(TB_PKSIZE, FONT_DEX_STD, 4, 1, &pdex_text_color, 0, pdex_str_size);
78
-    rboxid_print(TB_PKSIZE, FONT_DEX_STD, 4, 14, &pdex_text_color, 0, pdex_str_weight);
79
-
80
-    u16 weightNumber = pokedex_data[dexindex].weight / 10;
81
-    u16 weightDecimal = pokedex_data[dexindex].weight % 10;
82
-    pchar buffer[20];
83
-    fmt_int_10(string_buffer, weightNumber, 0, 3);
84
-    fmt_int_10(&buffer[0], weightDecimal, 0, 1);
85
-    pstrcat(string_buffer, pdex_str_comma);
86
-    pstrcat(string_buffer, buffer);
87
-    pstrcat(string_buffer, pdex_str_weight_unit);
88
-    u16 weightTwidth = font_get_width_of_string(FONT_DEX_STD, string_buffer, 0x0000);
89
-
90
-    rboxid_print(TB_PKSIZE, FONT_DEX_STD, TB_STD_RIGHT(weightTwidth, TB_SW_W * 8) - 6, 1, &pdex_text_color, 0,
91
-                 string_buffer);
92
-
93
-    u16 sizeNumber = pokedex_data[dexindex].height / 10;
94
-    u16 sizeDecimal = pokedex_data[dexindex].height % 10;
95
-    fmt_int_10(string_buffer, sizeNumber, 0, 3);
96
-    fmt_int_10(&buffer[0], sizeDecimal, 0, 1);
97
-    pstrcat(string_buffer, pdex_str_comma);
98
-    pstrcat(string_buffer, buffer);
99
-    pstrcat(string_buffer, pdex_str_size_unit);
100
-
101
-    rboxid_print(TB_PKSIZE, FONT_DEX_STD, TB_STD_RIGHT(weightTwidth, TB_SW_W * 8) - 6, 14, &pdex_text_color, 0,
102
-                 string_buffer);
103
-
104
-    rboxid_print(TB_DESC, FONT_DEX_STD, 3, 2, &pdex_text_color, 0, pokedex_data[dexindex].description1);
105
-
106
-    /* load the species sprite */
107
-    if (pokedex_context->detail_pokemon_oam != -1) {
108
-
109
-    } else {
110
-        struct SpriteTiles pkmnTiles = {pokemon_graphics_front[species].data, 2048, DEX_PKMN_TAG};
111
-        struct SpritePalette pkmnPal = {pokemon_palette_normal[species].data, DEX_PKMN_TAG};
112
-        const struct Template pkmnTemplate = {
113
-            .tiles_tag = DEX_PKMN_TAG,
114
-            .pal_tag = DEX_PKMN_TAG,
115
-            .oam = &pdex_oam_pkmn,
116
-            .animation = &anim_image_empty,
117
-            .graphics = &pkmnTiles,
118
-            .rotscale = &rotscale_empty,
119
-            .callback = oac_nullsub,
120
-        };
121
-        gpu_tile_obj_decompress_alloc_tag_and_upload(&pkmnTiles);
122
-
123
-        gpu_pal_decompress_alloc_tag_and_upload(&pkmnPal);
124
-        pokedex_context->detail_pokemon_oam = (s8)template_instanciate_forward_search(&pkmnTemplate, 10, 10, 0);
125
-
126
-        objects[pokedex_context->detail_pokemon_oam].pos1.x = 55;
127
-        objects[pokedex_context->detail_pokemon_oam].pos1.y = 55;
128
-    }
129
-
130
-    // draw the first type icon
131
-    if (pokedex_context->detail_type_oam[0] != -1) {
132
-        dexdetail_update_type_oam(pokemon_base_stats[species].type[0], &objects[pokedex_context->detail_type_oam[0]]);
133
-    } else {
134
-        pokedex_context->detail_type_oam[0] =
135
-            dexdetail_load_type_oam(pokemon_base_stats[species].type[0], DEX_DETAIL_TYPE1);
136
-        objects[pokedex_context->detail_type_oam[0]].pos1.x = 156;
137
-        objects[pokedex_context->detail_type_oam[0]].pos1.y = 80;
138
-    }
139
-    // draw the second type icon eventually
140
-    if (pokemon_base_stats[species].type[0] != pokemon_base_stats[species].type[1]) {
141
-        if (pokedex_context->detail_type_oam[1] != -1) {
142
-            dexdetail_update_type_oam(pokemon_base_stats[species].type[1],
143
-                                      &objects[pokedex_context->detail_type_oam[1]]);
144
-        } else {
145
-            pokedex_context->detail_type_oam[1] =
146
-                dexdetail_load_type_oam(pokemon_base_stats[species].type[1], DEX_DETAIL_TYPE2);
147
-            objects[pokedex_context->detail_type_oam[1]].pos1.x = 210;
148
-            objects[pokedex_context->detail_type_oam[1]].pos1.y = 80;
149
-        }
150
-        OBJID_SHOW(pokedex_context->detail_type_oam[1]);
151
-    } else {
152
-        OBJID_HIDE(pokedex_context->detail_type_oam[1]);
153
-    }
154
-
155
-    rboxid_update_tilemap_and_tileset(TB_DESC);
156
-    rboxid_update_tilemap_and_tileset(TB_PKNAME);
157
-    rboxid_update_tilemap_and_tileset(TB_PKSIZE);
158
-}
159
-
160
-void dexdetail_loop(u8 tid) {
161
-    (void)tid;
162
-    switch (pokedex_context->state) {
163
-    case 0:
164
-        bgid_send_tilemap(2);
165
-        dexdetail_load_pokemon(pokedex_context->cursor_position_top + pokedex_context->cursor_position_internal);
166
-        palette_bg_faded_fill_black();
167
-        pokedex_context->state++;
168
-        break;
169
-    case 1:
170
-        gpu_sync_bg_show(0);
171
-        gpu_sync_bg_show(1);
172
-        gpu_sync_bg_hide(3);
173
-
174
-        gpu_sync_bg_show(2);
175
-        fade_screen(0xFFFFFFFF, PDEX_FADEIN_SPD, 16, 0, 0x0000);
176
-        pokedex_context->state++;
177
-        break;
178
-    case 2:
179
-        switch (super.buttons_new) {
180
-        case KEY_B:
181
-            pokedex_context->state = 12;
182
-            u16 dexindex = pokedex_context->cursor_position_top + pokedex_context->cursor_position_internal;
183
-            if (dexindex <= PDEX_LAST_SHOWN - 7) {
184
-                pokedex_context->cursor_position_top = dexindex;
185
-                pokedex_context->cursor_position_internal = 0;
186
-            } else {
187
-                pokedex_context->cursor_position_top = PDEX_LAST_SHOWN - 7;
188
-                pokedex_context->cursor_position_internal = (dexindex - pokedex_context->cursor_position_top);
189
-            }
190
-
191
-            fade_screen(0xFFFFFFFF, PDEX_FADEIN_SPD, 0, 16, 0x0000);
192
-            break;
193
-        }
194
-        break;
195
-    case 12:
196
-        if (!pal_fade_control.active) {
197
-            task_del(tid);
198
-            pdex_vram_free_bgmaps();
199
-            set_callback2(pdex_load);
200
-        }
201
-        break;
202
-    default:
203
-        break;
204
-    }
205
-}
206
-
207
-struct SpritePalette dexdetail_type_pal = {&pokemon_type_chart_pal[0], DEX_DETAIL_TYPEPAL};
208
-
209
-void dexdetail_load_gfx(void) {
210
-    rbox_init_from_templates(&dexdetail_boxes[0]);
211
-    lz77UnCompVram(pdexDetailBgTiles, (void *)0x0600C000);
212
-    LZ77UnCompWram(pdexDetailBgMap, bgid_get_tilemap(2));
213
-    gpu_pal_apply_compressed(pdexDetailBgPal, 0, 32);
214
-    gpu_pal_apply(pdex_text_pal, 15 * 16, 32);
215
-    gpu_pal_obj_alloc_tag_and_apply(&dexdetail_type_pal);
216
-
217
-    lcd_io_set(REG_ID_WIN0H, (8 << 8) | (232));
218
-    lcd_io_set(REG_ID_WIN0V, ((100 << 8) | (160)));
219
-    lcd_io_set(REG_ID_WININ, WIN_BG0 | WIN_BG1 | WIN_BG2 | WIN_BG3 | WIN_OBJ);
220
-    lcd_io_set(REG_ID_WINOUT, WIN_BG0 | WIN_BG2 | WIN_BG3 | WIN_OBJ);
221
-    bgid_mod_y_offset(1, -24576, 1);
222
-    bgid_mark_for_sync(0);
223
-}
224
-
225
-void dexdetail_load(void) {
226
-    pdex_vram_setup();
227
-    dexdetail_load_gfx();
228
-    pokedex_context->state = 0;
229
-    pokedex_context->detail_pokemon_oam = -1;
230
-    pokedex_context->detail_type_oam[0] = -1;
231
-    pokedex_context->detail_type_oam[1] = -1;
232
-    task_add(dexdetail_loop, 0);
233
-    set_callback2(pdex_cb_handler);
234
-}

+ 0
- 231
src/pokedex/pokedex_region.c Просмотреть файл

@@ -1,231 +0,0 @@
1
-#include <agb_debug.h>
2
-#include <constants/pkmns.h>
3
-#include <pokeagb/pokeagb.h>
4
-#include <pokeagb/core/m4a.h>
5
-#include <pokedex/pdexSelectBg.h>
6
-#include <pokedex/pdexSelectRegion.h>
7
-
8
-#include "pokedex_common.h"
9
-
10
-void region_select_load(void);
11
-extern const pchar *pdex_str_regions[];
12
-extern const pchar *pdex_str_empty;
13
-
14
-const u16 region_to_dex[] = {1, 152, 252, 393, 501, 656, 728};
15
-
16
-struct TextboxTemplate region_select_boxes[] = {
17
-    {.bg_id = 0, .x = 4, .y = 7, .width = 6, .height = 3, .pal_id = 15, .charbase = 1},
18
-    {.bg_id = 0, .x = 13, .y = 7, .width = 6, .height = 3, .pal_id = 15, .charbase = 19},
19
-    {.bg_id = 0, .x = 22, .y = 7, .width = 6, .height = 3, .pal_id = 15, .charbase = 38},
20
-
21
-    {.bg_id = 0, .x = 2, .y = 17, .width = 6, .height = 2, .pal_id = 15, .charbase = 57},
22
-    {.bg_id = 0, .x = 9, .y = 17, .width = 6, .height = 2, .pal_id = 15, .charbase = 69},
23
-    {.bg_id = 0, .x = 17, .y = 17, .width = 6, .height = 2, .pal_id = 15, .charbase = 81},
24
-    {.bg_id = 0, .x = 24, .y = 17, .width = 6, .height = 2, .pal_id = 15, .charbase = 93},
25
-
26
-    {.bg_id = 0xFF},
27
-};
28
-
29
-u8 region_text_x_offset[] = {2, 4, 2, 1, 5, 1, 4};
30
-u8 region_text_y_offset[] = {7, 7, 7, 2, 2, 2, 2};
31
-u8 region_select_x_offset[] = {54, 128, 198, 38, 97, 156, 215};
32
-u8 region_select_y_offset[] = {40, 40, 40, 115, 115, 115, 115};
33
-
34
-u16 region_icons[] = {PKMN_BISASAM,   PKMN_SCHIGGY, PKMN_GLUMANDA, PKMN_ENDIVIE, PKMN_KARNIMANI, PKMN_FEURIGEL,
35
-                      PKMN_GECKARBOR, PKMN_HYDROPI, PKMN_FLEMMLI,  PKMN_CHELAST, PKMN_PLINFA,    PKMN_PANFLAM,
36
-                      PKMN_SERPIFEU,  PKMN_OTTARO,  PKMN_FLOINK,   PKMN_IGAMARO, PKMN_FROXY,     PKMN_FYNX,
37
-                      PKMN_BAUZ,      PKMN_ROBBALL, PKMN_FLAMIAU};
38
-
39
-u16 region_icons_x_offset[] = {37, 49, 58, 110, 122, 133, 182, 193, 206, 22, 33,
40
-                               43, 80, 93, 103, 139, 150, 161, 196, 207, 219};
41
-
42
-u16 region_icons_y_offset[] = {39,  17,  39, 39,  19,  39, 39,  19,  39, 117, 94,
43
-                               116, 116, 95, 115, 116, 95, 116, 120, 99, 120};
44
-
45
-bool sm_pdex_init(void) {
46
-    if (pal_fade_control.active)
47
-        return false;
48
-    audioDampenMaybe();
49
-    sav1_secure_increment(0x29); // this is something the original dex routine does, probably for statistics
50
-    /* maybe clean up safari stuff here if necessary */
51
-    overworld_free_bgmaps();
52
-
53
-    malloc_init((void *)0x2000000, 0x1C000);
54
-    set_callback2(region_select_load);
55
-    return true;
56
-}
57
-
58
-void region_select_load_gfx() {
59
-    rbox_init_from_templates(&region_select_boxes[0]);
60
-    lz77UnCompVram(pdexSelectBgTiles, (void *)0x0600C000);
61
-    LZ77UnCompWram(pdexSelectBgMap, bgid_get_tilemap(2));
62
-    gpu_pal_apply_compressed(pdexSelectBgPal, 0, 32);
63
-    gpu_pal_apply(pdex_text_pal, 15 * 16, 32);
64
-    bgid_mark_for_sync(0);
65
-}
66
-
67
-void region_oac_select(struct Object *obj) {
68
-    obj->pos1.x = region_select_x_offset[pokedex_context->region_selected];
69
-    obj->pos1.y = region_select_y_offset[pokedex_context->region_selected];
70
-}
71
-
72
-struct SpriteTiles region_select_tiles = {pdexSelectRegionTiles, 2048, DEX_REGION_SELECT};
73
-struct SpritePalette region_select_pal = {pdexSelectRegionPal, DEX_REGION_SELECT};
74
-
75
-const struct OamData region_select_oam = {
76
-    .affine_mode = 0,
77
-    .obj_mode = 0,
78
-    .mosaic = false,
79
-    .shape = 0,
80
-    .size = 3,
81
-};
82
-
83
-struct Template region_select_template = {
84
-    .tiles_tag = DEX_REGION_SELECT,
85
-    .pal_tag = DEX_REGION_SELECT,
86
-    .oam = &region_select_oam,
87
-    .animation = &anim_image_empty,
88
-    .graphics = &region_select_tiles,
89
-    .rotscale = &rotscale_empty,
90
-    .callback = region_oac_select,
91
-};
92
-
93
-void region_load_icon_palettes(void) {
94
-    for (u8 i = 0; i < 3; ++i) {
95
-        struct SpritePalette current = {pokeicon_pals[i], DEX_REGION_PAL(i)};
96
-        gpu_pal_obj_alloc_tag_and_apply(&current);
97
-    }
98
-}
99
-
100
-const struct OamData region_icon_oam = {
101
-    .affine_mode = 0,
102
-    .obj_mode = 0,
103
-    .mosaic = false,
104
-    .shape = 0,
105
-    .size = 2,
106
-};
107
-
108
-void region_load_icon(u8 i) {
109
-    struct SpriteTiles current = {pokeicon_table[region_icons[i]], 512, DEX_REGION_ICON(i)};
110
-    gpu_tile_obj_alloc_tag_and_upload(&current);
111
-    struct Template region_icon_template = {
112
-        .tiles_tag = DEX_REGION_ICON(i),
113
-        .pal_tag = DEX_REGION_PAL(pokeicon_pal_indices[region_icons[i]]),
114
-        .oam = &region_icon_oam,
115
-        .animation = &anim_image_empty,
116
-        .graphics = &current,
117
-        .rotscale = &rotscale_empty,
118
-        .callback = oac_nullsub,
119
-    };
120
-    template_instanciate_forward_search(&region_icon_template, region_icons_x_offset[i], region_icons_y_offset[i], 0);
121
-}
122
-
123
-void region_load_border() {
124
-    gpu_tile_obj_decompress_alloc_tag_and_upload(&region_select_tiles);
125
-    gpu_pal_obj_alloc_tag_and_apply(&region_select_pal);
126
-    (void)template_instanciate_forward_search(&region_select_template, 100, 100, 0);
127
-}
128
-
129
-void region_loop(u8 tid) {
130
-    (void)tid;
131
-    switch (pokedex_context->state) {
132
-    case 0:
133
-        bgid_send_tilemap(2);
134
-
135
-        for (u8 i = 0; i < 7; ++i) {
136
-            rboxid_clear_pixels(i, 0);
137
-            rboxid_print(i, FONT_DEX_STD, region_text_x_offset[i], region_text_y_offset[i], &pdex_text_color, 0,
138
-                         pdex_str_regions[i + 1]);
139
-            rboxid_update_tilemap_and_tileset(i);
140
-        }
141
-
142
-        region_load_border();
143
-        region_load_icon_palettes();
144
-        for (u8 i = 0; i < 21; ++i)
145
-            region_load_icon(i);
146
-
147
-        palette_bg_faded_fill_black();
148
-        pokedex_context->state++;
149
-        break;
150
-    case 1:
151
-        gpu_sync_bg_show(0);
152
-        gpu_sync_bg_hide(1);
153
-        gpu_sync_bg_hide(3);
154
-
155
-        gpu_sync_bg_show(2);
156
-        fade_screen(0xFFFFFFFF, PDEX_FADEIN_SPD, 16, 0, 0x0000);
157
-        pokedex_context->state++;
158
-        break;
159
-    case 2:
160
-        if (!pal_fade_control.active)
161
-            pokedex_context->state++;
162
-        break;
163
-    case 3:
164
-        switch (super.buttons_new) {
165
-        case KEY_RIGHT:
166
-            if (pokedex_context->region_selected < 6) {
167
-                pokedex_context->region_selected++;
168
-                m4aSongNumStart(101);
169
-            }
170
-            break;
171
-        case KEY_DOWN:
172
-            if (pokedex_context->region_selected < 3) {
173
-                pokedex_context->region_selected += 3;
174
-                m4aSongNumStart(101);
175
-            }
176
-            break;
177
-        case KEY_LEFT:
178
-            if (pokedex_context->region_selected > 0) {
179
-                pokedex_context->region_selected--;
180
-                m4aSongNumStart(101);
181
-            }
182
-            break;
183
-        case KEY_UP:
184
-            if ((pokedex_context->region_selected > 2) && (pokedex_context->region_selected < 6)) {
185
-                pokedex_context->region_selected -= 3;
186
-                m4aSongNumStart(101);
187
-            }
188
-            break;
189
-        case KEY_A:
190
-            fade_screen(0xFFFFFFFF, PDEX_FADEIN_SPD, 0, 16, 0x0000);
191
-            pokedex_context->state = 10;
192
-            m4aSongNumStart(5);
193
-            break;
194
-        case KEY_B:
195
-            fade_screen(0xFFFFFFFF, PDEX_FADEIN_SPD, 0, 16, 0x0000);
196
-            pokedex_context->state = 11;
197
-            m4aSongNumStart(601);
198
-        default:
199
-            break;
200
-        }
201
-        break;
202
-    case 10:
203
-        if (!pal_fade_control.active) {
204
-            task_del(tid);
205
-            pdex_vram_free_bgmaps();
206
-            pokedex_context->cursor_position_top = region_to_dex[pokedex_context->region_selected];
207
-            set_callback2(pdex_load);
208
-        }
209
-        break;
210
-    case 11:
211
-        if (!pal_fade_control.active) {
212
-            task_del(tid);
213
-            pdex_free_memory();
214
-            set_callback2(c2_overworld_switch_start_menu);
215
-            set_callback1(c1_overworld);
216
-        }
217
-        break;
218
-    default:
219
-
220
-        break;
221
-    }
222
-}
223
-
224
-void region_select_load(void) {
225
-    pdex_vram_setup();
226
-    pdex_alloc_memory();
227
-
228
-    region_select_load_gfx();
229
-    task_add(region_loop, 0);
230
-    set_callback2(pdex_cb_handler);
231
-}

+ 0
- 92
src/pokedex/pokedex_string.s Просмотреть файл

@@ -1,92 +0,0 @@
1
-.align 2
2
-.thumb
3
-.text
4
-.global pdex_str_title
5
-pdex_str_title:
6
-    .string LAN_DE "Amitec Pokédex"
7
-    .string LAN_EN "Amitec Pokédex"
8
-
9
-.global pdex_str_seen
10
-pdex_str_seen:
11
-    .string LAN_DE "Ges.:"
12
-    .string LAN_EN "Seen:"
13
-
14
-.global pdex_str_caught
15
-pdex_str_caught:
16
-    .string LAN_DE "Gef.:"
17
-    .string LAN_EN "Caught:"
18
-
19
-.global pdex_str_size
20
-pdex_str_size:
21
-    .string LAN_DE "Größe:"
22
-    .string LAN_EN "Size:"
23
-
24
-.global pdex_str_weight
25
-pdex_str_weight:
26
-    .string LAN_DE "Gewicht:"
27
-    .string LAN_EN "Weight:"
28
-
29
-.global pdex_str_size_unit
30
-pdex_str_size_unit:
31
-    .string LAN_DE "m"
32
-    .string LAN_EN "m"
33
-
34
-.global pdex_str_weight_unit
35
-pdex_str_weight_unit:
36
-    .string LAN_DE "kg"
37
-    .string LAN_EN "kg"
38
-
39
-.global pdex_str_comma
40
-pdex_str_comma:
41
-    .string LAN_DE ","
42
-    .string LAN_EN ","
43
-
44
-.global pdex_str_empty
45
-pdex_str_empty:
46
-    .string LAN_DE "----------"
47
-    .string LAN_EN "----------"
48
-
49
-.align 2
50
-.global pdex_str_regions
51
-pdex_str_regions:
52
-.word pdex_str_empty
53
-.word pdex_str_kanto
54
-.word pdex_str_jotho
55
-.word pdex_str_hoeen
56
-.word pdex_str_sinnoh
57
-.word pdex_str_unova
58
-.word pdex_str_kalos
59
-.word pdex_str_alola
60
-
61
-pdex_str_kanto:
62
-    .string LAN_DE "Kanto"
63
-    .string LAN_EN "Kanto"
64
-
65
-pdex_str_jotho:
66
-    .string LAN_DE "Johto"
67
-    .string LAN_EN "Johto"
68
-
69
-pdex_str_hoeen:
70
-    .string LAN_DE "Hoenn"
71
-    .string LAN_EN "Hoenn"
72
-
73
-pdex_str_sinnoh:
74
-    .string LAN_DE "Sinnoh"
75
-    .string LAN_EN "Sinnoh"
76
-
77
-pdex_str_unova:
78
-    .string LAN_DE "Einall"
79
-    .string LAN_EN " Unova"
80
-
81
-pdex_str_kalos:
82
-    .string LAN_DE "Kalos"
83
-    .string LAN_EN "Kalos"
84
-
85
-pdex_str_alola:
86
-    .string LAN_DE "Alola"
87
-    .string LAN_EN "Alola"
88
-
89
-.global pdex_entry_debug
90
-pdex_entry_debug:
91
-    .string LAN_DE "Glurak fliegt durch die Lüfte, um starke\nGegner aufzuspüren. Sein heißer Feuer-\natem bringt alles zum Schmelzen.\nAber es richtet seinen Feueratem nie auf\nschwächere Gegner."
92
-    .string LAN_EN "Glurak fliegt durch die Lüfte, um starke Gegner aufzuspüren.\nSein heißer Feueratem bringt alles zum Schmelzen.\nAber es richtet seinen Feueratem nie auf schwächere Gegner."