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dragonflysots 5 vuotta sitten
vanhempi
commit
b8ef55fe0d

+ 1
- 1
sots-private

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-Subproject commit cc4061c000589ba7767d352304378ed3767f16a7
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+Subproject commit 5e84e787cbd82745317aa3d8b5cc9117e0051903

+ 6
- 1
src/include/constants/pymap/main_story_variables.h Näytä tiedosto

31
 #define VALUE_PERSON_ANGESPROCHEN2 0x1d
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 #define VALUE_PERSON_ANGESPROCHEN2 0x1d
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 #define VALUE_PERSON_ANGESPROCHEN3 0x1e
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 #define VALUE_PERSON_ANGESPROCHEN3 0x1e
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 #define VALUE_ZEHEILIGTUM_INNERES_MAPSCRIPT2 0x1f
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 #define VALUE_ZEHEILIGTUM_INNERES_MAPSCRIPT2 0x1f
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-#define VALUE_RDW_HEILIGE_STEINE_MAPSCRIPT 0x20
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+#define VALUE_RDW_INNEN_STEIN_COUNTER1 0x20
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+#define VALUE_RDW_INNEN_STEIN_COUNTER2 0x21
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+#define VALUE_RDW_TIEFESINNERES_MAPSCRIPT 0x22
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+#define VALUE_MAPSCRIPT_RDW_EINGANG2 0x23
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+#define VALUE_MAPSCRIPT_CENTER_CAR_MS1 0x24
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+#define VALUE_LABOR_NACH_RUINE1 0x25

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src/include/constants/pymap/main_story_variables.s Näytä tiedosto

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 .equ VALUE_PERSON_ANGESPROCHEN2, 0x1d
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 .equ VALUE_PERSON_ANGESPROCHEN2, 0x1d
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 .equ VALUE_PERSON_ANGESPROCHEN3, 0x1e
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 .equ VALUE_PERSON_ANGESPROCHEN3, 0x1e
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 .equ VALUE_ZEHEILIGTUM_INNERES_MAPSCRIPT2, 0x1f
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 .equ VALUE_ZEHEILIGTUM_INNERES_MAPSCRIPT2, 0x1f
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-.equ VALUE_RDW_HEILIGE_STEINE_MAPSCRIPT, 0x20
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+.equ VALUE_RDW_INNEN_STEIN_COUNTER1, 0x20
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+.equ VALUE_RDW_INNEN_STEIN_COUNTER2, 0x21
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+.equ VALUE_RDW_TIEFESINNERES_MAPSCRIPT, 0x22
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+.equ VALUE_MAPSCRIPT_RDW_EINGANG2, 0x23
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+.equ VALUE_MAPSCRIPT_CENTER_CAR_MS1, 0x24
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+.equ VALUE_LABOR_NACH_RUINE1, 0x25

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src/include/constants/pymap/songs.h Näytä tiedosto

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 #define SEQ_BGM_TOWN_HESPERIA 0x15e
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 #define SEQ_BGM_TOWN_HESPERIA 0x15e
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 #define SEQ_BGM_CITY_CARUN 0x15f
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 #define SEQ_BGM_CITY_CARUN 0x15f
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-#define SEQ_BGM_P_FOY 0x160
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+#define SEQ_BGM_CITY_URBANIA 0x160
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 #define SEQ_BGM_TOWN_04 0x161
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 #define SEQ_BGM_TOWN_04 0x161
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 #define SEQ_BGM_TOWN_02 0x162
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 #define SEQ_BGM_TOWN_02 0x162
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 #define SEQ_BGM_TOWN_06 0x163
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 #define SEQ_BGM_TOWN_06 0x163
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 #define SEQ_BGM_R_08 0x179
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 #define SEQ_BGM_R_08 0x179
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 #define SEQ_BGM_CAVE_GUARDIAN 0x186
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 #define SEQ_BGM_CAVE_GUARDIAN 0x186
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 #define SEQ_BGM_CAVE_02 0x187
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 #define SEQ_BGM_CAVE_02 0x187
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-#define SEQ_BGM_PC 0x15b
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-#define SEQ_BGM_LAB 0x17e
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 #define SEQ_BGM_GYM 0x19b
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 #define SEQ_BGM_GYM 0x19b
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 #define SEQ_BGM_LAB 0x19c
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 #define SEQ_BGM_LAB 0x19c
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 #define SEQ_BGM_SCHOOL 0x19d
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 #define SEQ_BGM_SCHOOL 0x19d

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src/include/constants/pymap/songs.s Näytä tiedosto

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 .equ SEQ_BGM_TOWN_HESPERIA, 0x15e
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 .equ SEQ_BGM_TOWN_HESPERIA, 0x15e
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 .equ SEQ_BGM_CITY_CARUN, 0x15f
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 .equ SEQ_BGM_CITY_CARUN, 0x15f
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-.equ SEQ_BGM_P_FOY, 0x160
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+.equ SEQ_BGM_CITY_URBANIA, 0x160
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 .equ SEQ_BGM_TOWN_04, 0x161
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 .equ SEQ_BGM_TOWN_04, 0x161
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 .equ SEQ_BGM_TOWN_02, 0x162
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 .equ SEQ_BGM_TOWN_02, 0x162
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 .equ SEQ_BGM_TOWN_06, 0x163
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 .equ SEQ_BGM_TOWN_06, 0x163
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 .equ SEQ_BGM_R_08, 0x179
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 .equ SEQ_BGM_R_08, 0x179
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 .equ SEQ_BGM_CAVE_GUARDIAN, 0x186
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 .equ SEQ_BGM_CAVE_GUARDIAN, 0x186
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 .equ SEQ_BGM_CAVE_02, 0x187
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 .equ SEQ_BGM_CAVE_02, 0x187
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-.equ SEQ_BGM_PC, 0x15b
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-.equ SEQ_BGM_LAB, 0x17e
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 .equ SEQ_BGM_GYM, 0x19b
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 .equ SEQ_BGM_GYM, 0x19b
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 .equ SEQ_BGM_LAB, 0x19c
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 .equ SEQ_BGM_LAB, 0x19c
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 .equ SEQ_BGM_SCHOOL, 0x19d
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 .equ SEQ_BGM_SCHOOL, 0x19d

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src/include/constants/pymap/story_flags.h Näytä tiedosto

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 #define FLAG_RDW_HIDE_ACHIM_IDAN_RIVAL 0x526
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 #define FLAG_RDW_HIDE_ACHIM_IDAN_RIVAL 0x526
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 #define FLAG_RDW_HIDE_FIRNONTOR_FROSDEDJE 0x527
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 #define FLAG_RDW_HIDE_FIRNONTOR_FROSDEDJE 0x527
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 #define FLAG_HIDE_SEELENOWS_RDW_INNEN 0x528
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 #define FLAG_HIDE_SEELENOWS_RDW_INNEN 0x528
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+#define FLAG_HIDE_ROTER_STEIN_RDW_INNEN 0x529
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+#define FLAG_HIDE_BLAUER_STEIN_RDW_INNEN 0x52a
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+#define FLAG_ZERTRUEMMERERWAND_RDW 0x52b

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src/include/constants/pymap/story_flags.s Näytä tiedosto

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 .equ FLAG_RDW_HIDE_ACHIM_IDAN_RIVAL, 0x526
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 .equ FLAG_RDW_HIDE_ACHIM_IDAN_RIVAL, 0x526
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 .equ FLAG_RDW_HIDE_FIRNONTOR_FROSDEDJE, 0x527
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 .equ FLAG_RDW_HIDE_FIRNONTOR_FROSDEDJE, 0x527
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 .equ FLAG_HIDE_SEELENOWS_RDW_INNEN, 0x528
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 .equ FLAG_HIDE_SEELENOWS_RDW_INNEN, 0x528
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+.equ FLAG_HIDE_ROTER_STEIN_RDW_INNEN, 0x529
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+.equ FLAG_HIDE_BLAUER_STEIN_RDW_INNEN, 0x52a
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+.equ FLAG_ZERTRUEMMERERWAND_RDW, 0x52b

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src/include/script/movement.h Näytä tiedosto

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 .equ APPLYMOVE_JUMP_ON_POINT_DOWN_UP, 0x57
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 .equ APPLYMOVE_JUMP_ON_POINT_DOWN_UP, 0x57
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 .equ APPLYMOVE_JUMP_ON_POINT_RIGHT_LEFT, 0x58
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 .equ APPLYMOVE_JUMP_ON_POINT_RIGHT_LEFT, 0x58
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 .equ APPLYMOVE_JUMP_ON_POINT_LEFT_RIGHT, 0x59
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 .equ APPLYMOVE_JUMP_ON_POINT_LEFT_RIGHT, 0x59
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+.equ APPLYMOVE_JOY_MOVE, 0x5B
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 .equ APPLYMOVE_HIDESPRITE, 0x60
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 .equ APPLYMOVE_HIDESPRITE, 0x60
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 .equ APPLYMOVE_SHOWSPRITE, 0x61
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 .equ APPLYMOVE_SHOWSPRITE, 0x61
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 .equ APPLYMOVE_EXCL, 0x62
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 .equ APPLYMOVE_EXCL, 0x62