DragonflySotS 7 years ago
parent
commit
e74ff37868
3 changed files with 6 additions and 4 deletions
  1. 1
    1
      src/battle_bg/battle_bg_hook.s
  2. 2
    2
      src/dns/dns_core.c
  3. 3
    1
      src/savefile/flag_manipulation.c

+ 1
- 1
src/battle_bg/battle_bg_hook.s View File

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 	bx r1
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 	bx r1
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 bxr0:
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 bxr0:
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 	bx r0
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 	bx r0
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-*/
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+*/

+ 2
- 2
src/dns/dns_core.c View File

367
 void dns_apply_lighting(void* blockset, u8 secondary, struct color* buffer) {
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 void dns_apply_lighting(void* blockset, u8 secondary, struct color* buffer) {
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     if (dns_get_time_of_day() != NIGHT)
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     if (dns_get_time_of_day() != NIGHT)
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         return;
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         return;
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-    for (int i = 0; i < (sizeof (lightmap) / sizeof (lightmap[0])); ++i) {
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+    for (unsigned int i = 0; i < (sizeof (lightmap) / sizeof (lightmap[0])); ++i) {
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         if (blockset == lightmap[i].blockset) {
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         if (blockset == lightmap[i].blockset) {
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             buffer[(lightmap[i].pal - (secondary ? 7 : 0)) * 16 + lightmap[i].index] = lightmap[i].color;
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             buffer[(lightmap[i].pal - (secondary ? 7 : 0)) * 16 + lightmap[i].index] = lightmap[i].color;
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         }
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         }
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     tint_palette(pal_slot);
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     tint_palette(pal_slot);
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     dns_apply_shaders(pal_slot + 16, 1, palette_unfaded_buffer);
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     dns_apply_shaders(pal_slot + 16, 1, palette_unfaded_buffer);
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 }
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 }
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-/*use fade in animation, load palettes according to current fade state*/
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+/*use fade in animation, load palettes according to current fade state*/

+ 3
- 1
src/savefile/flag_manipulation.c View File

28
 */
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 */
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 #include <pokeagb/pokeagb.h>
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 #include <pokeagb/pokeagb.h>
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30
 
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+#include <agb_debug.h>
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+
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 #define TRAINER_FLAG_SPACE_START 0x1000
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 #define TRAINER_FLAG_SPACE_START 0x1000
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 extern u16 tb_modify_flag_id(u16 flag_id);
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 extern u16 tb_modify_flag_id(u16 flag_id);
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     u16 val = script_read_halfword(env);
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     u16 val = script_read_halfword(env);
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     var_set_hack(var, val);
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     var_set_hack(var, val);
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     return 0;
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     return 0;
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-}
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+}