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1
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+#include <battle_structs.h>
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2
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+
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3
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+struct move_info move_table[] = {
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4
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+ {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, {0x00}, 0x00, 0x00, 0x00},
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5
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+ {0x00, 0x28, 0x00, 0x64, 0x23, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //POUND
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6
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+ {0x00, 0x32, 0x01, 0x64, 0x19, 0x00, 0x00, 0x00, {0x73}, 0x00, 0x00, 0x09}, //KARATE_CHOP
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7
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+ {66, 0x0F, 0x00, 0x55, 0x0A, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //DOUBLE_SLAP
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8
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+ {66, 0x12, 0x00, 0x55, 0x0F, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //COMET_PUNCH
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9
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+ {0x00, 0x50, 0x00, 0x55, 0x14, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //MEGA_PUNCH
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10
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+ {69, 0x28, 0x00, 0x64, 0x14, 0x64, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //PAY_DAY
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11
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+ {18, 0x4B, 0x0A, 0x64, 0x0F, 0x0A, 0x00, 0x00, {0x13}, 0x10, 0x00, 0x09}, //FIRE_PUNCH
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12
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+ {18, 0x4B, 0x0F, 0x64, 0x0F, 0x0A, 0x00, 0x00, {0x13}, 0x20, 0x00, 0x09}, //ICE_PUNCH
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13
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+ {18, 0x4B, 0x0D, 0x64, 0x0F, 0x0A, 0x00, 0x00, {0x13}, 0x40, 0x00, 0x09}, //THUNDER_PUNCH
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14
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+ {0x00, 0x23, 0x00, 0x64, 0x23, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //SCRATCH
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15
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+ {0x00, 0x37, 0x00, 0x64, 0x1E, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //VICE_GRIP
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16
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+ {70, 0x01, 0x00, 0x1E, 0x05, 0x00, 0x00, 0x00, {0x13}, 0x00, 0x00, 0x09}, //GUILLOTINE
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17
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+ {71, 0x50, 0x00, 0x64, 0x05, 0x00, 0x00, 0x00, {0x72}, 0x00, 0x01, 0x04}, //RAZOR_WIND
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18
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+ {2, 0x00, 0x00, 0x00, 0x14, 0x00, 0x10, 0x00, {0x08}, 0x21, 0x02, 0x09}, //SWORDS_DANCE
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19
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+ {0x00, 0x32, 0x00, 0x5F, 0x1E, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //CUT
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20
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+ {0x00, 0x28, 0x02, 0x64, 0x23, 0x00, 0x00, 0x00, {0x32}, 0x00, 0x01, 0x09}, //GUST
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21
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+ {0x00, 0x3C, 0x02, 0x64, 0x23, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //WING_ATTACK
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22
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+ {72, 0x00, 0x00, 0x64, 0x14, 0x00, 0x00, 0xFA, {0x16}, 0x00, 0x02, 0x09}, //WHIRLWIND
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23
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+ {71, 0x5A, 0x02, 0x5F, 0x0F, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x04}, //FLY
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24
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+ {40, 0x0F, 0x00, 0x55, 0x14, 0x64, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //BIND
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25
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+ {0x00, 0x50, 0x00, 0x4B, 0x14, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //SLAM
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26
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+ {0x00, 0x2D, 0x0C, 0x64, 0x19, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //VINE_WHIP
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27
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+ {0x00, 0x41, 0x00, 0x64, 0x14, 0x1E, 0x00, 0x00, {0x13}, 0x00, 0x00, 0x09}, //STOMP
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28
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+ {67, 0x1E, 0x01, 0x64, 0x1E, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //DOUBLE_KICK
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29
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+ {0x00, 0x78, 0x00, 0x4B, 0x05, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //MEGA_KICK
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30
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+ {20, 0x64, 0x01, 0x5F, 0x0A, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //JUMP_KICK
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31
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+ {11, 0x3C, 0x01, 0x55, 0x0F, 0x1E, 0x00, 0x00, {0x13}, 0x00, 0x00, 0x09}, //ROLLING_KICK
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32
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+ {3, 0x00, 0x04, 0x64, 0x0F, 0x00, 0x00, 0x00, {0x16}, 0x96, 0x02, 0x09}, //SAND_ATTACK
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33
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+ {11, 0x46, 0x00, 0x64, 0x0F, 0x1E, 0x00, 0x00, {0x13}, 0x00, 0x00, 0x09}, //HEADBUTT
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34
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+ {0x00, 0x41, 0x00, 0x64, 0x19, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //HORN_ATTACK
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35
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+ {66, 0x0F, 0x00, 0x55, 0x14, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //FURY_ATTACK
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36
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+ {70, 0x01, 0x00, 0x1E, 0x05, 0x00, 0x00, 0x00, {0x13}, 0x00, 0x00, 0x09}, //HORN_DRILL
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37
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+ {0x00, 0x32, 0x00, 0x64, 0x23, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //TACKLE
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38
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+ {18, 0x55, 0x00, 0x64, 0x0F, 0x1E, 0x00, 0x00, {0x33}, 0x40, 0x00, 0x09}, //BODY_SLAM
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39
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+ {40, 0x0F, 0x00, 0x5A, 0x14, 0x64, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //WRAP
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40
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+ {19, 0x5A, 0x00, 0x55, 0x14, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //TAKE_DOWN
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41
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+ {74, 0x78, 0x00, 0x64, 0x0A, 0x64, 0x04, 0x00, {0x33}, 0x00, 0x00, 0x09}, //THRASH
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42
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+ {19, 0x78, 0x00, 0x64, 0x0F, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //DOUBLE_EDGE
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43
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+ {3, 0x00, 0x00, 0x64, 0x1E, 0x00, 0x08, 0x00, {0x16}, 0x92, 0x02, 0x09}, //TAIL_WHIP
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44
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+ {18, 0x0F, 0x03, 0x64, 0x23, 0x1E, 0x00, 0x00, {0x32}, 0x08, 0x00, 0x09}, //POISON_STING
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45
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+ {67, 0x19, 0x06, 0x64, 0x14, 0x14, 0x00, 0x00, {0x32}, 0x08, 0x00, 0x09}, //TWINEEDLE
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46
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+ {66, 0x19, 0x06, 0x5F, 0x14, 0x00, 0x00, 0x00, {0x32}, 0x00, 0x00, 0x09}, //PIN_MISSILE
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47
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+ {3, 0x00, 0x00, 0x64, 0x1E, 0x00, 0x08, 0x00, {0x16}, 0x92, 0x02, 0x09}, //LEER
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48
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+ {11, 0x3C, 0x11, 0x64, 0x19, 0x0A, 0x00, 0x00, {0x13}, 0x00, 0x00, 0x09}, //BITE
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49
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+ {3, 0x00, 0x00, 0x64, 0x28, 0x00, 0x08, 0x00, {0x16}, 0x91, 0x02, 0x09}, //GROWL
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50
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+ {72, 0x00, 0x00, 0x64, 0x14, 0x00, 0x00, 0xFA, {0x16}, 0x00, 0x02, 0x09}, //ROAR
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51
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+ {12, 0x00, 0x00, 0x37, 0x0F, 0x00, 0x00, 0x00, {0x16}, 0x00, 0x02, 0x09}, //SING
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52
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+ {9, 0x00, 0x00, 0x37, 0x14, 0x00, 0x00, 0x00, {0x16}, 0x00, 0x02, 0x09}, //SUPERSONIC
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53
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+ {1, 0x01, 0x00, 0x5A, 0x14, 0x00, 0x00, 0x00, {0x32}, 0x00, 0x01, 0x09}, //SONIC_BOOM
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54
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+ {75, 0x00, 0x00, 0x64, 0x14, 0x00, 0x00, 0x00, {0x16}, 0x00, 0x02, 0x09}, //DISABLE
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55
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+ {5, 0x32, 0x03, 0x64, 0x1E, 0x0A, 0x08, 0x00, {0x12}, 0x95, 0x01, 0x09}, //ACID
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56
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+ {18, 0x28, 0x0A, 0x64, 0x19, 0x0A, 0x00, 0x00, {0x12}, 0x10, 0x01, 0x09}, //EMBER
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57
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+ {18, 0x5A, 0x0A, 0x64, 0x0F, 0x0A, 0x00, 0x00, {0x12}, 0x10, 0x01, 0x09}, //FLAMETHROWER
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58
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+ {77, 0x00, 0x0F, 0x00, 0x1E, 0x00, 0x10, 0x00, {0x08}, 0x00, 0x02, 0x09}, //MIST
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59
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+ {0x00, 0x28, 0x0B, 0x64, 0x19, 0x00, 0x00, 0x00, {0x32}, 0x00, 0x01, 0x09}, //WATER_GUN
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60
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+ {0x00, 0x6E, 0x0B, 0x50, 0x05, 0x00, 0x00, 0x00, {0x32}, 0x00, 0x01, 0x09}, //HYDRO_PUMP
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61
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+ {0x00, 0x5A, 0x0B, 0x64, 0x0F, 0x00, 0x20, 0x00, {0x32}, 0x00, 0x01, 0x09}, //SURF
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62
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+ {18, 0x5A, 0x0F, 0x64, 0x0A, 0x0A, 0x00, 0x00, {0x12}, 0x20, 0x01, 0x09}, //ICE_BEAM
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63
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+ {18, 0x6E, 0x0F, 0x46, 0x05, 0x0A, 0x08, 0x00, {0x12}, 0x20, 0x01, 0x09}, //BLIZZARD
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64
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+ {10, 0x41, 0x0E, 0x64, 0x14, 0x0A, 0x00, 0x00, {0x12}, 0x00, 0x01, 0x09}, //PSYBEAM
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65
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+ {5, 0x41, 0x0B, 0x64, 0x14, 0x0A, 0x00, 0x00, {0x12}, 0x93, 0x01, 0x09}, //BUBBLE_BEAM
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66
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+ {18, 0x41, 0x0F, 0x64, 0x14, 0x0A, 0x00, 0x00, {0x12}, 0x00, 0x01, 0x09}, //AURORA_BEAM
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67
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+ {39, 0x96, 0x00, 0x5A, 0x05, 0x00, 0x00, 0x00, {0x32}, 0x20, 0x01, 0x09}, //HYPER_BEAM
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68
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+ {0x00, 0x23, 0x02, 0x64, 0x23, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //PECK
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69
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+ {0x00, 0x50, 0x02, 0x64, 0x14, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //DRILL_PECK
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70
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+ {19, 0x50, 0x01, 0x50, 0x19, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //SUBMISSION
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71
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+ {0x00, 0x01, 0x01, 0x64, 0x14, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //LOW_KICK
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72
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+ {44, 0x01, 0x01, 0x64, 0x14, 0x00, 0x01, 0xFB, {0x00}, 0x00, 0x00, 0x09}, //COUNTER
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73
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+ {1, 0x01, 0x01, 0x64, 0x14, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //SEISMIC_TOSS
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74
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+ {0x00, 0x50, 0x00, 0x64, 0x0F, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //STRENGTH
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75
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+ {24, 0x14, 0x0C, 0x64, 0x19, 0x00, 0x00, 0x00, {0x12}, 50, 0x01, 0x09}, //ABSORB
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76
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+ {24, 0x28, 0x0C, 0x64, 0x0F, 0x00, 0x00, 0x00, {0x12}, 50, 0x01, 0x09}, //MEGA_DRAIN
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77
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+ {78, 0x00, 0x0C, 0x5A, 0x0A, 0x00, 0x00, 0x00, {0x16}, 0x00, 0x02, 0x09}, //LEECH_SEED
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78
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+ {6, 0x00, 0x00, 0x00, 0x14, 0x00, 0x10, 0x00, {0x08}, 0x09, 0x02, 0x10}, //GROWTH
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79
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+ {0x00, 0x37, 0x0C, 0x5F, 0x19, 0x00, 0x00, 0x00, {0x72}, 0x00, 0x00, 0x09}, //RAZOR_LEAF
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80
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+ {71, 0x78, 0x0C, 0x64, 0x0A, 0x00, 0x00, 0x00, {0x32}, 0x00, 0x01, 0x03}, //SOLAR_BEAM
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81
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+ {13, 0x00, 0x03, 0x4B, 0x23, 0x00, 0x00, 0x00, {0x16}, 0x00, 0x02, 0x09}, //POISONPOWDER
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82
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+ {15, 0x00, 0x0C, 0x4B, 0x1E, 0x00, 0x00, 0x00, {0x16}, 0x00, 0x02, 0x09}, //STUN_SPORE
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83
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+ {12, 0x00, 0x0C, 0x4B, 0x0F, 0x00, 0x00, 0x00, {0x16}, 0x00, 0x02, 0x09}, //SLEEP_POWDER
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84
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+ {74, 0x78, 0x0C, 0x64, 0x0A, 0x64, 0x04, 0x00, {0x33}, 0x00, 0x01, 0x09}, //PETAL_DANCE
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85
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+ {3, 0x00, 0x06, 0x5F, 0x28, 0x00, 0x08, 0x00, {0x16}, 0xA3, 0x02, 0x09}, //STRING_SHOT
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86
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+ {0x01, 0x01, 0x10, 0x64, 0x0A, 0x00, 0x00, 0x00, {0x32}, 0x00, 0x01, 0x09}, //DRAGON_RAGE
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87
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+ {40, 0x23, 0x0A, 0x55, 0x0F, 0x64, 0x00, 0x00, {0x32}, 0x00, 0x01, 0x09}, //FIRE_SPIN
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88
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+ {18, 0x28, 0x0D, 0x64, 0x1E, 0x0A, 0x00, 0x00, {0x12}, 0x40, 0x01, 0x09}, //THUNDERSHOCK
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89
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+ {18, 0x5A, 0x0D, 0x64, 0x0F, 0x0A, 0x00, 0x00, {0x12}, 0x40, 0x01, 0x09}, //THUNDERBOLT
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90
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+ {15, 0x00, 0x0D, 0x64, 0x14, 0x00, 0x00, 0x00, {0x16}, 0x00, 0x02, 0x09}, //THUNDER_WAVE
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91
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+ {18, 0x6E, 0x0D, 0x46, 0x0A, 0x1E, 0x00, 0x00, {0x12}, 0x40, 0x01, 0x09}, //THUNDER
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92
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+ {0x00, 0x32, 0x05, 0x5A, 0x0F, 0x00, 0x00, 0x00, {0x32}, 0x00, 0x00, 0x09}, //ROCK_THROW
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93
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+ {0x00, 0x64, 0x04, 0x64, 0x0A, 0x00, 0x20, 0x00, {0x32}, 0x00, 0x00, 0x09}, //EARTHQUAKE
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94
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+ {70, 0x01, 0x04, 0x1E, 0x05, 0x00, 0x00, 0x00, {0x12}, 0x00, 0x00, 0x09}, //FISSURE
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95
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+ {71, 0x50, 0x04, 0x64, 0x0A, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x04}, //DIG
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96
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+ {14, 0x00, 0x03, 0x5A, 0x0A, 0x64, 0x00, 0x00, {0x16}, 0x00, 0x02, 0x09}, //TOXIC
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97
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+ {10, 0x32, 0x0E, 0x64, 0x19, 0x0A, 0x00, 0x00, {0x12}, 0x00, 0x01, 0x09}, //CONFUSION
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98
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+ {5, 0x5A, 0x0E, 0x64, 0x0A, 0x0A, 0x00, 0x00, {0x12}, 0x95, 0x01, 0x09}, //PSYCHIC
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99
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+ {12, 0x00, 0x0E, 0x3C, 0x14, 0x00, 0x00, 0x00, {0x16}, 0x00, 0x02, 0x09}, //HYPNOSIS
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100
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+ {2, 0x00, 0x0E, 0x00, 0x28, 0x00, 0x10, 0x00, {0x08}, 0x91, 0x02, 0x09}, //MEDITATE
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101
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+ {2, 0x00, 0x0E, 0x00, 0x1E, 0x00, 0x10, 0x00, {0x08}, 0x23, 0x02, 0x09}, //AGILITY
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102
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+ {0x00, 0x28, 0x00, 0x64, 0x1E, 0x00, 0x00, 0x01, {0x33}, 0x00, 0x00, 0x09}, //QUICK_ATTACK
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103
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+ {79, 0x14, 0x00, 0x64, 0x14, 0x64, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //RAGE
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104
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+ {80, 0x00, 0x0E, 0x00, 0x14, 0x00, 0x10, 0x00, {0x10}, 0x00, 0x02, 0x09}, //TELEPORT
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105
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+ {1, 0x01, 0x07, 0x64, 0x0F, 0x00, 0x00, 0x00, {0x32}, 0x00, 0x01, 0x09}, //NIGHT_SHADE
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106
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+ {81, 0x00, 0x00, 0x64, 0x0A, 0x00, 0x00, 0x00, {0x02}, 0x00, 0x02, 0x09}, //MIMIC
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107
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+ {3, 0x00, 0x00, 0x55, 0x28, 0x00, 0x00, 0x00, {0x16}, 0xA2, 0x02, 0x09}, //SCREECH
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108
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+ {2, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x10, 0x00, {0x08}, 0x17, 0x02, 0x09}, //DOUBLE_TEAM
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109
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+ {25, 0x00, 0x00, 0x00, 0x0A, 0x00, 0x10, 0x00, {0x08}, 50, 0x02, 0x09}, //RECOVER
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110
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+ {2, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x10, 0x00, {0x08}, 0x12, 0x02, 0x09}, //HARDEN
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111
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+ {82, 0x00, 0x00, 0x00, 0x0A, 0x00, 0x10, 0x00, {0x08}, 0x16, 0x02, 0x09}, //MINIMIZE
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112
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+ {3, 0x00, 0x00, 0x64, 0x14, 0x00, 0x00, 0x00, {0x16}, 0x96, 0x02, 0x09}, //SMOKESCREEN
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113
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+ {9, 0x00, 0x00, 0x64, 0x0A, 0x00, 0x00, 0x00, {0x16}, 0x00, 0x02, 0x09}, //CONFUSE_RAY
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114
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+ {0x2, 0x00, 0x0B, 0x00, 0x28, 0x00, 0x10, 0x00, {0x08}, 0x12, 0x02, 0x09}, //WITHDRAW
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|
115
|
+ {83, 0x00, 0x00, 0x00, 0x28, 0x00, 0x10, 0x00, {0x08}, 0x12, 0x02, 0x09}, //DEFENSE_CURL
|
|
|
116
|
+ {0x2, 0x00, 0x0E, 0x00, 0x14, 0x00, 0x10, 0x00, {0x08}, 0x12, 0x02, 0x09}, //BARRIER
|
|
|
117
|
+ {85, 0x00, 0x0E, 0x00, 0x1E, 0x00, 0x10, 0x00, {0x08}, 0x00, 0x02, 0x09}, //LIGHT_SCREEN
|
|
|
118
|
+ {86, 0x00, 0x0F, 0x00, 0x1E, 0x00, 0x10, 0x00, {0x00}, 0x00, 0x02, 0x09}, //HAZE
|
|
|
119
|
+ {84, 0x00, 0x0E, 0x00, 0x14, 0x00, 0x10, 0x00, {0x08}, 0x00, 0x02, 0x09}, //REFLECT
|
|
|
120
|
+ {60, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x10, 0x00, {0x08}, 0x00, 0x02, 0x09}, //FOCUS_ENERGY
|
|
|
121
|
+ {68, 0x01, 0x00, 0x64, 0x0A, 0x00, 0x10, 0x01, {0x33}, 0x00, 0x02, 0x09}, //BIDE
|
|
|
122
|
+ {87, 0x00, 0x00, 0x00, 0x0A, 0x00, 0x01, 0x00, {0x10}, 0x00, 0x02, 0x09}, //METRONOME
|
|
|
123
|
+ {88, 0x00, 0x02, 0x00, 0x14, 0x00, 0x01, 0x00, {0x00}, 0x00, 0x02, 0x09}, //MIRROR_MOVE
|
|
|
124
|
+ {23, 0xC8, 0x00, 0x64, 0x05, 0x00, 0x20, 0x00, {0x32}, 0x00, 0x00, 0x09}, //SELFDESTRUCT
|
|
|
125
|
+ {0x00, 0x64, 0x00, 0x4B, 0x0A, 0x00, 0x00, 0x00, {0x32}, 0x00, 0x00, 0x09}, //EGG_BOMB
|
|
|
126
|
+ {18, 0x1E, 0x07, 0x64, 0x1E, 0x1E, 0x00, 0x00, {0x13}, 0x40, 0x00, 0x09}, //LICK
|
|
|
127
|
+ {18, 0x1E, 0x03, 0x46, 0x14, 0x28, 0x00, 0x00, {0x12}, 0x08, 0x00, 0x09}, //SMOG
|
|
|
128
|
+ {18, 0x41, 0x03, 0x64, 0x14, 0x1E, 0x00, 0x00, {0x12}, 0x08, 0x01, 0x09}, //SLUDGE
|
|
|
129
|
+ {67, 0x41, 0x04, 0x55, 0x14, 0x0A, 0x00, 0x00, {0x12}, 0x00, 0x00, 0x09}, //BONE_CLUB
|
|
|
130
|
+ {18, 0x6E, 0x0A, 0x55, 0x05, 0x0A, 0x00, 0x00, {0x12}, 0x10, 0x01, 0x09}, //FIRE_BLAST
|
|
|
131
|
+ {11, 0x50, 0x0B, 0x64, 0x0F, 0x14, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //WATERFALL
|
|
|
132
|
+ {40, 0x23, 0x0B, 0x55, 0x0F, 0x64, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //CLAMP
|
|
|
133
|
+ {0x00, 0x3C, 0x00, 0x00, 0x14, 0x00, 0x08, 0x00, {0x32}, 0x00, 0x01, 0x09}, //SWIFT
|
|
|
134
|
+ {71, 0x82, 0x00, 0x64, 0x0A, 0x00, 0x00, 0x00, {0x33}, 0x12, 0x00, 0x02}, //SKULL_BASH
|
|
|
135
|
+ {66, 0x14, 0x00, 0x64, 0x0F, 0x00, 0x00, 0x00, {0x32}, 0x00, 0x00, 0x09}, //SPIKE_CANNON
|
|
|
136
|
+ {5, 0x0A, 0x00, 0x64, 0x23, 0x0A, 0x00, 0x00, {0x13}, 0x93, 0x00, 0x09}, //CONSTRICT
|
|
|
137
|
+ {2, 0x00, 0x0E, 0x00, 0x14, 0x00, 0x10, 0x00, {0x08}, 0x25, 0x02, 0x09}, //AMNESIA
|
|
|
138
|
+ {3, 0x00, 0x0E, 0x50, 0x0F, 0x00, 0x00, 0x00, {0x16}, 0x96, 0x02, 0x09}, //KINESIS
|
|
|
139
|
+ {25, 0x00, 0x00, 0x00, 0x0A, 0x00, 0x10, 0x00, {0x08}, 0x0, 0x02, 0x09}, //SOFTBOILED
|
|
|
140
|
+ {20, 0x82, 0x01, 0x5A, 0x0A, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //HI_JUMP_KICK
|
|
|
141
|
+ {15, 0x00, 0x00, 0x64, 0x1E, 0x00, 0x00, 0x00, {0x16}, 0x00, 0x02, 0x09}, //GLARE
|
|
|
142
|
+ {89, 0x64, 0x0E, 0x64, 0x0F, 0x00, 0x00, 0x00, {0x12}, 0x00, 0x01, 0x09}, //DREAM_EATER
|
|
|
143
|
+ {13, 0x00, 0x03, 0x5A, 0x28, 0x00, 0x00, 0x00, {0x16}, 0x00, 0x02, 0x09}, //POISON_GAS
|
|
|
144
|
+ {67, 0x0F, 0x00, 0x55, 0x14, 0x00, 0x00, 0x00, {0x32}, 0x00, 0x00, 0x09}, //BARRAGE
|
|
|
145
|
+ {24, 0x14, 0x06, 0x64, 0x0F, 0x00, 0x00, 0x00, {0x13}, 50, 0x00, 0x09}, //LEECH_LIFE
|
|
|
146
|
+ {12, 0x00, 0x00, 0x4B, 0x0A, 0x00, 0x00, 0x00, {0x16}, 0x00, 0x02, 0x09}, //LOVELY_KISS
|
|
|
147
|
+ {71, 0x8C, 0x02, 0x5A, 0x05, 0x1E, 0x00, 0x00, {0x52}, 0x00, 0x00, 0x01}, //SKY_ATTACK
|
|
|
148
|
+ {91, 0x00, 0x00, 0x00, 0x0A, 0x00, 0x00, 0x00, {0x00}, 0x00, 0x02, 0x09}, //TRANSFORM
|
|
|
149
|
+ {5, 0x28, 0x0B, 0x64, 0x1E, 0x0A, 0x08, 0x00, {0x12}, 0x93, 0x01, 0x09}, //BUBBLE
|
|
|
150
|
+ {10, 0x46, 0x00, 0x64, 0x0A, 0x14, 0x00, 0x00, {0x13}, 0x00, 0x00, 0x09}, //DIZZY_PUNCH
|
|
|
151
|
+ {12, 0x00, 0x0C, 0x64, 0x0F, 0x00, 0x00, 0x00, {0x16}, 0x00, 0x02, 0x09}, //SPORE
|
|
|
152
|
+ {3, 0x00, 0x00, 0x64, 0x14, 0x00, 0x00, 0x00, {0x16}, 0x96, 0x02, 0x09}, //FLASH
|
|
|
153
|
+ {1, 0x01, 0x0E, 0x64, 0x0F, 0x00, 0x00, 0x00, {0x32}, 0x00, 0x01, 0x09}, //PSYWAVE
|
|
|
154
|
+ {92, 0x00, 0x00, 0x00, 0x28, 0x00, 0x10, 0x00, {0x00}, 0x00, 0x02, 0x09}, //SPLASH
|
|
|
155
|
+ {2, 0x00, 0x03, 0x00, 0x14, 0x00, 0x10, 0x00, {0x08}, 0x22, 0x02, 0x09}, //ACID_ARMOR
|
|
|
156
|
+ {0x0, 0x64, 0x0B, 0x5A, 0x0A, 0x00, 0x00, 0x00, {0x73}, 0x00, 0x00, 0x09}, //CRABHAMMER
|
|
|
157
|
+ {0x0, 0xFA, 0x00, 0x64, 0x05, 0x00, 0x20, 0x00, {0x32}, 0x00, 0x00, 0x09}, //EXPLOSION
|
|
|
158
|
+ {66, 0x12, 0x00, 0x50, 0x0F, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //FURY_SWIPES
|
|
|
159
|
+ {67, 0x32, 0x04, 0x5A, 0x0A, 0x00, 0x00, 0x00, {0x32}, 0x00, 0x00, 0x09}, //BONEMERANG
|
|
|
160
|
+ {93, 0x00, 0x0E, 0x00, 0x0A, 0x00, 0x10, 0x00, {0x08}, 0x07, 0x02, 0x09}, //REST
|
|
|
161
|
+ {11, 0x4B, 0x05, 0x5A, 0x0A, 0x1E, 0x08, 0x00, {0x12}, 0x00, 0x00, 0x09}, //ROCK_SLIDE
|
|
|
162
|
+ {11, 0x50, 0x00, 0x5A, 0x0F, 0x00, 0x00, 0x00, {0x13}, 0x00, 0x00, 0x09}, //HYPER_FANG
|
|
|
163
|
+ {4, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x10, 0x00, {0x08}, 0x11, 0x02, 0x09}, //SHARPEN
|
|
|
164
|
+ {94, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x10, 0x00, {0x08}, 0x00, 0x02, 0x09}, //CONVERSION
|
|
|
165
|
+ {95, 0x50, 0x00, 0x64, 0x0A, 0x14, 0x00, 0x00, {0x12}, 0x00, 0x01, 0x09}, //TRI_ATTACK
|
|
|
166
|
+ {0x1, 0x01, 0x00, 0x5A, 0x0A, 0x00, 0x00, 0x00, {0x13}, 0x00, 0x00, 0x09}, //SUPER_FANG
|
|
|
167
|
+ {0x00, 0x46, 0x00, 0x64, 0x14, 0x00, 0x00, 0x00, {0x73}, 0x00, 0x00, 0x09}, //SLASH
|
|
|
168
|
+ {96, 0x00, 0x00, 0x00, 0x0A, 0x00, 0x10, 0x00, {0x08}, 0x00, 0x02, 0x09}, //SUBSTITUTE
|
|
|
169
|
+ {19, 0x32, 0x09, 0x64, 0x00, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //STRUGGLE
|
|
|
170
|
+ {97, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, {0x00}, 0x00, 0x02, 0x09}, //SKETCH
|
|
|
171
|
+ {98, 0x0A, 0x01, 0x5A, 0x0A, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //TRIPLE_KICK
|
|
|
172
|
+ {99, 0x3C, 0x11, 0x64, 0x19, 0x64, 0x00, 0x00, {0x13}, 0x00, 0x00, 0x09}, //THIEF
|
|
|
173
|
+ {64, 0x00, 0x06, 0x64, 0x0A, 0x00, 0x00, 0x00, {0x16}, 0x00, 0x02, 0x09}, //SPIDER_WEB
|
|
|
174
|
+ {100, 0x00, 0x00, 0x64, 0x05, 0x00, 0x00, 0x00, {0x12}, 0x00, 0x02, 0x09}, //MIND_READER
|
|
|
175
|
+ {90, 0x00, 0x07, 0x64, 0x0F, 0x00, 0x00, 0x00, {0x12}, 0x00, 0x02, 0x09}, //NIGHTMARE
|
|
|
176
|
+ {18, 0x3C, 0x0A, 0x64, 0x19, 0x0A, 0x00, 0x00, {0x13}, 0x10, 0x00, 0x09}, //FLAME_WHEEL
|
|
|
177
|
+ {129, 0x32, 0x00, 0x64, 0x0F, 0x1E, 0x00, 0x00, {0x32}, 0x00, 0x01, 0x09}, //SNORE
|
|
|
178
|
+ {104, 0x00, 0x07, 0x00, 0x0A, 0x00, 0x00, 0x00, {0x00}, 0x00, 0x02, 0x09}, //CURSE
|
|
|
179
|
+ {0x0, 0x01, 0x00, 0x64, 0x0F, 0x64, 0x00, 0x00, {0x33}, 0x1, 0x00, 0x09}, //FLAIL
|
|
|
180
|
+ {99, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x00, 0x00, {0x00}, 0x00, 0x02, 0x09}, //CONVERSION_2
|
|
|
181
|
+ {0x00, 0x64, 0x02, 0x5F, 0x05, 0x00, 0x00, 0x00, {0x72}, 0x00, 0x01, 0x09}, //AEROBLAST
|
|
|
182
|
+ {3, 0x00, 0x0C, 0x64, 0x28, 0x00, 0x00, 0x00, {0x16}, 0xa3, 0x02, 0x09}, //COTTON_SPORE
|
|
|
183
|
+ {0x0, 0x01, 0x01, 0x64, 0x0F, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //REVERSAL
|
|
|
184
|
+ {101, 0x00, 0x07, 0x64, 0x0A, 0x00, 0x00, 0x00, {0x16}, 0x00, 0x02, 0x09}, //SPITE
|
|
|
185
|
+ {18, 0x28, 0x0F, 0x64, 0x19, 0x0A, 0x08, 0x00, {0x12}, 0x20, 0x01, 0x09}, //POWDER_SNOW
|
|
|
186
|
+ {34, 0x00, 0x00, 0x00, 0x0A, 0x00, 0x10, 0x04, {0x00}, 0x00, 0x02, 0x09}, //PROTECT
|
|
|
187
|
+ {0x0, 0x28, 0x01, 0x64, 0x1E, 0x00, 0x00, 0x01, {0x33}, 0x00, 0x00, 0x09}, //MACH_PUNCH
|
|
|
188
|
+ {3, 0x00, 0x00, 0x64, 0x0A, 0x00, 0x00, 0x00, {0x16}, 0xa3, 0x02, 0x09}, //SCARY_FACE
|
|
|
189
|
+ {0x0, 0x3C, 0x11, 0x00, 0x14, 0x00, 0x00, 0x00, {0x32}, 0x00, 0x00, 0x09}, //FEINT_ATTACK
|
|
|
190
|
+ {9, 0x00, 0x17, 0x4B, 0x0A, 0x00, 0x00, 0x00, {0x16}, 0x00, 0x02, 0x09}, //SWEET_KISS
|
|
|
191
|
+ {102, 0x00, 0x00, 0x00, 0x0A, 0x00, 0x10, 0x00, {0x08}, 0x01, 0x02, 0x09}, //BELLY_DRUM
|
|
|
192
|
+ {18, 0x5A, 0x03, 0x64, 0x0A, 0x1E, 0x00, 0x00, {0x12}, 0x08, 0x01, 0x09}, //SLUDGE_BOMB
|
|
|
193
|
+ {5, 0x14, 0x04, 0x64, 0x0A, 0x64, 0x00, 0x00, {0x12}, 0x96, 0x01, 0x09}, //MUD_SLAP
|
|
|
194
|
+ {5, 0x41, 0x0B, 0x55, 0x0A, 0x32, 0x00, 0x00, {0x12}, 0x96, 0x01, 0x09}, //OCTAZOOKA
|
|
|
195
|
+ {53, 0x00, 0x04, 0x00, 0x14, 0x00, 0x00, 0x00, {0x03}, 0x00, 0x02, 0x09}, //SPIKES
|
|
|
196
|
+ {18, 0x78, 0x0D, 0x32, 0x05, 0x64, 0x00, 0x00, {0x12}, 0x40, 0x01, 0x09}, //ZAP_CANNON
|
|
|
197
|
+ {31, 0x00, 0x00, 0x64, 0x28, 0x00, 0x00, 0x00, {0x16}, 0x00, 0x02, 0x09}, //FORESIGHT
|
|
|
198
|
+ {103, 0x00, 0x07, 0x00, 0x05, 0x00, 0x10, 0x00, {0x00}, 0x00, 0x00, 0x09}, //DESTINY_BOND
|
|
|
199
|
+ {65, 0x00, 0x00, 0x00, 0x05, 0x00, 0x10, 0x00, {0x00}, 0x00, 0x02, 0x09}, //PERISH_SONG
|
|
|
200
|
+ {5, 0x37, 0x0F, 0x5F, 0x0F, 0x64, 0x08, 0x00, {0x12}, 0x93, 0x01, 0x09}, //ICY_WIND
|
|
|
201
|
+ {34, 0x00, 0x01, 0x00, 0x0A, 0x00, 0x10, 0x04, {0x00}, 0x00, 0x02, 0x09}, //DETECT
|
|
|
202
|
+ {67, 0x19, 0x04, 0x5A, 0x0A, 0x00, 0x00, 0x00, {0x32}, 0x00, 0x00, 0x09}, //BONE_RUSH
|
|
|
203
|
+ {100, 0x00, 0x00, 0x64, 0x05, 0x00, 0x00, 0x00, {0x12}, 0x00, 0x02, 0x09}, //LOCK_ON
|
|
|
204
|
+ {74, 0x78, 0x10, 0x64, 0x0A, 0x64, 0x04, 0x00, {0x33}, 0x00, 0x00, 0x09}, //OUTRAGE
|
|
|
205
|
+ {161, 0x00, 0x05, 0x00, 0x0A, 0x00, 0x10, 0x00, {0x00}, 0x00, 0x02, 0x09}, //SANDSTORM
|
|
|
206
|
+ {24, 0x3C, 0x0C, 0x64, 0x05, 0x00, 0x00, 0x00, {0x12}, 50, 0x01, 0x00}, //GIGA_DRAIN
|
|
|
207
|
+ {34, 0x00, 0x00, 0x00, 0x0A, 0x00, 0x10, 0x03, {0x00}, 0x00, 0x02, 0x09}, //ENDURE
|
|
|
208
|
+ {3, 0x00, 0x17, 0x64, 0x14, 0x00, 0x00, 0x00, {0x16}, 0xa1, 0x02, 0x09}, //CHARM
|
|
|
209
|
+ {105, 0x1E, 0x05, 0x5A, 0x14, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //ROLLOUT
|
|
|
210
|
+ {0x0, 0x28, 0x00, 0x64, 0x28, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //FALSE_SWIPE
|
|
|
211
|
+ {0x09, 0x00, 0x00, 0x5A, 0x0F, 0x64, 0x00, 0x00, {0x16}, 0x21, 0x02, 0x09}, //SWAGGER
|
|
|
212
|
+ {25, 0x00, 0x00, 0x00, 0x0A, 0x00, 0x10, 0x00, {0x0A}, 0x00, 0x02, 0x00}, //MILK_DRINK
|
|
|
213
|
+ {18, 0x41, 0x0D, 0x64, 0x14, 0x1E, 0x00, 0x00, {0x13}, 0x40, 0x00, 0x09}, //SPARK
|
|
|
214
|
+ {106, 40, 0x06, 0x5F, 0x14, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //FURY_CUTTER
|
|
|
215
|
+ {0x04, 0x46, 0x08, 0x5A, 0x19, 0x0A, 0x00, 0x00, {0x33}, 0xa2, 0x00, 0x09}, //STEEL_WING
|
|
|
216
|
+ {64, 0x00, 0x00, 0x64, 0x05, 0x00, 0x00, 0x00, {0x16}, 0x00, 0x02, 0x09}, //MEAN_LOOK
|
|
|
217
|
+ {37, 0x00, 0x00, 0x64, 0x0F, 0x00, 0x00, 0x00, {0x16}, 0x00, 0x02, 0x09}, //ATTRACT
|
|
|
218
|
+ {107, 0x00, 0x00, 0x00, 0x0A, 0x00, 0x01, 0x00, {0x00}, 0x00, 0x02, 0x09}, //SLEEP_TALK
|
|
|
219
|
+ {108, 0x00, 0x00, 0x00, 0x05, 0x00, 0x10, 0x00, {0x08}, 0x00, 0x02, 0x09}, //HEAL_BELL
|
|
|
220
|
+ {0x0, 0x01, 0x00, 0x64, 0x14, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //RETURN
|
|
|
221
|
+ {109, 0x01, 0x00, 0x5A, 0x0F, 0x00, 0x00, 0x00, {0x12}, 0x00, 0x00, 0x09}, //PRESENT
|
|
|
222
|
+ {0x0, 0x01, 0x00, 0x64, 0x14, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //FRUSTRATION
|
|
|
223
|
+ {110, 0x00, 0x00, 0x00, 0x19, 0x00, 0x10, 0x00, {0x08}, 0x00, 0x02, 0x09}, //SAFEGUARD
|
|
|
224
|
+ {111, 0x00, 0x00, 0x64, 0x14, 0x00, 0x00, 0x00, {0x12}, 0x00, 0x02, 0x09}, //PAIN_SPLIT
|
|
|
225
|
+ {18, 0x64, 0x0A, 0x5F, 0x05, 0x32, 0x00, 0x00, {0x12}, 0x10, 0x01, 0x09}, //SACRED_FIRE
|
|
|
226
|
+ {119, 0x01, 0x04, 0x64, 0x1E, 0x00, 0x20, 0x00, {0x32}, 0x00, 0x00, 0x09}, //MAGNITUDE
|
|
|
227
|
+ {10, 0x64, 0x01, 0x32, 0x05, 0x64, 0x00, 0x00, {0x13}, 0x00, 0x00, 0x09}, //DYNAMICPUNCH
|
|
|
228
|
+ {0x00, 0x78, 0x06, 0x55, 0x0A, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //MEGAHORN
|
|
|
229
|
+ {0x18, 0x3C, 0x10, 0x64, 0x14, 0x1E, 0x00, 0x00, {0x32}, 0x40, 0x01, 0x09}, //DRAGONBREATH
|
|
|
230
|
+ {112, 0x00, 0x00, 0x00, 0x28, 0x00, 0x10, 0x00, {0x00}, 0x00, 0x02, 0x09}, //BATON_PASS
|
|
|
231
|
+ {76, 0x00, 0x00, 0x64, 0x05, 0x00, 0x00, 0x00, {0x12}, 0x00, 0x02, 0x09}, //ENCORE
|
|
|
232
|
+ {0x0, 0x28, 0x11, 0x64, 0x14, 0x00, 0x00, 0x00, {0x13}, 0x00, 0x00, 0x09}, //PURSUIT
|
|
|
233
|
+ {113, 0x14, 0x00, 0x64, 0x28, 0x64, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //RAPID_SPIN
|
|
|
234
|
+ {0x3, 0x00, 0x00, 0x64, 0x14, 0x00, 0x08, 0x00, {0x16}, 0xA7, 0x02, 0x09}, //SWEET_SCENT
|
|
|
235
|
+ {0x5, 0x64, 0x08, 0x4B, 0x0F, 0x1E, 0x00, 0x00, {0x13}, 0x92, 0x00, 0x09}, //IRON_TAIL
|
|
|
236
|
+ {0x4, 0x32, 0x08, 0x5F, 0x23, 0x0A, 0x00, 0x00, {0x13}, 0x11, 0x00, 0x09}, //METAL_CLAW
|
|
|
237
|
+ {0x0, 0x46, 0x01, 0x64, 0x0A, 0x00, 0x00, 0xFF, {0x33}, 0x00, 0x00, 0x09}, //VITAL_THROW
|
|
|
238
|
+ {25, 0x00, 0x00, 0x00, 0x05, 0x00, 0x10, 0x00, {0x08}, 0x2, 0x02, 0xc}, //MORNING_SUN
|
|
|
239
|
+ {25, 0x00, 0x0C, 0x00, 0x05, 0x00, 0x10, 0x00, {0x08}, 0x2, 0x02, 0xc}, //SYNTHESIS
|
|
|
240
|
+ {25, 0x00, 0x00, 0x00, 0x05, 0x00, 0x10, 0x00, {0x08}, 0x2, 0x02, 0xc}, //MOONLIGHT
|
|
|
241
|
+ {0x0, 0x3C, 0x00, 0x64, 0x0F, 0x00, 0x00, 0x00, {0x32}, 0x00, 0x01, 0x09}, //HIDDEN_POWER
|
|
|
242
|
+ {0x0, 0x64, 0x01, 0x50, 0x05, 0x00, 0x00, 0x00, {0x73}, 0x00, 0x00, 0x09}, //CROSS_CHOP
|
|
|
243
|
+ {11, 0x28, 0x10, 0x64, 0x14, 0x14, 0x08, 0x00, {0x32}, 0x00, 0x00, 0x09}, //TWISTER
|
|
|
244
|
+ {162, 0x00, 0x0B, 0x00, 0x05, 0x00, 0x10, 0x00, {0x00}, 0x00, 0x02, 0x09}, //RAIN_DANCE
|
|
|
245
|
+ {163, 0x00, 0x0A, 0x00, 0x05, 0x00, 0x10, 0x00, {0x00}, 0x00, 0x02, 0x09}, //SUNNY_DAY
|
|
|
246
|
+ {0x5, 0x50, 0x11, 0x64, 0x0F, 0x14, 0x00, 0x00, {0x13}, 0x92, 0x00, 0x09}, //CRUNCH
|
|
|
247
|
+ {44, 0x01, 0x0E, 0x64, 0x14, 0x00, 0x01, 0xFB, {0x00}, 0x00, 0x02, 0x09}, //MIRROR_COAT
|
|
|
248
|
+ {114, 0x00, 0x00, 0x00, 0x0A, 0x00, 0x00, 0x00, {0x08}, 0x00, 0x02, 0x09}, //PSYCH_UP
|
|
|
249
|
+ {0x0, 0x50, 0x00, 0x64, 0x05, 0x00, 0x00, 0x01, {0x33}, 0x00, 0x00, 0x09}, //EXTREMESPEED
|
|
|
250
|
+ {0x8, 0x3C, 0x05, 0x64, 0x05, 0x0A, 0x00, 0x00, {0x13}, 0xff, 0x01, 0x10}, //ANCIENTPOWER
|
|
|
251
|
+ {0x5, 0x50, 0x07, 0x64, 0x0F, 0x14, 0x00, 0x00, {0x12}, 0x95, 0x01, 0x09}, //SHADOW_BALL
|
|
|
252
|
+ {115, 120, 0x0E, 0x64, 0x0F, 0x00, 0x00, 0x00, {0x00}, 0x00, 0x01, 0x09}, //FUTURE_SIGHT
|
|
|
253
|
+ {0x5, 0x28, 0x01, 0x64, 0x0F, 0x32, 0x00, 0x00, {0x13}, 0x92, 0x00, 0x09}, //ROCK_SMASH
|
|
|
254
|
+ {40, 0x0F, 0x0B, 0x46, 0x0F, 0x64, 0x00, 0x00, {0x32}, 0x00, 0x01, 0x09}, //WHIRLPOOL
|
|
|
255
|
+ {116, 0x0A, 0x11, 0x64, 0x0A, 0x00, 0x00, 0x00, {0x32}, 0x00, 0x00, 0x09}, //BEAT_UP
|
|
|
256
|
+ {160, 0x28, 0x00, 0x64, 0x0A, 0x64, 0x00, 0x03, {0x12}, 0x00, 0x00, 0x09}, //FAKE_OUT
|
|
|
257
|
+ {117, 0x5A, 0x00, 0x64, 0x0A, 0x64, 0x04, 0x00, {0x32}, 0x00, 0x01, 0x09}, //UPROAR
|
|
|
258
|
+ {118, 0x00, 0x00, 0x00, 0x0A, 0x00, 0x10, 0x00, {0x08}, 0x12, 0x02, 0x10}, //STOCKPILE
|
|
|
259
|
+ {118, 0x64, 0x00, 0x64, 0x0A, 0x00, 0x00, 0x00, {0x22}, 0x00, 0x00, 0x09}, //SPIT_UP
|
|
|
260
|
+ {118, 0x00, 0x00, 0x00, 0x0A, 0x00, 0x10, 0x00, {0x08}, 0x00, 0x02, 0x09}, //SWALLOW
|
|
|
261
|
+ {18, 0x64, 0x0A, 0x5A, 0x0A, 0x0A, 0x18, 0x00, {0x12}, 0x10, 0x01, 0x09}, //HEAT_WAVE
|
|
|
262
|
+ {164, 0x00, 0x0F, 0x00, 0x0A, 0x00, 0x10, 0x00, {0x00}, 0x00, 0x02, 0x09}, //HAIL
|
|
|
263
|
+ {62, 0x00, 0x11, 0x64, 0x0F, 0x00, 0x00, 0x00, {0x12}, 0x00, 0x02, 0x09}, //TORMENT
|
|
|
264
|
+ {9, 0x00, 0x11, 0x64, 0x0F, 0x00, 0x00, 0x00, {0x16}, 0x24, 0x02, 0x09}, //FLATTER
|
|
|
265
|
+ {16, 0x00, 0x0A, 0x4B, 0x0F, 0x00, 0x00, 0x00, {0x16}, 0x00, 0x02, 0x09}, //WILL-O-WISP
|
|
|
266
|
+ {119, 0x00, 0x11, 0x64, 0x0A, 0x00, 0x00, 0x00, {0x12}, 0x00, 0x02, 0x09}, //MEMENTO
|
|
|
267
|
+ {0x00, 0x46, 0x00, 0x64, 0x14, 0x00, 0x00, 0x00, {0x13}, 0x00, 0x00, 0x09}, //FACADE
|
|
|
268
|
+ {120, 0x96, 0x01, 0x64, 0x14, 0x00, 0x00, 0xFD, {0x03}, 0x00, 0x00, 0x09}, //FOCUS_PUNCH
|
|
|
269
|
+ {32, 0x3C, 0x00, 0x64, 0x0A, 0x00, 0x00, 0x00, {0x13}, 0x40, 0x00, 0x09}, //SMELLINGSALT
|
|
|
270
|
+ {54, 0x00, 0x00, 0x64, 0x14, 0x00, 0x10, 0x03, {0x00}, 0x00, 0x02, 0x09}, //FOLLOW_ME
|
|
|
271
|
+ {121, 0x00, 0x00, 0x00, 0x14, 0x00, 0x01, 0x00, {0x00}, 0x00, 0x00, 0x09}, //NATURE_POWER
|
|
|
272
|
+ {27, 0x00, 0x0D, 0x64, 0x14, 0x00, 0x10, 0x00, {0x08}, 0x15, 0x02, 0x09}, //CHARGE
|
|
|
273
|
+ {61, 0x00, 0x11, 0x64, 0x14, 0x00, 0x00, 0x00, {0x02}, 0x00, 0x02, 0x09}, //TAUNT
|
|
|
274
|
+ {122, 0x00, 0x00, 0x64, 0x14, 0x00, 0x10, 0x05, {0x00}, 0x00, 0x02, 0x09}, //HELPING_HAND
|
|
|
275
|
+ {123, 0x00, 0x0E, 0x64, 0x0A, 0x00, 0x00, 0x00, {0x12}, 0x00, 0x02, 0x09}, //TRICK
|
|
|
276
|
+ {42, 0x00, 0x0E, 0x64, 0x0A, 0x00, 0x00, 0x00, {0x00}, 0x01, 0x02, 0x09}, //ROLE_PLAY
|
|
|
277
|
+ {124, 0x00, 0x00, 0x64, 0x0A, 0x00, 0x10, 0x00, {0x02}, 0x00, 0x02, 0x09}, //WISH
|
|
|
278
|
+ {125, 0x00, 0x00, 0x64, 0x14, 0x00, 0x01, 0x00, {0x00}, 0x00, 0x02, 0x09}, //ASSIST
|
|
|
279
|
+ {126, 0x00, 0x0C, 0x64, 0x14, 0x00, 0x10, 0x08, {0x00}, 0x00, 0x02, 0x09}, //INGRAIN
|
|
|
280
|
+ {8, 0x78, 0x01, 0x64, 0x05, 0x00, 0x00, 0x00, {0x13}, 0x03, 0x00, 0x90}, //SUPERPOWER
|
|
|
281
|
+ {127, 0x00, 0x0E, 0x64, 0x0F, 0x00, 0x01, 0x04, {0x00}, 0x00, 0x02, 0x09}, //MAGIC_COAT
|
|
|
282
|
+ {128, 0x00, 0x00, 0x64, 0x0A, 0x00, 0x10, 0x00, {0x00}, 0x00, 0x02, 0x09}, //RECYCLE
|
|
|
283
|
+ {0x0, 0x3C, 0x01, 0x64, 0x0A, 0x00, 0x00, 0xFC, {0x33}, 0x00, 0x00, 0x09}, //REVENGE
|
|
|
284
|
+ {130, 0x4B, 0x01, 0x64, 0x0F, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //BRICK_BREAK
|
|
|
285
|
+ {131, 0x00, 0x00, 0x64, 0x0A, 0x00, 0x00, 0x00, {0x16}, 0x00, 0x02, 0x09}, //YAWN
|
|
|
286
|
+ {132, 0x41, 0x11, 0x64, 0x14, 0x64, 0x00, 0x00, {0x13}, 0x00, 0x00, 0x09}, //KNOCK_OFF
|
|
|
287
|
+ {1, 0x01, 0x00, 0x64, 0x05, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //ENDEAVOR
|
|
|
288
|
+ {0x0, 0x96, 0x0A, 0x64, 0x05, 0x00, 0x08, 0x00, {0x32}, 0x00, 0x01, 0x09}, //ERUPTION
|
|
|
289
|
+ {42, 0x00, 0x0E, 0x64, 0x0A, 0x00, 0x00, 0x00, {0x12}, 0x00, 0x02, 0x09}, //SKILL_SWAP
|
|
|
290
|
+ {133, 0x00, 0x0E, 0x64, 0x0A, 0x00, 0x10, 0x00, {0x02}, 0x00, 0x02, 0x09}, //IMPRISON
|
|
|
291
|
+ {134, 0x00, 0x00, 0x64, 0x14, 0x00, 0x10, 0x00, {0x08}, 0x00, 0x02, 0x09}, //REFRESH
|
|
|
292
|
+ {135, 0x00, 0x07, 0x64, 0x05, 0x00, 0x10, 0x00, {0x02}, 0x00, 0x02, 0x09}, //GRUDGE
|
|
|
293
|
+ {136, 0x00, 0x11, 0x64, 0x0A, 0x00, 0x01, 0x04, {0x00}, 0x00, 0x02, 0x09}, //SNATCH
|
|
|
294
|
+ {137, 0x46, 0x00, 0x64, 0x14, 0x1E, 0x00, 0x00, {0x12}, 0x00, 0x00, 0x09}, //SECRET_POWER
|
|
|
295
|
+ {71, 0x3C, 0x0B, 0x64, 0x0A, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x04}, //DIVE
|
|
|
296
|
+ {66, 0x0F, 0x01, 0x64, 0x14, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //ARM_THRUST
|
|
|
297
|
+ {58, 0x00, 0x00, 0x64, 0x14, 0x00, 0x10, 0x00, {0x08}, 0x00, 0x02, 0x09}, //CAMOUFLAGE
|
|
|
298
|
+ {2, 0x00, 0x06, 0x64, 0x14, 0x00, 0x10, 0x00, {0x08}, 0x34, 0x02, 0x09}, //TAIL_GLOW
|
|
|
299
|
+ {5, 0x46, 0x0E, 0x64, 0x05, 0x32, 0x00, 0x00, {0x12}, 0x95, 0x01, 0x09}, //LUSTER_PURGE
|
|
|
300
|
+ {5, 0x46, 0x0E, 0x64, 0x05, 0x32, 0x00, 0x00, {0x12}, 0x94, 0x01, 0x09}, //MIST_BALL
|
|
|
301
|
+ {3, 0x00, 0x02, 0x64, 0x0F, 0x00, 0x00, 0x00, {0x16}, 0xA1, 0x02, 0x09}, //FEATHERDANCE
|
|
|
302
|
+ {9, 0x00, 0x00, 0x64, 0x14, 0x00, 0x20, 0x00, {0x12}, 0x00, 0x02, 0x09}, //TEETER_DANCE
|
|
|
303
|
+ {18, 0x55, 0x0A, 0x5A, 0x0A, 0x0A, 0x00, 0x00, {0x73}, 0x10, 0x00, 0x09}, //BLAZE_KICK
|
|
|
304
|
+ {138, 0x00, 0x04, 0x64, 0x0F, 0x00, 0x10, 0x00, {0x00}, 0x00, 0x02, 0x09}, //MUD_SPORT
|
|
|
305
|
+ {105, 0x1E, 0x0F, 0x5A, 0x14, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //ICE_BALL
|
|
|
306
|
+ {11, 0x3C, 0x0C, 0x64, 0x0F, 0x1E, 0x00, 0x00, {0x73}, 0x00, 0x00, 0x09}, //NEEDLE_ARM
|
|
|
307
|
+ {25, 0x00, 0x00, 0x64, 0x0A, 0x00, 0x10, 0x00, {0x08}, 0x00, 0x02, 0x09}, //SLACK_OFF
|
|
|
308
|
+ {0x00, 0x5A, 0x00, 0x64, 0x0A, 0x00, 0x08, 0x00, {0x12}, 0x00, 0x01, 0x09}, //HYPER_VOICE
|
|
|
309
|
+ {18, 0x32, 0x03, 0x64, 0x0F, 0x1E, 0x00, 0x00, {0x73}, 0x80, 0x00, 0x09}, //POISON_FANG
|
|
|
310
|
+ {5, 0x4B, 0x00, 0x5F, 0x0A, 0x32, 0x00, 0x00, {0x13}, 0x92, 0x00, 0x09}, //CRUSH_CLAW
|
|
|
311
|
+ {39, 0x96, 0x0A, 0x5A, 0x05, 0x00, 0x00, 0x00, {0x32}, 0x00, 0x01, 0x09}, //BLAST_BURN
|
|
|
312
|
+ {39, 0x96, 0x0B, 0x5A, 0x05, 0x00, 0x00, 0x00, {0x32}, 0x00, 0x01, 0x09}, //HYDRO_CANNON
|
|
|
313
|
+ {5, 0x64, 0x08, 0x55, 0x0A, 0x14, 0x00, 0x00, {0x33}, 0x11, 0x00, 0x09}, //METEOR_MASH
|
|
|
314
|
+ {11, 0x1E, 0x07, 0x64, 0x0F, 0x1E, 0x00, 0x00, {0x13}, 0x00, 0x00, 0x09}, //ASTONISH
|
|
|
315
|
+ {0x00, 0x32, 0x00, 0x64, 0x0A, 0x00, 0x00, 0x00, {0x32}, 0x00, 0x01, 0x09}, //WEATHER_BALL
|
|
|
316
|
+ {108, 0x00, 0x0C, 0x00, 0x05, 0x00, 0x10, 0x00, {0x08}, 0x00, 0x02, 0x09}, //AROMATHERAPY
|
|
|
317
|
+ {3, 0x00, 0x11, 0x64, 0x14, 0x00, 0x00, 0x00, {0x16}, 0xA5, 0x02, 0x09}, //FAKE_TEARS
|
|
|
318
|
+ {0x00, 0x37, 0x02, 0x5F, 0x19, 0x00, 0x08, 0x00, {0x72}, 0x00, 0x01, 0x09}, //AIR_CUTTER
|
|
|
319
|
+ {4, 0x8C, 0x0A, 0x5A, 0x05, 0x64, 0x00, 0x00, {0x33}, 0xA4, 0x01, 0x09}, //OVERHEAT
|
|
|
320
|
+ {31, 0x00, 0x00, 0x64, 0x28, 0x00, 0x00, 0x00, {0x12}, 0x00, 0x02, 0x09}, //ODOR_SLEUTH
|
|
|
321
|
+ {5, 0x32, 0x05, 0x50, 0x0A, 0x64, 0x00, 0x00, {0x12}, 0xA3, 0x00, 0x09}, //ROCK_TOMB
|
|
|
322
|
+ {0x8, 0x3C, 0x06, 0x64, 0x05, 0x0A, 0x00, 0x00, {0x32}, 0xFF, 0x01, 0x10}, //SILVER_WIND
|
|
|
323
|
+ {3, 0x00, 0x08, 0x55, 0x28, 0x00, 0x00, 0x00, {0x16}, 0xA5, 0x02, 0x09}, //METAL_SOUND
|
|
|
324
|
+ {12, 0x00, 0x0C, 0x37, 0x0F, 0x00, 0x00, 0x00, {0x16}, 0x00, 0x02, 0x09}, //GRASSWHISTLE
|
|
|
325
|
+ {7, 0x00, 0x00, 0x64, 0x14, 0x00, 0x00, 0x00, {0x36}, 0x03, 0x02, 0x09}, //TICKLE
|
|
|
326
|
+ {6, 0x00, 0x0E, 0x00, 0x14, 0x00, 0x10, 0x00, {0x08}, 0x12, 0x02, 0x09}, //COSMIC_POWER
|
|
|
327
|
+ {0x00, 0x96, 0x0B, 0x64, 0x05, 0x00, 0x08, 0x00, {0x12}, 0x00, 0x01, 0x09}, //WATER_SPOUT
|
|
|
328
|
+ {10, 0x4B, 0x06, 0x64, 0x0F, 0x0A, 0x00, 0x00, {0x32}, 0x00, 0x01, 0x09}, //SIGNAL_BEAM
|
|
|
329
|
+ {0x00, 0x3C, 0x07, 0x00, 0x14, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //SHADOW_PUNCH
|
|
|
330
|
+ {11, 0x50, 0x0E, 0x64, 0x14, 0x0A, 0x00, 0x00, {0x12}, 0x00, 0x01, 0x09}, //EXTRASENSORY
|
|
|
331
|
+ {0x00, 0x55, 0x01, 0x5A, 0x0F, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //SKY_UPPERCUT
|
|
|
332
|
+ {40, 35, 0x04, 0x46, 0x0F, 0x64, 0x00, 0x00, {0x32}, 0x00, 0x00, 0x09}, //SAND_TOMB
|
|
|
333
|
+ {70, 0x01, 0x0F, 0x1E, 0x05, 0x00, 0x00, 0x00, {0x12}, 0x00, 0x01, 0x09}, //SHEER_COLD
|
|
|
334
|
+ {5, 0x5F, 0x0B, 0x55, 0x0A, 0x1E, 0x20, 0x00, {0x32}, 0x96, 0x01, 0x09}, //MUDDY_WATER
|
|
|
335
|
+ {66, 25, 0x0C, 0x64, 0x1E, 0x00, 0x00, 0x00, {0x32}, 0x00, 0x00, 0x09}, //BULLET_SEED
|
|
|
336
|
+ {0x00, 0x3C, 0x02, 0x00, 0x14, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //AERIAL_ACE
|
|
|
337
|
+ {66, 0x0A, 0x0F, 0x64, 0x1E, 0x00, 0x00, 0x00, {0x32}, 0x00, 0x00, 0x09}, //ICICLE_SPEAR
|
|
|
338
|
+ {2, 0x00, 0x08, 0x00, 0x0F, 0x00, 0x10, 0x00, {0x08}, 0x12, 0x02, 0x09}, //IRON_DEFENSE
|
|
|
339
|
+ {64, 0x00, 0x00, 0x64, 0x05, 0x00, 0x00, 0x00, {0x16}, 0x00, 0x02, 0x09}, //BLOCK
|
|
|
340
|
+ {2, 0x00, 0x00, 0x00, 0x28, 0x00, 0x10, 0x00, {0x08}, 0x11, 0x02, 0x09}, //HOWL
|
|
|
341
|
+ {0x00, 0x50, 0x10, 0x64, 0x0F, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //DRAGON_CLAW
|
|
|
342
|
+ {40, 0x96, 0x0C, 0x5A, 0x05, 0x00, 0x00, 0x00, {0x32}, 0x00, 0x01, 0x09}, //FRENZY_PLANT
|
|
|
343
|
+ {6, 0x00, 0x01, 0x00, 0x14, 0x00, 0x10, 0x00, {0x08}, 0x03, 0x02, 0x10}, //BULK_UP
|
|
|
344
|
+ {71, 0x55, 0x02, 0x55, 0x05, 0x1E, 0x00, 0x00, {0x33}, 0x40, 0x00, 0x04}, //BOUNCE
|
|
|
345
|
+ {5, 0x37, 0x04, 0x5F, 0x0F, 0x64, 0x00, 0x00, {0x32}, 0x93, 0x01, 0x09}, //MUD_SHOT
|
|
|
346
|
+ {18, 0x32, 0x03, 0x64, 0x19, 0x0A, 0x00, 0x00, {0x73}, 0x08, 0x00, 0x09}, //POISON_TAIL
|
|
|
347
|
+ {99, 0x28, 0x00, 0x64, 0x28, 0x64, 0x00, 0x00, {0x13}, 0x00, 0x00, 0x09}, //COVET
|
|
|
348
|
+ {19, 0x78, 0x0D, 0x64, 0x0F, 0x0F, 0x00, 0x00, {0x33}, 0x40, 0x01, 0x09}, //VOLT_TACKLE
|
|
|
349
|
+ {0x00, 0x3C, 0x0C, 0x00, 0x14, 0x00, 0x00, 0x00, {0x32}, 0x00, 0x01, 0x09}, //MAGICAL_LEAF
|
|
|
350
|
+ {138, 0x00, 0x0B, 0x64, 0x0F, 0x00, 0x10, 0x00, {0x00}, 0x00, 0x02, 0x09}, //WATER_SPORT
|
|
|
351
|
+ {6, 0x00, 0x0E, 0x00, 0x14, 0x00, 0x10, 0x00, {0x08}, 0x18, 0x02, 0x10}, //CALM_MIND
|
|
|
352
|
+ {0x00, 0x46, 0x0C, 0x64, 0x0F, 0x00, 0x00, 0x00, {0x73}, 0x00, 0x00, 0x09}, //LEAF_BLADE
|
|
|
353
|
+ {6, 0x00, 0x10, 0x00, 0x14, 0x00, 0x10, 0x00, {0x08}, 0x05, 0x02, 0x10}, //DRAGON_DANCE
|
|
|
354
|
+ {66, 0x19, 0x05, 0x50, 0x0A, 0x00, 0x00, 0x00, {0x32}, 0x00, 0x00, 0x09}, //ROCK_BLAST
|
|
|
355
|
+ {00, 0x3C, 0x0D, 0x00, 0x14, 0x00, 0x00, 0x00, {0x32}, 0x00, 0x01, 0x09}, //SHOCK_WAVE
|
|
|
356
|
+ {10, 0x3C, 0x0B, 0x64, 0x14, 0x14, 0x00, 0x00, {0x32}, 0x00, 0x01, 0x09}, //WATER_PULSE
|
|
|
357
|
+ {115, 0x08, 0x78, 0x08, 0x55, 0x05, 0x00, 0x00, {0x00}, 0x00, 0x01, 0x09}, //DOOM_DESIRE
|
|
|
358
|
+ {5, 0x8C, 0x0E, 0x5A, 0x05, 0x64, 0x00, 0x00, {0x32}, 0xA4, 0x01, 0x09}, //PSYCHO_BOOST
|
|
|
359
|
+ {29, 0x00, 0x02, 0x00, 0x0A, 0x00, 0x10, 0x00, {0x08}, 0x00, 0x02, 0x09}, //ROOST
|
|
|
360
|
+ {30, 0x00, 0x0E, 0x00, 0x05, 0x00, 0x00, 0x00, {0x00}, 0x00, 0x02, 0x09}, //GRAVITY
|
|
|
361
|
+ {31, 0x00, 0x0E, 0x64, 0x28, 0x00, 0x00, 0x00, {0x16}, 0x01, 0x02, 0x09}, //MIRACLE_EYE
|
|
|
362
|
+ {32, 0x46, 0x01, 0x64, 0x0A, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //WAKE_UP_SLAP
|
|
|
363
|
+ {4, 0x64, 0x01, 0x5A, 0x0A, 0x64, 0x00, 0x00, {0x33}, 0x93, 0x00, 0x09}, //HAMMER_ARM
|
|
|
364
|
+ {0x00, 0x01, 0x08, 0x64, 0x05, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //GYRO_BALL
|
|
|
365
|
+ {21, 0x00, 0x0E, 0x00, 0x0A, 0x00, 0x10, 0x00, {0x00}, 0x00, 0x02, 0x09}, //HEALING_WISH
|
|
|
366
|
+ {0x00, 0x41, 0x0B, 0x64, 0x0A, 0x00, 0x00, 0x00, {0x32}, 0x00, 0x01, 0x09}, //BRINE
|
|
|
367
|
+ {47, 0x01, 0x00, 0x64, 0x0F, 0x00, 0x00, 0x00, {0x12}, 0x00, 0x00, 0x09}, //NATURAL_GIFT
|
|
|
368
|
+ {33, 0x1E, 0x00, 0x64, 0x0A, 0x00, 0x00, 0x02, {0x10}, 1, 0x00, 0x09}, //FEINT
|
|
|
369
|
+ {139, 0x3C, 0x02, 0x64, 0x14, 0x00, 0x00, 0x00, {0x33}, 0x01, 0x00, 0x09}, //PLUCK
|
|
|
370
|
+ {140, 0x00, 0x02, 0x00, 0x0F, 0x00, 0x10, 0x00, {0x08}, 0x00, 0x02, 0x09}, //TAILWIND
|
|
|
371
|
+ {141, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x00, 0x00, {0x00}, 0x00, 0x02, 0x09}, //ACUPRESSURE
|
|
|
372
|
+ {44, 0x00, 0x08, 0x64, 0x0A, 0x00, 0x01, 0xFB, {0x01}, 0x00, 0x01, 0x09}, //METAL_BURST
|
|
|
373
|
+ {35, 0x46, 0x06, 0x64, 0x14, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x01, 0x09}, //U_TURN
|
|
|
374
|
+ {6, 0x78, 0x01, 0x64, 0x05, 0x64, 0x00, 0x00, {0x33}, 0x12, 0x00, 0x90}, //CLOSE_COMBAT
|
|
|
375
|
+ {0x00, 0x32, 0x11, 0x64, 0x0A, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //PAYBACK
|
|
|
376
|
+ {0x00, 0x3C, 0x11, 0x64, 0x0A, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //ASSURANCE
|
|
|
377
|
+ {46, 0x00, 0x11, 0x64, 0x0F, 0x00, 0x00, 0x00, {0x16}, 0x00, 0x02, 0x09}, //EMBARGO
|
|
|
378
|
+ {142, 0x01, 0x11, 0x64, 0x0A, 0x00, 0x00, 0x00, {0x32}, 0x00, 0x00, 0x09}, //FLING
|
|
|
379
|
+ {28, 0x00, 0x0E, 0x64, 0x0A, 0x00, 0x00, 0x00, {0x12}, 0x00, 0x02, 0x09}, //PSYCHO_SHIFT
|
|
|
380
|
+ {0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x02, 0x09}, //TRUMP_CARD
|
|
|
381
|
+ {63, 0x00, 0x0E, 0x64, 0x0F, 0x00, 0x00, 0x00, {0x16}, 0x00, 0x02, 0x09}, //HEAL_BLOCK
|
|
|
382
|
+ {0x00, 0x00, 0x00, 0x64, 0x05, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x02, 0x09}, //WRING_OUT
|
|
|
383
|
+ {143, 0x00, 0x0E, 0x00, 0x0A, 0x00, 0x10, 0x00, {0x08}, 0x00, 0x02, 0x09}, //POWER_TRICK
|
|
|
384
|
+ {45, 0x00, 0x03, 0x64, 0x0A, 0x00, 0x00, 0x00, {0x16}, 0x00, 0x02, 0x09}, //GASTRO_ACID
|
|
|
385
|
+ {144, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x00, 0x00, {0x08}, 0x00, 0x02, 0x09}, //LUCKY_CHANT
|
|
|
386
|
+ {146, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, {0x02}, 0x00, 0x02, 0x09}, //ME_FIRST
|
|
|
387
|
+ {147, 0x00, 0x00, 0x00, 0x14, 0x00, 0x01, 0x00, {0x00}, 0x00, 0x02, 0x09}, //COPYCAT
|
|
|
388
|
+ {145, 0x00, 0x0E, 0x00, 0x0A, 0x00, 0x00, 0x00, {0x02}, 0x01, 0x02, 0x04}, //POWER_SWAP
|
|
|
389
|
+ {145, 0x00, 0x0E, 0x00, 0x0A, 0x00, 0x00, 0x00, {0x02}, 0x02, 0x02, 0x05}, //GUARD_SWAP
|
|
|
390
|
+ {0x00, 0x3C, 0x11, 0x64, 0x05, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //PUNISHMENT
|
|
|
391
|
+ {0x00, 0x8C, 0x00, 0x64, 0x05, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //LAST_RESORT
|
|
|
392
|
+ {42, 0x00, 0x0C, 0x64, 0x0A, 0x00, 0x00, 0x00, {0x16}, 3, 0x02, 0x0f}, //WORRY_SEED
|
|
|
393
|
+ {36, 0x50, 0x11, 0x64, 0x05, 0x00, 0x00, 0x01, {0x33}, 0x00, 0x00, 0x09}, //SUCKER_PUNCH
|
|
|
394
|
+ {53, 0x00, 0x03, 0x00, 0x14, 0x00, 0x00, 0x00, {0x04}, 0x00, 0x02, 0x09}, //TOXIC_SPIKES
|
|
|
395
|
+ {145, 0x00, 0x0E, 0x00, 0x0A, 0x00, 0x00, 0x00, {0x02}, 0x00, 0x02, 0x00}, //HEART_SWAP
|
|
|
396
|
+ {148, 0x00, 0x0B, 0x00, 0x14, 0x00, 0x10, 0x00, {0x08}, 0x00, 0x02, 0x09}, //AQUA_RING
|
|
|
397
|
+ {149, 0x00, 0x0D, 0x00, 0x0A, 0x00, 0x10, 0x00, {0x08}, 0x00, 0x02, 0x09}, //MAGNET_RISE
|
|
|
398
|
+ {19, 0x78, 0x0A, 0x64, 0x0F, 0x0A, 0x00, 0x00, {0x33}, 0x10, 0x00, 0x09}, //FLARE_BLITZ
|
|
|
399
|
+ {18, 0x3C, 0x01, 0x64, 0x0A, 0x1E, 0x00, 0x00, {0x33}, 0x40, 0x00, 0x09}, //FORCE_PALM
|
|
|
400
|
+ {0x00, 0x50, 0x01, 0x00, 0x14, 0x00, 0x00, 0x00, {0x32}, 0x00, 0x01, 0x09}, //AURA_SPHERE
|
|
|
401
|
+ {2, 0x00, 0x05, 0x00, 0x14, 0x00, 0x10, 0x00, {0x08}, 0x23, 0x02, 0x09}, //ROCK_POLISH
|
|
|
402
|
+ {18, 0x50, 0x03, 0x64, 0x14, 0x1E, 0x00, 0x00, {0x33}, 0x08, 0x00, 0x09}, //POISON_JAB
|
|
|
403
|
+ {11, 0x50, 0x11, 0x64, 0x0F, 0x14, 0x00, 0x00, {0x32}, 0x00, 0x01, 0x09}, //DARK_PULSE
|
|
|
404
|
+ {0x00, 0x46, 0x11, 0x64, 0x14, 0x00, 0x00, 0x00, {0x73}, 0x00, 0x00, 0x09}, //NIGHT_SLASH
|
|
|
405
|
+ {0x00, 0x5A, 0x0B, 0x5A, 0x0A, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //AQUA_TAIL
|
|
|
406
|
+ {0x00, 0x50, 0x0C, 0x64, 0x0F, 0x00, 0x00, 0x00, {0x32}, 0x00, 0x00, 0x09}, //SEED_BOMB
|
|
|
407
|
+ {11, 0x4B, 0x02, 0x5F, 0x0F, 0x1E, 0x00, 0x00, {0x32}, 0x00, 0x01, 0x09}, //AIR_SLASH
|
|
|
408
|
+ {0x00, 0x50, 0x06, 0x64, 0x0F, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //XSCISSOR
|
|
|
409
|
+ {5, 0x5A, 0x06, 0x64, 0x0A, 0x0A, 0x08, 0x00, {0x12}, 0x95, 0x01, 0x09}, //BUG_BUZZ
|
|
|
410
|
+ {0x00, 0x55, 0x10, 0x64, 0x0A, 0x00, 0x00, 0x00, {0x32}, 0x00, 0x01, 0x09}, //DRAGON_PULSE
|
|
|
411
|
+ {11, 0x64, 0x10, 0x4B, 0x0A, 0x14, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //DRAGON_RUSH
|
|
|
412
|
+ {0x00, 0x50, 0x05, 0x64, 0x14, 0x00, 0x00, 0x00, {0x32}, 0x00, 0x01, 0x09}, //POWER_GEM
|
|
|
413
|
+ {24, 0x4B, 0x01, 0x64, 0x0A, 0x00, 0x00, 0x00, {0x33}, 50, 0x00, 0x00}, //DRAIN_PUNCH
|
|
|
414
|
+ {0x00, 0x28, 0x01, 0x64, 0x1E, 0x00, 0x00, 0x01, {0x32}, 0x00, 0x01, 0x09}, //VACUUM_WAVE
|
|
|
415
|
+ {5, 0x78, 0x01, 0x46, 0x05, 0x0A, 0x00, 0x00, {0x32}, 0x95, 0x01, 0x09}, //FOCUS_BLAST
|
|
|
416
|
+ {5, 0x5A, 0x0C, 0x64, 0x0A, 0x0A, 0x00, 0x00, {0x32}, 0x95, 0x01, 0x09}, //ENERGY_BALL
|
|
|
417
|
+ {19, 0x78, 0x02, 0x64, 0x0F, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //BRAVE_BIRD
|
|
|
418
|
+ {5, 0x5A, 0x04, 0x64, 0x0A, 0x0A, 0x00, 0x00, {0x32}, 0x95, 0x01, 0x09}, //EARTH_POWER
|
|
|
419
|
+ {100, 0x00, 0x11, 0x64, 0x0A, 0x00, 0x00, 0x00, {0x12}, 0x00, 0x02, 0x09}, //SWITCHEROO
|
|
|
420
|
+ {39, 0x96, 0x00, 0x5A, 0x05, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //GIGA_IMPACT
|
|
|
421
|
+ {2, 0x00, 0x11, 0x00, 0x14, 0x00, 0x10, 0x00, {0x08}, 0x24, 0x02, 0x09}, //NASTY_PLOT
|
|
|
422
|
+ {0x00, 0x28, 0x08, 0x64, 0x1E, 0x00, 0x00, 0x01, {0x33}, 0x00, 0x00, 0x09}, //BULLET_PUNCH
|
|
|
423
|
+ {0x00, 0x3C, 0x0F, 0x64, 0x0A, 0x00, 0x08, 0xFC, {0x32}, 0x00, 0x00, 0x09}, //AVALANCHE
|
|
|
424
|
+ {0x00, 0x28, 0x0F, 0x64, 0x1E, 0x00, 0x00, 0x01, {0x32}, 0x00, 0x00, 0x09}, //ICE_SHARD
|
|
|
425
|
+ {0x00, 0x46, 0x07, 0x64, 0x0F, 0x00, 0x00, 0x00, {0x73}, 0x00, 0x00, 0x09}, //SHADOW_CLAW
|
|
|
426
|
+ {11, 0x41, 0x0D, 0x5F, 0x0F, 0x0A, 0x00, 0x00, {0x33}, 0x40, 0x00, 0x09}, //THUNDER_FANG
|
|
|
427
|
+ {11, 0x41, 0x0F, 0x5F, 0x0F, 0x0A, 0x00, 0x00, {0x33}, 0x20, 0x00, 0x09}, //ICE_FANG
|
|
|
428
|
+ {11, 0x41, 0x0A, 0x5F, 0x0F, 0x0A, 0x00, 0x00, {0x33}, 0x10, 0x00, 0x09}, //FIRE_FANG
|
|
|
429
|
+ {0x00, 0x28, 0x07, 0x64, 0x1E, 0x00, 0x00, 0x01, {0x33}, 0x00, 0x00, 0x09}, //SHADOW_SNEAK
|
|
|
430
|
+ {5, 0x41, 0x04, 0x55, 0x0A, 0x1E, 0x00, 0x00, {0x32}, 0x96, 0x01, 0x09}, //MUD_BOMB
|
|
|
431
|
+ {0x00, 0x46, 0x0E, 0x64, 0x14, 0x00, 0x00, 0x00, {0x72}, 0x00, 0x00, 0x09}, //PSYCHO_CUT
|
|
|
432
|
+ {11, 0x50, 0x0E, 0x5A, 0x0F, 0x14, 0x00, 0x00, {0x13}, 0x00, 0x00, 0x09}, //ZEN_HEADBUTT
|
|
|
433
|
+ {5, 0x41, 0x08, 0x55, 0x0A, 0x1E, 0x00, 0x00, {0x32}, 0x96, 0x01, 0x09}, //MIRROR_SHOT
|
|
|
434
|
+ {5, 0x50, 0x08, 0x64, 0x0A, 0x0A, 0x00, 0x00, {0x12}, 0x95, 0x01, 0x09}, //FLASH_CANNON
|
|
|
435
|
+ {10, 0x5A, 0x00, 0x55, 0x14, 0x14, 0x00, 0x00, {0x33}, 0x00, 0x01, 0x09}, //ROCK_CLIMB
|
|
|
436
|
+ {150, 0x00, 0x02, 0x00, 0x0F, 0x00, 0x00, 0x00, {0x16}, 0x97, 0x02, 0x09}, //DEFOG
|
|
|
437
|
+ {43, 0x00, 0x0E, 0x00, 0x05, 0x00, 0x00, 0xF9, {0x00}, 0x00, 0x02, 0x09}, //TRICK_ROOM
|
|
|
438
|
+ {4, 0x82, 0x10, 0x5A, 0x05, 0x64, 0x00, 0x00, {0x32}, 0xA4, 0x01, 0x09}, //DRACO_METEOR
|
|
|
439
|
+ {18, 0x50, 0x0D, 0x64, 0x0F, 0x1E, 0x20, 0x00, {0x32}, 0x40, 0x01, 0x09}, //DISCHARGE
|
|
|
440
|
+ {18, 0x50, 0x0A, 0x64, 0x0F, 0x1E, 0x20, 0x00, {0x32}, 0x10, 0x01, 0x09}, //LAVA_PLUME
|
|
|
441
|
+ {4, 0x82, 0x0C, 0x5A, 0x05, 0x64, 0x00, 0x00, {0x32}, 0xA4, 0x01, 0x09}, //LEAF_STORM
|
|
|
442
|
+ {0x00, 0x78, 0x0C, 0x55, 0x0A, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //POWER_WHIP
|
|
|
443
|
+ {39, 0x96, 0x05, 0x5A, 0x05, 0x00, 0x00, 0x00, {0x32}, 0x00, 0x00, 0x09}, //ROCK_WRECKER
|
|
|
444
|
+ {18, 0x46, 0x03, 0x64, 0x14, 0x0A, 0x00, 0x00, {0x73}, 0x08, 0x00, 0x09}, //CROSS_POISON
|
|
|
445
|
+ {18, 0x78, 0x03, 0x50, 0x05, 0x1E, 0x00, 0x00, {0x32}, 0x08, 0x00, 0x09}, //GUNK_SHOT
|
|
|
446
|
+ {11, 0x64, 0x01, 0x5A, 0x0A, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //IRON_HEAD
|
|
|
447
|
+ {0x00, 0x3C, 0x08, 0x00, 0x14, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //MAGNET_BOMB
|
|
|
448
|
+ {0x00, 0x64, 0x05, 0x50, 0x05, 0x00, 0x00, 0x00, {0x72}, 0x00, 0x00, 0x09}, //STONE_EDGE
|
|
|
449
|
+ {38, 0x00, 0x00, 0x64, 0x14, 0x00, 0x08, 0x00, {0x06}, 0xA4, 0x02, 0x09}, //CAPTIVATE
|
|
|
450
|
+ {53, 0x00, 0x05, 0x00, 0x14, 0x00, 0x00, 0x00, {0x04}, 0x00, 0x02, 0x09}, //STEALTH_ROCK
|
|
|
451
|
+ {0x00, 0x01, 0x0C, 0x64, 0x14, 0x00, 0x00, 0x00, {0x00}, 0x00, 0x32, 0x09}, //GRASS_KNOT
|
|
|
452
|
+ {10, 0x41, 0x02, 0x64, 0x14, 0x64, 0x00, 0x00, {0x02}, 0x00, 0x01, 0x09}, //CHATTER
|
|
|
453
|
+ {0x00, 0x64, 0x00, 0x64, 0x0A, 0x00, 0x00, 0x00, {0x32}, 0x00, 0x01, 0x09}, //JUDGMENT
|
|
|
454
|
+ {139, 0x3C, 0x06, 0x64, 0x14, 0x00, 0x00, 0x00, {0x33}, 0x01, 0x00, 0x09}, //BUG_BITE
|
|
|
455
|
+ {4, 0x32, 0x0D, 0x5A, 0x0A, 0x46, 0x00, 0x00, {0x32}, 0x14, 0x01, 0x09}, //CHARGE_BEAM
|
|
|
456
|
+ {19, 0x78, 0x0C, 0x64, 0x0F, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //WOOD_HAMMER
|
|
|
457
|
+ {0x00, 0x28, 0x0B, 0x64, 0x1E, 0x00, 0x00, 0x01, {0x33}, 0x00, 0x00, 0x09}, //AQUA_JET
|
|
|
458
|
+ {0x00, 0x5A, 0x06, 0x64, 0x0F, 0x00, 0x00, 0x00, {0x72}, 0x00, 0x00, 0x09}, //ATTACK_ORDER
|
|
|
459
|
+ {6, 0x00, 0x06, 0x00, 0x0A, 0x00, 0x10, 0x00, {0x08}, 0x12, 0x02, 0x10}, //DEFEND_ORDER
|
|
|
460
|
+ {25, 0x00, 0x06, 0x00, 0x0A, 0x00, 0x10, 0x00, {0x08}, 50, 0x02, 0x00}, //HEAL_ORDER
|
|
|
461
|
+ {19, 0x96, 0x05, 0x50, 0x05, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //HEAD_SMASH
|
|
|
462
|
+ {67, 0x23, 0x00, 0x64, 0x0F, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //DOUBLE_HIT
|
|
|
463
|
+ {39, 0x96, 0x10, 0x5A, 0x05, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x01, 0x09}, //ROAR_OF_TIME
|
|
|
464
|
+ {0x00, 0x64, 0x10, 0x5F, 0x05, 0x00, 0x00, 0x00, {0x72}, 0x00, 0x01, 0x09}, //SPECIAL_REND
|
|
|
465
|
+ {21, 0x00, 0x0E, 0x00, 0x0A, 0x00, 0x10, 0x00, {0x00}, 0x00, 0x02, 0x09}, //LUNAR_DANCE
|
|
|
466
|
+ {0x00, 0x01, 0x00, 0x64, 0x05, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //CRUSH_GRIP
|
|
|
467
|
+ {40, 0x64, 0x0A, 0x4B, 0x05, 0x64, 0x00, 0x00, {0x32}, 0x00, 0x01, 0x09}, //MAGMA_STORM
|
|
|
468
|
+ {12, 0x00, 0x11, 0x50, 0x0A, 0x00, 0x08, 0x00, {0x16}, 0x00, 0x02, 0x09}, //DARK_VOID
|
|
|
469
|
+ {5, 0x78, 0x0C, 0x55, 0x05, 0x28, 0x00, 0x00, {0x32}, 0xA5, 0x01, 0x09}, //SEED_FLARE
|
|
|
470
|
+ {8, 0x3C, 0x07, 0x64, 0x05, 0x0A, 0x08, 0x00, {0x32}, 0xFF, 0x01, 0x10}, //OMINOUS_WIND
|
|
|
471
|
+ {71, 0x78, 0x07, 0x64, 0x05, 0x00, 0x00, 0x00, {0x31}, 0x00, 0x00, 0x05}, //SHADOW_FORCE
|
|
|
472
|
+ {6, 0x00, 0x11, 0x00, 0x0F, 0x00, 0x10, 0x00, {0x08}, 0x21, 0x02, 0x10}, //HONE_CLAWS
|
|
|
473
|
+ {34, 0x00, 0x05, 0x00, 0x0A, 0x00, 0x00, 0x03, {0x00}, 0x00, 0x02, 0x09}, //WIDE_GUARD
|
|
|
474
|
+ {152, 0x00, 0x0E, 0x00, 0x0A, 0x00, 0x00, 0x00, {0x02}, 0x00, 0x02, 0x09}, //GUARD_SPLIT
|
|
|
475
|
+ {152, 0x00, 0x0E, 0x00, 0x0A, 0x00, 0x00, 0x00, {0x02}, 0x00, 0x02, 0x09}, //POWER_SPLIT
|
|
|
476
|
+ {43, 0x00, 0x0E, 0x00, 0x0A, 0x00, 0x00, 0x00, {0x00}, 0x00, 0x02, 0x09}, //WONDER_ROOM
|
|
|
477
|
+ {0x00, 0x50, 0x0E, 0x64, 0x0E, 0x00, 0x00, 0x00, {0x32}, 0x00, 0x01, 0x09}, //PSYSHOCK
|
|
|
478
|
+ {0x00, 0x41, 0x03, 0x64, 0x0A, 0x00, 0x00, 0x00, {0x32}, 0x00, 0x01, 0x09}, //VENOSHOCK
|
|
|
479
|
+ {56, 0x00, 0x08, 0x00, 0x0F, 0x00, 0x10, 0x00, {0x08}, 0x23, 0x02, 0x09}, //AUTOTOMIZE
|
|
|
480
|
+ {54, 0x00, 0x06, 0x00, 0x14, 0x00, 0x10, 0x02, {0x00}, 0x00, 0x02, 0x09}, //RAGE_POWDER
|
|
|
481
|
+ {153, 0x00, 0x0E, 0x00, 0x0F, 0x00, 0x00, 0x00, {0x16}, 0x00, 0x02, 0x09}, //TELEKINESIS
|
|
|
482
|
+ {43, 0x00, 0x0E, 0x00, 0x0A, 0x00, 0x00, 0x00, {0x00}, 0x00, 0x02, 0x09}, //MAGIC_ROOM
|
|
|
483
|
+ {154, 0x32, 0x05, 0x64, 0x0F, 0x00, 0x00, 0x00, {0x32}, 0x00, 0x00, 0x09}, //SMACK_DOWN
|
|
|
484
|
+ {0x00, 0x3C, 0x01, 0x64, 0x0A, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //STORM_THROW
|
|
|
485
|
+ {0x00, 0x46, 0x0A, 0x64, 0x0F, 0x00, 0x08, 0x00, {0x32}, 0x00, 0x01, 0x09}, //FLAME_BURST
|
|
|
486
|
+ {18, 0x5F, 0x03, 0x64, 0x0A, 0x0A, 0x20, 0x00, {0x12}, 0x08, 0x01, 0x09}, //SLUDGE_WAVE
|
|
|
487
|
+ {6, 0x00, 0x06, 0x00, 0x14, 0x00, 0x10, 0x00, {0x08}, 0x1C, 0x02, 0x10}, //QUIVER_DANCE
|
|
|
488
|
+ {0x00, 0x01, 0x08, 0x64, 0x0A, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //HEAVY_SLAM
|
|
|
489
|
+ {55, 0x78, 0x0E, 0x64, 0x0F, 0x00, 0x08, 0x00, {0x32}, 0x00, 0x01, 0x09}, //SYCHRONOISE
|
|
|
490
|
+ {0x00, 0x01, 0x0D, 0x64, 0x0A, 0x00, 0x00, 0x00, {0x32}, 0x00, 0x01, 0x09}, //ELECTRO_BALL
|
|
|
491
|
+ {155, 0x00, 0x0B, 0x64, 0x14, 0x00, 0x00, 0x00, {0x16}, 0x0B, 0x02, 0x09}, //SOAK
|
|
|
492
|
+ {4, 0x32, 0x0A, 0x64, 0x14, 0x64, 0x00, 0x00, {0x33}, 0x13, 0x00, 0x09}, //FLAME_CHARGE
|
|
|
493
|
+ {6, 0x00, 0x03, 0x00, 0x14, 0x00, 0x10, 0x00, {0x08}, 0x13, 0x02, 0x10}, //COIL
|
|
|
494
|
+ {5, 0x41, 0x01, 0x64, 0x14, 0x64, 0x00, 0x00, {0x33}, 0x93, 0x00, 0x09}, //LOW_SWEEP
|
|
|
495
|
+ {5, 0x28, 0x03, 0x64, 0x14, 0x64, 0x00, 0x00, {0x32}, 0xA5, 0x01, 0x09}, //ACID_SPRAY
|
|
|
496
|
+ {0x00, 0x5F, 0x11, 0x64, 0x0F, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //FOUL_PLAY
|
|
|
497
|
+ {42, 0x00, 0x00, 0x64, 0x0F, 0x00, 0x00, 0x00, {0x16}, 3, 0x02, 0x54}, //SIMPLE_BEAM
|
|
|
498
|
+ {42, 0x00, 0x00, 0x64, 0x0F, 0x00, 0x00, 0x00, {0x16}, 2, 0x02, 0x09}, //ENTRAINMENT
|
|
|
499
|
+ {48, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00, {0x00}, 0x00, 0x02, 0x09}, //AFTER_YOU
|
|
|
500
|
+ {0x00, 0x3C, 0x00, 0x64, 0x0F, 0x00, 0x00, 0x00, {0x32}, 0x00, 0x01, 0x09}, //ROUND
|
|
|
501
|
+ {0x00, 0x28, 0x00, 0x64, 0x0F, 0x00, 0x00, 0x00, {0x32}, 0x00, 0x01, 0x09}, //ECHOED_VOICE
|
|
|
502
|
+ {0x00, 0x46, 0x00, 0x64, 0x0A, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //CHIP_AWAY
|
|
|
503
|
+ {51, 0x32, 0x03, 0x00, 0x0F, 0x00, 0x00, 0x00, {0x32}, 0x00, 0x01, 0x09}, //CLEAR_SMOG
|
|
|
504
|
+ {0x00, 0x14, 0x0E, 0x64, 0x0A, 0x00, 0x00, 0x00, {0x32}, 0x00, 0x01, 0x09}, //STORED_POWER
|
|
|
505
|
+ {34, 0x00, 0x01, 0x00, 0x0F, 0x00, 0x00, 0x03, {0x00}, 0x00, 0x02, 0x09}, //QUICK_GUARD
|
|
|
506
|
+ {0x00, 0x00, 0x0E, 0x00, 0x0F, 0x00, 0x10, 0x01, {0x00}, 0x00, 0x02, 0x09}, //ALLY_SWITCH
|
|
|
507
|
+ {18, 0x50, 0x0B, 0x64, 0x0F, 0x1E, 0x00, 0x00, {0x32}, 0x10, 0x01, 0x09}, //SCALD
|
|
|
508
|
+ {156, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x10, 0x00, {0x08}, 0x00, 0x02, 0x09}, //SHELL_SMASH
|
|
|
509
|
+ {26, 0x00, 0x0E, 0x00, 0x0A, 0x00, 0x00, 0x00, {0x12}, 0x00, 0x02, 0x09}, //HEAL_PULSE
|
|
|
510
|
+ {0x00, 0x41, 0x07, 0x64, 0x0A, 0x00, 0x00, 0x00, {0x12}, 0x00, 0x01, 0x09}, //HEX
|
|
|
511
|
+ {157, 0x3C, 0x02, 0x64, 0x0A, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //SKY_DROP
|
|
|
512
|
+ {158, 0x00, 0x08, 0x00, 0x0A, 0x00, 0x10, 0x00, {0x08}, 0x00, 0x02, 0x09}, //SHIFT_GEAR
|
|
|
513
|
+ {0x00, 0x3C, 0x01, 0x5A, 0x0A, 0x00, 0x00, 0xFA, {0x33}, 0x00, 0x00, 0x09}, //CIRCLE_THROW
|
|
|
514
|
+ {139, 0x3C, 0x0A, 0x64, 0x0F, 0x64, 0x08, 0x00, {0x32}, 0x00, 0x01, 0x09}, //INCINERATE
|
|
|
515
|
+ {159, 0x00, 0x11, 0x64, 0x0F, 0x00, 0x00, 0x00, {0x32}, 0x00, 0x02, 0x09}, //QUASH
|
|
|
516
|
+ {0x00, 0x37, 0x02, 0x64, 0x0F, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //ACROBATICS
|
|
|
517
|
+ {59, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00, {0x08}, 0x00, 0x02, 0x09}, //REFLECT_TYPE
|
|
|
518
|
+ {0x00, 0x46, 0x00, 0x64, 0x05, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //RETALITATE
|
|
|
519
|
+ {0x00, 0x01, 0x01, 0x64, 0x05, 0x00, 0x00, 0x00, {0x03}, 0x00, 0x00, 0x09}, //FINAL_GAMBIT
|
|
|
520
|
+ {0x00, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00, {0x16}, 0x00, 0x12, 0x09}, //BESTOW
|
|
|
521
|
+ {18, 0x64, 0x0A, 0x32, 0x05, 0x64, 0x00, 0x00, {0x12}, 0x10, 0x01, 0x09}, //INFERNO
|
|
|
522
|
+ {0x00, 0x50, 0x0B, 0x64, 0x0A, 0x00, 0x00, 0x00, {0x32}, 0x00, 0x01, 0x09}, //WATER_PLEDGE
|
|
|
523
|
+ {0x00, 0x50, 0x0A, 0x64, 0x0A, 0x00, 0x00, 0x00, {0x32}, 0x00, 0x01, 0x09}, //FIRE_PLEDGE
|
|
|
524
|
+ {0x00, 0x50, 0x0C, 0x64, 0x0A, 0x00, 0x00, 0x00, {0x32}, 0x00, 0x01, 0x09}, //GRASS_PLEDGE
|
|
|
525
|
+ {35, 0x46, 0x0D, 0x64, 0x14, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x01, 0x09}, //VOLT_SWITCH
|
|
|
526
|
+ {5, 0x32, 0x06, 0x64, 0x14, 0x64, 0x08, 0x00, {0x12}, 0x94, 0x01, 0x09}, //STRUGGLE_BUG
|
|
|
527
|
+ {5, 0x3C, 0x04, 0x64, 0x14, 0x64, 0x20, 0x00, {0x32}, 0x93, 0x00, 0x09}, //BULLDOZE
|
|
|
528
|
+ {0x00, 0x3C, 0x0F, 0x5A, 0x0A, 0x00, 0x00, 0x00, {0x32}, 0x00, 0x01, 0x09}, //FROST_BREATH
|
|
|
529
|
+ {0x00, 0x3C, 0x10, 0x5A, 0x0A, 0x00, 0x00, 0xFA, {0x33}, 0x00, 0x00, 0x09}, //DRAGON_TAIL
|
|
|
530
|
+ {6, 0x00, 0x00, 0x00, 0x14, 0x00, 0x10, 0x00, {0x08}, 0x9, 0x02, 0x10}, //WORK_UP
|
|
|
531
|
+ {5, 0x37, 0x0D, 0x5F, 0x0F, 0x64, 0x08, 0x00, {0x32}, 0x93, 0x01, 0x09}, //ELECTROWEB
|
|
|
532
|
+ {19, 0x5A, 0x0D, 0x64, 0x0F, 0x00, 0x00, 0x00, {0x33}, 0x40, 0x00, 0x09}, //WILD_CHARGE
|
|
|
533
|
+ {0x00, 0x50, 0x04, 0x64, 0x0A, 0x00, 0x00, 0x00, {0x73}, 0x00, 0x00, 0x09}, //DRILL_RUN
|
|
|
534
|
+ {67, 0x28, 0x10, 0x5A, 0x0F, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //DUAL_CHOP
|
|
|
535
|
+ {11, 0x3C, 0x0E, 0x64, 0x19, 0x1E, 0x00, 0x00, {0x13}, 0x00, 0x00, 0x09}, //HEART_STAMP
|
|
|
536
|
+ {24, 0x4B, 0x0C, 0x64, 0x0A, 0x00, 0x00, 0x00, {0x13}, 50, 0x00, 0x01}, //HORN_LEECH
|
|
|
537
|
+ {0x00, 0x5A, 0x01, 0x64, 0x0F, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //SACRED_SWORD
|
|
|
538
|
+ {5, 0x4B, 0x0B, 0x5F, 0x0A, 0x32, 0x00, 0x00, {0x13}, 0x92, 0x00, 0x09}, //RAZOR_SHELL
|
|
|
539
|
+ {0x00, 0x01, 0x0A, 0x64, 0x0A, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //HEAT_CRASH
|
|
|
540
|
+ {5, 0x41, 0x0C, 0x5A, 0x0A, 0x1E, 0x00, 0x00, {0x12}, 0x96, 0x01, 0x09}, //LEAF_TORNADO
|
|
|
541
|
+ {0x00, 0x41, 0x06, 0x64, 0x14, 0x00, 0x00, 0x00, {0x13}, 0x00, 0x00, 0x09}, //STEAMROLLER
|
|
|
542
|
+ {2, 0x00, 0x0C, 0x00, 0x14, 0x00, 0x10, 0x00, {0x08}, 0x32, 0x02, 0x09}, //COTTON_GUARD
|
|
|
543
|
+ {5, 0x55, 0x11, 0x5F, 0x0F, 0x28, 0x00, 0x00, {0x32}, 0x96, 0x01, 0x09}, //NIGHT_DAZE
|
|
|
544
|
+ {0x00, 0x64, 0x0E, 0x64, 0x0F, 0x00, 0x00, 0x00, {0x32}, 0x00, 0x01, 0x09}, //PSYSTRIKE
|
|
|
545
|
+ {66, 0x19, 0x00, 0x55, 0x0F, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //TAIL_SLAP
|
|
|
546
|
+ {0x00, 0x6E, 0x02, 0x46, 0x0A, 0x1E, 0x00, 0x00, {0x32}, 0x00, 0x01, 0x09}, //HURRICANE
|
|
|
547
|
+ {19, 0x78, 0x00, 0x64, 0x0F, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //HEAD_CHARGE
|
|
|
548
|
+ {67, 0x32, 0x08, 0x55, 0x0F, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //GEAR_GRIND
|
|
|
549
|
+ {18, 0x64, 0x0A, 0x64, 0x05, 0x1E, 0x20, 0x00, {0x32}, 0x10, 0x01, 0x09}, //SEARING_SHOT
|
|
|
550
|
+ {0x00, 0x78, 0x00, 0x64, 0x05, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x01, 0x09}, //TECHNO_BLAST
|
|
|
551
|
+ {0x00, 0x4B, 0x00, 0x64, 0x0A, 0x00, 0x08, 0x00, {0x12}, 0x00, 0x01, 0x09}, //RELIC_SONG
|
|
|
552
|
+ {0x00, 0x55, 0x01, 0x64, 0x0A, 0x00, 0x00, 0x00, {0x32}, 0x00, 0x01, 0x09}, //SECRET_SWORD
|
|
|
553
|
+ {5, 0x41, 0x0F, 0x5F, 0x0A, 0x64, 0x08, 0x00, {0x12}, 0x93, 0x01, 0x09}, //GLACIATE
|
|
|
554
|
+ {18, 0x82, 0x0D, 0x55, 0x05, 0x14, 0x00, 0x00, {0x33}, 0x40, 0x00, 0x09}, //BOLT_STRIKE
|
|
|
555
|
+ {18, 0x82, 0x0A, 0x55, 0x05, 0x14, 0x00, 0x00, {0x32}, 0x10, 0x01, 0x09}, //BLUE_FLARE
|
|
|
556
|
+ {4, 0x50, 0x0A, 0x64, 0x0A, 0x32, 0x00, 0x00, {0x32}, 0x14, 0x01, 0x09}, //FIERY_DANCE
|
|
|
557
|
+ {0x00, 0x8C, 0x0F, 0x5A, 0x05, 0x1E, 0x00, 0x00, {0x32}, 0x40, 0x00, 0x04}, //FREEZE_SHOCK
|
|
|
558
|
+ {0x00, 0x8C, 0x0F, 0x5A, 0x05, 0x1E, 0x00, 0x00, {0x32}, 0x10, 0x01, 0x04}, //ICE_BURN
|
|
|
559
|
+ {5, 0x37, 0x11, 0x5F, 0x0A, 0x64, 0x08, 0x00, {0x32}, 0x94, 0x01, 0x09}, //SNARL
|
|
|
560
|
+ {11, 0x55, 0x0F, 0x5A, 0x0A, 0x1E, 0x00, 0x00, {0x12}, 0x00, 0x00, 0x09}, //ICICLE_CRASH
|
|
|
561
|
+ {6, 0xB4, 0x0A, 0x5F, 0x05, 0x64, 0x00, 0x00, {0x33}, 0x16, 0x00, 0x10}, //V-CREATE
|
|
|
562
|
+ {0x00, 0x64, 0x0A, 0x64, 0x05, 0x00, 0x00, 0x00, {0x32}, 0x00, 0x01, 0x09}, //FUSION_FLARE
|
|
|
563
|
+ {0x00, 0x64, 0x0D, 0x64, 0x05, 0x00, 0x00, 0x00, {0x32}, 0x00, 0x00, 0x09}, //FUSION_BOLT
|
|
|
564
|
+ {0x00, 0x50, 0x01, 0x5F, 0x0A, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x02}, //FLYING_PRESS
|
|
|
565
|
+ {0x00, 0x00, 0x01, 0x00, 0x0A, 0x00, 0x00, 0x00, {0x00}, 0x00, 0x02, 0x09}, //MAT_BLOCK
|
|
|
566
|
+ {0x00, 0x78, 0x03, 0x64, 0x0A, 0x00, 0x00, 0x00, {0x02}, 0x00, 0x01, 0x09}, //BELCH
|
|
|
567
|
+ {0x00, 0x00, 0x04, 0x00, 0x0A, 0x00, 0x00, 0x00, {0x00}, 0x00, 0x02, 0x09}, //ROTOTILLER
|
|
|
568
|
+ {53, 0x00, 0x06, 0x00, 0x14, 0x00, 0x00, 0x00, {0x04}, 0x00, 0x02, 0x09}, //STICKY_WEB
|
|
|
569
|
+ {0x00, 0x1E, 0x06, 0x64, 0x19, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //FELL_STINGER
|
|
|
570
|
+ {71, 0x5A, 0x07, 0x64, 0x0A, 0x00, 0x00, 0x00, {0x31}, 0x00, 0x00, 0x05}, //PHANTOM_FORCE
|
|
|
571
|
+ {0x00, 0x00, 0x07, 0x64, 0x14, 0x00, 0x00, 0x00, {0x12}, 0x00, 0x02, 0x09}, //TRICK_OR_TREAT
|
|
|
572
|
+ {0x00, 0x00, 0x00, 0x64, 0x1E, 0x00, 0x00, 0x00, {0x26}, 0x00, 0x02, 0x09}, //NOBLE_ROAR
|
|
|
573
|
+ {57, 0x00, 0x0D, 0x00, 0x19, 0x00, 0x00, 0x01, {0x00}, 0x00, 0x02, 0x09}, //ION_DELUGE
|
|
|
574
|
+ {24, 0x32, 0x0D, 0x64, 0x14, 0x00, 0x00, 0x00, {0x12}, 50, 0x01, 1}, //PARABOLIC_CHARGE
|
|
|
575
|
+ {41, 0x00, 0x0C, 0x64, 0x14, 0x00, 0x00, 0x00, {0x12}, 0x0C, 0x02, 0x09}, //FOREST'S_CURSE
|
|
|
576
|
+ {0x00, 0x5A, 0x0C, 0x64, 0x0F, 0x00, 0x20, 0x00, {0x32}, 0x00, 0x00, 0x09}, //PETAL_BLIZZARD
|
|
|
577
|
+ {0x00, 0x46, 0x0F, 0x64, 0x14, 0x0A, 0x00, 0x00, {0x12}, 0x00, 0x01, 0x09}, //FREEZE_DRY
|
|
|
578
|
+ {0x00, 0x28, 0x17, 0x00, 0x0F, 0x00, 0x08, 0x00, {0x32}, 0x00, 0x01, 0x09}, //DISARMING_VOICE
|
|
|
579
|
+ {0x00, 0x00, 0x11, 0x64, 0x14, 0x00, 0x00, 0x00, {0x36}, 0x00, 0x02, 0x09}, //PARTING_SHOT
|
|
|
580
|
+ {0x00, 0x00, 0x11, 0x64, 0x14, 0x00, 0x00, 0x00, {0x32}, 0x00, 0x02, 0x09}, //TOPSY_TURVY
|
|
|
581
|
+ {24, 0x32, 0x17, 0x64, 0x0A, 0x00, 0x00, 0x00, {0x33}, 75, 0x01, 1}, //DRAINING_KISS
|
|
|
582
|
+ {34, 0x00, 0x17, 0x00, 0x0A, 0x00, 0x00, 0x03, {0x00}, 0x00, 0x02, 0x09}, //CRAFTY_SHIELD
|
|
|
583
|
+ {0x0, 0x00, 0x17, 0x00, 0x0A, 0x00, 0x00, 0x00, {0x00}, 0x00, 0x02, 0x00}, //FLOWER_SHIELD
|
|
|
584
|
+ {151, 0x00, 0x0C, 0x00, 0x0A, 0x00, 0x00, 0x00, {0x00}, 0x00, 0x02, 0x00}, //GRASSY_TERRAIN
|
|
|
585
|
+ {151, 0x00, 0x17, 0x00, 0x0A, 0x00, 0x00, 0x00, {0x00}, 0x00, 0x02, 0x00}, //MISTY_TERRAIN
|
|
|
586
|
+ {52, 0x00, 0x0D, 0x00, 0x14, 0x00, 0x00, 0x00, {0x00}, 0x00, 0x02, 0x09}, //ELECTRIFY
|
|
|
587
|
+ {0x00, 0x5A, 0x17, 0x5A, 0x0A, 0x0A, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //PLAY_ROUGH
|
|
|
588
|
+ {0x00, 0x28, 0x17, 0x64, 0x1E, 0x00, 0x00, 0x00, {0x32}, 0x00, 0x01, 0x09}, //FAIRY_WIND
|
|
|
589
|
+ {5, 0x5F, 0x17, 0x64, 0x0F, 0x1E, 0x00, 0x00, {0x32}, 0x94, 0x01, 0x09}, //MOONBLAST
|
|
|
590
|
+ {0x00, 0x8C, 0x00, 0x64, 0x0A, 0x00, 0x08, 0x00, {0x32}, 0x00, 0x01, 0x09}, //BOOMBURST
|
|
|
591
|
+ {0x00, 0x00, 0x17, 0x00, 0x0A, 0x00, 0x00, 0x00, {0x00}, 0x00, 0x02, 0x09}, //FAIRY_LOCK
|
|
|
592
|
+ {34, 0x00, 0x08, 0x00, 0x0A, 0x00, 0x10, 0x04, {0x08}, 0x00, 0x02, 0x09}, //KING'S_SHIELD
|
|
|
593
|
+ {3, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, {0x30}, 0x91, 0x02, 0x09}, //PLAY_NICE
|
|
|
594
|
+ {3, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, {0x30}, 0x94, 0x02, 0x09}, //CONFIDE
|
|
|
595
|
+ {0x00, 0x64, 0x05, 0x5F, 0x05, 0x32, 0x08, 0x00, {0x32}, 0x00, 0x00, 0x09}, //DIAMOND_STORM
|
|
|
596
|
+ {0x00, 0x6E, 0x0B, 0x5F, 0x05, 0x1E, 0x00, 0x00, {0x32}, 0x00, 0x01, 0x09}, //STEAM_ERUPTION
|
|
|
597
|
+ {0x00, 0x50, 0x0E, 0x00, 0x05, 0x00, 0x00, 0x00, {0x30}, 0x00, 0x01, 0x09}, //HYPERSPACE_HOLE
|
|
|
598
|
+ {67, 0x0F, 0x0B, 0x64, 0x14, 0x00, 0x00, 0x01, {0x32}, 0x00, 0x00, 0x09}, //WATER_SHURIKEN
|
|
|
599
|
+ {5, 0x41, 0x0A, 0x64, 0x0A, 0x64, 0x00, 0x00, {0x32}, 0x94, 0x01, 0x09}, //MYSTICAL_FIRE
|
|
|
600
|
+ {34, 0x00, 0x0C, 0x00, 0x0A, 0x00, 0x10, 0x04, {0x08}, 0x00, 0x02, 0x09}, //SPIKY_SHIELD
|
|
|
601
|
+ {50, 0x00, 0x17, 0x00, 0x14, 0x00, 0x00, 0x00, {0x00}, 0x00, 0x02, 0x09}, //AROMATIC_MIST
|
|
|
602
|
+ {0x00, 0x00, 0x0D, 0x64, 0x0F, 0x00, 0x00, 0x00, {0x16}, 0x15, 0x02, 0x09}, //EERIE_IMPULSE
|
|
|
603
|
+ {0x00, 0x00, 0x03, 0x64, 0x14, 0x00, 0x08, 0x00, {0x16}, 0x00, 0x02, 0x09}, //VENOM_DRENCH
|
|
|
604
|
+ {49, 0x00, 0x06, 0x64, 0x14, 0x00, 0x00, 0x01, {0x12}, 0x00, 0x02, 0x09}, //POWDER
|
|
|
605
|
+ {71, 0x00, 0x17, 0x00, 0x0A, 0x00, 0x10, 0x00, {0x00}, 0x1C, 0x02, 0x20}, //GEOMANCY
|
|
|
606
|
+ {0x00, 0x00, 0x0D, 0x00, 0x14, 0x00, 0x00, 0x00, {0x00}, 0x00, 0x02, 0x09}, //MAGNETIC_FLUX
|
|
|
607
|
+ {0x00, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x00, 0x00, {0x00}, 0x00, 0x02, 0x09}, //HAPPY_HOUR
|
|
|
608
|
+ {151, 0x00, 0x0D, 0x00, 0x0A, 0x00, 0x00, 0x00, {0x00}, 0x00, 0x02, 0x09}, //ELECTRIC_TERRAIN
|
|
|
609
|
+ {0x00, 0x12, 0x17, 0x64, 0x0A, 0x00, 0x08, 0x00, {0x32}, 0x00, 0x01, 0x09}, //DAZZLING_GLEAM
|
|
|
610
|
+ {0x00, 0x00, 0x00, 0x00, 0x28, 0x00, 0x10, 0x00, {0x00}, 0x00, 0x02, 0x09}, //CELEBRATE
|
|
|
611
|
+ {0x00, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00, {0x00}, 0x00, 0x02, 0x09}, //HOLD_HANDS
|
|
|
612
|
+ {3, 0x00, 0x17, 0x64, 0x1E, 0x00, 0x00, 0x01, {0x1E}, 0x91, 0x02, 0x09}, //BABY_DOLL_EYES
|
|
|
613
|
+ {18, 0x14, 0x0D, 0x64, 0x14, 0x64, 0x00, 0x00, {0x33}, 0x40, 0x00, 0x09}, //NUZZLE
|
|
|
614
|
+ {0x00, 0x28, 0x00, 0x64, 0x28, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //HOLD_BACK
|
|
|
615
|
+ {40, 0x14, 0x06, 0x64, 0x14, 0x64, 0x00, 0x00, {0x33}, 0x00, 0x01, 0x09}, //INFESTATION
|
|
|
616
|
+ {4, 0x28, 0x01, 0x64, 0x14, 0x64, 0x00, 0x00, {0x33}, 0x11, 0x00, 0x09}, //POWER_UP_PUNCH
|
|
|
617
|
+ {0x00, 0x50, 0x02, 0x64, 0x0A, 0x00, 0x00, 0x00, {0x32}, 0x00, 0x01, 0x09}, //OBLIVION_WING
|
|
|
618
|
+ {0x00, 0x5A, 0x04, 0x64, 0x0A, 0x00, 0x08, 0x00, {0x32}, 0x00, 0x00, 0x09}, //THOUSAND_ARROWS
|
|
|
619
|
+ {0x00, 0x5A, 0x04, 0x64, 0x0A, 0x00, 0x08, 0x00, {0x32}, 0x00, 0x00, 0x09}, //THOUSAND_WAVES
|
|
|
620
|
+ {0x00, 0x5A, 0x04, 0x64, 0x0A, 0x00, 0x08, 0x00, {0x32}, 0x00, 0x00, 0x09}, //LAND'S_WRATH
|
|
|
621
|
+ {0x00, 0x8C, 0x17, 0x5A, 0x05, 0x00, 0x00, 0x00, {0x32}, 0x00, 0x01, 0x09}, //LIGHT_OF_RUIN
|
|
|
622
|
+ {0x00, 0x6E, 0x0B, 0x55, 0x0A, 0x00, 0x08, 0x00, {0x32}, 0x00, 0x01, 0x09}, //ORIGIN_PULSE
|
|
|
623
|
+ {0x00, 0x78, 0x04, 0x55, 0x0A, 0x00, 0x08, 0x00, {0x32}, 0x00, 0x00, 0x09}, //PRECIPICE_BLADES
|
|
|
624
|
+ {0xB6, 0x78, 0x02, 0x64, 0x05, 0x00, 0x00, 0x00, {0x33}, 0x00, 0x00, 0x09}, //DRAGON_ASCENT
|
|
|
625
|
+ {0xB6, 0x64, 0x11, 0x00, 0x05, 0x00, 0x00, 0x00, {0x30}, 0x00, 0x00, 0x09}, //HYPERSPACE_FURY
|
|
|
626
|
+};
|