Philipp Auer
|
478ccdd0ba
|
add battle_engine, not working atm
|
7 years ago |
SBird1337
|
8be8a3160a
|
changed compiler optimization, fixed debug
|
7 years ago |
Philipp Auer
|
bd1d7c232f
|
laid foundation for adding new grass animations (and oe_script stuff)
|
7 years ago |
ipatix
|
cc8831f5e1
|
music hook advancement
|
7 years ago |
SBird1337
|
58ca8d4dc1
|
new assets, some fixes
|
7 years ago |
ipatix
|
e15af5e694
|
Don't delete save file on clean
|
7 years ago |
SBird1337
|
53701e2a21
|
fix camera (cut 0x812 npc id)
|
8 years ago |
Philipp
|
3ed71d0133
|
text system overhaul
|
8 years ago |
SBird1337
|
867aea7c99
|
added unburden to init calc
|
8 years ago |
SBird1337
|
58ce676020
|
code cleanup and refractor, licence
|
8 years ago |
SBird1337
|
1f84892dd5
|
more overworlds
|
8 years ago |
SBird1337
|
adf23d610a
|
more unit testing...
|
8 years ago |
SBird1337
|
77e945f856
|
added unit test for initiatibve (normal + trickroom)
tied to bs_test
|
8 years ago |
SBird1337
|
54c0743e8f
|
added some debug features
|
8 years ago |
Philipp Auer
|
57b755f0b2
|
prep battle engine
|
8 years ago |
Philipp Auer
|
b94357c04c
|
added support for multi_lingual strings
|
8 years ago |
Philipp
|
aa9f20d9ff
|
more build fixes
|
8 years ago |
Philipp
|
f38d1d87bd
|
added dynamic overworlds to build correctly
|
8 years ago |
ipatix
|
19f45282cf
|
Start from Scratch
|
8 years ago |