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SBird1337 00022c29e8 full out map and script compile 6 years ago
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assets image cleanup 6 years ago
agb_debug.h started new evolution methods 7 years ago
applymovements.h string rework start 6 years ago
attack_names.h fix some warnings, finish documentation (for now) 7 years ago
battle_abilities.h fix some warnings, finish documentation (for now) 7 years ago
battle_common.h add battle music hooks 7 years ago
battle_custom_structs.h fix some warnings, finish documentation (for now) 7 years ago
battle_fractions.h nb modification 7 years ago
battle_help.h fix some warnings, finish documentation (for now) 7 years ago
battle_initiative.h fix some warnings, finish documentation (for now) 7 years ago
battle_locations.h fix some warnings, finish documentation (for now) 7 years ago
battle_script.h fix some warnings, finish documentation (for now) 7 years ago
battle_structs.h add battle music hooks 7 years ago
battle_test.h file mode 7 years ago
bpre.h even more refractoring and documentation 7 years ago
callback.h more refractoring and documentation 7 years ago
config.h battle music configuration update 7 years ago
debug.h fix some warnings, finish documentation (for now) 7 years ago
dns_core.h fix some warnings, finish documentation (for now) 7 years ago
fade.h Start from Scratch 8 years ago
game_engine.h music hook advancement 7 years ago
lcd.h fix some warnings, finish documentation (for now) 7 years ago
map.h added tile block check special 7 years ago
math.h changed modulo and updated battle_engine 7 years ago
memory.h fix some warnings, finish documentation (for now) 7 years ago
moves.h fix header 7 years ago
npc.h laid foundation for adding new grass animations (and oe_script stuff) 7 years ago
objects.h refractor for easier integration of external submodules 7 years ago
oe_animation.h laid foundation for adding new grass animations (and oe_script stuff) 7 years ago
pkmn_abilities.h fix some warnings, finish documentation (for now) 7 years ago
pkmn_attributes.h defog, healing wish, trick room, magic room, wonder room 7 years ago
pkmn_item_effects.h fix some warnings, finish documentation (for now) 7 years ago
pkmn_items.h fix some warnings, finish documentation (for now) 7 years ago
pkmn_types.h entry hazards - stealth rock 7 years ago
pokemon.h prepare for merge 6 years ago
pymap_constants.h full out map and script compile 6 years ago
save_one.h laid foundation for adding new grass animations (and oe_script stuff) 7 years ago
script_language.h full out map and script compile 6 years ago
songlist.h add battle music hooks 7 years ago
sound.h before merge 7 years ago
types.h fixed some wild pokemon 7 years ago