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configurations.xml 17KB

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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <configurationDescriptor version="100">
  3. <logicalFolder name="root" displayName="root" projectFiles="true" kind="ROOT">
  4. <df root="." name="0">
  5. <df name="patches">
  6. <df name="graphics">
  7. <in>boot.asm</in>
  8. <in>char.asm</in>
  9. <in>title.asm</in>
  10. </df>
  11. </df>
  12. <df name="sots-private">
  13. <df name="sound">
  14. <df name="Assembler">
  15. <in>musicInjector.c</in>
  16. </df>
  17. <df name="Jukebox">
  18. <df name="graphics">
  19. <in>background.c</in>
  20. <in>cassette.c</in>
  21. </df>
  22. <in>effects.c</in>
  23. <in>main.c</in>
  24. <in>sots.c</in>
  25. </df>
  26. </df>
  27. </df>
  28. <df name="src">
  29. <df name="agb_debug">
  30. <in>agb_debug.c</in>
  31. </df>
  32. <df name="assets">
  33. <df name="meteor">
  34. <in>met_background.c</in>
  35. <in>met_clouds.c</in>
  36. <in>met_foreground.c</in>
  37. <in>met_meteor.c</in>
  38. <in>met_sky.c</in>
  39. </df>
  40. </df>
  41. <df name="battle_engine">
  42. <in>battle_abilities.c</in>
  43. <in>battle_end_of_turn.c</in>
  44. <in>battle_help.c</in>
  45. <in>battle_initiative.c</in>
  46. <in>battle_test.c</in>
  47. <in>custom_structs_malloc.c</in>
  48. <in>entry_hazards.c</in>
  49. </df>
  50. <df name="debug">
  51. <in>debug.c</in>
  52. </df>
  53. <df name="dns">
  54. <in>dns_core.c</in>
  55. </df>
  56. <df name="encode">
  57. <in>crc32.c</in>
  58. </df>
  59. <df name="include">
  60. <df name="assets">
  61. <df name="mug">
  62. <in>mug_00.c</in>
  63. <in>mug_01.c</in>
  64. <in>mug_02.c</in>
  65. <in>mug_05.c</in>
  66. <in>mug_06.c</in>
  67. <in>mug_07.c</in>
  68. <in>mug_08.c</in>
  69. <in>mug_09.c</in>
  70. <in>mug_10.c</in>
  71. <in>mug_11.c</in>
  72. </df>
  73. <in>ascii.c</in>
  74. </df>
  75. </df>
  76. <df name="interface">
  77. <in>textbox_mugshots.c</in>
  78. </df>
  79. <df name="moves">
  80. <df name="ability_changers">
  81. <in>ability_change.c</in>
  82. </df>
  83. <df name="assurance">
  84. <in>assurance.c</in>
  85. </df>
  86. <df name="bride">
  87. <in>bride.c</in>
  88. </df>
  89. <df name="close_combat">
  90. <in>close_combat.c</in>
  91. </df>
  92. <df name="crush_grip_like">
  93. <in>hp_damage_mod.c</in>
  94. </df>
  95. <df name="defog">
  96. <in>defog.c</in>
  97. </df>
  98. <df name="feint">
  99. <in>feint.c</in>
  100. </df>
  101. <df name="gastro_acid">
  102. <in>gastro_acid.c</in>
  103. </df>
  104. <df name="healing_wish">
  105. <in>healing_wish.c</in>
  106. </df>
  107. <df name="lucky_chant">
  108. <in>lucky_chant.c</in>
  109. </df>
  110. <df name="magnet_rise">
  111. <in>magnet_rise.c</in>
  112. </df>
  113. <df name="metal_burst">
  114. <in>metal_burst.c</in>
  115. </df>
  116. <df name="pay_back">
  117. <in>pay_back.c</in>
  118. </df>
  119. <df name="power_trick">
  120. <in>power_trick.c</in>
  121. </df>
  122. <df name="punishment">
  123. <in>punishment.c</in>
  124. </df>
  125. <df name="rooms">
  126. <in>rooms.c</in>
  127. </df>
  128. <df name="roost">
  129. <in>roost.c</in>
  130. </df>
  131. <df name="split_moves">
  132. <in>split_moves.c</in>
  133. </df>
  134. <df name="swap_moves">
  135. <in>swap_moves.c</in>
  136. </df>
  137. <df name="tailwind">
  138. <in>tailwind.c</in>
  139. </df>
  140. <df name="veno_shock">
  141. <in>venoshock_has_multiplier.c</in>
  142. </df>
  143. </df>
  144. <df name="music">
  145. <in>music_override.c</in>
  146. </df>
  147. <df name="overworld">
  148. <in>grass_animation.c</in>
  149. <in>overworld.c</in>
  150. </df>
  151. <df name="specials">
  152. <in>camera_move.c</in>
  153. <in>custom_specials.c</in>
  154. <in>cutscene_meteor.c</in>
  155. <in>load_text_special.c</in>
  156. <in>trainer_battle.c</in>
  157. </df>
  158. </df>
  159. <df name="string">
  160. <df name="de">
  161. <df name="pkmn_data">
  162. <in>pokedex_data.txt</in>
  163. <in>pokedex_entries.txt</in>
  164. </df>
  165. </df>
  166. </df>
  167. </df>
  168. <logicalFolder name="ExternalFiles"
  169. displayName="Important Files"
  170. projectFiles="false"
  171. kind="IMPORTANT_FILES_FOLDER">
  172. <itemPath>nbproject/private/launcher.properties</itemPath>
  173. <itemPath>makefile</itemPath>
  174. </logicalFolder>
  175. <itemPath>string/de/move_strings.txt</itemPath>
  176. </logicalFolder>
  177. <sourceFolderFilter>^(nbproject)$</sourceFolderFilter>
  178. <sourceRootList>
  179. <Elem>.</Elem>
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  181. <projectmakefile>makefile</projectmakefile>
  182. <confs>
  183. <conf name="Default" type="0">
  184. <toolsSet>
  185. <compilerSet>default</compilerSet>
  186. <dependencyChecking>false</dependencyChecking>
  187. <rebuildPropChanged>false</rebuildPropChanged>
  188. <prependToolCollectionPath>false</prependToolCollectionPath>
  189. </toolsSet>
  190. <flagsDictionary>
  191. <element flagsID="0" commonFlags="-g -march=armv4t -O3 -std=c99"/>
  192. </flagsDictionary>
  193. <codeAssistance>
  194. </codeAssistance>
  195. <makefileType>
  196. <makeTool>
  197. <buildCommandWorkingDir>.</buildCommandWorkingDir>
  198. <buildCommand>make -f makefile LAN=DE -j4 all</buildCommand>
  199. <cleanCommand>make -f makefile clean</cleanCommand>
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  206. </makeTool>
  207. <preBuild>
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  209. <preBuildCommand></preBuildCommand>
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  546. <cTool flags="0">
  547. </cTool>
  548. </item>
  549. <item path="src/specials/trainer_battle.c" ex="false" tool="0" flavor2="3">
  550. <cTool flags="0">
  551. </cTool>
  552. </item>
  553. <item path="string/de/move_strings.txt" ex="true" tool="3" flavor2="0">
  554. </item>
  555. <item path="string/de/pkmn_data/pokedex_data.txt"
  556. ex="false"
  557. tool="4"
  558. flavor2="0">
  559. </item>
  560. <item path="string/de/pkmn_data/pokedex_entries.txt"
  561. ex="false"
  562. tool="4"
  563. flavor2="0">
  564. </item>
  565. </conf>
  566. </confs>
  567. </configurationDescriptor>