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- /****************************************************************************
- * Copyright (C) 2015-2016 by the SotS Team *
- * *
- * This file is part of Sovereign of the Skies. *
- * *
- * Sovereign of the Skies is free software: you can redistribute it *
- * and/or modify it *
- * under the terms of the GNU Lesser General Public License as published *
- * by the Free Software Foundation, either version 3 of the License, or *
- * (at your option) any later version provided you include a copy of the *
- * licence and this header. *
- * *
- * Sovereign of the Skies is distributed in the hope that it will be *
- * useful, but WITHOUT ANY WARRANTY; without even the implied warranty of *
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
- * GNU Lesser General Public License for more details. *
- * *
- * You should have received a copy of the GNU Lesser General Public *
- * License along with Sovereign of the Skies. *
- * If not, see <http://www.gnu.org/licenses/>. *
- ****************************************************************************/
-
- /**
- * @file objects.h
- * @author Sturmvogel
- * @date 15 dec 2016
- * @brief Helpful operations and structure on object entities.
- *
- * This header provides a framework for working with the object engine.
- * Methods are used to create, destroy, manipulate and update the object
- * entities.
- */
-
- #ifndef OBJECTS_H_
- #define OBJECTS_H_
-
- #include "types.h"
-
- /* === STRUCTURES === */
-
- struct obj_frame {
- u16 data;
- u16 duration;
- };
-
- struct obj_rotscale_frame {
- u16 scale_delta_x;
- u16 scale_delta_y;
- u8 rot_delta;
- u8 duration;
- u16 field_6;
- };
-
- struct obj_oam_attributes {
- u16 attr0;
- u16 attr1;
- u16 attr2;
- u16 rotscale;
- };
-
- struct obj_entity {
- struct obj_oam_attributes final_oam;
- struct obj_frame **animation_table;
- u32 *gfx_table;
- u32 *rotscale_table;
- struct obj_template *template;
- u32 field18;
- u32 *callback;
- u16 x;
- u16 y;
- u16 x2;
- u16 y2;
- u8 x_centre;
- u8 y_centre;
- u8 anim_number;
- u8 anim_frame;
- u8 anim_delay;
- u8 counter;
- u16 private[8];
- u8 bitfield2;
- u8 bitfield;
- u16 anim_data_offset;
- u8 field42;
- u8 field43;
- };
-
- extern struct obj_entity objects[64];
-
- typedef void (*object_callback)(struct obj_entity*);
-
- struct obj_template {
- u16 tiles_tag;
- u16 pal_tag;
- struct obj_oam_attributes *oam;
- struct obj_frame **animation;
- u32 *graphics;
- struct obj_rotscale_frame **rotscale;
- object_callback callback;
- };
-
- struct obj_resource {
- void *data;
- u16 size;
- u16 tag;
- };
-
- /* === EXTERN METHODS === */
-
- /**
- *
- * @param t pointer to obj_template structure which should be instancinated
- * @param x x position
- * @param y y position
- * @param b index to start searching at ( ? )
- * @return id of the newly generated obj_entity structure [in objects array]
- */
- extern u8 obj_template_instanciate_forward_search(struct obj_template *t, u16 x, u16 y, u8 b);
-
- /**
- *
- * @param src obj_resource structure to allocate
- * @return tag of the allocated resource
- */
- extern u16 obj_gpu_tile_decompress_alloc_tag_and_upload(struct obj_resource *src);
-
- /**
- * @brief parses and uploads the objects in memory to the object hardware
- */
- extern void obj_gpu_sprites_upload();
-
- /**
- *
- * @param pal palette resource to create
- * @return success ( ? )
- */
- extern u8 obj_gpu_pal_alloc_tag_and_apply(struct obj_resource *pal);
-
- /**
- *
- * @param tag tag of tile resource to free
- */
- extern void obj_gpu_tile_free_by_tag(u16 tag);
-
- /**
- *
- * @param obj obj_entitiy structure to free and delete
- */
- extern void obj_delete_and_free_tiles(struct obj_entity *obj);
-
- /**
- * @brief delete all object entities in game
- */
- extern void obj_delete_all();
-
- /**
- * @brief execute object callbacks
- */
- extern void objc_exec();
-
- /**
- * @brief synchronize object data with object hardware memory
- */
- void obj_sync();
-
-
- #endif
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