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- #ifndef PKMN_ATTRIBUTES_H
- #define PKMN_ATTRIBUTES_H
-
- #define ATTR_PID 0x0
- #define ATTR_TID 0x1
- #define ATTR_NAME 0x2
- #define ATTR_FONT_LANG 0x3
- #define ATTR_SANITY 0x4
- #define ATTR_OT_NAME 0x7
- #define ATTR_MARKS 0x8
- #define ATTR_CHECKSUM 0x9
- #define ATTR_SPECIES 0xB
- #define ATTR_HELD_ITEM 0xC
- #define ATTR_ATTACK_1 0xD
- #define ATTR_ATTACK_2 0xE
- #define ATTR_ATTACK_3 0xF
- #define ATTR_ATTACK_4 0x10
- #define ATTR_PP_1 0x11
- #define ATTR_PP_2 0x12
- #define ATTR_PP_3 0x13
- #define ATTR_PP_4 0x14
- #define ATTR_PP_BONUS 0x15
- #define ATTR_COOLNESS 0x16
- #define ATTR_BEAUTY 0x17
- #define ATTR_CUTENESS 0x18
- #define ATTR_EXP 0x19
- #define ATTR_HP_EV 0x1A
- #define ATTR_ATTACK_EV 0x1B
- #define ATTR_DEFENCE_EV 0x1C
- #define ATTR_SPEED_EV 0x1D
- #define ATTR_SP_ATTACK_EV 0x1E
- #define ATTR_SP_DEFENCE_EV 0x1F
- #define ATTR_HAPPINESS 0x20
- #define ATTR_SMARTNESS 0x21
- #define ATTR_POKERUS 0x22
- #define ATTR_CATCH_LOCATION 0x23
- #define ATTR_CATCH_LVL 0x24
- #define ATTR_HP_IV 0x27
- #define ATTR_ATTACK_IV 0x28
- #define ATTR_DEFENCE_IV 0x29
- #define ATTR_SPEED_IV 0x2A
- #define ATTR_SPECIAL_ATTACK_IV 0x2B
- #define ATTR_SPECIAL_DEFENCE_IV 0x2C
- #define ATTR_IS_EGG 0x2D
- #define ATTR_ABILITY_BIT 0x2E
- #define ATTR_TOUGHNESS 0x2F
- #define ATTR_SHEEN 0x30
- #define ATTR_STATUS_AILMENT 0x37
- #define ATTR_LEVEL 0x38
- #define ATTR_CURRENT_HP 0x39
- #define ATTR_TOTAL_HP 0x3A
- #define ATTR_ATTACK 0x3B
- #define ATTR_DEFENCE 0x3C
- #define ATTR_SPEED 0x3D
- #define ATTR_SPECIAL_ATTACK 0x3E
- #define ATTR_SPECIAL_DEFENCE 0x3F
- #define ATTR_SPECIES_2 0x41
-
-
-
- #endif /* PKMN_ATTRIBUTES_H */
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