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- #ifndef ABILITY_IDS
- #define ABILITY_ABILITY_IDS
-
- /* Deutsche Symbolnamen */
- #define ABILITY_KEINS 0
- #define ABILITY_DUFTNOTE 1
- #define ABILITY_NIESEL 2
- #define ABILITY_TEMPOSCHUB 3
- #define ABILITY_KAMPFPANZER 4
- #define ABILITY_ROBUSTHEIT 5
- #define ABILITY_FEUCHTIGKEIT 6
- #define ABILITY_FLEXIBILITAET 7
- #define ABILITY_SANDSCHLEIER 8
- #define ABILITY_STATIK 9
- #define ABILITY_VOLTABSORBER 10
- #define ABILITY_H2O_ABSORBER 11
- #define ABILITY_DOESIGKEIT 12
- #define ABILITY_WOLKE_SIEBEN 13
- #define ABILITY_FACETTENAUGE 14
- #define ABILITY_INSOMNIA 15
- #define ABILITY_FARBWECHSEL 16
- #define ABILITY_IMMUNITAET 17
- #define ABILITY_FEUERFAENGER 18
- #define ABILITY_PUDERABWEHR 19
- #define ABILITY_TEMPOMACHER 20
- #define ABILITY_SAUGNAPF 21
- #define ABILITY_BEDROHER 22
- #define ABILITY_WEGSPERRE 23
- #define ABILITY_RAUHAUT 24
- #define ABILITY_WUNDERWACHE 25
- #define ABILITY_SCHWEBE 26
- #define ABILITY_SPORENWIRT 27
- #define ABILITY_SYNCHRO 28
- #define ABILITY_NEUTRALTORSO 29
- #define ABILITY_INNERE_KRAFT 30
- #define ABILITY_BLITZFAENGER 31
- #define ABILITY_EDELMUT 32
- #define ABILITY_WASSERTEMPO 33
- #define ABILITY_CHLOROPHYLL 34
- #define ABILITY_ERLEUCHTUNG 35
- #define ABILITY_FAEHRTE 36
- #define ABILITY_KRAFTKOLOSS 37
- #define ABILITY_GIFTDORN 38
- #define ABILITY_KONZENTRATOR 39
- #define ABILITY_MAGMAPANZER 40
- #define ABILITY_AQUAHUELLE 41
- #define ABILITY_MAGNETFALLE 42
- #define ABILITY_LAERMSCHUTZ 43
- #define ABILITY_REGENGENUSS 44
- #define ABILITY_SANDSTURM 45
- #define ABILITY_ERZWINGER 46
- #define ABILITY_SPECKSCHICHT 47
- #define ABILITY_FRUEHWECKER 48
- #define ABILITY_FLAMMKOERPER 49
- #define ABILITY_ANGSTHASE 50
- #define ABILITY_ADLERAUGE 51
- #define ABILITY_SCHERENMACHT 52
- #define ABILITY_MITNAHME 53
- #define ABILITY_SCHNARCHNASE 54
- #define ABILITY_UEBEREIFER 55
- #define ABILITY_CHARMEBOLZEN 56
- #define ABILITY_PLUS 57
- #define ABILITY_MINUS 58
- #define ABILITY_PROGNOSE 59
- #define ABILITY_WERTEHALTER 60
- #define ABILITY_EXPIDERMIS 61
- #define ABILITY_ADRENALIN 62
- #define ABILITY_NOTSCHUTZ 63
- #define ABILITY_KLOAKENSOSSE 64
- #define ABILITY_NOTDUENGER 65
- #define ABILITY_GROSSBRAND 66
- #define ABILITY_STURZBACH 67
- #define ABILITY_HEXAPLAGA 68
- #define ABILITY_STEINHAUPT 69
- #define ABILITY_DUERRE 70
- #define ABILITY_AUSWEGLOS 71
- #define ABILITY_MUNTERKEIT 72
- #define ABILITY_PULVERRAUCH 73
- #define ABILITY_MENTALKRAFT 74
- #define ABILITY_PANZERHAUT 75
- #define ABILITY_KLIMASCHUTZ 76
- #define ABILITY_FUSSANGEL 0
- #define ABILITY_STARTHILFE 0
- #define ABILITY_RIVALITAET 0
- #define ABILITY_FELSENFEST 0
- #define ABILITY_SCHNEEMANTEL 0
- #define ABILITY_VOELLEREI 0
- #define ABILITY_KURZSCHLUSS 0
- #define ABILITY_ENTLASTUNG 0
- #define ABILITY_HITZESCHUTZ 0
- #define ABILITY_WANKELMUT 0
- #define ABILITY_TROCKENHEIT 0
- #define ABILITY_DOWNLOAD 0
- #define ABILITY_EISENFAUST 0
- #define ABILITY_AUFHEBER 0
- #define ABILITY_ANPASSUNG 0
- #define ABILITY_WERTELINK 0
- #define ABILITY_HYDRATION 0
- #define ABILITY_SOLARKRAFT 0
- #define ABILITY_RASANZ 0
- #define ABILITY_REGULIERUNG 0
- #define ABILITY_SUPERSCHUETZE 0
- #define ABILITY_MAGIESCHILD 0
- #define ABILITY_SCHILDLOS 0
- #define ABILITY_ZEITSPIEL 0
- #define ABILITY_TECHNIKER 0
- #define ABILITY_FLORASCHILD 0
- #define ABILITY_TOLLPATSCH 0
- #define ABILITY_UEBERBRUECKUNG 0
- #define ABILITY_GLUECKSPILZ 0
- #define ABILITY_FINALSCHLAG 0
- #define ABILITY_VORAHNUNG 0
- #define ABILITY_VORWARNUNG 0
- #define ABILITY_UNKENNTNIS 0
- #define ABILITY_AUFWERTUNG 0
- #define ABILITY_FILTER 0
- #define ABILITY_SAUMSELIG 0
- #define ABILITY_RAUFLUST 0
- #define ABILITY_STURMSOG 0
- #define ABILITY_EISHAUT 0
- #define ABILITY_FELSKERN 0
- #define ABILITY_HAGELALARM 0
- #define ABILITY_HONIGMAUL 0
- #define ABILITY_SCHNUEFFLER 0
- #define ABILITY_ACHTLOS 0
- #define ABILITY_VARIABILITAET 0
- #define ABILITY_PFLANZENGABE 0
- #define ABILITY_ALPTRAUM 0
- #define ABILITY_LANGFINGER 0
- #define ABILITY_ROHE_GEWALT 0
- #define ABILITY_UMKEHRUNG 0
- #define ABILITY_ANSPANNUNG 0
- #define ABILITY_SIEGESWILLE 0
- #define ABILITY_SCHWAECHLING 0
- #define ABILITY_TASTFLUCH 0
- #define ABILITY_HEILHERZ 0
- #define ABILITY_FREUNDESHUT 0
- #define ABILITY_BRUCHRUESTUNG 0
- #define ABILITY_SCHWERMETALL 0
- #define ABILITY_LEICHTMETALL 0
- #define ABILITY_MULTISCHUPPE 0
- #define ABILITY_GIFTWAHN 0
- #define ABILITY_HITZEWAHN 0
- #define ABILITY_REICHE_ERNTE 0
- #define ABILITY_TELEPATHIE 0
- #define ABILITY_GEFUEHLSWIPPE 0
- #define ABILITY_WETTERFEST 0
- #define ABILITY_GIFTGRIFF 0
- #define ABILITY_BELEBEKRAFT 0
- #define ABILITY_BRUSTBIETER 0
- #define ABILITY_SANDSCHARRER 0
- #define ABILITY_WUNDERHAUT 0
- #define ABILITY_ANALYSE 0
- #define ABILITY_TRUGBILD 0
- #define ABILITY_DOPPELGAENGER 0
- #define ABILITY_SCHWEBEDURCH 0
- #define ABILITY_MUMIE 0
- #define ABILITY_HOCHMUT 0
- #define ABILITY_REDLICHKEIT 0
- #define ABILITY_HASENFUSS 0
- #define ABILITY_MAGIESPIEGEL 0
- #define ABILITY_VEGETARIER 0
- #define ABILITY_STROLCH 0
- #define ABILITY_SANDGEWALT 0
- #define ABILITY_EISENSTACHEL 0
- #define ABILITY_TRANCE_MODUS 0
- #define ABILITY_TRIUMPHSTERN 0
- #define ABILITY_TURBOBRAND 0
- #define ABILITY_TERAVOLT 0
- #define ABILITY_DUFTHUELLE 0
- #define ABILITY_BLUETENHUELLE 0
- #define ABILITY_BACKENTASCHEN 0
- #define ABILITY_WANDLUNGSKUNST 0
- #define ABILITY_FELLKLEID 0
- #define ABILITY_ZAUBERER 0
- #define ABILITY_KUGELSICHER 0
- #define ABILITY_UNBEUGSAMKEIT 0
- #define ABILITY_TITANKIEFER 0
- #define ABILITY_FROSTSCHICHT 0
- #define ABILITY_ZUCKERHUELLE 0
- #define ABILITY_TAKTIKWECHSEL 0
- #define ABILITY_ORKANSCHWINGEN 0
- #define ABILITY_MEGAWUMME 0
- #define ABILITY_PFLANZENPELZ 0
- #define ABILITY_NUTZNIESSER 0
- #define ABILITY_KRALLENWUCHT 0
- #define ABILITY_FEENSCHICHT 0
- #define ABILITY_VISKOSITAET 0
- #define ABILITY_ZENITHAUT 0
- #define ABILITY_FAMILIENBANDE 0
- #define ABILITY_DUNKELAURA 0
- #define ABILITY_FEENAURA 0
- #define ABILITY_AURA_UMKEHR 0
- #define ABILITY_URMEER 0
- #define ABILITY_ENDLAND 0
- #define ABILITY_DELTA_WIND 0
- #define ABILITY_ZAEHIGKEIT 0
- #define ABILITY_REISSAUS 0
- #define ABILITY_RUECKZUG 0
- #define ABILITY_VERKLUMPEN 0
- #define ABILITY_QUAELEREI 0
- #define ABILITY_LIMITSCHILD 0
- #define ABILITY_BESCHATTUNG 0
- #define ABILITY_WASSERBLASE 0
- #define ABILITY_STAHLPROFI 0
- #define ABILITY_WUTAUSBRUCH 0
- #define ABILITY_SCHNEESCHARRER 0
- #define ABILITY_LANGSTRECKE 0
- #define ABILITY_PLAETSCHERSTIMME 0
- #define ABILITY_HEILWANDEL 0
- #define ABILITY_ELEKTROHAUT 0
- #define ABILITY_SURF_SCHWEIF 0
- #define ABILITY_FISCHSCHWARM 0
- #define ABILITY_KOSTUEMSPUK 0
- #define ABILITY_FREUNDSCHAFTSAKT 0
- #define ABILITY_SCHARWANDEL 0
- #define ABILITY_KORROSION 0
- #define ABILITY_DAUERSCHLAF 0
- #define ABILITY_MAJESTAET 0
- #define ABILITY_MAGENKREMPLER 0
- #define ABILITY_TAENZER 0
- #define ABILITY_BATTERIE 0
- #define ABILITY_FLAUSCHIGKEIT 0
- #define ABILITY_BUNTKOERPER 0
- #define ABILITY_SEELENHERZ 0
- #define ABILITY_LOCKENKOPF 0
- #define ABILITY_RECEIVER 0
- #define ABILITY_CHEMIEKRAFT 0
- #define ABILITY_BESTIEN_BOOST 0
- #define ABILITY_ALPHA_SYSTEM 0
- #define ABILITY_ELEKTRO_ERZEUGER 0
- #define ABILITY_PSYCHO_ERZEUGER 0
- #define ABILITY_NEBEL_ERZEUGER 0
- #define ABILITY_GRAS_ERZEUGER 0
- #define ABILITY_METALLPROTEKTOR 0
- #define ABILITY_PHANTOMSCHUTZ 0
- #define ABILITY_PRISMARUESTUNG 0
- #define ABILITY_ZEREBRALMACHT 0
-
- /*Englische Symbolnamen*/
- #define ABILITY_STENCH 0
- #define ABILITY_DRIZZLE 1
- #define ABILITY_SPEED_BOOST 2
- #define ABILITY_BATTLE_ARMOR 3
- #define ABILITY_STURDY 4
- #define ABILITY_DAMP 5
- #define ABILITY_LIMBER 6
- #define ABILITY_SAND_VEIL 7
- #define ABILITY_STATIC 8
- #define ABILITY_VOLT_ABSORB 9
- #define ABILITY_WATER_ABSORB 10
- #define ABILITY_OBLIVIOUS 11
- #define ABILITY_CLOUD_NINE 12
- #define ABILITY_COMPOUNDEYES 13
- #define ABILITY_COLOR_CHANGE 14
- #define ABILITY_IMMUNITY 15
- #define ABILITY_FLASH_FIRE 16
- #define ABILITY_SHIELD_DUST 17
- #define ABILITY_OWN_TEMPO 18
- #define ABILITY_SUCTION_CUPS 19
- #define ABILITY_INTIMIDATE 20
- #define ABILITY_SHADOW_TAG 21
- #define ABILITY_ROUGH_SKIN 22
- #define ABILITY_WONDER_GUARD 23
- #define ABILITY_LEVITATE 24
- #define ABILITY_EFFECT_SPORE 25
- #define ABILITY_SYNCHRONIZE 26
- #define ABILITY_CLEAR_BODY 27
- #define ABILITY_NATURAL_CURE 28
- #define ABILITY_LIGHTNINGROD 29
- #define ABILITY_SERENE_GRACE 30
- #define ABILITY_SWIFT_SWIM 31
- #define ABILITY_ILLUMINATE 32
- #define ABILITY_TRACE 33
- #define ABILITY_HUGE_POWER 34
- #define ABILITY_POISON_POINT 35
- #define ABILITY_INNER_FOCUS 36
- #define ABILITY_MAGMA_ARMOR 37
- #define ABILITY_WATER_VEIL 38
- #define ABILITY_MAGNET_PULL 39
- #define ABILITY_SOUNDPROOF 40
- #define ABILITY_RAIN_DISH 41
- #define ABILITY_SAND_STREAM 42
- #define ABILITY_PRESSURE 43
- #define ABILITY_THICK_FAT 44
- #define ABILITY_EARLY_BIRD 45
- #define ABILITY_FLAME_BODY 46
- #define ABILITY_RUN_AWAY 47
- #define ABILITY_KEEN_EYE 48
- #define ABILITY_HYPER_CUTTER 49
- #define ABILITY_PICKUP 50
- #define ABILITY_TRUANT 51
- #define ABILITY_HUSTLE 52
- #define ABILITY_CUTE_CHARM 53
- #define ABILITY_FORECAST 54
- #define ABILITY_STICKY_HOLD 55
- #define ABILITY_SHED_SKIN 56
- #define ABILITY_GUTS 57
- #define ABILITY_MARVEL_SCALE 58
- #define ABILITY_LIQUID_OOZE 59
- #define ABILITY_OVERGROW 60
- #define ABILITY_BLAZE 61
- #define ABILITY_TORRENT 62
- #define ABILITY_SWARM 63
- #define ABILITY_ROCK_HEAD 64
- #define ABILITY_DROUGHT 65
- #define ABILITY_ARENA_TRAP 66
- #define ABILITY_VITAL_SPIRIT 67
- #define ABILITY_WHITE_SMOKE 68
- #define ABILITY_PURE_POWER 69
- #define ABILITY_SHELL_ARMOR 70
- #define ABILITY_AIR_LOCK 71
- #define ABILITY_TANGLED_FEET 72
- #define ABILITY_MOTOR_DRIVE 73
- #define ABILITY_RIVALRY 74
- #define ABILITY_STEADFAST 75
- #define ABILITY_SNOW_CLOAK 76
- #define ABILITY_GLUTTONY 77
- #define ABILITY_ANGER_POINT 78
- #define ABILITY_UNBURDEN 79
- #define ABILITY_HEATPROOF 80
- #define ABILITY_SIMPLE 81
- #define ABILITY_DRY_SKIN 82
- #define ABILITY_IRON_FIST 83
- #define ABILITY_POISON_HEAL 84
- #define ABILITY_ADAPTABILITY 85
- #define ABILITY_SKILL_LINK 86
- #define ABILITY_SOLAR_POWER 87
- #define ABILITY_QUICK_FEET 88
- #define ABILITY_NORMALIZE 89
- #define ABILITY_SNIPER 90
- #define ABILITY_MAGIC_GUARD 91
- #define ABILITY_NO_GUARD 92
- #define ABILITY_STALL 93
- #define ABILITY_TECHNICIAN 94
- #define ABILITY_LEAF_GUARD 95
- #define ABILITY_KLUTZ 96
- #define ABILITY_MOLD_BREAKER 97
- #define ABILITY_SUPER_LUCK 98
- #define ABILITY_AFTERMATH 99
- #define ABILITY_ANTICIPATION 100
- #define ABILITY_FOREWARN 101
- #define ABILITY_UNAWARE 102
- #define ABILITY_TINTED_LENS 103
- #define ABILITY_SLOW_START 104
- #define ABILITY_SCRAPPY 105
- #define ABILITY_STORM_DRAIN 106
- #define ABILITY_ICE_BODY 107
- #define ABILITY_SOLID_ROCK 108
- #define ABILITY_SNOW_WARNING 109
- #define ABILITY_HONEY_GATHER 110
- #define ABILITY_FRISK 111
- #define ABILITY_RECKLESS 112
- #define ABILITY_MULTITYPE 113
- #define ABILITY_FLOWER_GIFT 114
- #define ABILITY_BAD_DREAMS 115
- #define ABILITY_PICKPOCKET 116
- #define ABILITY_SHEER_FORCE 117
- #define ABILITY_CONTRARY 118
- #define ABILITY_UNNERVE 119
- #define ABILITY_DEFIANT 120
- #define ABILITY_DEFEATIST 121
- #define ABILITY_CURSED_BODY 122
- #define ABILITY_HEALER 123
- #define ABILITY_FRIEND_GUARD 124
- #define ABILITY_WEAK_ARMOR 125
- #define ABILITY_HEAVY_METAL 126
- #define ABILITY_LIGHT_METAL 127
- #define ABILITY_MULTISCALE 128
- #define ABILITY_TOXIC_BOOST 129
- #define ABILITY_FLARE_BOOST 130
- #define ABILITY_HARVEST 131
- #define ABILITY_TELEPATHY 132
- #define ABILITY_MOODY 133
- #define ABILITY_OVERCOAT 134
- #define ABILITY_POISON_TOUCH 135
- #define ABILITY_REGENERATOR 136
- #define ABILITY_BIG_PECKS 137
- #define ABILITY_SAND_RUSH 138
- #define ABILITY_WONDER_SKIN 139
- #define ABILITY_ANALYTIC 140
- #define ABILITY_ILLUSION 141
- #define ABILITY_IMPOSTER 142
- #define ABILITY_INFILTRATOR 143
- #define ABILITY_MUMMY 144
- #define ABILITY_MOXIE 145
- #define ABILITY_JUSTIFIED 146
- #define ABILITY_RATTLED 147
- #define ABILITY_MAGIC_BOUNCE 148
- #define ABILITY_SAP_SIPPER 149
- #define ABILITY_PRANKSTER 150
- #define ABILITY_SAND_FORCE 151
- #define ABILITY_IRON_BARBS 152
- #define ABILITY_ZEN_MODE 153
- #define ABILITY_VICTORY_STAR 154
- #define ABILITY_TURBOBLAZE 155
- #define ABILITY_AROMA_VEIL 156
- #define ABILITY_FLOWER_VEIL 157
- #define ABILITY_CHEEK_POUCH 158
- #define ABILITY_PROTEAN 159
- #define ABILITY_FUR_COAT 160
- #define ABILITY_MAGICIAN 161
- #define ABILITY_BULLETPROOF 162
- #define ABILITY_COMPETITIVE 163
- #define ABILITY_STRONG_JAW 164
- #define ABILITY_REFRIGERATE 165
- #define ABILITY_SWEET_VEIL 166
- #define ABILITY_STANCE_CHANGE 167
- #define ABILITY_GALE_WINGS 168
- #define ABILITY_MEGA_LAUNCHER 169
- #define ABILITY_GRASS_PELT 170
- #define ABILITY_SYMBIOSIS 171
- #define ABILITY_TOUGH_CLAWS 172
- #define ABILITY_PIXILATE 173
- #define ABILITY_GOOEY 174
- #define ABILITY_AERILATE 175
- #define ABILITY_PARENTAL_BOND 176
- #define ABILITY_DARK_AURA 177
- #define ABILITY_FAIRY_AURA 178
- #define ABILITY_AURA_BREAK 179
- #define ABILITY_PRIMORDIAL_SEA 180
- #define ABILITY_DESOLATE_LAND 181
- #define ABILITY_DELTA_STREAM 182
- #define ABILITY_STAMINA 183
- #define ABILITY_WIMP_OUT 184
- #define ABILITY_EMERGENCY_EXIT 185
- #define ABILITY_WATER_COMPACTION 186
- #define ABILITY_MERCILESS 187
- #define ABILITY_SHIELDS_DOWN 188
- #define ABILITY_STAKEOUT 189
- #define ABILITY_WATER_BUBBLE 190
- #define ABILITY_STEELWORKER 191
- #define ABILITY_BERSERK 192
- #define ABILITY_SLUSH_RUSH 193
- #define ABILITY_LONG_REACH 194
- #define ABILITY_LIQUID_VOICE 195
- #define ABILITY_TRIAGE 196
- #define ABILITY_GALVANIZE 197
- #define ABILITY_SURGE_SURFER 198
- #define ABILITY_SCHOOLING 199
- #define ABILITY_DISGUISE 200
- #define ABILITY_BATTLE_BOND 201
- #define ABILITY_POWER_CONSTRUCT 202
- #define ABILITY_CORROSION 203
- #define ABILITY_COMATOSE 204
- #define ABILITY_QUEENLY_MAJESTY 205
- #define ABILITY_INNARDS_OUT 206
- #define ABILITY_DANCER 207
- #define ABILITY_BATTERY 208
- #define ABILITY_FLUFFY 209
- #define ABILITY_DAZZLING 210
- #define ABILITY_SOUL_HEART 211
- #define ABILITY_TANGLING_HAIR 212
- #define ABILITY_POWER_OF_ALCHEMY 213
- #define ABILITY_BEAST_BOOST 214
- #define ABILITY_RKS_SYSTEM 215
- #define ABILITY_ELECTRIC_SURGE 216
- #define ABILITY_PSYCHIC_SURGE 217
- #define ABILITY_MISTY_SURGE 218
- #define ABILITY_GRASSY_SURGE 219
- #define ABILITY_FULL_METAL_BODY 220
- #define ABILITY_SHADOW_SHIELD 221
- #define ABILITY_PRISM_ARMOR 222
- #define ABILITY_NEUROFORCE 223
-
-
- #endif /* ABILITY_IDS_H */
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