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configurations.xml 21KB

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  8. <in>text_lookup_trainer.s</in>
  9. <in>text_multichoice.s</in>
  10. </df>
  11. <df name="trainer_sprites">
  12. <in>ts_alt.s</in>
  13. <in>ts_pal.s</in>
  14. <in>ts_tiles.s</in>
  15. </df>
  16. <in>raw_defines.s</in>
  17. </df>
  18. <df name="patches">
  19. <df name="trainer_sprites">
  20. <in>altitude.asm</in>
  21. <in>images.asm</in>
  22. </df>
  23. <in>interface.asm</in>
  24. <in>text_system.asm</in>
  25. </df>
  26. <df name="sots-private">
  27. <df name="sound">
  28. <df name="Assembler">
  29. <in>musicInjector.c</in>
  30. </df>
  31. <df name="Jukebox">
  32. <df name="graphics">
  33. <in>background.c</in>
  34. <in>cassette.c</in>
  35. </df>
  36. <in>effects.c</in>
  37. <in>main.c</in>
  38. <in>sots.c</in>
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  40. </df>
  41. </df>
  42. <df name="src">
  43. <df name="assets">
  44. <df name="meteor">
  45. <in>met_background.c</in>
  46. <in>met_clouds.c</in>
  47. <in>met_foreground.c</in>
  48. <in>met_meteor.c</in>
  49. <in>met_sky.c</in>
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  51. </df>
  52. <df name="battle_engine">
  53. <in>battle_abilities.c</in>
  54. <in>battle_end_of_turn.c</in>
  55. <in>battle_help.c</in>
  56. <in>battle_initiative.c</in>
  57. <in>battle_test.c</in>
  58. <in>custom_structs_malloc.c</in>
  59. <in>entry_hazards.c</in>
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  61. <df name="debug">
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  64. <df name="dns">
  65. <in>dns_core.c</in>
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  67. <df name="encode">
  68. <in>crc32.c</in>
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  70. <df name="include">
  71. <df name="assets">
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  74. </df>
  75. <df name="interface">
  76. <in>mugshot_table.s</in>
  77. <in>textbox_mugshots.c</in>
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  79. <df name="moves">
  80. <df name="ability_changers">
  81. <in>ability_change.c</in>
  82. </df>
  83. <df name="assurance">
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  85. </df>
  86. <df name="bride">
  87. <in>bride.c</in>
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  89. <df name="close_combat">
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  92. <df name="crush_grip_like">
  93. <in>hp_damage_mod.c</in>
  94. </df>
  95. <df name="defog">
  96. <in>defog.c</in>
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  98. <df name="feint">
  99. <in>feint.c</in>
  100. </df>
  101. <df name="gastro_acid">
  102. <in>gastro_acid.c</in>
  103. </df>
  104. <df name="healing_wish">
  105. <in>healing_wish.c</in>
  106. </df>
  107. <df name="lucky_chant">
  108. <in>lucky_chant.c</in>
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  110. <df name="magnet_rise">
  111. <in>magnet_rise.c</in>
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  113. <df name="metal_burst">
  114. <in>metal_burst.c</in>
  115. </df>
  116. <df name="pay_back">
  117. <in>pay_back.c</in>
  118. </df>
  119. <df name="power_trick">
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  122. <df name="punishment">
  123. <in>punishment.c</in>
  124. </df>
  125. <df name="rooms">
  126. <in>rooms.c</in>
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  128. <df name="roost">
  129. <in>roost.c</in>
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  131. <df name="split_moves">
  132. <in>split_moves.c</in>
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  134. <df name="swap_moves">
  135. <in>swap_moves.c</in>
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  137. <df name="tailwind">
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  140. <df name="veno_shock">
  141. <in>venoshock_has_multiplier.c</in>
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  143. </df>
  144. <df name="music">
  145. <in>music_override.c</in>
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  147. <df name="overworld">
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  151. <df name="specials">
  152. <in>camera_move.c</in>
  153. <in>custom_specials.c</in>
  154. <in>cutscene_meteor.c</in>
  155. <in>load_text_special.c</in>
  156. <in>trainer_battle.c</in>
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  159. <df name="string">
  160. <df name="de">
  161. <df name="story_text">
  162. <df name="hesperia">
  163. <in>globals.txt</in>
  164. <in>player_house.txt</in>
  165. </df>
  166. <df name="tundra_hq">
  167. <in>globals.txt</in>
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  169. </df>
  170. <df name="trainers">
  171. <in>test_trainers.txt</in>
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