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songs.h 659B

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  1. #define SEQ_BGM_TOWN_HESPERIA 0x10b
  2. #define SEQ_BGM_CITY_CARUN 0x110
  3. #define SEQ_BGM_CITY_URBANIA 0x111
  4. #define SEQ_BGM_ROUTE_1 0x12e
  5. #define SEQ_BGM_ROUTE_2 0x12f
  6. #define SEQ_BGM_PC 0x15b
  7. #define SEQ_BGM_LAB 0x17e
  8. #define SEQ_BGM_P_FOY 0x160
  9. #define SEQ_BGM_CAVE_GUARDIAN 0x186
  10. #define SEQ_BGM_P_TOL 0x1b4
  11. #define SEQ_BGM_P_DFOY 0x1b5
  12. #define SEQ_BGM_EYE_TT 0x1e2
  13. #define SEQ_BGM_EYE_TT_BOSS 0x1e3
  14. #define SEQ_BGM_EYE_GUARDIAN 0x1e6
  15. #define SEQ_BGM_EVENT_TT_RAID 0x1f4
  16. #define SEQ_BGM_INTRO 0x1f5
  17. #define SEQ_BGM_EVENT_DEOXYS 0x1f8
  18. #define SEQ_BGM_EVENT_TT_DANCE 0x1f9
  19. #define SEQ_BGM_SURF 0x1fa
  20. #define SEQ_BGM_EYE_RIVF 0x1de
  21. #define SEQ_BGM_EYE_RIVM 0x1df