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- /****************************************************************************
- * Copyright (C) 2015-2016 by the SotS Team *
- * *
- * This file is part of Sovereign of the Skies. *
- * *
- * Sovereign of the Skies is free software: you can redistribute it *
- * and/or modify it *
- * under the terms of the GNU Lesser General Public License as published *
- * by the Free Software Foundation, either version 3 of the License, or *
- * (at your option) any later version provided you include a copy of the *
- * licence and this header. *
- * *
- * Sovereign of the Skies is distributed in the hope that it will be *
- * useful, but WITHOUT ANY WARRANTY; without even the implied warranty of *
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
- * GNU Lesser General Public License for more details. *
- * *
- * You should have received a copy of the GNU Lesser General Public *
- * License along with Sovereign of the Skies. *
- * If not, see <http://www.gnu.org/licenses/>. *
- ****************************************************************************/
-
- /**
- * @file battle_help.h
- * @author Sturmvogel
- * @date 15 dec 2016
- * @brief Some helper methods to calculate in-battle outcomes etc.
- */
-
- #ifndef BATTLE_HELP_H_
- #define BATTLE_HELP_H_
-
- #include <types.h>
-
- /**
- * @brief get item effect of bank
- * @param bank bank to check effect
- * @param check_negating_effects if true only return effect if it can be executed
- * @return item effect of item held by bank
- */
- u8 battle_item_get_effect(u8 bank, u8 check_negating_effects);
-
- /**
- * @brief update the chained effectiveness according to parameters
- * @param attacking_type type of attacking move
- * @param defending_type type of defender
- * @param atk_bank bank of attacker
- * @param def_bank bank of defender
- * @param chained_effect previously chained effect
- * @param airstatus airborne status according to enumeration
- * @return new chained effect
- */
- u16 battle_damage_type_effectiveness_update(u8 attacking_type, u8 defending_type, u8 atk_bank, u8 def_bank, u16 chained_effect, u8 airstatus);
-
- /**
- * @brief fully calculate effectiveness from a base effectiveness (def: 64)
- * @param chained_effect chained input (def: 64)
- * @param move_type attacking move type
- * @param target_bank bank of target
- * @param atk_bank bank of attacker
- * @param airstatus airstatus of defender
- * @return chained effectiveness
- */
- u16 battle_apply_type_effectiveness(u16 chained_effect, u8 move_type, u8 target_bank, u8 atk_bank, u8 airstatus);
-
- /**
- * @brief calculate type effectiveness from front to back
- * @param move executed move
- * @param move_type type of executed move according to type enumeration
- * @param atk_bank bank of attacker
- * @param def_bank bank of defender
- * @param effects_handling_and_recording TO BE DONE
- * @return effectiveness of made attack
- */
- u16 battle_type_effectiveness_calc(u16 move, u8 move_type, u8 atk_bank, u8 def_bank, u8 effects_handling_and_recording);
-
- /**
- * @brief has bank type
- * @param bank bank to check
- * @param type type to check for
- * @return true if bank has type, false otherwise
- */
- u8 battle_bank_has_type(u8 bank, u8 type);
-
- /**
- * @brief check if bank is resistant to poison
- * @param bank bank to check for
- * @param self_inflicted was poison self_inflicted?
- * @return 0 if pokemon can be poisoned; 1 if already poisoned; 2 if other status condition e.g. burn; 3 if blocked by type; 4 if blocked by ability; 5 if blocked by safeguard; 6 if blocked by misty terrain (TODO)
- *
- */
- u8 battle_bank_is_poison_resistant(u8 bank, u8 self_inflicted);
-
- /**
- * @brief counts usable party pokemon of side from bank
- * @param bank bank of which usable pokemon should be counted
- * @return usable (not dead) pokemon on side from bank
- */
- u8 battle_count_party_pokemon(u8 bank);
- #endif
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