Bez popisu

configurations.xml 17KB

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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <configurationDescriptor version="100">
  3. <logicalFolder name="root" displayName="root" projectFiles="true" kind="ROOT">
  4. <df root="." name="0">
  5. <df name="patches">
  6. <df name="graphics">
  7. <in>title.asm</in>
  8. </df>
  9. </df>
  10. <df name="sots-private">
  11. <df name="sound">
  12. <df name="Assembler">
  13. <in>musicInjector.c</in>
  14. </df>
  15. <df name="Jukebox">
  16. <df name="graphics">
  17. <in>background.c</in>
  18. <in>cassette.c</in>
  19. </df>
  20. <in>effects.c</in>
  21. <in>main.c</in>
  22. <in>sots.c</in>
  23. </df>
  24. </df>
  25. </df>
  26. <df name="src">
  27. <df name="agb_debug">
  28. <in>agb_debug.c</in>
  29. </df>
  30. <df name="assets">
  31. <df name="meteor">
  32. <in>met_background.c</in>
  33. <in>met_clouds.c</in>
  34. <in>met_foreground.c</in>
  35. <in>met_meteor.c</in>
  36. <in>met_sky.c</in>
  37. </df>
  38. </df>
  39. <df name="battle_engine">
  40. <in>battle_abilities.c</in>
  41. <in>battle_end_of_turn.c</in>
  42. <in>battle_help.c</in>
  43. <in>battle_initiative.c</in>
  44. <in>battle_test.c</in>
  45. <in>custom_structs_malloc.c</in>
  46. <in>entry_hazards.c</in>
  47. </df>
  48. <df name="debug">
  49. <in>debug.c</in>
  50. </df>
  51. <df name="dns">
  52. <in>dns_core.c</in>
  53. </df>
  54. <df name="encode">
  55. <in>crc32.c</in>
  56. </df>
  57. <df name="include">
  58. <df name="assets">
  59. <df name="mug">
  60. <in>mug_00.c</in>
  61. <in>mug_01.c</in>
  62. <in>mug_02.c</in>
  63. <in>mug_05.c</in>
  64. <in>mug_06.c</in>
  65. <in>mug_07.c</in>
  66. <in>mug_08.c</in>
  67. <in>mug_09.c</in>
  68. <in>mug_10.c</in>
  69. <in>mug_11.c</in>
  70. </df>
  71. <in>ascii.c</in>
  72. </df>
  73. </df>
  74. <df name="interface">
  75. <in>textbox_mugshots.c</in>
  76. </df>
  77. <df name="moves">
  78. <df name="ability_changers">
  79. <in>ability_change.c</in>
  80. </df>
  81. <df name="assurance">
  82. <in>assurance.c</in>
  83. </df>
  84. <df name="bride">
  85. <in>bride.c</in>
  86. </df>
  87. <df name="close_combat">
  88. <in>close_combat.c</in>
  89. </df>
  90. <df name="crush_grip_like">
  91. <in>hp_damage_mod.c</in>
  92. </df>
  93. <df name="defog">
  94. <in>defog.c</in>
  95. </df>
  96. <df name="feint">
  97. <in>feint.c</in>
  98. </df>
  99. <df name="gastro_acid">
  100. <in>gastro_acid.c</in>
  101. </df>
  102. <df name="healing_wish">
  103. <in>healing_wish.c</in>
  104. </df>
  105. <df name="lucky_chant">
  106. <in>lucky_chant.c</in>
  107. </df>
  108. <df name="magnet_rise">
  109. <in>magnet_rise.c</in>
  110. </df>
  111. <df name="metal_burst">
  112. <in>metal_burst.c</in>
  113. </df>
  114. <df name="pay_back">
  115. <in>pay_back.c</in>
  116. </df>
  117. <df name="power_trick">
  118. <in>power_trick.c</in>
  119. </df>
  120. <df name="punishment">
  121. <in>punishment.c</in>
  122. </df>
  123. <df name="rooms">
  124. <in>rooms.c</in>
  125. </df>
  126. <df name="roost">
  127. <in>roost.c</in>
  128. </df>
  129. <df name="split_moves">
  130. <in>split_moves.c</in>
  131. </df>
  132. <df name="swap_moves">
  133. <in>swap_moves.c</in>
  134. </df>
  135. <df name="tailwind">
  136. <in>tailwind.c</in>
  137. </df>
  138. <df name="veno_shock">
  139. <in>venoshock_has_multiplier.c</in>
  140. </df>
  141. </df>
  142. <df name="music">
  143. <in>music_override.c</in>
  144. </df>
  145. <df name="overworld">
  146. <in>grass_animation.c</in>
  147. <in>overworld.c</in>
  148. </df>
  149. <df name="specials">
  150. <in>camera_move.c</in>
  151. <in>custom_specials.c</in>
  152. <in>cutscene_meteor.c</in>
  153. <in>load_text_special.c</in>
  154. <in>trainer_battle.c</in>
  155. </df>
  156. </df>
  157. </df>
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