- #include <types.h>
- #include <game_engine.h>
- #include <config.h>
- extern char** text_lookup_array;
-
- void** loadpointer = (void**)((0x03000EB0 + 0x64));
- extern char* get_text_pointer_from_lookup();
- void sp_load_text_person()
- {
- *loadpointer = get_text_pointer_from_lookup();
- return;
- }
|