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configurations.xml 19KB

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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <configurationDescriptor version="100">
  3. <logicalFolder name="root" displayName="root" projectFiles="true" kind="ROOT">
  4. <df root="." name="0">
  5. <df name="data">
  6. <df name="overworld">
  7. <in>wild_pokemon_data.S</in>
  8. </df>
  9. <df name="trainer">
  10. <in>trainer_money_rate.s</in>
  11. <in>trainer_pkmn_data.s</in>
  12. </df>
  13. </df>
  14. <df name="patches">
  15. <df name="graphics">
  16. <in>boot.asm</in>
  17. <in>char.asm</in>
  18. <in>title.asm</in>
  19. </df>
  20. <df name="overworlds">
  21. <in>pkm_wild.asm</in>
  22. </df>
  23. <df name="trainer_sprites">
  24. <in>trainer_data.asm</in>
  25. </df>
  26. </df>
  27. <df name="sots-private">
  28. <df name="sound">
  29. <df name="Assembler">
  30. <in>musicInjector.c</in>
  31. </df>
  32. <df name="Jukebox">
  33. <df name="graphics">
  34. <in>background.c</in>
  35. <in>cassette.c</in>
  36. </df>
  37. <in>effects.c</in>
  38. <in>main.c</in>
  39. <in>sots.c</in>
  40. </df>
  41. </df>
  42. </df>
  43. <df name="src">
  44. <df name="agb_debug">
  45. <in>agb_debug.c</in>
  46. </df>
  47. <df name="assets">
  48. <df name="meteor">
  49. <in>met_background.c</in>
  50. <in>met_clouds.c</in>
  51. <in>met_foreground.c</in>
  52. <in>met_meteor.c</in>
  53. <in>met_sky.c</in>
  54. </df>
  55. </df>
  56. <df name="battle_engine">
  57. <in>battle_abilities.c</in>
  58. <in>battle_end_of_turn.c</in>
  59. <in>battle_help.c</in>
  60. <in>battle_initiative.c</in>
  61. <in>battle_test.c</in>
  62. <in>custom_structs_malloc.c</in>
  63. <in>entry_hazards.c</in>
  64. </df>
  65. <df name="debug">
  66. <in>debug.c</in>
  67. </df>
  68. <df name="dns">
  69. <in>dns_core.c</in>
  70. </df>
  71. <df name="encode">
  72. <in>crc32.c</in>
  73. </df>
  74. <df name="include">
  75. <df name="assets">
  76. <df name="mug">
  77. <in>mug_00.c</in>
  78. <in>mug_01.c</in>
  79. <in>mug_02.c</in>
  80. <in>mug_05.c</in>
  81. <in>mug_06.c</in>
  82. <in>mug_07.c</in>
  83. <in>mug_08.c</in>
  84. <in>mug_09.c</in>
  85. <in>mug_10.c</in>
  86. <in>mug_11.c</in>
  87. </df>
  88. <in>ascii.c</in>
  89. </df>
  90. </df>
  91. <df name="interface">
  92. <in>textbox_mugshots.c</in>
  93. </df>
  94. <df name="moves">
  95. <df name="ability_changers">
  96. <in>ability_change.c</in>
  97. </df>
  98. <df name="assurance">
  99. <in>assurance.c</in>
  100. </df>
  101. <df name="bride">
  102. <in>bride.c</in>
  103. </df>
  104. <df name="close_combat">
  105. <in>close_combat.c</in>
  106. </df>
  107. <df name="crush_grip_like">
  108. <in>hp_damage_mod.c</in>
  109. </df>
  110. <df name="defog">
  111. <in>defog.c</in>
  112. </df>
  113. <df name="feint">
  114. <in>feint.c</in>
  115. </df>
  116. <df name="gastro_acid">
  117. <in>gastro_acid.c</in>
  118. </df>
  119. <df name="healing_wish">
  120. <in>healing_wish.c</in>
  121. </df>
  122. <df name="lucky_chant">
  123. <in>lucky_chant.c</in>
  124. </df>
  125. <df name="magnet_rise">
  126. <in>magnet_rise.c</in>
  127. </df>
  128. <df name="metal_burst">
  129. <in>metal_burst.c</in>
  130. </df>
  131. <df name="pay_back">
  132. <in>pay_back.c</in>
  133. </df>
  134. <df name="power_trick">
  135. <in>power_trick.c</in>
  136. </df>
  137. <df name="punishment">
  138. <in>punishment.c</in>
  139. </df>
  140. <df name="rooms">
  141. <in>rooms.c</in>
  142. </df>
  143. <df name="roost">
  144. <in>roost.c</in>
  145. </df>
  146. <df name="split_moves">
  147. <in>split_moves.c</in>
  148. </df>
  149. <df name="swap_moves">
  150. <in>swap_moves.c</in>
  151. </df>
  152. <df name="tailwind">
  153. <in>tailwind.c</in>
  154. </df>
  155. <df name="veno_shock">
  156. <in>venoshock_has_multiplier.c</in>
  157. </df>
  158. </df>
  159. <df name="music">
  160. <in>music_override.c</in>
  161. </df>
  162. <df name="overworld">
  163. <in>grass_animation.c</in>
  164. <in>overworld.c</in>
  165. </df>
  166. <df name="specials">
  167. <in>camera_move.c</in>
  168. <in>custom_specials.c</in>
  169. <in>cutscene_meteor.c</in>
  170. <in>load_text_special.c</in>
  171. <in>trainer_battle.c</in>
  172. </df>
  173. </df>
  174. <df name="string">
  175. <df name="de">
  176. <df name="pkmn_data">
  177. <in>pokedex_data.txt</in>
  178. <in>pokedex_entries.txt</in>
  179. </df>
  180. <df name="trainers">
  181. <in>trainer_data.txt</in>
  182. <in>trainerclasses.txt</in>
  183. </df>
  184. </df>
  185. </df>
  186. </df>
  187. <logicalFolder name="ExternalFiles"
  188. displayName="Important Files"
  189. projectFiles="false"
  190. kind="IMPORTANT_FILES_FOLDER">
  191. <itemPath>nbproject/private/launcher.properties</itemPath>
  192. <itemPath>makefile</itemPath>
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  194. <itemPath>string/de/move_strings.txt</itemPath>
  195. </logicalFolder>
  196. <sourceFolderFilter>^(nbproject)$</sourceFolderFilter>
  197. <sourceRootList>
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  200. <projectmakefile>makefile</projectmakefile>
  201. <confs>
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  203. <toolsSet>
  204. <compilerSet>default</compilerSet>
  205. <dependencyChecking>false</dependencyChecking>
  206. <rebuildPropChanged>false</rebuildPropChanged>
  207. <prependToolCollectionPath>false</prependToolCollectionPath>
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  212. <codeAssistance>
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  215. <makeTool>
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  217. <buildCommand>make -f makefile LAN=DE -j4 all</buildCommand>
  218. <cleanCommand>make -f makefile clean</cleanCommand>
  219. <executablePath>object/debug.o</executablePath>
  220. <cTool>
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  225. </makeTool>
  226. <preBuild>
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  228. <preBuildCommand></preBuildCommand>
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