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configurations.xml 19KB

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  1. <?xml version="1.0" encoding="UTF-8"?>
  2. <configurationDescriptor version="100">
  3. <logicalFolder name="root" displayName="root" projectFiles="true" kind="ROOT">
  4. <df root="." name="0">
  5. <df name="data">
  6. <df name="overworld">
  7. <in>wild_pokemon_data.S</in>
  8. </df>
  9. <df name="trainer">
  10. <in>trainer_money_rate.s</in>
  11. <in>trainer_pkmn_data.s</in>
  12. </df>
  13. </df>
  14. <df name="patches">
  15. <df name="graphics">
  16. <in>boot.asm</in>
  17. <in>char.asm</in>
  18. <in>title.asm</in>
  19. </df>
  20. <df name="overworlds">
  21. <in>pkm_wild.asm</in>
  22. </df>
  23. <df name="pokemon_data">
  24. <in>pokemon_evolution.asm</in>
  25. </df>
  26. <df name="trainer_sprites">
  27. <in>trainer_data.asm</in>
  28. </df>
  29. </df>
  30. <df name="sots-private">
  31. <df name="sound">
  32. <df name="Assembler">
  33. <in>musicInjector.c</in>
  34. </df>
  35. <df name="Jukebox">
  36. <df name="graphics">
  37. <in>background.c</in>
  38. <in>cassette.c</in>
  39. </df>
  40. <in>effects.c</in>
  41. <in>main.c</in>
  42. <in>sots.c</in>
  43. </df>
  44. </df>
  45. </df>
  46. <df name="src">
  47. <df name="agb_debug">
  48. <in>agb_debug.c</in>
  49. </df>
  50. <df name="assets">
  51. <df name="meteor">
  52. <in>met_background.c</in>
  53. <in>met_clouds.c</in>
  54. <in>met_foreground.c</in>
  55. <in>met_meteor.c</in>
  56. <in>met_sky.c</in>
  57. </df>
  58. </df>
  59. <df name="battle_engine">
  60. <in>battle_abilities.c</in>
  61. <in>battle_end_of_turn.c</in>
  62. <in>battle_help.c</in>
  63. <in>battle_initiative.c</in>
  64. <in>battle_test.c</in>
  65. <in>custom_structs_malloc.c</in>
  66. <in>entry_hazards.c</in>
  67. </df>
  68. <df name="debug">
  69. <in>debug.c</in>
  70. </df>
  71. <df name="dns">
  72. <in>dns_core.c</in>
  73. </df>
  74. <df name="encode">
  75. <in>crc32.c</in>
  76. </df>
  77. <df name="evolution">
  78. <in>evolution_methods.c</in>
  79. </df>
  80. <df name="include">
  81. <df name="assets">
  82. <df name="mug">
  83. <in>mug_00.c</in>
  84. <in>mug_01.c</in>
  85. <in>mug_02.c</in>
  86. <in>mug_05.c</in>
  87. <in>mug_06.c</in>
  88. <in>mug_07.c</in>
  89. <in>mug_08.c</in>
  90. <in>mug_09.c</in>
  91. <in>mug_10.c</in>
  92. <in>mug_11.c</in>
  93. </df>
  94. <in>ascii.c</in>
  95. </df>
  96. <in>agb_debug.h</in>
  97. </df>
  98. <df name="interface">
  99. <in>textbox_mugshots.c</in>
  100. </df>
  101. <df name="moves">
  102. <df name="ability_changers">
  103. <in>ability_change.c</in>
  104. </df>
  105. <df name="assurance">
  106. <in>assurance.c</in>
  107. </df>
  108. <df name="bride">
  109. <in>bride.c</in>
  110. </df>
  111. <df name="close_combat">
  112. <in>close_combat.c</in>
  113. </df>
  114. <df name="crush_grip_like">
  115. <in>hp_damage_mod.c</in>
  116. </df>
  117. <df name="defog">
  118. <in>defog.c</in>
  119. </df>
  120. <df name="feint">
  121. <in>feint.c</in>
  122. </df>
  123. <df name="gastro_acid">
  124. <in>gastro_acid.c</in>
  125. </df>
  126. <df name="healing_wish">
  127. <in>healing_wish.c</in>
  128. </df>
  129. <df name="lucky_chant">
  130. <in>lucky_chant.c</in>
  131. </df>
  132. <df name="magnet_rise">
  133. <in>magnet_rise.c</in>
  134. </df>
  135. <df name="metal_burst">
  136. <in>metal_burst.c</in>
  137. </df>
  138. <df name="pay_back">
  139. <in>pay_back.c</in>
  140. </df>
  141. <df name="power_trick">
  142. <in>power_trick.c</in>
  143. </df>
  144. <df name="punishment">
  145. <in>punishment.c</in>
  146. </df>
  147. <df name="rooms">
  148. <in>rooms.c</in>
  149. </df>
  150. <df name="roost">
  151. <in>roost.c</in>
  152. </df>
  153. <df name="split_moves">
  154. <in>split_moves.c</in>
  155. </df>
  156. <df name="swap_moves">
  157. <in>swap_moves.c</in>
  158. </df>
  159. <df name="tailwind">
  160. <in>tailwind.c</in>
  161. </df>
  162. <df name="veno_shock">
  163. <in>venoshock_has_multiplier.c</in>
  164. </df>
  165. </df>
  166. <df name="music">
  167. <in>music_override.c</in>
  168. </df>
  169. <df name="overworld">
  170. <in>grass_animation.c</in>
  171. <in>overworld.c</in>
  172. </df>
  173. <df name="specials">
  174. <in>camera_move.c</in>
  175. <in>custom_specials.c</in>
  176. <in>cutscene_meteor.c</in>
  177. <in>load_text_special.c</in>
  178. <in>trainer_battle.c</in>
  179. </df>
  180. </df>
  181. <df name="string">
  182. <df name="de">
  183. <df name="pkmn_data">
  184. <in>pokedex_data.txt</in>
  185. <in>pokedex_entries.txt</in>
  186. </df>
  187. <df name="trainers">
  188. <in>trainer_data.txt</in>
  189. <in>trainerclasses.txt</in>
  190. </df>
  191. </df>
  192. </df>
  193. </df>
  194. <logicalFolder name="ExternalFiles"
  195. displayName="Important Files"
  196. projectFiles="false"
  197. kind="IMPORTANT_FILES_FOLDER">
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  199. <itemPath>makefile</itemPath>
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  201. <itemPath>string/de/move_strings.txt</itemPath>
  202. </logicalFolder>
  203. <sourceFolderFilter>^(nbproject)$</sourceFolderFilter>
  204. <sourceRootList>
  205. <Elem>.</Elem>
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  207. <projectmakefile>makefile</projectmakefile>
  208. <confs>
  209. <conf name="Default" type="0">
  210. <toolsSet>
  211. <compilerSet>Cygwin|Cygwin</compilerSet>
  212. <dependencyChecking>false</dependencyChecking>
  213. <rebuildPropChanged>false</rebuildPropChanged>
  214. <prependToolCollectionPath>false</prependToolCollectionPath>
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  219. <codeAssistance>
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  221. <makefileType>
  222. <makeTool>
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  224. <buildCommand>make -f makefile LAN=DE -j4 all</buildCommand>
  225. <cleanCommand>make -f makefile clean</cleanCommand>
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  227. <cTool>
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  233. <preBuild>
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  235. <preBuildCommand></preBuildCommand>
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