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- #pragma once
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- #define SEQ_BGM_TOWN_HESPERIA 267
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- #define SEQ_BGM_CITY_CARUN 272
- #define SEQ_BGM_CITY_URBANIA 273
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- #define SEQ_BGM_ROUTE_1 302
- #define SEQ_BGM_ROUTE_2 303
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- #define SEQ_BGM_PC 347
- #define SEQ_BGM_LAB 382
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- #define SEQ_BGM_DESERT 350
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- #define SEQ_BGM_FOREST_YELINA 352
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- #define SEQ_BGM_E_RIV_F 368
- #define SEQ_BGM_E_RIV_M 369
- #define SEQ_BGM_E_TT 385
- #define SEQ_BGM_E_TT_BOSS 386
- #define SEQ_FRLG_E_1 283
- #define SEQ_FRLG_E_2 284
- #define SEQ_FRLG_E_3 285
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- #define SEQ_BGM_VS_RIVAL 379
- #define SEQ_BGM_VS_TT_ADMIN 381
- #define SEQ_BGM_VS_TT_BOSS_JANA 384
- #define SEQ_BGM_VS_TT_BOSS_NORMAN 388
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- #define SEQ_BGM_VS_POKE 298
- #define SEQ_BGM_VS_RSE 266
- #define SEQ_BGM_VS_CHAMP 299
- #define SEQ_BGM_VS_LEADER 296
- #define SEQ_BGM_VS_TRAINER 297
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- #define SEQ_BGM_VS_DEOXYS 399
- #define SEQ_BGM_VS_MEWTWO 340
- #define SEQ_BGM_VS_LEG1 341
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- #define SEQ_BGM_VIC_TT 387
- #define SEQ_BGM_VIC_TRAINER 310
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- #define SEQ_BGM_VIC_LEADER 312
- #define SEQ_BGM_VIC_POKE 311
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- #define SEQ_BGM_EVENT_TT_RAID 375
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- #define SEQ_BGM_TITLE_SCREEN 278
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