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- #ifndef BATTLESCREEN_IDS_H_
- #define BATTLESCREEN_IDS_H__IDS_H_
-
- #define BATTLESCREEN_GRASS 0x0
- #define BATTLESCREEN_STRAND 0x1
- #define BATTLESCREEN_UNTERWASSER 0x2
- #define BATTLESCREEN_MEER 0x3
- #define BATTLESCREEN_SEE 0x4
- #define BATTLESCREEN_GEBIRGE 0x5
- #define BATTLESCREEN_HOEHLE_1 0x6
- #define BATTLESCREEN_INNEN 0x7
- #define BATTLESCREEN_DORF 0x8
- #define BATTLESCREEN_WALD1 0x9
- #define BATTLESCREEN_STADT 0xA
- #define BATTLESCREEN_SCHNEESTADT 0xB
- #define BATTLESCREEN_SCHNEEDORF 0xC
- #define BATTLESCREEN_SCHNEESEE 0xD
- #define BATTLESCREEN_WUESTE 0xE
- #define BATTLESCREEN_WUESTENSEE 0xF
- #define BATTLESCREEN_BRUECKE 0x10
- #define BATTLESCREEN_HIMMEL 0x11
- #define BATTLESCREEN_WALD2 0x12
- #define BATTLESCREEN_HOEHLE 0x13
- #define BATTLESCREEN_SANDHOEHLE 0x14
- #define BATTLESCREEN_EISHOEHLE 0x15
- #define BATTLESCREEN_KRISTALLHOEHLE 0x16
- #define BATTLESCREEN_FEUERHOEHLE 0x17
- #define BATTLESCREEN_WASSERHOEHLE 0x18
-
- #endif /* MUG_IDS_H */
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