Brak opisu
SBird1337 9a4f573214 prepare for merge inc 7 lat temu
.vscode prepare for merge 7 lat temu
assets grafics (interface) and overworlds 7 lat temu
base file mode 8 lat temu
battle_engine @ a201b51883 prepare for merge inc 7 lat temu
build file mode 8 lat temu
built file mode 8 lat temu
data prepare for merge 7 lat temu
doc added doxygen file 8 lat temu
gfx_build fix file not found 7 lat temu
nbproject laid foundation for adding new grass animations (and oe_script stuff) 7 lat temu
patches prepare for merge 7 lat temu
sots-private @ 81f4381ae5 prepare for merge 7 lat temu
src prepare for merge 7 lat temu
string test data 7 lat temu
todo file mode 8 lat temu
.clang-format prepare for merge 7 lat temu
.cproject code cleanup and refractor, licence 8 lat temu
.gitignore started new evolution methods 7 lat temu
.gitmodules add battle_engine, not working atm 7 lat temu
.project code cleanup and refractor, licence 8 lat temu
LICENCE Create LICENCE 8 lat temu
README.md disclaim 8 lat temu
assets.makefile before merge 7 lat temu
bpre.sym prepare for merge 7 lat temu
debug.sh prepare for merge 7 lat temu
icons.makefile Start from Scratch 8 lat temu
linker.ld added unit test for initiatibve (normal + trickroom) 8 lat temu
main.asm prepare for merge 7 lat temu
makefile prepare for merge 7 lat temu
sprites.makefile some more structures 7 lat temu

README.md

Source Code von Pokémon Sovereign of the skies, ohne Anspruch auf Vollständigkeit oder Funktionsfähigkeit. Diese Repository soll lediglich dazu dienen einen Einblick in die Denkweise hinter Pokémon Sovereign of the Skies bieten.

THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.