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- #include "include/gba.h"
- #include "oam_types.h"
-
- void initStuff()
- {
- int(*func)(void) = (int(*)(void))0x08006975; //OK / Clear OAM
- func();
-
- int(*func2)(void) = (int(*)(void))0x0800870D; //OK
- func2();
-
- int(*func3)(u8) = (int(*)(u8))0x080017BD; //OK
- func3((u8)0x0);
- }
-
- void updateEverything()
- {
- int(*func)(void) = (int(*)(void))0x080A9129; //Transliterate... OK
- func();
-
- int(*func2)(void) = (int(*)(void))0x080069C1; //OK
- func2();
-
- int(*func3)(void) = (int(*)(void))0x08006A0D; //OK
- func3();
-
- int(*func4)(void) = (int(*)(void))0x080A1A39; // Transliterate... OK
- func4();
- }
-
- void updateEverything2()
- {
- int(*func)(void) = (int(*)(void))0x08007189; //OK
- func();
-
- int(*func2)(void) = (int(*)(void))0x0800742D; //OK
- func2();
-
- int(*func3)(void) = (int(*)(void))0x080A19DD; //Transliterate... OK
- func3();
- }
-
- void fadeScreenBlack()
- {
- int(*func)(u32, u32, u32, u32, u32) = (int(*)(u32, u32, u32, u32, u32))0x080A1AF1;
- func(0xFFFFFFFF, 0x0, 0, 0x10, 0x0000);
- }
-
- void fadeScreenNormal()
- {
- int(*func)(u32, u32, u32, u32, u32) = (int(*)(u32, u32, u32, u32, u32))0x080A1AF1;
- func(0xFFFFFFFF, 0x0, 0x10, 0, 0x0000);
- }
-
- Sprite *createSprite(int *addr, int *addr2, u16 XPos, u16 YPos, u8 i)
- {
- int(*func)(int *) = (int(*)(int *))0x080084F9; //OK
- func(addr);
-
- int(*func2)(int *, u16, u16, u8) = (int(*)(int *, u16, u16, u8))0x08006DF5; //OK
- int result = func2(addr2, XPos, YPos, (u8)0);
-
- result = ((result * 0x44) + ((int)objBaseAddr));
-
- return (Sprite *)result;
- }
-
- void CpuSet(void *srcPtr, void *dstPtr, int lengthMode)
- {
- SystemCall(0xB);
- }
-
- void deleteSprite(Sprite *spritePtr)
- {
- CpuSet((void *)0x0830238C, (Sprite *)spritePtr, 0x4000011);
- }
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