.. |
battle_engine
|
block wild battle fleeing
|
il y a 7 ans |
dns
|
text system, some images, some section fixes
|
il y a 7 ans |
game_engine
|
overworlds, mugshots, tables
|
il y a 7 ans |
graphics
|
file encoding and nb resolve
|
il y a 7 ans |
items
|
file mode
|
il y a 8 ans |
overworlds
|
laid foundation for adding new grass animations (and oe_script stuff)
|
il y a 7 ans |
pokemon_data
|
finished vanilla evolution implementation
|
il y a 7 ans |
save_table
|
Start from Scratch
|
il y a 8 ans |
trainer_sprites
|
file encoding and nb resolve
|
il y a 7 ans |
disable_cry_table_blocks.s
|
Start from Scratch
|
il y a 8 ans |
dynamic_overworld_hooks.asm
|
Start from Scratch
|
il y a 8 ans |
hooks.asm
|
music hook advancement
|
il y a 7 ans |
interface.asm
|
nb modification
|
il y a 8 ans |
move_table.asm
|
wring out, fix some major move bugs (removed pss split for now)
|
il y a 8 ans |
moves.asm
|
new assets, some fixes
|
il y a 7 ans |
music.asm
|
Start from Scratch
|
il y a 8 ans |
special.asm
|
text system, some images, some section fixes
|
il y a 7 ans |
split_physical_special.asm
|
added roost and bride (moves)
|
il y a 8 ans |
text_system.asm
|
text system, some images, some section fixes
|
il y a 7 ans |