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- /****************************************************************************
- * Copyright (C) 2015-2017 by the SotS Team *
- * *
- * This file is part of Sovereign of the Skies. *
- * *
- * Sovereign of the Skies is free software: you can redistribute it *
- * and/or modify it *
- * under the terms of the GNU Lesser General Public License as published *
- * by the Free Software Foundation, either version 3 of the License, or *
- * (at your option) any later version provided you include a copy of the *
- * licence and this header. *
- * *
- * Sovereign of the Skies is distributed in the hope that it will be *
- * useful, but WITHOUT ANY WARRANTY; without even the implied warranty of *
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
- * GNU Lesser General Public License for more details. *
- * *
- * You should have received a copy of the GNU Lesser General Public *
- * License along with Sovereign of the Skies. *
- * If not, see <http://www.gnu.org/licenses/>. *
- ****************************************************************************/
-
- /**
- * @file check_tileset.c
- * @author Sturmvogel
- * @date 21 may 2017
- * @brief Check tileset stuff and store on last result
- *
- */
-
- #include <map.h>
- #include <game_engine.h>
- #include <agb_debug.h>
-
- void sp_check_tileset(void)
- {
- u16 x;
- u16 y;
- player_get_pos_to(&x, &y);
- dprintf("sp_check_tileset: reading from %d %d\n", x,y);
- u16 block_id = current_map_block_id_at(x,y);
- dprintf("sp_check_tileset: block id: %d\n", block_id);
- var_set(0x800D, current_map_block_id_at(x,y));
- }
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