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- /****************************************************************************
- * Copyright (C) 2015-2017 by the SotS Team *
- * *
- * This file is part of Sovereign of the Skies. *
- * *
- * Sovereign of the Skies is free software: you can redistribute it *
- * and/or modify it *
- * under the terms of the GNU Lesser General Public License as published *
- * by the Free Software Foundation, either version 3 of the License, or *
- * (at your option) any later version provided you include a copy of the *
- * licence and this header. *
- * *
- * Sovereign of the Skies is distributed in the hope that it will be *
- * useful, but WITHOUT ANY WARRANTY; without even the implied warranty of *
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
- * GNU Lesser General Public License for more details. *
- * *
- * You should have received a copy of the GNU Lesser General Public *
- * License along with Sovereign of the Skies. *
- * If not, see <http://www.gnu.org/licenses/>. *
- ****************************************************************************/
-
- /*
- * File: npc.h
- * Author: Sturmvogel
- *
- * Created on May 2, 2017
- * @brief Provides structures for NPC access
- */
-
- #ifndef NPC_H
- #define NPC_H
-
- #include <types.h>
-
- /* === STRUCTURES === */
-
-
- struct coords_16 {
- u16 x;
- u16 y;
- };
-
- struct npc_state
- {
- u8 bitfield;
- u8 field_1;
- u8 field_2;
- u8 field_3;
- u8 oam_id;
- u8 type_id;
- u8 running_behavior;
- u8 is_trainer;
- u8 local_id;
- u8 local_mapnumber;
- u8 local_mapbank;
- u8 height;
- struct coords_16 stay_around;
- struct coords_16 to;
- struct coords_16 from;
- u8 direction;
- u8 movement_area;
- u8 field_1A;
- u8 oamid2;
- u8 an_index;
- u8 sight_distance;
- u8 tile_to;
- u8 tile_from;
- u8 unknown_1;
- u8 unknown_2;
- u8 field_22;
- u8 field_23;
- };
-
-
- struct npc_type {
- u16 tiles_tag;
- u16 pal_num;
- u16 pal_tag_2;
- u16 field_6;
- struct coords_16 pos_neg_center;
- u8 pal_slot_unk;
- u8 field_D;
- u16 pal_table;
- u32 oam;
- u32 field_14;
- u32 image_anims;
- u32 gfx_table;
- u32 rot_scale_anims;
- };
-
- #endif /* NPC_H */
-
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