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  1. #ifndef __PYMAP_CONSTANTS__
  2. #define __PYMAP_CONSTANTS__
  3. #include <constants/pymap/banks.h>
  4. #include <constants/pymap/difficulty_variables.h>
  5. #include <constants/pymap/engine_flags.h>
  6. #include <constants/pymap/engine_variables.h>
  7. #include <constants/pymap/farbkugel_raetsel.h>
  8. #include <constants/pymap/items.h>
  9. #include <constants/pymap/latias_latios_var.h>
  10. #include <constants/pymap/level_types.h>
  11. #include <constants/pymap/main_story_variables.h>
  12. #include <constants/pymap/map_adjacency_types.h>
  13. #include <constants/pymap/map_battle_styles.h>
  14. #include <constants/pymap/map_berg.h>
  15. #include <constants/pymap/map_car.h>
  16. #include <constants/pymap/map_flash_types.h>
  17. #include <constants/pymap/map_hes.h>
  18. #include <constants/pymap/map_namespaces.h>
  19. #include <constants/pymap/map_ort.h>
  20. #include <constants/pymap/map_route.h>
  21. #include <constants/pymap/map_ruinen.h>
  22. #include <constants/pymap/map_show_name_types.h>
  23. #include <constants/pymap/map_stadt.h>
  24. #include <constants/pymap/map_types.h>
  25. #include <constants/pymap/map_urban.h>
  26. #include <constants/pymap/map_weathers.h>
  27. #include <constants/pymap/npc_sprite_table1.h>
  28. #include <constants/pymap/npc_sprite_table2.h>
  29. #include <constants/pymap/npc_sprite_table3.h>
  30. #include <constants/pymap/npc_sprite_table4.h>
  31. #include <constants/pymap/person_behaviours.h>
  32. #include <constants/pymap/riddle_variables.h>
  33. #include <constants/pymap/save_variables.h>
  34. #include <constants/pymap/sidequest_flags.h>
  35. #include <constants/pymap/signpost_types.h>
  36. #include <constants/pymap/songs.h>
  37. #include <constants/pymap/starter_variables.h>
  38. #include <constants/pymap/story_flags.h>
  39. #include <constants/pymap/worldmap_flags.h>
  40. #endif