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launcher.properties 2.0KB

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  1. # Launchers File syntax:
  2. #
  3. # [Must-have property line]
  4. # launcher1.runCommand=<Run Command>
  5. # [Optional extra properties]
  6. # launcher1.displayName=<Display Name, runCommand by default>
  7. # launcher1.buildCommand=<Build Command, Build Command specified in project properties by default>
  8. # launcher1.runDir=<Run Directory, ${PROJECT_DIR} by default>
  9. # launcher1.symbolFiles=<Symbol Files loaded by debugger, ${OUTPUT_PATH} by default>
  10. # launcher1.env.<Environment variable KEY>=<Environment variable VALUE>
  11. # (If this value is quoted with ` it is handled as a native command which execution result will become the value)
  12. # [Common launcher properties]
  13. # common.runDir=<Run Directory>
  14. # (This value is overwritten by a launcher specific runDir value if the latter exists)
  15. # common.env.<Environment variable KEY>=<Environment variable VALUE>
  16. # (Environment variables from common launcher are merged with launcher specific variables)
  17. # common.symbolFiles=<Symbol Files loaded by debugger>
  18. # (This value is overwritten by a launcher specific symbolFiles value if the latter exists)
  19. #
  20. # In runDir, symbolFiles and env fields you can use these macroses:
  21. # ${PROJECT_DIR} - project directory absolute path
  22. # ${OUTPUT_PATH} - linker output path (relative to project directory path)
  23. # ${OUTPUT_BASENAME}- linker output filename
  24. # ${TESTDIR} - test files directory (relative to project directory path)
  25. # ${OBJECTDIR} - object files directory (relative to project directory path)
  26. # ${CND_DISTDIR} - distribution directory (relative to project directory path)
  27. # ${CND_BUILDDIR} - build directory (relative to project directory path)
  28. # ${CND_PLATFORM} - platform name
  29. # ${CND_CONF} - configuration name
  30. # ${CND_DLIB_EXT} - dynamic library extension
  31. #
  32. # All the project launchers must be listed in the file!
  33. #
  34. # launcher1.runCommand=...
  35. # launcher2.runCommand=...
  36. # ...
  37. # common.runDir=...
  38. # common.env.KEY=VALUE
  39. # launcher1.runCommand=<type your run command here>