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more release features

Karathan 6 yıl önce
ebeveyn
işleme
7a3ab06ae6
7 değiştirilmiş dosya ile 20 ekleme ve 88 silme
  1. 4
    1
      README.md
  2. BIN
      images/icon.png
  3. BIN
      images/screen.png
  4. 16
    14
      package.json
  5. 0
    29
      src/extension.ts
  6. 0
    22
      src/test/extension.test.ts
  7. 0
    22
      src/test/index.ts

+ 4
- 1
README.md Dosyayı Görüntüle

@@ -1,4 +1,7 @@
1 1
 # Pokéscript Language Support for Visual Studio Code
2 2
 
3
-Adds syntax highlighting for the Pokéscript language to Visual Studio Code. It is based on https://github.com/dan-c-underwood/vscode-arm - An ARM support Extension.
3
+Adds syntax highlighting for the Pokéscript language to Visual Studio Code. For an example macro definition for the pokéscript language you can use https://gist.github.com/SBird1337/0238742cdf606ae6fdec7587b063b30f, which this is currently compliant with. Currently only Syntax Highlighting is supported, but IntelliSense of some sort is planned.
4 4
 
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+Here is an example of how the Syntax Highlighting looks:
6
+
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+![PokéScript](images/screen.png "Screenshot")

BIN
images/icon.png Dosyayı Görüntüle


BIN
images/screen.png Dosyayı Görüntüle


+ 16
- 14
package.json Dosyayı Görüntüle

@@ -2,21 +2,29 @@
2 2
     "name": "pokescript",
3 3
     "displayName": "PokéScript",
4 4
     "description": "PokéScript Language Support",
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-    "version": "0.0.1",
5
+    "version": "1.0.1",
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+    "homepage": "https://gitlab.karathan.at/Karathan/vs-pokescript",
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+    "repository": {
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+        "type": "git",
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+        "url": "https://gitlab.karathan.at/Karathan/vs-pokescript"
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+    },
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+    "license": "MIT",
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+	"galleryBanner": {
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+		"color": "#0084A9",
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+		"theme": "dark"
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+    },
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+    "icon": "images/icon.png",
6 17
     "publisher": "karathan",
7 18
     "engines": {
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         "vscode": "^1.25.0"
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     },
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-    "categories": [
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-        "Other"
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-    ],
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+    "categories": ["Programming Languages"],
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+    "keywords": ["romhacking", "assembly", "pokescript"],
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+    "preview": true,
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+
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     "extensionDependencies": [
14 26
         "dan-c-underwood.arm"
15 27
     ],
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-    "activationEvents": [
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-        "onCommand:extension.sayHello"
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-    ],
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-    "main": "./out/extension",
20 28
     "contributes": {
21 29
         "grammars":[
22 30
             {
@@ -24,12 +32,6 @@
24 32
                 "path": "./syntaxes/pokescript.json",
25 33
                 "injectTo": [ "source.arm" ]
26 34
             }
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-        ],
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-        "commands": [
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-            {
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-                "command": "extension.sayHello",
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-                "title": "Hello World"
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-            }
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         ]
34 36
     },
35 37
     "scripts": {

+ 0
- 29
src/extension.ts Dosyayı Görüntüle

@@ -1,29 +0,0 @@
1
-'use strict';
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-// The module 'vscode' contains the VS Code extensibility API
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-// Import the module and reference it with the alias vscode in your code below
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-import * as vscode from 'vscode';
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-
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-// this method is called when your extension is activated
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-// your extension is activated the very first time the command is executed
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-export function activate(context: vscode.ExtensionContext) {
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-
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-    // Use the console to output diagnostic information (console.log) and errors (console.error)
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-    // This line of code will only be executed once when your extension is activated
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-    console.log('Congratulations, your extension "pokescript" is now active!');
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-
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-    // The command has been defined in the package.json file
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-    // Now provide the implementation of the command with  registerCommand
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-    // The commandId parameter must match the command field in package.json
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-    let disposable = vscode.commands.registerCommand('extension.sayHello', () => {
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-        // The code you place here will be executed every time your command is executed
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-
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-        // Display a message box to the user
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-        vscode.window.showInformationMessage('Hello World!');
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-    });
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-
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-    context.subscriptions.push(disposable);
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-}
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-
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-// this method is called when your extension is deactivated
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-export function deactivate() {
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-}

+ 0
- 22
src/test/extension.test.ts Dosyayı Görüntüle

@@ -1,22 +0,0 @@
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-//
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-// Note: This example test is leveraging the Mocha test framework.
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-// Please refer to their documentation on https://mochajs.org/ for help.
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-//
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-
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-// The module 'assert' provides assertion methods from node
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-import * as assert from 'assert';
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-
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-// You can import and use all API from the 'vscode' module
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-// as well as import your extension to test it
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-// import * as vscode from 'vscode';
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-// import * as myExtension from '../extension';
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-
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-// Defines a Mocha test suite to group tests of similar kind together
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-suite("Extension Tests", function () {
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-
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-    // Defines a Mocha unit test
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-    test("Something 1", function() {
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-        assert.equal(-1, [1, 2, 3].indexOf(5));
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-        assert.equal(-1, [1, 2, 3].indexOf(0));
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-    });
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-});

+ 0
- 22
src/test/index.ts Dosyayı Görüntüle

@@ -1,22 +0,0 @@
1
-//
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-// PLEASE DO NOT MODIFY / DELETE UNLESS YOU KNOW WHAT YOU ARE DOING
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-//
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-// This file is providing the test runner to use when running extension tests.
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-// By default the test runner in use is Mocha based.
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-//
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-// You can provide your own test runner if you want to override it by exporting
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-// a function run(testRoot: string, clb: (error:Error) => void) that the extension
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-// host can call to run the tests. The test runner is expected to use console.log
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-// to report the results back to the caller. When the tests are finished, return
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-// a possible error to the callback or null if none.
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-
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-import * as testRunner from 'vscode/lib/testrunner';
14
-
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-// You can directly control Mocha options by uncommenting the following lines
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-// See https://github.com/mochajs/mocha/wiki/Using-mocha-programmatically#set-options for more info
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-testRunner.configure({
18
-    ui: 'tdd', 		// the TDD UI is being used in extension.test.ts (suite, test, etc.)
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-    useColors: true // colored output from test results
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-});
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-
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-module.exports = testRunner;