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Double-clicking on a connection will load the destination map

Marcus Huderle hace 6 años
padre
commit
bd2c782021
Se han modificado 4 ficheros con 30 adiciones y 1 borrados
  1. 18
    1
      editor.cpp
  2. 5
    0
      editor.h
  3. 6
    0
      mainwindow.cpp
  4. 1
    0
      mainwindow.h

+ 18
- 1
editor.cpp Ver fichero

@@ -254,13 +254,26 @@ void Editor::onConnectionItemSelected(ConnectionPixmapItem* connectionItem) {
254 254
         }
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     }
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     current_connection_edit_item = connectionItem;
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-    current_connection_edit_item->setZValue(0);
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     setConnectionEditControlsEnabled(true);
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     setConnectionEditControlValues(current_connection_edit_item->connection);
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     ui->spinBox_ConnectionOffset->setMaximum(current_connection_edit_item->getMaxOffset());
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     ui->spinBox_ConnectionOffset->setMinimum(current_connection_edit_item->getMinOffset());
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 }
263 262
 
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+void Editor::setSelectedConnectionFromMap(QString mapName) {
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+    // Search for the first connection that connects to the given map map.
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+    for (ConnectionPixmapItem* item : connection_edit_items) {
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+        if (item->connection->map_name == mapName) {
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+            onConnectionItemSelected(item);
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+            break;
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+        }
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+    }
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+}
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+
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+void Editor::onConnectionItemDoubleClicked(ConnectionPixmapItem* connectionItem) {
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+    emit loadMapRequested(connectionItem->connection->map_name, map->name);
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+}
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+
264 277
 void Editor::onConnectionDirectionChanged(QString newDirection) {
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     ui->comboBox_ConnectionDirection->blockSignals(true);
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     ui->comboBox_ConnectionDirection->setCurrentText(newDirection);
@@ -460,6 +473,7 @@ void Editor::createConnectionItem(Connection* connection, bool hide) {
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     scene->addItem(connection_edit_item);
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     connect(connection_edit_item, SIGNAL(connectionMoved(int)), this, SLOT(onConnectionOffsetChanged(int)));
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     connect(connection_edit_item, SIGNAL(connectionItemSelected(ConnectionPixmapItem*)), this, SLOT(onConnectionItemSelected(ConnectionPixmapItem*)));
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+    connect(connection_edit_item, SIGNAL(connectionItemDoubleClicked(ConnectionPixmapItem*)), this, SLOT(onConnectionItemDoubleClicked(ConnectionPixmapItem*)));
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     connection_edit_items.append(connection_edit_item);
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 }
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@@ -746,6 +760,9 @@ QVariant ConnectionPixmapItem::itemChange(GraphicsItemChange change, const QVari
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 void ConnectionPixmapItem::mousePressEvent(QGraphicsSceneMouseEvent* event) {
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     emit connectionItemSelected(this);
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 }
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+void ConnectionPixmapItem::mouseDoubleClickEvent(QGraphicsSceneMouseEvent*) {
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+    emit connectionItemDoubleClicked(this);
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+}
749 766
 
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 void ElevationMetatilesPixmapItem::updateCurHoveredMetatile(QPointF pos) {
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     int x = ((int)pos.x()) / 16;

+ 5
- 0
editor.h Ver fichero

@@ -55,6 +55,7 @@ public:
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     void removeCurrentConnection();
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     void updateDiveMap(QString mapName);
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     void updateEmergeMap(QString mapName);
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+    void setSelectedConnectionFromMap(QString mapName);
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     DraggablePixmapItem *addMapObject(Event *event);
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     void selectMapObject(DraggablePixmapItem *object);
@@ -106,11 +107,13 @@ private slots:
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     void mouseEvent_collision(QGraphicsSceneMouseEvent *event, CollisionPixmapItem *item);
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     void onConnectionOffsetChanged(int newOffset);
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     void onConnectionItemSelected(ConnectionPixmapItem* connectionItem);
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+    void onConnectionItemDoubleClicked(ConnectionPixmapItem* connectionItem);
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     void onConnectionDirectionChanged(QString newDirection);
110 112
 
111 113
 signals:
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     void objectsChanged();
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     void selectedObjectsChanged();
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+    void loadMapRequested(QString, QString);
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 };
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116 119
 
@@ -303,8 +306,10 @@ public:
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 protected:
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     QVariant itemChange(GraphicsItemChange change, const QVariant &value);
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     void mousePressEvent(QGraphicsSceneMouseEvent*);
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+    void mouseDoubleClickEvent(QGraphicsSceneMouseEvent*);
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 signals:
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     void connectionItemSelected(ConnectionPixmapItem* connectionItem);
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+    void connectionItemDoubleClicked(ConnectionPixmapItem* connectionItem);
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     void connectionMoved(int offset);
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 };
310 315
 

+ 6
- 0
mainwindow.cpp Ver fichero

@@ -29,6 +29,7 @@ MainWindow::MainWindow(QWidget *parent) :
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     editor = new Editor(ui);
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     connect(editor, SIGNAL(objectsChanged()), this, SLOT(updateSelectedObjects()));
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     connect(editor, SIGNAL(selectedObjectsChanged()), this, SLOT(updateSelectedObjects()));
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+    connect(editor, SIGNAL(loadMapRequested(QString, QString)), this, SLOT(onLoadMapRequested(QString, QString)));
32 33
 
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     on_toolButton_Paint_clicked();
34 35
 
@@ -754,6 +755,11 @@ void MainWindow::checkToolButtons() {
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     ui->toolButton_Dropper->setChecked(editor->map_edit_mode == "pick");
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 }
756 757
 
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+void MainWindow::onLoadMapRequested(QString mapName, QString fromMapName) {
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+    setMap(mapName);
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+    editor->setSelectedConnectionFromMap(fromMapName);
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+}
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+
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 void MainWindow::onMapChanged(Map *map) {
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     updateMapList();
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 }

+ 1
- 0
mainwindow.h Ver fichero

@@ -36,6 +36,7 @@ private slots:
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     void undo();
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     void redo();
38 38
 
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+    void onLoadMapRequested(QString, QString);
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     void onMapChanged(Map *map);
40 41
 
41 42
     void on_action_Save_triggered();